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Posted: Fri Nov 11, 2022 11:15 pm
by mastina
In post 3924, mastina wrote:
In post 3923, mastina wrote:
In post 3838, T-Bone wrote:But MMR has gone beyond simply botching a role claim. While I can believe town can botch a claim, MMR in general trying is to pretend it didn't happen. If I had a role result that implicated another player as scum I would not stop to follow through on it. I feel like everyone else on the playerlist would do so too. It feels like MMR is just hoping we stop talking about their claim. It goes beyond botching a claim. They've had so many days to clarify their claim, lay everything out clearly, and try to lead an elimination based on it and they haven't.

So I think MMR is the correct vote today.
This.
And I think enough time has passed for me to reveal another play-based reason for MMR to be scum:

MMR contains Roden.

In Datisi's Cafe, Roden on D2 claimed, unprompted, and I pushed Roden as scum for both play AND mechanics for his claim, eventually getting him mislimmed on that day.

It is Day Two, the same day as the day Roden got mislimmed.
MMR claimed unprompted, the same casual way that Roden claimed unprompted in Datisi's Cafe.
I have pushed MMR as scum for both play AND mechanics for their claim.
MMR is the main wagon.

So tell me.

Why has Roden given
absolutely NO
acknowledgement to the parallel?

Why isn't Roden saying something like "not again..."?
Why isn't Roden upset at me?
Why isn't Roden commenting on the similarity?
Why isn't Roden frustrated?
Why isn't Roden angry?
Why isn't Roden feeling defeated?
Why isn't Roden stating apathy, actually specifying "I don't care anymore"?
Why isn't Roden spiteful?

Why is Roden not acting at all like he was in Datisi's Cafe in similar circumstances?

To me, the answer is obvious--the reason Roden isn't doing any of those things in this game is because in this game, he's actually scum.
Pagetopping this.

Posted: Fri Nov 11, 2022 11:16 pm
by MMR
But I'm not Roden.
So your point is void.
-Rubella

Posted: Fri Nov 11, 2022 11:17 pm
by MMR
Anyways, I never consulted Roden with the claim.
-Rubella

Posted: Fri Nov 11, 2022 11:27 pm
by mastina
In post 3842, MathBlade wrote:IF MMR is scum then MMR is more likely lunar scum or wants to be elimmed. That this is a deliberate ploy. One that a scum team of them + buddies has to agree on,
For saying you disagree with my post, you sure seem to be proving my post to be true.
In post 3813, mastina wrote:analyzing the claim and target and handling of it gives overwhelming reasons for MMR to be scum, with literally the
only
reason for MMR to be town being "scum wouldn't do this"--that's literally it.

Unless you wanna tell me something about MMR that isn't "scum wouldn't do this", that's the legit only reason they have to be town.

At some point, "scum wouldn't do this" becomes overwhelmed by the mountain of evidence demonstrating that, well. They did.
You're literally arguing in 3842 "MMR wouldn't do this".

That's your argument.

That's it.

"MMR isn't a good elimination because scum-MMR wouldn't have reason to claim a guilty on someone who would flip town".

That is the
only
argument being made in MMR's defense.
Prove me wrong.

Point to a SINGLE point in MMR's defense that is not that exact same argument, in different wording.

You can't, because the defense of MMR is literally that argument and that argument alone.

Meanwhile, there's BOATLOADS of reasons for Past Present Future to be town,
And there's BOATLOADS of reasons for MMR to be scum, both by play and by role.

The reasons for Past Present Future to be town are many. Not just one point said repeatedly. I've demonstrated why they are town from numerous different angles, and provided reasons for why scum would want to push them, even guilty them.

The reasons for MMR to be scum are many. Not just one mechanical point, or one play point. I've demonstrated what those points are numerous different times, albeit admittedly never covering them all in detail. While I don't know the
details
behind why they have claimed their false guilty on a player I know to be town, I have given numerous different theories that can potentially explain it. I don't know which of them is the truth, but I can still give them because there are numerous different possible explanations for it, not just a single shallow one.

Half the players voting PPF have done so explicitly under the belief that PPF and MMR are both scum--but what they fail to consider is that their point is just as valid if MMR
believes
PPF to be scum...and is just wrong.

What differentiates a scum MMR claiming a result on a scum PPF, from a scum MMR claiming a result on PPF when they
think
PPF is scum?


The two are effectively identical. MMR as scum would have a disloyal role always work and a loyal role always not work. That means that MMR as scum would have no possible role result on PPF that would actually tell MMR that PPF is definitively scum.

In other words,
It is impossible for a scum MMR to actually
know
PPF is scum
.

So with it being impossible for a scum MMR to actually KNOW PPF is scum,
It then becomes quite likely that MMR genuinely believes PPF to be scum...and is just wrong.

Posted: Fri Nov 11, 2022 11:31 pm
by mastina
In post 3844, MathBlade wrote:PPF on the other hand is more likely Solar along with Mastina if my theory holds.
For the record, if we eliminate Past Present Future and they flip town and the mod reveals that PPF was either bathed in sunlight or bathed in moonlight,

1: Don't you fucking DARE try to say I was scum TMI'ing when I fucking told you so,

2: And boy oh boy don't you fucking DARE say I have no right to say I fucking told you so.

Because I know my shit.

I don't have any role-related reasons to know my shit (except what I claimed, obv).

But I know my shit. So I am fucking telling you so.

Past Present Future is never flipping scum here, ever. They are town, they will flip town.

If they have a mechanical reason to be eliminated today, then MMR's actions automatically have an instant justification for having been what they were.

Just sayin'.

Posted: Fri Nov 11, 2022 11:47 pm
by MMR
In post 3919, Enchant wrote:Why you didn't say you was informed
Because we're not. I gave the ok to do a reaction test but I had no idea what the reaction test was actually going to be. I cannot reiterate enough that I don't understand what the fuck happened here.

Posted: Fri Nov 11, 2022 11:47 pm
by MMR
In post 3930, MMR wrote:
In post 3919, Enchant wrote:Why you didn't say you was informed
Because we're not. I gave the ok to do a reaction test but I had no idea what the reaction test was actually going to be. I cannot reiterate enough that I don't understand what the fuck happened here.
-Measles

Posted: Sat Nov 12, 2022 1:06 am
by mastina
In post 3727, mastina wrote:
In post 3635, T-Bone wrote:
In post 3628, furtiveglance wrote:There is no guilty check, right? Someone clarify that for me.
The slot won't clarify.
Yes, MMR seems to be quite deliberately avoiding fullclaiming the specifics with an entire paraphrase of their role.
I wonder why?
I retain that MMR deliberately avoiding the fullclaim for as long as they did and spreading out the details which gradually changed,
Is not town.
In post 3838, T-Bone wrote:MMR has gone beyond simply botching a role claim. While I can believe town can botch a claim, MMR in general trying is to pretend it didn't happen. If I had a role result that implicated another player as scum I would not stop to follow through on it. I feel like everyone else on the playerlist would do so too. It feels like MMR is just hoping we stop talking about their claim. It goes beyond botching a claim. They've had so many days to clarify their claim, lay everything out clearly, and try to lead an elimination based on it and they haven't.
Basically for this.


But to cover the claim itself in its many pieces:
In post 3858, MMR wrote:We're
Town Astrologer
.
In post 3730, MMR wrote:Each night, we target a player to see if they're VT or not. If they're not Town or our action doesn't go through, we get no result.
Though, I did forget one thing.
We're informed that at least one of the scum has a role almost identical to us.
In post 3921, MMR wrote:
In post 3919, Enchant wrote:Why you didn't say you was informed
I made up the Informed part based off information inferred in our role PM.
I thought that claiming Informed would make people pay more attention to it and think about it if we got flipped.
In post 3873, MMR wrote:It's because Loyal is embedded in the role.
In post 3876, MMR wrote:I can check somebody tonight.
The handling of the claim is largely contradictory with the details of the claim always changing.
What was the inferred information from their claim that made them "know" about a scum counterpart to their role?

They never said.
Their explanation for their Loyal section of the role doesn't fit, either.
And
why is there a role that has two different parts that do the same thing?
(Loyal is a Cop, Neapolitan is a Cop.)

But, to explain why their role is specifically not a Town Astrologer:
The (loose, obv, again not exact as to avoid modkill) formatting of my role PM is,

TOWN (MODIFIER--in my case, 'limited') ASTROLOGER
Description of which night phase, singular, I can act. Then, my power, attunement.
The information about scum attunements matching their respective sun/moon factions, with the details of it also including town.
The
modified
section of my role (in this case, 'limited'), specifying my limitations (some players I can't target, can't target more than once, will be informed when this happens).

And on N1, I received the feedback that I couldn't target either MathBlade or Dingle Dangle Scarecrow with my ability.


MMR's formatting
does not match mine
.
Piecing together MMR's broken-up claim, THEIR formatting is, apparently:
TOWN ASTROLOGER
A standard role PM which isn't modified based off of the game (and allows for targeting any night phase rather than singular). The power is a standard power (itself something I find unlikely)--but has the
limited modifiers in the wrong place
. MMR is claiming the
wrong formatting
for their role PM.
The information is not presented in their claim at all.
What information implies a scum counterpart from their claim?


It doesn't fit.

And there's no demonstration of it in their play, either.
Generally speaking, for all of D1, why didn't MMR breadcrumb their role or indicate who they were going to target?
Why didn't MMR hunt for the alleged similar role "almost identical" to theirs? If there were a scum role identical to theirs,
why wasn't MMR suspicious of Yume's investigative claim?
Why didn't MMR check on who the second investigative claim on D1 was?


