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Posted: Mon Dec 14, 2020 3:38 pm
by Dr Easy Bake
I checked Ircher last night, they're chill.
Bell, convince me not to vote you as lying scum pretending to save face by being detective.

Posted: Mon Dec 14, 2020 3:40 pm
by Bell
No. You can sit down and read my posts until the sun collapses and realize I'm town regardless of your shit.
Get in line.

Posted: Mon Dec 14, 2020 3:41 pm
by Bell
In post 3624, mastina wrote:
In post 3523, Flavor Leaf wrote:I will say there is one townie who is doing significantly better than the rest, but you won’t know who I think that is until post game.
It's usually me. :P

uhhhh mmmm ahhh

yeah, it's you. You've played really well this game.

Posted: Mon Dec 14, 2020 3:42 pm
by Double the Trouble
Does scum know town PR’s beforehand?
My read on these claims depend on that information.

- Norwee

Posted: Mon Dec 14, 2020 3:42 pm
by Toogeloo
If Detective is as weak as the claim sounds, having two in town with the exact same modifiers doesn't seem implausible. You have to literally catch the killer that night, right?

In fact if you both are claiming the exact same thing on a rather obscure role, it seems more plausible you are both town.

Posted: Mon Dec 14, 2020 3:43 pm
by Toogeloo
In post 3628, Double the Trouble wrote:Does scum know town PR’s beforehand?
My read on these claims depend on that information.

- Norwee
Why would scum know town's PRs?

Posted: Mon Dec 14, 2020 3:45 pm
by Double the Trouble
In post 3630, Toogeloo wrote:
In post 3628, Double the Trouble wrote:Does scum know town PR’s beforehand?
My read on these claims depend on that information.

- Norwee
Why would scum know town's PRs?
Because Flavor Leaf assigned town a PR

Posted: Mon Dec 14, 2020 3:45 pm
by Double the Trouble
He can do that you know

Posted: Mon Dec 14, 2020 3:46 pm
by Bell
Okay, so there are 2 detectives, a vig, a doctor, an informed player. Plus x-masons.
Does that even work.

Posted: Mon Dec 14, 2020 3:46 pm
by Double the Trouble
why are there 2 detectives

Posted: Mon Dec 14, 2020 3:46 pm
by Double the Trouble
i don't know what logical sense that would make
it's not even that strong of a role

Posted: Mon Dec 14, 2020 3:47 pm
by Bell
In post 3621, Double the Trouble wrote:
In post 3609, Solstice wrote:FL says "Town must have at least two of the same power role" or just straight up says 2 detectives.]
Loving this 1000 iq answer.

- Norwee

Posted: Mon Dec 14, 2020 3:47 pm
by mastina
In post 3526, pichu wrote:i briefly Pine vs ??? (sorry to town treestump i have forgotten) and loved the amount of work mastina poured into wifom alone with her walls
It makes a fine replacement to the rvs in this style of game, and can be of use even after that, especially for anticipating scum strategies. (For instance, I was of the belief that on D1, the scum were probably evenly distributed across all the major wagons that Pooky endorsed, because I believed that FL was probably letting Pooky take the reigns there and wanted the scum to be evenly spread out in not pushing any single option all the way through.)

And it has a place even later on in taking some part in speculations.

But overall, pick-speculation is, inherently, inferior to actual scumhunting because pick speculation relies on trying to guess the mindset of someone you cannot wholly guess their mindset (this is extra true for me in regards to FL; I am one of Pine's longest-time associates so I know his scum thought process intimately, whereas FL my exposure to his thought process is a lot more second/third-hand so I am inherently less accurate on FL-guessing than Pine-guessing), whereas scumhunting allows you to actually read the players in question.

For instance, in camn's revenge the original, pick-speculation would've led to a hard-tunnel, game-long, on Nacho. Reading off of play produced the one and only Scummie I have ever won, which also spawned a long-term friendship with Ginngie, which also led to one of the most OP hydras of all time (The Wood Cutters).

In terms of this game for instance: while I can theory-craft reasons for FL to have picked Creature, I actually don't have any ability to guess why FL would pick Bell...and yet, by play, it's pretty damn readily apparent that FL did, leaving me only with guesses as to the why.

Posted: Mon Dec 14, 2020 3:47 pm
by Polar Bear Express
In post 3629, Toogeloo wrote:If Detective is as weak as the claim sounds, having two in town with the exact same modifiers doesn't seem implausible. You have to literally catch the killer that night, right?

In fact if you both are claiming the exact same thing on a rather obscure role, it seems more plausible you are both town.
In post 3609, Solstice wrote:
In post 3467, Dr Easy Bake wrote:
In post 3250, Bell wrote:K, I'm detective.
N1 I investigated Toog who killed no one.
Good job everyone.
Good job. :neutral:
Hol up y'all, what is the chance that there are two detectives in this game?
With this many players is that possible?
I don't really deal with too much setup spec and my modded games are nuts so I have no reference for tamer games.
In post 2, Blade Dancer wrote:The scumstump may also submit two rules the moderators must follow when designing the setup. (Ex: No cops/gunsmiths, All town must be joats). Any broken rules will be rejected.
[FL says "Town must have at least two of the same power role" or just straight up says 2 detectives.]

