then you should start making those n number of QT's that have too.. lol. God bless you
Posted: Wed May 08, 2013 11:43 am
by saulres
They were all made about a week ago (all 36 of them). So were the role PMs. Using "Player A" through "Player I".
Once I get the final list, I'll randomize it against the Player A through I slots, and then be doing a lot of replacing. The QTs will be tough, but the role PMs won't because I can just global-replace.
I'M ON TOP OF IT!
Posted: Wed May 08, 2013 11:45 am
by AngryPidgeon
If I didn't dislike the 2of4 setup so moderately, I would totally in for this. I love this theme idea of yours and I think it has so much potential for interesting games. Gotta come up with cool roles to work with the mechanic and all that : P
Posted: Wed May 08, 2013 11:55 am
by AngryPidgeon
ok I'll /in for neighbor. I love this concept too much.