Why did MMR not react to the investigative claims?
In post 1559, MMR wrote:
In post 1551, Enchant wrote:POV: We will let Yume check mastina and Yume claims "I am RBed by mafia, mafia doesn't want me to clean mastina" and we will repeat it again and again, before everyone die.
I predicted future. Now let's give mastina one day and look at my oracle powers.
I somewhat disagree with this.
We're risking too much on hoping that Yume will follow through her plan.
However, I don't know Yume well so if somebody who does says that Yume can be trusted, I'm OK with the plan.
Though, I think that it would be good for us to at least have an elimination so that our solving can be aided.
-Rubella
Why did MMR not target Yume, the claimed investigative?

Why did MMR not target me, the player Yume said she was going to target?
In post 2891, MMR wrote:
In post 2889, Radical Rat wrote:UNVOTE:
I'm going to look over all this with fresh eyes tomorrow. MathBlade's role apparently being complementary takes away from my suspicion it's a scum investigative, though I do still think mastina's play has been scummy... I don't know, but I'm not going to figure any of it out without sleep.
Wait.
Is there another Investigative now?
Both me and Mumps are really behind.
Measles also seems kinda busy so I have no idea what happened since my V/LA began and what Math told me yesterday.
-Rubella
This post shows that MMR was aware of an investigative claim on D1--are you telling me that as an investigative role, who knew that there was an investigative role claimed, all three heads didn't check who it was and what the role was?

They already knew that Yume was claiming some sort of investigative role--I literally just quoted them demonstrating knowledge and the quoted post here reaffirms it. They said "another Investigative", with the implication of Yume being the prior one.

Why didn't they look into it more? They literally knew Yume claimed an investigative. As an investigative, why didn't they try to confirm Yume by targeting Yume's target, or targeting Yume?
They specified doubt on Yume's claim here in 1810, but didn't think to use their own role to help confirm?
And in (which is obviously after ), they clearly were acknowledging Yume's claim.

So they have an investigative role or so they claim, and see Yume has an investigative role, and with their own investigative role...they don't interact with Yume at all? They don't try to confirm her, or coordinate with her, they do nothing? No feedback, no hints, nothing?

In fact, I have a bit of a theory.
Yume was publicly a claimed investigative role on D1.
In post 3116, MMR wrote:
In post 3014, Yume wrote:Also, PPF lied about selling apples.
Really?
We tried to investigate them last Night and we received no result.
Measles think that this could be due to our Loyal modifier.
Yume, in , specified a role that hinted that Yume had targeted Past Present Future N1.

I have a theory based off of that.

MMR knew that Yume had claimed an investigative role D1;
Yume hinted at having some form of damning result on PPF in ;
MMR, seeing this, made an erroneous assumption that Yume targeted PPF N1;
My theory is that MMR made a faked result on PPF thinking that Yume would back them up, not realizing Yume's actual target was me.


But back to that same post with more:
In post 3116, MMR wrote:
In post 3014, Yume wrote:Also, PPF lied about selling apples.
Really?
We tried to investigate them last Night and we received no result.
Measles think that this could be due to our Loyal modifier.
-Rubella
Does this look like town with a guilty?

Roden and Ircher both saw me, as an investigative who got a No Result, bait scum into a bad claim in Datisi's cafe.
Roden and Ircher both saw Ydrasse, as an investigative with a non-damning result, bait scum into a bad claim in Datisi's cafe.

Are you telling me both of them are going to not try and do the same? You can argue that this was them doing so, but that is never a claim which gets Past Present Future to claim a bad claim.

Why not claim an unspecified guilty?
Why not say you have role-related reasons for wanting PPF to claim?
Why not vote the guilty result?

If there was confusion about the result and wondering if they were roleblocked, why did they not start the day saying they were roleblocked?
If they were waiting to see if town caused the failure, why didn't they start by asking about that?
In post 3119, MMR wrote:we're a Loyal Rolestopper.
If anything, this claim is acknowledging that there is a perfectly logical explanation for the failed result. They, briefly, fakeclaimed a role, which would be a role that actually could explain their result.

It feels like it was done to bait out a protection claim on PPF, not to bait out a scumclaim from PPF.
In post 3122, MMR wrote:
In post 3121, Past Present Future wrote:
In post 3119, MMR wrote:we're a Loyal Rolestopper.
Why would you protect us over claimed prs?
Mumps and Measles wanted to see your reaction.
We're actually Loyal Neapolitan.
I guess that your reaction means that you're Town.
-Rubella
This being a scum post has already been covered, but to reiterate:
A Loyal Investigative with a No Result does not think that the reaction of PPF means PPF is town, because their investigative implicates the slot to be scum.

If MMR's claim were a gambit, if MMR's claim were a fakeclaim, then PPF reacting that way would be town.
But with MMR claiming to be Loyal with an actual No Result on PPF, this reaction should mean nothing to them.
Saying that PPF could be an unclaimed ascetic doesn't fit, either, because if PPF were an unclaimed ascetic, they would have claimed it in the initial result from first Yume and then later MMR.

And if MMR wanted to confirm that they weren't roleblocked, again,
why did they not start the day asking if they had been?

If they thought that they were roleblocked, then they should have specified it.
They should've known PPF wasn't ascetic from PPF's earlier interaction with Yume.
In post 3166, MMR wrote:
In post 3138, MathBlade wrote:MMR’s claimed target doesn’t make sense either.
Can you explain why PPF?
Mumps and Measles wanted to investigate PPF after it was confirmed that your role was related to the scum.
Don't ask me about why they decided to do that.
-Rubella
I wonder why we shouldn't ask an investigative role why they investigated who they did?

Could it perhaps be because they don't actually have any town reasoning for it?
In post 3339, MMR wrote:
In post 3338, MathBlade wrote:Also what makes you think my role is “confirmed” to have something to do with alignments?
Meg's announcement that you would've vanillaised the Solar Cult if you had been eliminated in the place of Bunny.
PPF's D1 push means that it's unlikely that they're Solar.
I know this doesn't make them conftown or confscum.
-Rubella
Why would you want to investigate someone who you suspect to not be from one faction?
This doesn't track because it makes no sense.

If you want to target someone not from one faction to confirm they are not from either, then PPF isn't who you want to target--that would be MathBlade or Dingle Dangle Scarecrow.
Basically, MathBlade/DDS are
better versions
of a PPF investigation
by their own logic
.
They suspected that it was unlikely PPF were Solar--
But they KNEW that MathBlade could not be Lunar.
They KNEW that Dingle Dangle Scarecrow could not be Solar.

If they wanted to target someone unlikely to be from one faction, why go for unlikely rather than absolutely guaranteed?

That makes no sense.

If they wanted to target someone who wasn't likely to be a specific faction, then by their own logic of thinking PPF wasn't Solar they shouldn't have targeted PPF.

There is no logical thought which leads to them targeting PPF under the belief that PPF isn't Solar.
If they wanted to target someone they had no read on a faction for, then they shouldn't have targeted PPF due to thinking PPF wasn't Solar;
If they wanted to target someone who they had a read on them not being a faction, then they should've targeted MathBlade or DDS.

Their own logical thought process for a target doesn't add up and is internally inconsistent.


And demonstrates not targeting with the Neapolitan part of their role at all.
In post 3392, MMR wrote:As to why PPF, it's because it is the sensible choice. Like if I was being selfish and thinking only in terms of my own reads, I would check MathBlade because he has a very high chance of being scum, but checking MathBlade is not the practical choice. He is not practical because if he is scum, we don't gain any new insight. Past Present Future on the other hand is 1) unlikely to get killed if town 2) hard to scum read as either alignment 3) a constant presence in the thread. Understanding their alignment allows us to understand the overall game state.
And this post, much later down the line, uses entirely different logic to justify it. They used one explanation later and when that explanation was shown to be faulty, changed the explanation later.

All of that, aside from what I already said:
In post 3191, mastina wrote:Play can be chalked up to mistake from ONE player, but from THREE players, ESPECIALLY mechanics-oriented players, it is so borderline unacceptable that it is genuinely an instant elimination.

Let's start with the Neapolitan half. A Neapolitan is at its strongest by targeting VTs, to generate hard-innocents. And since we have VTs in the game per the D1 flip, that means that MMR would know that they should try to get innocent results. The D1 elimination proved that there are VTs, but you know what also happened just before the elimination? ...Not one, but TWO different players effectively hard-townslipped a claim which essentially hinted at being VTs. Scarfmanship spelled this out the night I claimed, that T-Bone and Enchant believing that their role PMs gave no hint to alignment basically hard-spewed them as VTs. A Neapolitan, with not one but TWO players that essentially accidentally hardclaimed VT, chose to investigate NEITHER if them???

I can get some random player making that mistake. But Ircher is, infamously, a mechanics-oriented player. Do you think Ircher with a Neapolitan sees two players who basically hardclaimed VT and decides to investigate neither of them? RH9 from my understanding is ALSO mechanics-oriented. I've never actually played with him to verify, but seeing how he's literally THE most prolific user in mafia discussion, discussing the mechanics of roles, I'm pretty damn certain that he is a mechanics-oriented player, and I don’t buy him making the Mistake, either. Roden is the only one who could, but even RODEN is no slouch mechanically.
And you want to tell me that not one, not two, but THREE different holders of the role which is mechanics oriented made a night action choice that is woefully suboptimal? It's beyond improbable. It's not like Neapolitan is a gimmicky role. It's one of the most common Normal Game roles in existence. So all three of them should know the basic theory of the value of a hard-innocent.

Beyond that? PPF was town enough to be a nightkill option--you don’t try to target players who could be the nightkill, you specifically try to target those who will not be. This doesn’t contradict the above, either since neither T-Bone nor Enchant were likely nightkills ESPECIALLY given being vanilla. Even if they thought ONE VT would be nightkilled, they would know at least one would live--and let's be real, mo scum kills Enchant ever. So they could safely target Enchant.

