Page 16 of 208

Posted: Sat Oct 12, 2013 7:14 pm
by Lost Butterfly
I don't really think the gambits are particularly similar, mine was well thought out + owned

Posted: Sat Oct 12, 2013 7:14 pm
by uʍop ǝpısdn
In post 330, zMuffinMan wrote:@upside down,

who else?

what's your read on lb, voided, baldy?
In post 331, uʍop ǝpısdn wrote:I think I've been pretty clear on my opinion of Lost Butterfly and baldeagle, but I don't remember anything Voided has done so I don't have one there.
I am surprised this answer was good enough for you muffinman

Posted: Sat Oct 12, 2013 7:15 pm
by Garuda
In post 365, Pyrotechnics wrote:Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.
I have an idea cooking up that's kind of a compromise. I don't know if it's any good though.

My thought process is this: I obviously see the dangers of scum winning the power but it could also be immensely powerful for town (doubly so given the number of hydras here) and I don't want the Neighborizer instantly claiming if town and then dying immediately. But what about the slot that gets Neighborized claiming on D2? The potential Neighborizer / Cop combo is ineffective if both are used N1. If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.

I don't know this all sounded decent in my head. What do you think?

Posted: Sat Oct 12, 2013 7:17 pm
by zMuffinMan
upside down wrote:I am surprised this answer was good enough for you muffinman
you're being a useless sack of shit. i don't see a point in further questioning right now.

@LB,

what's your current read on voided?

Posted: Sat Oct 12, 2013 7:18 pm
by Lost Butterfly
In post 377, Garuda wrote:If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.
(You probably should have at least not revealed that, since it's at least a vaguely subtle role interaction that might not be thought of)

I'd also say the neighbouriser just claiming day 2 is effectively the same as day 1, anyway. I don't think I'd be wanting to claim neighbouriser if I had it, for instance.

Posted: Sat Oct 12, 2013 7:19 pm
by Lost Butterfly
In post 378, zMuffinMan wrote:what's your current read on voided?
it's probably very similar to the last time you asked :]

Posted: Sat Oct 12, 2013 7:19 pm
by Lost Butterfly
actually I kind of liked his response to empire's vote.

Posted: Sat Oct 12, 2013 7:22 pm
by zMuffinMan
In post 342, Voidedmafia wrote:
In post 339, Garuda wrote:(Also, hi Voided, sorry you're scum in this game.)
But...But...That's not true!
this?

Posted: Sat Oct 12, 2013 7:22 pm
by Lost Butterfly
yeah

Posted: Sat Oct 12, 2013 7:23 pm
by Voidedmafia
Hana and Nat are not people known for flaking, FaraMina.

P-EDIT: I very firmly believe that Mina wouldn't do something like that as scum (with the caveat that her side didn't get Cop). What sounds like Faraday's annoyed reaction at revealing all that also reads as town to me. LB is solidly town.

I agree with upside down's 372 in regards to Muffinman.
Lost Butterfly wrote:actually I kind of liked his response to empire's vote.
Mine?

P-EDIT: And...why?

Posted: Sat Oct 12, 2013 7:24 pm
by Pyrotechnics
In post 379, Lost Butterfly wrote:
In post 377, Garuda wrote:If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.
(You probably should have at least not revealed that, since it's at least a vaguely subtle role interaction that might not be thought of)

I'd also say the neighbouriser just claiming day 2 is effectively the same as day 1, anyway. I don't think I'd be wanting to claim neighbouriser if I had it, for instance.

I don't believe you think this.

And considering I already played out this scenario, he didn't reveal anything new.

Posted: Sat Oct 12, 2013 7:25 pm
by zMuffinMan
lb wrote:I agree with upside down's 372 in regards to Muffinman.
... you think that's what i was saying?

Posted: Sat Oct 12, 2013 7:25 pm
by zMuffinMan
quote is voided, not lb, whatver

Posted: Sat Oct 12, 2013 7:26 pm
by Voidedmafia
In post 386, zMuffinMan wrote:... you think that's what i was saying?
Your read on me is pretty much based on my read on LB, so...yeah.

Posted: Sat Oct 12, 2013 7:27 pm
by uʍop ǝpısdn
In post 378, zMuffinMan wrote:you're being a useless sack of shit. i don't see a point in further questioning right now.
aw c'mon

Posted: Sat Oct 12, 2013 7:28 pm
by Pyrotechnics
In post 377, Garuda wrote:
In post 365, Pyrotechnics wrote:Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.
I have an idea cooking up that's kind of a compromise. I don't know if it's any good though.

My thought process is this: I obviously see the dangers of scum winning the power but it could also be immensely powerful for town (doubly so given the number of hydras here) and I don't want the Neighborizer instantly claiming if town and then dying immediately. But what about the slot that gets Neighborized claiming on D2? The potential Neighborizer / Cop combo is ineffective if both are used N1. If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.

I don't know this all sounded decent in my head. What do you think?
Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.

