My friend is a rek'sai main at this point. The things he can do with her are crazy.
Posted: Mon Dec 22, 2014 5:47 am
by Klazam
Could you talk me through the rationale for your wukong jungle pathing?
Posted: Mon Dec 22, 2014 7:26 am
by Knight of Cydonia
Spoiler: #ButThat'sNoneOfMyBusiness
↑PJ. wrote:But it's all good man. Back to avoiding this site. Too many sad mad people here.
↑PJ. wrote:
@Oman, You were never a cunt. This is how we treat whiny cunts... This guy is basically a monkey fucking a cocunut.
↑PJ. wrote:I'm just a dick here because the majority of you people a fucking unbearably. Outside of this thread on this site, I'm actually not even close to being a dick and am an all-around nice guy. I can only take so much bullshit from the aspergers crew that makes up the majority of this thread. Speaking of the aspergers crew, how are you KoC? You've been gone a while, man. Glad to see your abscence hasn't lightened you up at all though.
This user was banned for this post and others like it. ~Vi
On an unrelated note, I forgot how utterly, utterly awful doing calibration matches on a (technically fresh) account is. 3 toplaners who all went 0/5 in the first 15 minutes, a jungler and me who stupidly first picked a support sure is a fun and productive use of 20 minutes.
Posted: Mon Dec 22, 2014 7:30 am
by animorpherv1
↑Klazam wrote:Could you talk me through the rationale for your wukong jungle pathing?
The only reason I'd start krugs if I was a heavy auto-attack based champion(ex. xin zhao, warwick). The stun, while nice to have, still leave you on lower health then starting red buff with a leash would. Smiting red buff allows you bonus HP when smited, the red buff true damage on auto, and the HP regen that red buff also provides now. This camp will get you to level 2, allowing you do to wolves/birds and blue buff and get to 3.
The next decision is between wolves and raptors/chickens/birds/etc. Simply put, wolves do less damage. Blue buff doesn't pose too much of a problem at this point, because I generally have both pots left. I use one here, then grab the crab afterwrads for even more HP.
I don't use this route for just wukong. I use it for everyone. If you're playing J4 or some such early game ganking champ, you can gank immediately and have no problems. If you're playing a farm champ like wukong, you can clear without problem.
I really wish they actually gave them a better name.
Not sure how we got to this, but buckbeak's is the term me and my mates are using.
Posted: Mon Dec 22, 2014 9:18 pm
by Maestro
Klaz is gonna post about it - I AM SORRY.
I KSed him to get back for an earlier KS but I didn't realize he'd just gotten a quad because my sound was down so I'm a total dick AND it would've been his first penta if I hadn't done it. :/
Posted: Mon Dec 22, 2014 9:22 pm
by Klazam
wasn't gonna post about it
Posted: Mon Dec 22, 2014 9:23 pm
by Papa Zito
I watched this happen he so totally did it on purpose.
I was the thresh, but am I missing something here or is this a SUPER bad way to build nami when behind?
Not only is that
maybe
not how I'd build Nami when behind, but Quinn ADC is obviously bad and I don't know much about Cho'Gath but is Nashor's actually something you should build on him?!
Posted: Tue Dec 23, 2014 9:04 am
by Klazam
uh, i've never went nashor's. if I'm super fed, maybe?
Posted: Tue Dec 23, 2014 1:58 pm
by Voidedmafia
wouldn't Wit's End be better than Nashor's on Cho since it reduces/steals MR?
Posted: Tue Dec 23, 2014 2:00 pm
by chamber
↑Voidedmafia wrote:wouldn't Wit's End be better than Nashor's on Cho since it reduces/steals MR?
Yes.
Posted: Tue Dec 23, 2014 4:50 pm
by KaleiÐoscøpe
No.
The 20%cdr is god on cho
Posted: Tue Dec 23, 2014 9:51 pm
by RayFrost
Can't see the match history, but nashor's tooth on cho is only viable if you're going full 100% ap squishy style type nonsense.
Proper cho is with wit's end, if you're choosing between one or the other.
Personally don't feel either one's particularly good.