PPF was more town than scum yesterday. So being so, which alignment has more reason to effectively rolecop them? (Neapolitan is a hybrid between Cop and Rolecop.) It ain't town.
Scum had more reasons to rolecop PPF than town did.

AND ONE MORE THING--MathBlade was a PR claim, but why not target Dingle Dangle Scarecrow? MY being unable to target either makes sense (it'd potentially hard-clear them), but MMR's role has no such justification--why not check DDS???
This all is play. You can attempt to write it off as a display of absolute sheer incompetence if you'd like, a collective brain shutdown from all three players who should know better. (Roden literally got mislimmed in part thanks to targeting a PPF like player N1. So to make the same sort of mistake twice is even less likely.)

But then we get into the actual role part. Namely, how the two halves are highly redundant. ANY result that is successful is an automatic innocent, thanks to Loyal. Neapolitan is a role which generates innocents in of itself, by targeting VTs. By stacking the two, it becomes effectively a more powerful cop, NOT ONLY learning if someone is town, BUT ALSO if they're a VT or a PR. If it were just Neapolitan I'd believe it. If it were just Loyal with a confirming result of literally any sort, I would believe it. (Checker, Motion Detector, etc. Literally any role which gets feedback at the end of a night, which is not already innately one of the strongest investigative roles in the game the way Neapolitan is.)

I don’t believe that the town has a Loyal Neapolitan ON TOP OF the revealing mechanic shown at the end of D1 ON TOP OF my role, which theirs is basically a stronger version of. My role just checks for attunement, which is a possible indicator of alignment and potentially reveals role or VTs;
Theirs gets outright confirmation of alignment AND role. They're literally claiming a stronger version of my role, which was even able to act a night sooner than me! (BTW free piece of NRG advice: the NRG tends to balance odd/even night roles by putting the weaker one FIRST, not second. Not always, but as a way to keep the power down.)

And then there are two other reasons for why I think that's a mechical scumclaim, but I'll finish with a final non-mechanics one:
I don’t buy MMR being blocked by scum; I don’t buy PPF being an unclaimed ascetic; MMR were in the PoE already for scum; PPF are town enough to be basically conftown. If they're trying to force a noncommittal guilty where after PPF flip town they go "Oh I guess we were roleblocked", well, I call bullshit. So, because PPF is never scum here, if there WAS a 1v1, by default, MMR would be the scum within.
MMR is claiming they can act
every night
with a role
stronger than a full Cop
effectively a powered up version of a Rolecop that essentially gets the full role PM including alignment.

And
scum had more reason to investigate PPF than town did
.

And then you get to this.
In post 3248, mastina wrote:
In post 3230, Scarfmanship wrote:I don't understand MMR's motivation.
I have a theory!
In post 3003, MegAzumarill wrote:As the sun begins to set, a ray of sunlight catches onto Mathblade and surrounds him. Likewise, as the moon rises the moonlight surrounds Dingle Dangle Scarecrow. They are surrounded by radiant and ethereal light. Mathblade is blessed by the solar god Helius. He cannot be aligned with the Lunar Cult. If he was eliminated during this phase, the Solar Cult would have been vanilaised. The Solar Cult was the only group with access to this information.
Dingle Dangle Scarecrow is blessed by the lunar goddess Luna. They cannot be aligned with the Solar Cult. If they were eliminated during this phase, the Lunar Cult would have been vanilaised. The Lunar Cult was the only group with access to this information.
I don't think that players being bathed in moonlight/sunlight was a mechanic specific to D1. Now, the
details
might differ. Maybe instead of a nerf to the other scumteam, one specific elimination gives a buff to the scumteam. Maybe instead of knowing which player gives the enemy team a debuff, they know which player would give them a debuff. Maybe it's still a debuff, but somehow different from a vanillaize of the scumteam.

But my theory is the
mechanic
is still present. As in, every day, until some sort of condition is met, two players are revealed with one revealed as not-sun and the other not-moon. Those conditions could be anything from
-A scum player is eliminated,
-Enough phases of the game have passed (with it having been a set number, say, 2-4 reveals total),
-A player that was bathed in sun/moonlight is eliminated,
Who knows exactly. But I don't think that it was just a D1 thing, just MathBlade and Dingle Dangle Scarecrow and nobody else for the rest of the game. Obviously, that theory is something which will either be proven to have merit or be proven wrong once this day phase ends. So no way of knowing. But if my theory is right, you know what that gives scum incentive to do? Potentially--eliminate a target.

If Past Present Future are bathed in light right now, that gives a motive for MMR to eliminate them,
especially
given the SOFT nature of the guilty. They're not claiming cop with a guilty where after a townflip from PPF we always kill MMR. They're claiming a soft guilty, one which is easy to talk their way out of when PPF flip town. The reward from an elimination on a bathed target would be worth the risk of
potentially
(but not guaranteed) being eliminated after, would it not?
That gives incentive, that gives motive.
In post 3484, mastina wrote:
In post 3312, Scarfmanship wrote:Some of mastina's posts today have been really awful, like proposing there's a second divine light event.
I don't see what's so bad about it. The claim is terrible, and the target selection even worse, and the handling of it today even worse. It looks scum on every level. PPF is guaranteed to be town, here.
So the scenarios are: MMR is town who had their result fail, MMR is scum who thinks PPF is scum, MMR is scum who claimed a guilty on PPF in spite of PPF being clearly town.
The first I have laid out my reasons for finding beyond unlikely. The claim doesn't fit as town and the play doesn't fit as town. The second
could
happen, but MMR would know they were in trouble if PPF didn't flip scum. So, the third fits the best.
We know MMR is claiming effectively a guilty on PPF. And PPF is town. So the reason boils down to, we know it happened--why? The reasons why it fits for town-MMR are sketchy-at-best. The reasons why it fits for scum-MMR are there, with the only thing missing being the motive. What could make claiming a guilty on town worth it for MMR?
We know that it happened; figuring out the why is secondary because it happened, the reasons we can guess but it happened. And the best guess I have for the why is that there is more than one reveal.

My role PM is worded in a way that makes it possible to just have the one reveal, but loosely implies more than one. Some EVENTS, plural for events. The event D1 caused me to be unable to target MathBlade and Dingle Dangle Scarecrow. EVENTS implies that there's more than just the D1 reveal. Like, sayyyy...the mechanic being applicable to more than D1?
Is it guaranteed? Why no, no it's not! That's why it's a theory! (A game theory!) But it's a
good
one because it helps explain the play we know has happened.
In post 3496, mastina wrote:
In post 3336, MMR wrote:And I think that mastina slipped having a similar role.
-Rubella
I claimed a similar role on D1 and literally not a single member of your hydra commented on it--which is one of the reasons I think your claim is bullshit.
Me claiming was a VERY BIG THING at the end of the day. It literally was the entire reason there was a scramble in the gamestate. It spewed T-Bone as town, it spewed Enchant as town, it got Scarfmanship off the voting list, it is why Bunnyonce was the player we ended up wagoning.
And you're trying to claim none of you saw it at all and thought to comment on it at all?
To reiterate--they
quite literally said
"wait what, there's another Investigative claim???". I just showed --where they acknowledge there has been another investigative claim.
Why did they not check to see what that investigative role was?
In post 3753, Radical Rat wrote:MMR claimed a soft-guilty from Loyal, but apparently doesn't trust their own result.
PPF has claimed not ascetic, so the only other way the result isn't guilty from Town!MMR is if there was a roleblocker, which I find to be exceedingly unlikely given the multiple PR claims a roleblocker might target instead, and the existence of a roleblocker at all being unconfirmed.

So AT LEAST one of them HAS to be scum. SvS is possible, but TvT is such a remote possibility as to not be worth considering. I think MMR's claim is a dishonest attempt at influencing an elimination while avoiding responsibility for the flip, so I'm willing to bet MMR is scum here and want to flip them first, see what their role actually is, and judge PPF from there.

I do understand the desire to just follow the guilty instead, but thinking critically about this the claim just doesn't make sense, so I prefer that be settled first.
In post 3625, mastina wrote:
In post 3535, MathBlade wrote:In the event MMR flips town you agreed that MMR wouldn’t be roleblocked so why would they get no result?
I agreed it wasn't likely they got roleblocked. I think it is more likely that MMR is scum than town who got roleblocked. But I'm never wrong on Past Present Future being town and thus their result
cannot
be a guilty. The options are ONLY MMR-roleblocked-town OR MMR-scum.
I believe MMR-scum, but if MMR was town then they were roleblocked in spite of me thinking they wouldn't be. I don't think MMR was roleblocked which is one of the reasons I think MMR is scum! But in the event MMR did flip town, the only possibility is MMR was roleblocked because PPF is never scum here, ever.
In post 3724, mastina wrote:I have explained why Past Present Future is always town here. So with MMR claiming a soft guilty on PPF, I always vote MMR in the two. But I have more reasons for voting MMR beyond that. MMR was in the PoE. I have mechanical reasons to doubt MMR's claim. MMR's usage of the role does not match the three heads' worldview as town. And I explained some of this in 3191 back here.
In post 3813, mastina wrote:
In post 3766, Toogeloo wrote:What motivation does scum Loyal claim a failed action?
Well scum wouldn't actually be Loyal, but ultimately, it's very simple:
MMR is claiming a Loyal investigation on PPF which failed. This is a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming.
If it is taken to be a claim of a guilty, though, then that means there is basically a guaranteed scum in MMR and PPF. Past Present Future is never scum here, ever. EVER ever. Ergo, if there is a scum in the two, it is MMR.
The "why they did it" doesn't need to be something we know--they did it. MMR claimed a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming. This happened, period. There are many possible motivations behind it.
I have my
guesses
. MMR felt boxed in; MMR thought they could get away with it due to it being a soft-guilty and not eat a death afterwards from "oh well, guess we were roleblocked"; MMR genuinely believes PPF is scum for some reason but is wrong, and believes that an elimination on PPF will have no consequences since fakeclaiming a guilty on opposite scum still gets an opposite scum dead; MMR knows PPF to be town, but has a role-related reason for wanting to eliminate PPF this day phase (notably, say the same thing which gave scum incentive to push MathBlade/Dingle Dangle Scarecrow yesterday).
But none of those I can really know.
What I do know is that Past Present Future cannot be scum, and therefore, MMR cannot have a real guilty on them. And analyzing the claim and target and handling of it gives overwhelming reasons for MMR to be scum, with literally the
only
reason for MMR to be town being "scum wouldn't do this"--that's literally it.

