Page 18 of 112

Posted: Thu Apr 14, 2022 12:22 pm
by Noraa
LMAO

Posted: Thu Apr 14, 2022 12:24 pm
by Lukewarm
In post 419, Andante wrote:why are we comparing this to a marathon game?? they're completely different
In post 420, Andante wrote:Also Cephrir is like definitely town here
Because his approach in that game is very different then his approach in this game. And he was scum in that game, and he is ?? in this game. As it turns out, I draw comparisons to past experience to come to conclusions.

The thought that he typed out was also more in line with my own thoughts in both games. So, noticing a similar line of thinking to my own.

Posted: Thu Apr 14, 2022 12:25 pm
by Ydrasse
i only asked abt the leaving/benefit/etc aspect honestly because i was considering how important pairs actually are compared to being lovers

i don't think it leads anywhere but i was sort of just. hm. is a narrative somehow being pushed here under the premise of like... how to explain. people thinking about this game as traditional dancing.

Posted: Thu Apr 14, 2022 12:26 pm
by Lukewarm
In post 427, Ydrasse wrote:i only asked abt the leaving/benefit/etc aspect honestly because i was considering how important pairs actually are compared to being lovers

i don't think it leads anywhere but i was sort of just. hm. is a narrative somehow being pushed here under the premise of like... how to explain. people thinking about this game as traditional dancing.
*blink*

it was not until this moment that I realized that the dance partners would not be lovers

Posted: Thu Apr 14, 2022 12:27 pm
by mykonian
In post 351, Ydrasse wrote:
i accept bell
Ffs, the one player here who could conceivably mess up under pressure never makes it to any d1 crunch time.

Posted: Thu Apr 14, 2022 12:29 pm
by Prism
I actually didn't realize the N2+ kill on didn't work by eliminating pairings, still only single players. I knew the first was only solo but assumed the rest were lover kills.

I fuckin' hate mechanics

Posted: Thu Apr 14, 2022 12:31 pm
by Enchant
I love mechanics, it devides people on two groups.

Group which read mod posts.

and group which doesh't.


Quess which group rules world.

Posted: Thu Apr 14, 2022 12:31 pm
by Andante
In post 430, Prism wrote:I actually didn't realize the N2+ kill on didn't work by eliminating pairings, still only single players. I knew the first was only solo but assumed the rest were lover kills.

I fuckin' hate mechanics
yeah I was reading that and there's something like people can steal partners or something and I got confused and gave up. I'm town though!! :)

Posted: Thu Apr 14, 2022 12:35 pm
by mykonian
In post 432, Andante wrote:I'm town though!!
Must you?

Posted: Thu Apr 14, 2022 12:35 pm
by Prism
Alright well, fucking up the fundamentals yet again, so if anyone needs me for anything too bad.

I'm buying a fifth of vodka and a giant box of chicken tenders. Someone can come drag me out of this ditch in the morning.

Posted: Thu Apr 14, 2022 12:39 pm
by mykonian
Of the remaining ladies, I don't trust enchant. I do not want them to make the final pairing. I think we should leave the most important one with fire or datisi atm.

Posted: Thu Apr 14, 2022 12:42 pm
by fireisredsir
can someone explain this lovers vs dancers distinction, cause i don't see anything about lovers in the setup and idk what y'all are talking about

Posted: Thu Apr 14, 2022 12:45 pm
by Dunnstral
In post 436, fireisredsir wrote:can someone explain this lovers vs dancers distinction, cause i don't see anything about lovers in the setup and idk what y'all are talking about
The other dance games worked a little differently, it was simply every pair is treated as lovers and dies together from the start

Posted: Thu Apr 14, 2022 12:45 pm
by fireisredsir
thank you. such a gentleman

Posted: Thu Apr 14, 2022 12:45 pm
by Noraa
ok read breakdown
prism's SR on me is the worst because it's very sudden and doesn't feel genuine. like the thing is this idea of me wanting to beat good players is meh at best in general. on top of that, prism hasn't really played with me much so having that much confidence in a meta tell like that is weird. i liked the intreactions with me re: andante pairing but pairing with andante is still something that just doesn't sit well with me. there's not much other content that can be juiced out of that pairing, but it's just ... a bad feeling. it feels like the exact move an experienced scum player would pull and I cant stop thinking that.

everyone TRing Dunn is a bad look on it's own. In what game has town dunn ever been townread this way? like if the playlist doesnt look like Cabd ffery peta LLD etc, it doesn't really happen. Obviously this is a very 1 dimension way to explain this read, but explaining it further is hard and I do want to wait for more dunn content to get the most out of the ISO.

Lukewarm feels very ... weird tonally. But I think Lukewarm becomes clear with time. So like if it's like day 3 and more than half of the playerlist thinks Lukewarm is scum, eliminate, no questions asked.

Ydrasse I initially thought was town (after all of the assuming i mean) for all of the interactions with me, but I'm actually inclined to take it back. Scum ydrasse is capable of so much that I shouldn't carelessly give a town pass before day 2 at the very least.

and now im bored and dont want to finish this. i might come back and finish things later

Posted: Thu Apr 14, 2022 12:46 pm
by Prism
We vote out pairings to leave during the day, and pairings can force a partner exit.

Scum nightkill a player, though, not a pairing.

I knew that for N1 but (wrongly) thought it killed pairings afterwards. Looking more closely, no nightkill ever eliminates both partners.

Posted: Thu Apr 14, 2022 12:48 pm
by Noraa
ok i get the setup now i think.
1 person leaves dance pre-dance
people dance
scum nk
the nk's dance partner finds a new partner or leaves the dance. if successfully find a new partner, the new partner's old partner leaves

Posted: Thu Apr 14, 2022 12:50 pm
by fireisredsir
this is a fun setup. so many high impact choices!

Posted: Thu Apr 14, 2022 12:51 pm
by Noraa
In post 442, fireisredsir wrote:this is a fun setup. so many high impact choices!
not really.
pre-dance, 1 person leaves
thats basically a day 1 elimination
post night 1, 1 person finds a partner or leaves the dance. this is another elimination.
and then we repeat i think

Posted: Thu Apr 14, 2022 12:53 pm
by fireisredsir
yea but like the elims feel so individually chosen. and people can't just sit on a 1 person wagon vote the whole day, everyone is forced to make some sort of active choice, and the choices become more significant the later in the phase it is

idk, i think its neat

Posted: Thu Apr 14, 2022 12:54 pm
by Noraa
the only reason choices would matter is basically if town do not choose to work together and everyone chooses things on their own.

Posted: Thu Apr 14, 2022 12:55 pm
by mykonian
Sorry, phoneposting and it is late:

propose to enchant


You look so wonderful tonight, may I have this dance of you?

Posted: Thu Apr 14, 2022 12:58 pm
by Prism
??????????????????????????

Why did you swap from your previous stance?

Posted: Thu Apr 14, 2022 12:59 pm
by fireisredsir
In post 445, Noraa wrote:the only reason choices would matter is basically if town do not choose to work together and everyone chooses things on their own.
so you mean like how people are doing things now?

Posted: Thu Apr 14, 2022 1:04 pm
by mykonian
In post 447, Prism wrote:??????????????????????????

Why did you swap from your previous stance?
I didn't, I forgot I had agency. I could've asked enchant there, it would have been better