[i'm a little surprised no one thought of that in response to . Like i doubt it, but stiiiill, it's the first thing that came to mind for me.]

~Morning
Thats what I was thinking as well actually. I felt like other people saw it too but weren't saying anything so I was like "is there something special and im not supposed to say or what?"

-lolzers

Posted: Mon Dec 14, 2020 3:49 pm
by mastina
In post 3559, pichu wrote:Whodunit dun it
Who Dunn it? ;)

Posted: Mon Dec 14, 2020 3:49 pm
by Solstice
In post 3628, Double the Trouble wrote:Does scum know town PR’s beforehand?
My read on these claims depend on that information.

- Norwee
[I think only if it's deemed fair. I notice that scum doesn't know the PRs with the example rules given ("All PRs are JoATs","no cops/gunsmiths"). so I think "town must have at least two of the same PR" is an actually plausible rule]

[It could be fair if he only knows one or two town PRs, or maybe if he knows a bunch of strong ones.]
In post 3629, Toogeloo wrote:If Detective is as weak as the claim sounds, having two in town with the exact same modifiers doesn't seem implausible. You have to literally catch the killer that night, right?

In fact if you both are claiming the exact same thing on a rather obscure role, it seems more plausible you are both town.
[They have to catch the person on the night of or the night after the kill. But yeah, it's pretty weak.]

[I feel pretty heavily that there's some fuckery going on here because detective is indeed an obscure role. I don't know about them both being town for it yet.. for example, scum!DrEasy CCs detective, Bell gets miselimed, and then gets out of being killed tomorrow with a defense like what i pointed out getting brought up]

~Morning

Posted: Mon Dec 14, 2020 3:50 pm
by Bell
I've learned my lesson about claims and how to respond to them.
Especially counter claims.

Draw this out. Make it painful. He'll spew scum before I do.

Posted: Mon Dec 14, 2020 3:50 pm
by Toogeloo
In post 3635, Double the Trouble wrote:it's not even that strong of a role
Because it's not a strong role that there might be two.

Where did I miss the party about Leaf assigning a town PR? I remember reading scum could come up with whatever roles they wanted and the kids would balance town to fit.

Posted: Mon Dec 14, 2020 3:51 pm
by Solstice
In post 3633, Bell wrote:Okay, so there are 2 detectives, a vig, a doctor, an informed player. Plus x-masons.
Does that even work.
In post 3635, Double the Trouble wrote:i don't know what logical sense that would make
it's not even that strong of a role
[Well yea that'd explain why there's two of em]

[pedit: yeah]

[Scum picks out their own roles, and then town is given PRs to balance out the power. And FL also gets to make 2 rules about what town gets]

~Morning

Posted: Mon Dec 14, 2020 3:52 pm
by Polar Bear Express
In post 3642, Toogeloo wrote:Where did I miss the party about Leaf assigning a town PR?
I second this.

-nornor

Posted: Mon Dec 14, 2020 3:52 pm
by Toogeloo
kids = mods

Phone auto correcting while trying to get ready for bed.

Posted: Mon Dec 14, 2020 3:53 pm
by mastina
In post 3561, pichu wrote:oh you leave spaces between your lines now mastina
2016!you didn't bother
I mean.
I use both.

I've always used both double-linebreaks and single-linebreaks. It's just a matter of what I think flows best. And usually, double line breaks tends to, overall, flow better for most situations.

Also there's a certain matter of paragraph length.

If one paragraph is entirely too long, then I might give it a single linebreak if the thoughts are related but there's a good spot for it.
But if one paragraph is too long, even with a single linebreak, then I'll probably break it up further, in spite of it being the same thought.

Posted: Mon Dec 14, 2020 3:54 pm
by Blade Dancer
Official Vote Count 2.8


Polar Bear Express
(1): MURDERCAT
Creature
: (1) Spiffeh
Bell
(5): Ircher, pichu, Ydrasse, mastina, Polar Bear Express
Double the Trouble
(1): Bell
Spiffeh
(1): Creature
Dr Easy Bake
(1): Solstice
mastina
(1): Toogeloo

Not Voting
(3): Dr Easy Bake, Dunnstral, Double the Trouble
With 14 alive, it takes 8 to execute.

Deadline
: (expired on 2020-12-22 18:21:00)

[/color]

Posted: Mon Dec 14, 2020 3:59 pm
by Bell
This is strange imo. I disagree that detective isn't powerful, it gets more accurate as the game goes on.

Posted: Mon Dec 14, 2020 3:59 pm
by Flavor Leaf
I caught scumPine as town in one of my first games on site.

An old sig of mine came from that game.

"Boonskiies, if Pine is scum, you're a better player than I thought. Actually, you're a better player than I thought, full stop."

I've always been underestimated, even now.