Unless you wanna tell me something about MMR that isn't "scum wouldn't do this", that's the legit only reason they have to be town. Their role itself looks like a scumclaim; Their handling of it looks like a scumclaim; Their target selection looks like a scumclaim; Everything they are doing, looks like scum.
At some point, "scum wouldn't do this" becomes overwhelmed by the mountain of evidence demonstrating that, well. They did.
And this remains an apt summary:
In post 3722, mastina wrote:MMR's role does not match the setup as being a town role.
MMR's role has contradictions in it which made it unlikely to be a real role.
MMR's claim has fundamental mechanical flaws to it.

MMR's play has not fit as holding that role.
MMR's target selection is beyond-suboptimal and is borderline gamethrowing as town.
MMR's claimed target makes sense as scum but not as town.

Scum may have incentive to kill PPF.
Scum are boxed in by the PoE and doing something to get out of it is needed.

MMR's claim is not a hard-guilty, giving them an out.
MMR's way of having played the claimed role/result does not fit a town perspective.

MMR is within the PoE, and the PoE is guaranteed to have all 6 scum, so MMR has a 6/7 chance of being scum.

Past Present Future is always town here so if there is a 1v1 between PPF and any other player (in this case, MMR), PPF wins and thus MMR is scum.

This is the reasons for MMR being scum--I haven't shared them all explaining them all but I've shared a fair amount of them and shown enough of them that if you're reading my posts in spite of unwnd's attempt to drown them out, you should know that I have DAMN good reason to think MMR is scum.

I'd only need one of these to have good reason to suspect MMR; I have ALL of them.

Posted: Sat Nov 12, 2022 1:14 am
by mastina
In post 3860, MathBlade wrote:There’s no reason they can’t check each other or be forced to check the same target,
Respectfully, I have already made up my mind on who to target. I've hinted at who I am going to target and you can figure out my intended target if you go look for it, but I've no interest in specifying who precisely this is, nor deviating from my plan.

I'll tell you the name I am targeting is within my PoE pool of seven, because I ain't wasting my action on a townread. So there's seven names you can check my iso to try and figure out which of them I'm going to target since I did 'crumb it.

But I'm not going to pivot my choice and I'm not going to specify my exact choice.

Even giving this much away is arguably too much.

Posted: Sat Nov 12, 2022 1:19 am
by mastina
In post 3863, MathBlade wrote:Ideally a person both Mastina and MMR TR so then they’re both incentivized for the townfirm but not me. Someone who has longevity.
Respectfully, I am so confident in my townbloc that I have zero interest in wasting a role that I can only use half the time, on confirming a read that I already know to be true.

If I investigate a townread, I give information on a town player away to both scumteams when I claim it, and get nothing from it, as it will just give an indication that I was right.

If I investigate a scumread, I give information on a player of unknown alignment to both scumteams when I claim it, and it can help us collectively hone in on the target's alignment.

I was always going to use the role to investigate scumreads not townreads. (Well, not always.
If I was unclaimed
, I could potentially become a secret mason with a townread by breadcrumbing to them that I knew their attunement, signaling to them "hey I know you're this, I am town and you are town". But from the moment I claimed, I was committed to always targeting scumreads.)

Posted: Sat Nov 12, 2022 1:26 am
by mastina
In post 3934, mastina wrote:(
If I was unclaimed
, I could potentially become a secret mason with a townread by breadcrumbing to them that I knew their attunement, signaling to them "hey I know you're this, I am town and you are town".)
(For the record, I actually had a plan for this. My notes were,
Cult mafia game:
Every result: Let it be known that I sense {DARKNESS: ...but it's probably nothing.} {LIGHT: ...but we'll have to see if it means anything.}
Cover results with light role-playing, but never use the exact wording except for results.
...It should be noted that even at this time, I had already misremembered my role PM, butstill. The plan was a good one. I was intending to softclaim to my target, "hey, I know you are this attunement" every time I used my role. I digress tho, this is mostly trivia at this point. It ended up not manifesting.)

Posted: Sat Nov 12, 2022 1:38 am
by Dingle Dangle Scarecrow
Could Measles or Mumps please in their next post full claim your exact role with everything involved in it?

Posted: Sat Nov 12, 2022 1:39 am
by Dingle Dangle Scarecrow
In post 3936, Dingle Dangle Scarecrow wrote:Could Measles or Mumps please in their next post full claim your exact role with everything involved in it?
Sooner rather than later, please.

Posted: Sat Nov 12, 2022 1:52 am
by mastina
In post 3870, MathBlade wrote:I don’t know for certain but this is what I feel matches everyone’s play.
Alternatively, I am town who knows how to read PPF.

PPF's play is their townplay--if you can't see that, that is, frankly, bluntly: your problem. And it is exactly that. A problem with you.

You can't pretend it's PPF's fault.

You can't pretend PPF haven't been town.

Past Present Future have been the towniest they have ever been this game--if you can't see that, that's a you issue. Not an issue with them.

This is the towniest game I have ever had--if you can't see that this is my towngame, that is, frankly, bluntly: your problem. Not mine. A problem with you, which is exactly that. You have played with me before and this is genuinely LEAGUES out of ANYTHING I have EVER shown before as scum. Nothing even remotely compares; scumastina has
never
had a three-page iso during a game. (I obtained a three-page iso in Star Wars Rogue One in
postgame
, but during the
actual game
, my iso was only two pages long.) Admittedly, I'm not at three pages
yet
, but I'm DAMN close and if I'm not nightkilled, I guarantee I'm crossing the three-page threshold this game.

That aside from the sheer amount of range I have displayed. scumastina can push things strongly, but while her strong pushes give the appearance of having conviction, she isn't actually convinced, she is faking being convinced, and it shows. Here the fact that I did believe it should show. scumastina does not become spiteful. scumastina does not use a claim to end her day phase as, she uses the claim as soon as in threat. scumastina never outs the breadcrumbs of a player publicly, she'd just point them out in the scum PT. scumastina doesn't get furious at not getting her way, and as far as I can recall, has never actually faked that. (scumastina gets genuinely angry at accusations which have no place in the game, but I'm pretty sure I've never lost my cool as scum for anything outside of that and have never faked it, either.) scumastina does not deliberately and actively enter the spotlight especially in a multiball game. scumastina lets the town eliminate town. scumastina does not speak up. scumastina does the bare minimum. And if you were to think rationally, you would realize all of that is true.
That while scumastina can fake any individual town trait (at least short-term), she cannot fake
all
of them long-term, and the entire array of towntells (literally all of them, even the contradictory ones because at different points I have had polarly opposite mindsets/styles/etc.) has been present in ways that have never appeared in scumgames because I genuinely couldn't pull this off as scum.

If you can't look at my play and see that I
cannot
pull this off as scum, after all of your games with me and seeing my scumgame and towngame repeatedly, after having seen countless towngames where I was playing like this or similar and how none of my scumgames are even remotely close to this game beyond surface-level similarities that are more personality/playstyle than anything else, if you can't tell that my pushes are town-motivated, that I have genuinely scumhunted and given my thoughts on the entire game and laid out why I have thought what I have, when I have, and you can't see why I would think those things as town?

That's a you issue.

Not a me issue.

I get that from an uninformed perspective, I look like I am partnered with PPF--but in this case it is as town not as scum because I know them to be town and they
mostly
know me to be town (the fact that they have doubted me as town should prove we're not scumbuddies btw).

What matches PPF's play.
What matches my play.
Is PPF being town.
Is me being town.

It matches our play because we are town.

If you can't see that we are town and that our play matches with us being town--then that's an issue with you. Not with us. Because this IS clear as day.

Past Present Future is
never
scum here.
And I am town.
So in that sense we are partnered, as honorary masons. No literal confirmation, but effectively confirmed to share the same alignment and for that alignment to be town. That is what our play is, that is what matches it, because that's what the case is.

Posted: Sat Nov 12, 2022 1:54 am
by mastina
In post 3871, Radical Rat wrote:
In post 3864, MMR wrote:
In post 3863, MathBlade wrote:Ideally a person both Mastina and MMR TR so then they’re both incentivized for the townfirm but not me. Someone who has longevity.
Got that. And seeing that mastina also claimed Astrologer (I missed that.), I guess that she could be Town because it wouldn't make sense for scum to receive a fakeclaim which is also a TPR.
I'll talk with my hydra partmers before we decide on a vote.
Didn't you say you were informed scum had a near identical role? Why would your conclusion be mastina's Town because she isn't fakeclaiming instead of her being scum because she's you? Also Loyal isn't in your name, but Limited IS in mastina's. That discrepancy seems important to me.
It really does just look more and more like you don't believe your own claim...
This also btw.

