In post 1829, butterchurn wrote:She also has been behind for most of the game so far, and if she were scum, she would need to start exerting some influence on the thread before town leaders take things in the correct direction.
Speaking from experience: catching up is the worst possible way to try and exert influence since catching up while behind decreases influence instead of increasing it.
In post 1809, butterchurn wrote:Maybe this is a discussion for elsewhere, but I'm not sure why people are allowed to just consistently replace out whenever they learn that they will be playing scum, if that is actually such a significant pattern that it's worth suspecting their replacement over.
They're not--it's considered a trust tell, and if the listmods are made aware of it, they will punish it. A player consistently replacing out as one alignment is, explicitly, a trust tell.
But momo, someone who has a demonstrated flagrant disregard for caring of the social norms/rules/etc.*, is exactly the type of person to have realized the workaround where you can't be punished for flaking out of a game you didn't pick up a role PM for, and weaponizing this.
(*My sense of moral decency obligates me to note that it is in fact fully possible momo has genuinely reformed, and knows how abhorrent that move was. If momo has genuinely reformed and truly is working to better their play to avoid doing things like the above, then I owe momo an apology for what amounts to badmouthing momo off of an old mistake that momo would genuinely regret. But I also feel the need to specify the 'if' there, and if momo hasn't genuinely reformed, well...)
In post 1826, butterchurn wrote: If I were scum, I would only be informed on the alignment of 3 other players, out of 22. And yet here you say that my reads look like they come from a perspective of having too much information involved in forming them. Unless you are talking about exactly 3 of my reads being based on too much information, I think this reason is fabricated.
Well, mostly, yes. About half of my scumreads are buddy-buddy to each other and antagonistic to the other half, and vice-versa. You included. So yes, you come from a perspective of too much information on 3 of your reads.
That having been said--only knowing the alignment of 3 players is more important than you think in multiball because the knowledge of who said 3 players are, can give you information on who isn't scum that you otherwise would be lacking.
To explain this, you can have a read on player A that is directly influenced by knowing player B is scum. That read on player A would be different without the knowledge player B is scum.
So while scum may only know the alignment of 3 players, they still have the ability to demonstrate TMI beyond their three scumbuddies.
Scum can demonstrate TMI by having formed one cohesive scumteam but
not
having formed TWO cohesive scumteams.
Scum can demonstrate TMI by having the mindset of knowing that a player cannot be a member of one scumteam which paints their view on that slot.
And you show all of those markers.
(By the way this is also why FL is scum. He's got one largely coherent scumteam. He does not have two.)
(Speaking of scumteams tho. I think that I probably could form two mostly coherent scumteams if I sat down for like five, ten minutes and thought about it and did some mental math factchecking. For instance, right now there's mental math of FL + Enchant + bnuuy + 1, maybe Malcom? And then mental math of MonkeyMan + Toogeloo + butterchurn + 1, but like. This is purely from memory, I might be getting the team distribution wrong.
I don't think the scumreads are wrong. I think all of those are right. I've just not put in the time to remember which scumreads are most likely to be scum with which players.)