Posted: Sat Oct 12, 2013 7:28 pm
by uʍop ǝpısdn
hey muffinman what's your read on the following people

1. VoidedMafia
2. PeregrineV
3. Nero Cain
4. Seanald
5. guille2015
6. Lost Butterfly (a hydra of Faraday and Mina)
7. Garuda (a hydra of Empire and Nachomamma8)
8. Pyrotechnics (a hydra of Syryana and Tammy)
9. morph the cat (a hydra of Cabd and fferyllt)
10. BBmolla
11. Banakai
12. Harakiri (hydra of Natirasha and Sakura Hana)
13. uʍop ǝpısdn (a hydra of N and Quilford)
14. zMuffinMan
15. Hermy
16. ProHawk
17. Lord Mhork
18. Zdenek
19. 1baldeagle1
20. DoctorPepper
21. Klick

Posted: Sat Oct 12, 2013 7:30 pm
by morph the cat
In post 381, Lost Butterfly wrote:actually I kind of liked his response to empire's vote.
How do you think it differs from Lord Mhork's reaction to you? And to what extent do you think the difference is due to follow-up vs vote?

Posted: Sat Oct 12, 2013 7:30 pm
by Lost Butterfly
In post 385, Pyrotechnics wrote:I don't believe you think this.
i'd ask you to explain the disadvantages of waiting but I don't think you actually can
Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.
and that's kind of not true, depending on if it gets lucky with a neighbourise or whatever. the only advantage of having the neighbouriser claim today is...we know who the neighbouriser is and can judge their targets. if they claim tomorrow we can do the exact same thing and they've stayed hidden for a night. if scum have it they're probably not going to be willing to claim it either way (or are, and this won't change depending on when we make them claim)

Posted: Sat Oct 12, 2013 7:32 pm
by Pyrotechnics
In post 390, Pyrotechnics wrote:
In post 377, Garuda wrote:
In post 365, Pyrotechnics wrote:Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.
I have an idea cooking up that's kind of a compromise. I don't know if it's any good though.

My thought process is this: I obviously see the dangers of scum winning the power but it could also be immensely powerful for town (doubly so given the number of hydras here) and I don't want the Neighborizer instantly claiming if town and then dying immediately. But what about the slot that gets Neighborized claiming on D2? The potential Neighborizer / Cop combo is ineffective if both are used N1. If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.

I don't know this all sounded decent in my head. What do you think?
Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.

And it was only powerful in the hands of town because we were all working together last game. 16 pages in and I have no hopes of synergy like that happening here.

Posted: Sat Oct 12, 2013 7:34 pm
by zMuffinMan
voided wrote:Your read on me is pretty much based on my read on LB, so...yeah.
no it isn't. and you know this. the initial read on you came from your entrance to the game, and i talked a little about why i didn't like this at all. then there's your prohawk vote while saying baldeagle looked like he was out of his depth, followed by a revote on bald. my issues with your LB read came after that.

that's why i asked what faraday thought my reasons were.

why are you still voting bald, btw?

Posted: Sat Oct 12, 2013 7:36 pm
by Voidedmafia
In post 395, zMuffinMan wrote:no it isn't. and you know this. the initial read on you came from your entrance to the game, and i talked a little about why i didn't like this at all. then there's your prohawk vote while saying baldeagle looked like he was out of his depth, followed by a revote on bald. my issues with your LB read came after that
Uh, sure. k.

Also, cuz I still think he's scum.

Posted: Sat Oct 12, 2013 7:38 pm
by Lost Butterfly
In post 392, morph the cat wrote:
In post 381, Lost Butterfly wrote:actually I kind of liked his response to empire's vote.
How do you think it differs from Lord Mhork's reaction to you? And to what extent do you think the difference is due to follow-up vs vote?
I don't understand the last bit? I think the difference comes in the directness of voided and the way he meets empire (a stronger player) head on. mhork just kind of beats around the bush, presses questions, treats me as town and then is like "i'm not scum, this is a mislynch". do you think i'm not being objective because he's voting me or something, because whle it's possible I don't think it's what's happening here.

Posted: Sat Oct 12, 2013 7:39 pm
by Lost Butterfly
oh, I see what you mean. yeah I guess it's the fact that he's initially "nah, not scum" whereas I found mhork's interactions with me + insistence I answer his questions before that kind of bad + I don't think the way he's responding to me is how you treat someone you think is scum

Posted: Sat Oct 12, 2013 7:39 pm
by Pyrotechnics
In post 393, Lost Butterfly wrote:
In post 385, Pyrotechnics wrote:I don't believe you think this.
i'd ask you to explain the disadvantages of waiting but I don't think you actually can
Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.
and that's kind of not true, depending on if it gets lucky with a neighbourise or whatever. the only advantage of having the neighbouriser claim today is...we know who the neighbouriser is and can judge their targets. if they claim tomorrow we can do the exact same thing and they've stayed hidden for a night. if scum have it they're probably not going to be willing to claim it either way (or are, and this won't change depending on when we make them claim)

Can you double speak more please? You just literally said that claiming on day two is effectively the same as claiming on day one. Can you please at least pretend to believe what you're saying? I mean a little?

I just think that town you guys who supposedly came up with the game breaking plan to claim a game breaking role in the hopes of gaining reactions would be interested in actually trying to develop a plan for town here, but you're not. You're more interested in sideline sniping, trolling, and "gambits" than any thing else.