Posted: Sat Nov 12, 2022 2:11 am
by mastina
In post 3880, MathBlade wrote:Do you still TR Enchant Mastina?
Yes.

I believe Enchant's townslip was a townslip.

I believe Enchant's play is his townplay.

He's probably my weakest locktown, the one I'm most likely to be wrong about, but still locktown all the same.

Posted: Sat Nov 12, 2022 2:17 am
by mastina
In post 3912, Dingle Dangle Scarecrow wrote:In the meantime, I'd like to hear from anyone who thinks there's a logical explanation for MMR to have botched their claim as badly as they have as scum.
What's the logical explanation for MMR having botched their claim this badly as town?

MMR botched their claim, period.

It's not the presence of a botched claim that makes MMR town or scum.
It is both the way it was done and their content beyond the botched claim which makes them likely scum. (Plus, PPF is never scum, so...)

Posted: Sat Nov 12, 2022 2:19 am
by mastina
In post 3915, MMR wrote:By the way, mastina, why are we scum with furtive?
It's not a surefire thing.

There's seven names in my PoE, for six groupscum.

There's many individuals who cannot be scum with each other. (Well, at least are significantly less likely to be scum together.)

Eliminate those, and you're left with a finite number of options.

Posted: Sat Nov 12, 2022 2:19 am
by Yume
In post 3932, mastina wrote:
In post 3727, mastina wrote:
In post 3635, T-Bone wrote:
In post 3628, furtiveglance wrote:There is no guilty check, right? Someone clarify that for me.
The slot won't clarify.
Yes, MMR seems to be quite deliberately avoiding fullclaiming the specifics with an entire paraphrase of their role.
I wonder why?
I retain that MMR deliberately avoiding the fullclaim for as long as they did and spreading out the details which gradually changed,
Is not town.
In post 3838, T-Bone wrote:MMR has gone beyond simply botching a role claim. While I can believe town can botch a claim, MMR in general trying is to pretend it didn't happen. If I had a role result that implicated another player as scum I would not stop to follow through on it. I feel like everyone else on the playerlist would do so too. It feels like MMR is just hoping we stop talking about their claim. It goes beyond botching a claim. They've had so many days to clarify their claim, lay everything out clearly, and try to lead an elimination based on it and they haven't.
Basically for this.


But to cover the claim itself in its many pieces:
In post 3858, MMR wrote:We're
Town Astrologer
.
In post 3730, MMR wrote:Each night, we target a player to see if they're VT or not. If they're not Town or our action doesn't go through, we get no result.
Though, I did forget one thing.
We're informed that at least one of the scum has a role almost identical to us.
In post 3921, MMR wrote:
In post 3919, Enchant wrote:Why you didn't say you was informed
I made up the Informed part based off information inferred in our role PM.
I thought that claiming Informed would make people pay more attention to it and think about it if we got flipped.
In post 3873, MMR wrote:It's because Loyal is embedded in the role.
In post 3876, MMR wrote:I can check somebody tonight.
The handling of the claim is largely contradictory with the details of the claim always changing.
What was the inferred information from their claim that made them "know" about a scum counterpart to their role?

They never said.
Their explanation for their Loyal section of the role doesn't fit, either.
And
why is there a role that has two different parts that do the same thing?
(Loyal is a Cop, Neapolitan is a Cop.)

But, to explain why their role is specifically not a Town Astrologer:
The (loose, obv, again not exact as to avoid modkill) formatting of my role PM is,

TOWN (MODIFIER--in my case, 'limited') ASTROLOGER
Description of which night phase, singular, I can act. Then, my power, attunement.
The information about scum attunements matching their respective sun/moon factions, with the details of it also including town.
The
modified
section of my role (in this case, 'limited'), specifying my limitations (some players I can't target, can't target more than once, will be informed when this happens).

And on N1, I received the feedback that I couldn't target either MathBlade or Dingle Dangle Scarecrow with my ability.


MMR's formatting
does not match mine
.
Piecing together MMR's broken-up claim, THEIR formatting is, apparently:
TOWN ASTROLOGER
A standard role PM which isn't modified based off of the game (and allows for targeting any night phase rather than singular). The power is a standard power (itself something I find unlikely)--but has the
limited modifiers in the wrong place
. MMR is claiming the
wrong formatting
for their role PM.
The information is not presented in their claim at all.
What information implies a scum counterpart from their claim?


It doesn't fit.

And there's no demonstration of it in their play, either.
Generally speaking, for all of D1, why didn't MMR breadcrumb their role or indicate who they were going to target?
Why didn't MMR hunt for the alleged similar role "almost identical" to theirs? If there were a scum role identical to theirs,
why wasn't MMR suspicious of Yume's investigative claim?
Why didn't MMR check on who the second investigative claim on D1 was?


Why did MMR not react to the investigative claims?
In post 1559, MMR wrote:
In post 1551, Enchant wrote:POV: We will let Yume check mastina and Yume claims "I am RBed by mafia, mafia doesn't want me to clean mastina" and we will repeat it again and again, before everyone die.
I predicted future. Now let's give mastina one day and look at my oracle powers.
I somewhat disagree with this.
We're risking too much on hoping that Yume will follow through her plan.
However, I don't know Yume well so if somebody who does says that Yume can be trusted, I'm OK with the plan.
Though, I think that it would be good for us to at least have an elimination so that our solving can be aided.
-Rubella
Why did MMR not target Yume, the claimed investigative?

Why did MMR not target me, the player Yume said she was going to target?
In post 2891, MMR wrote:
In post 2889, Radical Rat wrote:UNVOTE:
I'm going to look over all this with fresh eyes tomorrow. MathBlade's role apparently being complementary takes away from my suspicion it's a scum investigative, though I do still think mastina's play has been scummy... I don't know, but I'm not going to figure any of it out without sleep.
Wait.
Is there another Investigative now?
Both me and Mumps are really behind.
Measles also seems kinda busy so I have no idea what happened since my V/LA began and what Math told me yesterday.
-Rubella
This post shows that MMR was aware of an investigative claim on D1--are you telling me that as an investigative role, who knew that there was an investigative role claimed, all three heads didn't check who it was and what the role was?

They already knew that Yume was claiming some sort of investigative role--I literally just quoted them demonstrating knowledge and the quoted post here reaffirms it. They said "another Investigative", with the implication of Yume being the prior one.

Why didn't they look into it more? They literally knew Yume claimed an investigative. As an investigative, why didn't they try to confirm Yume by targeting Yume's target, or targeting Yume?
They specified doubt on Yume's claim here in 1810, but didn't think to use their own role to help confirm?
And in (which is obviously after ), they clearly were acknowledging Yume's claim.

So they have an investigative role or so they claim, and see Yume has an investigative role, and with their own investigative role...they don't interact with Yume at all? They don't try to confirm her, or coordinate with her, they do nothing? No feedback, no hints, nothing?

In fact, I have a bit of a theory.
Yume was publicly a claimed investigative role on D1.
In post 3116, MMR wrote:
In post 3014, Yume wrote:Also, PPF lied about selling apples.
Really?
We tried to investigate them last Night and we received no result.
Measles think that this could be due to our Loyal modifier.
Yume, in , specified a role that hinted that Yume had targeted Past Present Future N1.

I have a theory based off of that.

MMR knew that Yume had claimed an investigative role D1;
Yume hinted at having some form of damning result on PPF in ;
MMR, seeing this, made an erroneous assumption that Yume targeted PPF N1;
My theory is that MMR made a faked result on PPF thinking that Yume would back them up, not realizing Yume's actual target was me.


But back to that same post with more:
In post 3116, MMR wrote:
In post 3014, Yume wrote:Also, PPF lied about selling apples.
Really?
We tried to investigate them last Night and we received no result.
Measles think that this could be due to our Loyal modifier.
-Rubella
Does this look like town with a guilty?

Roden and Ircher both saw me, as an investigative who got a No Result, bait scum into a bad claim in Datisi's cafe.
Roden and Ircher both saw Ydrasse, as an investigative with a non-damning result, bait scum into a bad claim in Datisi's cafe.

Are you telling me both of them are going to not try and do the same? You can argue that this was them doing so, but that is never a claim which gets Past Present Future to claim a bad claim.

Why not claim an unspecified guilty?
Why not say you have role-related reasons for wanting PPF to claim?
Why not vote the guilty result?

If there was confusion about the result and wondering if they were roleblocked, why did they not start the day saying they were roleblocked?
If they were waiting to see if town caused the failure, why didn't they start by asking about that?
In post 3119, MMR wrote:we're a Loyal Rolestopper.
If anything, this claim is acknowledging that there is a perfectly logical explanation for the failed result. They, briefly, fakeclaimed a role, which would be a role that actually could explain their result.

It feels like it was done to bait out a protection claim on PPF, not to bait out a scumclaim from PPF.
In post 3122, MMR wrote:
In post 3121, Past Present Future wrote:
In post 3119, MMR wrote:we're a Loyal Rolestopper.
Why would you protect us over claimed prs?
Mumps and Measles wanted to see your reaction.
We're actually Loyal Neapolitan.
I guess that your reaction means that you're Town.
-Rubella
This being a scum post has already been covered, but to reiterate:
A Loyal Investigative with a No Result does not think that the reaction of PPF means PPF is town, because their investigative implicates the slot to be scum.

If MMR's claim were a gambit, if MMR's claim were a fakeclaim, then PPF reacting that way would be town.
But with MMR claiming to be Loyal with an actual No Result on PPF, this reaction should mean nothing to them.
Saying that PPF could be an unclaimed ascetic doesn't fit, either, because if PPF were an unclaimed ascetic, they would have claimed it in the initial result from first Yume and then later MMR.

And if MMR wanted to confirm that they weren't roleblocked, again,
why did they not start the day asking if they had been?

If they thought that they were roleblocked, then they should have specified it.
They should've known PPF wasn't ascetic from PPF's earlier interaction with Yume.
In post 3166, MMR wrote:
In post 3138, MathBlade wrote:MMR’s claimed target doesn’t make sense either.
Can you explain why PPF?
Mumps and Measles wanted to investigate PPF after it was confirmed that your role was related to the scum.
Don't ask me about why they decided to do that.
-Rubella
I wonder why we shouldn't ask an investigative role why they investigated who they did?

Could it perhaps be because they don't actually have any town reasoning for it?
In post 3339, MMR wrote:
In post 3338, MathBlade wrote:Also what makes you think my role is “confirmed” to have something to do with alignments?
Meg's announcement that you would've vanillaised the Solar Cult if you had been eliminated in the place of Bunny.
PPF's D1 push means that it's unlikely that they're Solar.
I know this doesn't make them conftown or confscum.
-Rubella
Why would you want to investigate someone who you suspect to not be from one faction?
This doesn't track because it makes no sense.

If you want to target someone not from one faction to confirm they are not from either, then PPF isn't who you want to target--that would be MathBlade or Dingle Dangle Scarecrow.
Basically, MathBlade/DDS are
better versions
of a PPF investigation
by their own logic
.
They suspected that it was unlikely PPF were Solar--
But they KNEW that MathBlade could not be Lunar.
They KNEW that Dingle Dangle Scarecrow could not be Solar.

If they wanted to target someone unlikely to be from one faction, why go for unlikely rather than absolutely guaranteed?

That makes no sense.

If they wanted to target someone who wasn't likely to be a specific faction, then by their own logic of thinking PPF wasn't Solar they shouldn't have targeted PPF.

There is no logical thought which leads to them targeting PPF under the belief that PPF isn't Solar.
If they wanted to target someone they had no read on a faction for, then they shouldn't have targeted PPF due to thinking PPF wasn't Solar;
If they wanted to target someone who they had a read on them not being a faction, then they should've targeted MathBlade or DDS.

Their own logical thought process for a target doesn't add up and is internally inconsistent.


And demonstrates not targeting with the Neapolitan part of their role at all.
In post 3392, MMR wrote:As to why PPF, it's because it is the sensible choice. Like if I was being selfish and thinking only in terms of my own reads, I would check MathBlade because he has a very high chance of being scum, but checking MathBlade is not the practical choice. He is not practical because if he is scum, we don't gain any new insight. Past Present Future on the other hand is 1) unlikely to get killed if town 2) hard to scum read as either alignment 3) a constant presence in the thread. Understanding their alignment allows us to understand the overall game state.
And this post, much later down the line, uses entirely different logic to justify it. They used one explanation later and when that explanation was shown to be faulty, changed the explanation later.

All of that, aside from what I already said:
In post 3191, mastina wrote:Play can be chalked up to mistake from ONE player, but from THREE players, ESPECIALLY mechanics-oriented players, it is so borderline unacceptable that it is genuinely an instant elimination.

Let's start with the Neapolitan half. A Neapolitan is at its strongest by targeting VTs, to generate hard-innocents. And since we have VTs in the game per the D1 flip, that means that MMR would know that they should try to get innocent results. The D1 elimination proved that there are VTs, but you know what also happened just before the elimination? ...Not one, but TWO different players effectively hard-townslipped a claim which essentially hinted at being VTs. Scarfmanship spelled this out the night I claimed, that T-Bone and Enchant believing that their role PMs gave no hint to alignment basically hard-spewed them as VTs. A Neapolitan, with not one but TWO players that essentially accidentally hardclaimed VT, chose to investigate NEITHER if them???

I can get some random player making that mistake. But Ircher is, infamously, a mechanics-oriented player. Do you think Ircher with a Neapolitan sees two players who basically hardclaimed VT and decides to investigate neither of them? RH9 from my understanding is ALSO mechanics-oriented. I've never actually played with him to verify, but seeing how he's literally THE most prolific user in mafia discussion, discussing the mechanics of roles, I'm pretty damn certain that he is a mechanics-oriented player, and I don’t buy him making the Mistake, either. Roden is the only one who could, but even RODEN is no slouch mechanically.
And you want to tell me that not one, not two, but THREE different holders of the role which is mechanics oriented made a night action choice that is woefully suboptimal? It's beyond improbable. It's not like Neapolitan is a gimmicky role. It's one of the most common Normal Game roles in existence. So all three of them should know the basic theory of the value of a hard-innocent.

Beyond that? PPF was town enough to be a nightkill option--you don’t try to target players who could be the nightkill, you specifically try to target those who will not be. This doesn’t contradict the above, either since neither T-Bone nor Enchant were likely nightkills ESPECIALLY given being vanilla. Even if they thought ONE VT would be nightkilled, they would know at least one would live--and let's be real, mo scum kills Enchant ever. So they could safely target Enchant.

PPF was more town than scum yesterday. So being so, which alignment has more reason to effectively rolecop them? (Neapolitan is a hybrid between Cop and Rolecop.) It ain't town.
Scum had more reasons to rolecop PPF than town did.

AND ONE MORE THING--MathBlade was a PR claim, but why not target Dingle Dangle Scarecrow? MY being unable to target either makes sense (it'd potentially hard-clear them), but MMR's role has no such justification--why not check DDS???
This all is play. You can attempt to write it off as a display of absolute sheer incompetence if you'd like, a collective brain shutdown from all three players who should know better. (Roden literally got mislimmed in part thanks to targeting a PPF like player N1. So to make the same sort of mistake twice is even less likely.)

But then we get into the actual role part. Namely, how the two halves are highly redundant. ANY result that is successful is an automatic innocent, thanks to Loyal. Neapolitan is a role which generates innocents in of itself, by targeting VTs. By stacking the two, it becomes effectively a more powerful cop, NOT ONLY learning if someone is town, BUT ALSO if they're a VT or a PR. If it were just Neapolitan I'd believe it. If it were just Loyal with a confirming result of literally any sort, I would believe it. (Checker, Motion Detector, etc. Literally any role which gets feedback at the end of a night, which is not already innately one of the strongest investigative roles in the game the way Neapolitan is.)

I don’t believe that the town has a Loyal Neapolitan ON TOP OF the revealing mechanic shown at the end of D1 ON TOP OF my role, which theirs is basically a stronger version of. My role just checks for attunement, which is a possible indicator of alignment and potentially reveals role or VTs;
Theirs gets outright confirmation of alignment AND role. They're literally claiming a stronger version of my role, which was even able to act a night sooner than me! (BTW free piece of NRG advice: the NRG tends to balance odd/even night roles by putting the weaker one FIRST, not second. Not always, but as a way to keep the power down.)

And then there are two other reasons for why I think that's a mechical scumclaim, but I'll finish with a final non-mechanics one:
I don’t buy MMR being blocked by scum; I don’t buy PPF being an unclaimed ascetic; MMR were in the PoE already for scum; PPF are town enough to be basically conftown. If they're trying to force a noncommittal guilty where after PPF flip town they go "Oh I guess we were roleblocked", well, I call bullshit. So, because PPF is never scum here, if there WAS a 1v1, by default, MMR would be the scum within.
MMR is claiming they can act
every night
with a role
stronger than a full Cop
effectively a powered up version of a Rolecop that essentially gets the full role PM including alignment.

And
scum had more reason to investigate PPF than town did
.

And then you get to this.
In post 3248, mastina wrote:
In post 3230, Scarfmanship wrote:I don't understand MMR's motivation.
I have a theory!
In post 3003, MegAzumarill wrote:As the sun begins to set, a ray of sunlight catches onto Mathblade and surrounds him. Likewise, as the moon rises the moonlight surrounds Dingle Dangle Scarecrow. They are surrounded by radiant and ethereal light. Mathblade is blessed by the solar god Helius. He cannot be aligned with the Lunar Cult. If he was eliminated during this phase, the Solar Cult would have been vanilaised. The Solar Cult was the only group with access to this information.
Dingle Dangle Scarecrow is blessed by the lunar goddess Luna. They cannot be aligned with the Solar Cult. If they were eliminated during this phase, the Lunar Cult would have been vanilaised. The Lunar Cult was the only group with access to this information.
I don't think that players being bathed in moonlight/sunlight was a mechanic specific to D1. Now, the
details
might differ. Maybe instead of a nerf to the other scumteam, one specific elimination gives a buff to the scumteam. Maybe instead of knowing which player gives the enemy team a debuff, they know which player would give them a debuff. Maybe it's still a debuff, but somehow different from a vanillaize of the scumteam.

But my theory is the
mechanic
is still present. As in, every day, until some sort of condition is met, two players are revealed with one revealed as not-sun and the other not-moon. Those conditions could be anything from
-A scum player is eliminated,
-Enough phases of the game have passed (with it having been a set number, say, 2-4 reveals total),
-A player that was bathed in sun/moonlight is eliminated,
Who knows exactly. But I don't think that it was just a D1 thing, just MathBlade and Dingle Dangle Scarecrow and nobody else for the rest of the game. Obviously, that theory is something which will either be proven to have merit or be proven wrong once this day phase ends. So no way of knowing. But if my theory is right, you know what that gives scum incentive to do? Potentially--eliminate a target.

If Past Present Future are bathed in light right now, that gives a motive for MMR to eliminate them,
especially
given the SOFT nature of the guilty. They're not claiming cop with a guilty where after a townflip from PPF we always kill MMR. They're claiming a soft guilty, one which is easy to talk their way out of when PPF flip town. The reward from an elimination on a bathed target would be worth the risk of
potentially
(but not guaranteed) being eliminated after, would it not?
That gives incentive, that gives motive.
In post 3484, mastina wrote:
In post 3312, Scarfmanship wrote:Some of mastina's posts today have been really awful, like proposing there's a second divine light event.
I don't see what's so bad about it. The claim is terrible, and the target selection even worse, and the handling of it today even worse. It looks scum on every level. PPF is guaranteed to be town, here.
So the scenarios are: MMR is town who had their result fail, MMR is scum who thinks PPF is scum, MMR is scum who claimed a guilty on PPF in spite of PPF being clearly town.
The first I have laid out my reasons for finding beyond unlikely. The claim doesn't fit as town and the play doesn't fit as town. The second
could
happen, but MMR would know they were in trouble if PPF didn't flip scum. So, the third fits the best.
We know MMR is claiming effectively a guilty on PPF. And PPF is town. So the reason boils down to, we know it happened--why? The reasons why it fits for town-MMR are sketchy-at-best. The reasons why it fits for scum-MMR are there, with the only thing missing being the motive. What could make claiming a guilty on town worth it for MMR?
We know that it happened; figuring out the why is secondary because it happened, the reasons we can guess but it happened. And the best guess I have for the why is that there is more than one reveal.

My role PM is worded in a way that makes it possible to just have the one reveal, but loosely implies more than one. Some EVENTS, plural for events. The event D1 caused me to be unable to target MathBlade and Dingle Dangle Scarecrow. EVENTS implies that there's more than just the D1 reveal. Like, sayyyy...the mechanic being applicable to more than D1?
Is it guaranteed? Why no, no it's not! That's why it's a theory! (A game theory!) But it's a
good
one because it helps explain the play we know has happened.
In post 3496, mastina wrote:
In post 3336, MMR wrote:And I think that mastina slipped having a similar role.
-Rubella
I claimed a similar role on D1 and literally not a single member of your hydra commented on it--which is one of the reasons I think your claim is bullshit.
Me claiming was a VERY BIG THING at the end of the day. It literally was the entire reason there was a scramble in the gamestate. It spewed T-Bone as town, it spewed Enchant as town, it got Scarfmanship off the voting list, it is why Bunnyonce was the player we ended up wagoning.
And you're trying to claim none of you saw it at all and thought to comment on it at all?
To reiterate--they
quite literally said
"wait what, there's another Investigative claim???". I just showed --where they acknowledge there has been another investigative claim.
Why did they not check to see what that investigative role was?
In post 3753, Radical Rat wrote:MMR claimed a soft-guilty from Loyal, but apparently doesn't trust their own result.
PPF has claimed not ascetic, so the only other way the result isn't guilty from Town!MMR is if there was a roleblocker, which I find to be exceedingly unlikely given the multiple PR claims a roleblocker might target instead, and the existence of a roleblocker at all being unconfirmed.

So AT LEAST one of them HAS to be scum. SvS is possible, but TvT is such a remote possibility as to not be worth considering. I think MMR's claim is a dishonest attempt at influencing an elimination while avoiding responsibility for the flip, so I'm willing to bet MMR is scum here and want to flip them first, see what their role actually is, and judge PPF from there.

I do understand the desire to just follow the guilty instead, but thinking critically about this the claim just doesn't make sense, so I prefer that be settled first.
In post 3625, mastina wrote:
In post 3535, MathBlade wrote:In the event MMR flips town you agreed that MMR wouldn’t be roleblocked so why would they get no result?
I agreed it wasn't likely they got roleblocked. I think it is more likely that MMR is scum than town who got roleblocked. But I'm never wrong on Past Present Future being town and thus their result
cannot
be a guilty. The options are ONLY MMR-roleblocked-town OR MMR-scum.
I believe MMR-scum, but if MMR was town then they were roleblocked in spite of me thinking they wouldn't be. I don't think MMR was roleblocked which is one of the reasons I think MMR is scum! But in the event MMR did flip town, the only possibility is MMR was roleblocked because PPF is never scum here, ever.
In post 3724, mastina wrote:I have explained why Past Present Future is always town here. So with MMR claiming a soft guilty on PPF, I always vote MMR in the two. But I have more reasons for voting MMR beyond that. MMR was in the PoE. I have mechanical reasons to doubt MMR's claim. MMR's usage of the role does not match the three heads' worldview as town. And I explained some of this in 3191 back here.
In post 3813, mastina wrote:
In post 3766, Toogeloo wrote:What motivation does scum Loyal claim a failed action?
Well scum wouldn't actually be Loyal, but ultimately, it's very simple:
MMR is claiming a Loyal investigation on PPF which failed. This is a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming.
If it is taken to be a claim of a guilty, though, then that means there is basically a guaranteed scum in MMR and PPF. Past Present Future is never scum here, ever. EVER ever. Ergo, if there is a scum in the two, it is MMR.
The "why they did it" doesn't need to be something we know--they did it. MMR claimed a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming. This happened, period. There are many possible motivations behind it.
I have my
guesses
. MMR felt boxed in; MMR thought they could get away with it due to it being a soft-guilty and not eat a death afterwards from "oh well, guess we were roleblocked"; MMR genuinely believes PPF is scum for some reason but is wrong, and believes that an elimination on PPF will have no consequences since fakeclaiming a guilty on opposite scum still gets an opposite scum dead; MMR knows PPF to be town, but has a role-related reason for wanting to eliminate PPF this day phase (notably, say the same thing which gave scum incentive to push MathBlade/Dingle Dangle Scarecrow yesterday).
But none of those I can really know.
What I do know is that Past Present Future cannot be scum, and therefore, MMR cannot have a real guilty on them. And analyzing the claim and target and handling of it gives overwhelming reasons for MMR to be scum, with literally the
only
reason for MMR to be town being "scum wouldn't do this"--that's literally it.

Unless you wanna tell me something about MMR that isn't "scum wouldn't do this", that's the legit only reason they have to be town. Their role itself looks like a scumclaim; Their handling of it looks like a scumclaim; Their target selection looks like a scumclaim; Everything they are doing, looks like scum.
At some point, "scum wouldn't do this" becomes overwhelmed by the mountain of evidence demonstrating that, well. They did.
And this remains an apt summary:
In post 3722, mastina wrote:MMR's role does not match the setup as being a town role.
MMR's role has contradictions in it which made it unlikely to be a real role.
MMR's claim has fundamental mechanical flaws to it.

MMR's play has not fit as holding that role.
MMR's target selection is beyond-suboptimal and is borderline gamethrowing as town.
MMR's claimed target makes sense as scum but not as town.

Scum may have incentive to kill PPF.
Scum are boxed in by the PoE and doing something to get out of it is needed.

MMR's claim is not a hard-guilty, giving them an out.
MMR's way of having played the claimed role/result does not fit a town perspective.

MMR is within the PoE, and the PoE is guaranteed to have all 6 scum, so MMR has a 6/7 chance of being scum.

Past Present Future is always town here so if there is a 1v1 between PPF and any other player (in this case, MMR), PPF wins and thus MMR is scum.

This is the reasons for MMR being scum--I haven't shared them all explaining them all but I've shared a fair amount of them and shown enough of them that if you're reading my posts in spite of unwnd's attempt to drown them out, you should know that I have DAMN good reason to think MMR is scum.

I'd only need one of these to have good reason to suspect MMR; I have ALL of them.
I would like to reiterate that I am not a typical investigative

Posted: Sat Nov 12, 2022 2:21 am
by Yume
And also that I never saw MMR's response to me in that way, but it does make sense.

Posted: Sat Nov 12, 2022 2:22 am
by mastina
In post 3926, MMR wrote:But I'm not Roden. So your point is void.
Roden is in your hydra.

So my point applies.

I have been pushing that you're scum by both role and play since the moment you've claimed.

All three heads have posted since I've done this--which means that Roden is aware that I have been doing it.
And none of the heads have conveyed that Roden did this in your chat, in spite of you sharing communications you've had in private.

Meaning, Roden hasn't done the "oh no...not again" thing.
Meaning, my point holds.

Posted: Sat Nov 12, 2022 2:22 am
by Dingle Dangle Scarecrow
In post 3941, mastina wrote:
In post 3912, Dingle Dangle Scarecrow wrote:In the meantime, I'd like to hear from anyone who thinks there's a logical explanation for MMR to have botched their claim as badly as they have as scum.
What's the logical explanation for MMR having botched their claim this badly as town?

MMR botched their claim, period.

It's not the presence of a botched claim that makes MMR town or scum.
It is both the way it was done and their content beyond the botched claim which makes them likely scum. (Plus, PPF is never scum, so...)
The way they've botched their claim here makes me find it hard to see them as scum. They weren't hugely likely to be eliminated, and their actions have explicitly made them a lot more likely to be eliminated.

Another way of putting it: why did they claim at all? What drove them to claim?

Because I can think of reasons involving MMR being town. I can't think of reasons involving MMR being scum.

Posted: Sat Nov 12, 2022 2:30 am
by Yume
In post 3946, Dingle Dangle Scarecrow wrote:
In post 3941, mastina wrote:
In post 3912, Dingle Dangle Scarecrow wrote:In the meantime, I'd like to hear from anyone who thinks there's a logical explanation for MMR to have botched their claim as badly as they have as scum.
What's the logical explanation for MMR having botched their claim this badly as town?

MMR botched their claim, period.

It's not the presence of a botched claim that makes MMR town or scum.
It is both the way it was done and their content beyond the botched claim which makes them likely scum. (Plus, PPF is never scum, so...)
The way they've botched their claim here makes me find it hard to see them as scum. They weren't hugely likely to be eliminated, and their actions have explicitly made them a lot more likely to be eliminated.

Another way of putting it: why did they claim at all? What drove them to claim?

Because I can think of reasons involving MMR being town. I can't think of reasons involving MMR being scum.
mastina explained that in her big post. Not her fault people tend to skim them.

Posted: Sat Nov 12, 2022 2:34 am
by mastina
In post 3946, Dingle Dangle Scarecrow wrote:Because I can think of reasons involving MMR being town. I can't think of reasons involving MMR being scum.
Fortunately, I have!
In post 3248, mastina wrote:
In post 3230, Scarfmanship wrote:I'm trying to think through cases right now of what's going on, because I don't understand MMR's motivation.
I have a theory!
In post 3003, MegAzumarill wrote:As the sun begins to set, a ray of sunlight catches onto Mathblade and surrounds him. Likewise, as the moon rises the moonlight surrounds Dingle Dangle Scarecrow. They are surrounded by radiant and ethereal light.

Mathblade is blessed by the solar god Helius. He cannot be aligned with the Lunar Cult. If he was eliminated during this phase, the Solar Cult would have been vanilaised. The Solar Cult was the only group with access to this information.

Dingle Dangle Scarecrow is blessed by the lunar goddess Luna. They cannot be aligned with the Solar Cult. If they were eliminated during this phase, the Lunar Cult would have been vanilaised. The Lunar Cult was the only group with access to this information.
I don't think that players being bathed in moonlight/sunlight was a mechanic specific to D1.

Now, the
details
might differ.
Maybe instead of a nerf to the other scumteam, one specific elimination gives a buff to the scumteam.
Maybe instead of knowing which player gives the enemy team a debuff, they know which player would give them a debuff.
Maybe it's still a debuff, but somehow different from a vanillaize of the scumteam.

But my theory is the
mechanic
is still present. As in, every day, until some sort of condition is met, two players are revealed with one revealed as not-sun and the other not-moon.
Those conditions could be anything from
-A scum player is eliminated,
-Enough phases of the game have passed (with it having been a set number, say, 2-4 reveals total),
-A player that was bathed in sun/moonlight is eliminated,
Who knows exactly.

But I don't think that it was just a D1 thing, just MathBlade and Dingle Dangle Scarecrow and nobody else for the rest of the game.

Obviously, that theory is something which will either be proven to have merit or be proven wrong once this day phase ends. So no way of knowing.

But if my theory is right, you know what that gives scum incentive to do?

Potentially--eliminate a target.

If Past Present Future are bathed in light right now, that gives a motive for MMR to eliminate them,
especially
given the SOFT nature of the guilty. They're not claiming cop with a guilty where after a townflip from PPF we always kill MMR. They're claiming a soft guilty, one which is easy to talk their way out of when PPF flip town.

The reward from an elimination on a bathed target would be worth the risk of
potentially
(but not guaranteed) being eliminated after, would it not?

That gives incentive, that gives motive.
In post 3484, mastina wrote:PPF is guaranteed to be town, here.

So the scenarios are:
MMR is town who had their result fail,
MMR is scum who thinks PPF is scum,
MMR is scum who claimed a guilty on PPF in spite of PPF being clearly town.

The first I have laid out my reasons for finding beyond unlikely. The claim doesn't fit as town and the play doesn't fit as town.
The second
could
happen, but MMR would know they were in trouble if PPF didn't flip scum.

So, the third fits the best.

We know MMR is claiming effectively a guilty on PPF.
And PPF is town.
So the reason boils down to, we know it happened--why?
The reasons why it fits for town-MMR are sketchy-at-best.
The reasons why it fits for scum-MMR are there, with the only thing missing being the motive.

What could make claiming a guilty on town worth it for MMR?

We know that it happened; figuring out the why is secondary because it happened, the reasons we can guess but it happened.
And the best guess I have for the why is that there is more than one reveal.

My role PM is worded in a way that makes it possible to just have the one reveal, but loosely implies more than one. Some EVENTS, plural for events. The event D1 caused me to be unable to target MathBlade and Dingle Dangle Scarecrow.
EVENTS implies that there's more than just the D1 reveal.
Like, sayyyy...the mechanic being applicable to more than D1?

Is it guaranteed?

Why no, no it's not!

That's why it's a theory! (A game theory!)

But it's a
good
one because it helps explain the play we know has happened.
In post 3813, mastina wrote:
In post 3766, Toogeloo wrote:What motivation does scum Loyal claim a failed action?
Well scum wouldn't actually be Loyal, but ultimately, it's very simple:

MMR is claiming a Loyal investigation on PPF which failed.
This is a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming.

If it is taken to be a claim of a guilty, though, then that means there is basically a guaranteed scum in MMR and PPF.

Past Present Future is never scum here, ever. EVER ever.

Ergo, if there is a scum in the two, it is MMR.

The "why they did it" doesn't need to be something we know--they did it.

MMR claimed a noncommittal soft-guilty that they did not breadcrumb and did not attempt to turn into a hard guilty and did not attempt to ask if they were blocked prior to claiming.
This happened, period.

There are many possible motivations behind it.

I have my
guesses
.
MMR felt boxed in;
MMR thought they could get away with it due to it being a soft-guilty and not eat a death afterwards from "oh well, guess we were roleblocked";
MMR genuinely believes PPF is scum for some reason but is wrong, and believes that an elimination on PPF will have no consequences since fakeclaiming a guilty on opposite scum still gets an opposite scum dead;
MMR knows PPF to be town, but has a role-related reason for wanting to eliminate PPF this day phase (notably, say the same thing which gave scum incentive to push MathBlade/Dingle Dangle Scarecrow yesterday).

But none of those I can really know.

What I do know is that Past Present Future cannot be scum, and therefore, MMR cannot have a real guilty on them.

And analyzing the claim and target and handling of it gives overwhelming reasons for MMR to be scum, with literally the
only
reason for MMR to be town being "scum wouldn't do this"--that's literally it.

Unless you wanna tell me something about MMR that isn't "scum wouldn't do this", that's the legit only reason they have to be town.
Their role itself looks like a scumclaim;
Their handling of it looks like a scumclaim;
Their target selection looks like a scumclaim;
Everything they are doing, looks like scum.

At some point, "scum wouldn't do this" becomes overwhelmed by the mountain of evidence demonstrating that, well. They did.
In post 3928, mastina wrote:
In post 3842, MathBlade wrote:IF MMR is scum then MMR is more likely lunar scum or wants to be elimmed. That this is a deliberate ploy. One that a scum team of them + buddies has to agree on,
For saying you disagree with my post, you sure seem to be proving my post to be true.
In post 3813, mastina wrote:analyzing the claim and target and handling of it gives overwhelming reasons for MMR to be scum, with literally the
only
reason for MMR to be town being "scum wouldn't do this"--that's literally it.

Unless you wanna tell me something about MMR that isn't "scum wouldn't do this", that's the legit only reason they have to be town.

At some point, "scum wouldn't do this" becomes overwhelmed by the mountain of evidence demonstrating that, well. They did.
You're literally arguing in 3842 "MMR wouldn't do this".

That's your argument.

That's it.

"MMR isn't a good elimination because scum-MMR wouldn't have reason to claim a guilty on someone who would flip town".

That is the
only
argument being made in MMR's defense.
Prove me wrong.

Point to a SINGLE point in MMR's defense that is not that exact same argument, in different wording.

You can't, because the defense of MMR is literally that argument and that argument alone.

Meanwhile, there's BOATLOADS of reasons for Past Present Future to be town,
And there's BOATLOADS of reasons for MMR to be scum, both by play and by role.

The reasons for Past Present Future to be town are many. Not just one point said repeatedly. I've demonstrated why they are town from numerous different angles, and provided reasons for why scum would want to push them, even guilty them.

The reasons for MMR to be scum are many. Not just one mechanical point, or one play point. I've demonstrated what those points are numerous different times, albeit admittedly never covering them all in detail. While I don't know the
details
behind why they have claimed their false guilty on a player I know to be town, I have given numerous different theories that can potentially explain it. I don't know which of them is the truth, but I can still give them because there are numerous different possible explanations for it, not just a single shallow one.

Half the players voting PPF have done so explicitly under the belief that PPF and MMR are both scum--but what they fail to consider is that their point is just as valid if MMR
believes
PPF to be scum...and is just wrong.

What differentiates a scum MMR claiming a result on a scum PPF, from a scum MMR claiming a result on PPF when they
think
PPF is scum?


The two are effectively identical. MMR as scum would have a disloyal role always work and a loyal role always not work. That means that MMR as scum would have no possible role result on PPF that would actually tell MMR that PPF is definitively scum.

In other words,
It is impossible for a scum MMR to actually
know
PPF is scum
.

So with it being impossible for a scum MMR to actually KNOW PPF is scum,
It then becomes quite likely that MMR genuinely believes PPF to be scum...and is just wrong.
I realize that my theories can't all be correct.

MMR thought Yume had a damning result on PPF and decided to piggyback on it, and doubled down on it not realizing how big of a mistake they were making.
MMR felt the scum were boxed in, and was desperate enough to fake something on a core member of the townbloc holding it together.
MMR genuinely believes PPF to be scum.
PPF are bathed in either sunlight or moonlight, giving a scumteam tangible benefits to eliminating town.

Probably more.

Only one can be right, but all plausibly fit.

So there are motives present.

Given the magnitude of inconsistencies and suboptimal plays, I'm inclined to believe that one of them actually IS right.

Posted: Sat Nov 12, 2022 2:35 am
by mastina
In post 3943, Yume wrote:I would like to reiterate that I am not a typical investigative
I know that!

But MMR didn't.

MMR had no way of knowing you weren't a typical investigative.