Posted: Thu Sep 15, 2022 12:23 pm
Should have waited for the AI, and then listened to it.
Now reap
I think a town PR limit that, when surpassed, grants scum up to two extra kills with built in Multitasking is very pro-scum. At least when compared to more typical limiters like modifiers.In post 303, Something_Smart wrote:The extra mechanic is not pro-scum. It limits the usability of town PR's, but in a way that's entirely in town's control.
In post 324, Vivax wrote:Yeah he's starting to look like a Moroccan hashish plantationIn post 318, Titus wrote:I don't give a rat's ass about 5 scum or 4 scum.
What I do care about is Ircher freezing. Ircher's last log in was today this morning after he was first asked about the question regarding his assumptions. While it may not be a slip, the freezing doesn't look good.
VOTE: Ircher
L-1
so what changed between here and here, trajectory isn't clearIn post 392, Vivax wrote:How I draw lines is the subject of many questions, but having a semi-eidetic memory helps.In post 360, Lukewarm wrote:I am confused.In post 290, Vivax wrote:I don't like Luke's and Fire's harping on mechanics on Page 2, it's dressing up something simple as an overly complex reason to vote Ircher.
What part of my mechanics posting on page 2 was related to Ircher? (outside of my single line question to him)
I mean, I did chide Mastina about stating her productivity, and say other people should not do that. And then, cleared up a misunderstanding that Roden had.
But how or why are you drawing lines between those comments and Ircher? They are completely unrelated in my mind, with no bearing on one another, so like I said. I am confused.
VOTE: petapan
For weird flails and misjudging vibes and cause by now Ircher seems too obvious to be scum.
peta put simply the ones who 'know' into the bad vibes categoryIn post 429, Uncrowned wrote:and by not clear I mean non-existent but I'm a nice guy so I'd never say it so harshly
In post 430, Vivax wrote:peta put simply the ones who 'know' into the bad vibes category
she's trying to set up two players as containing scum between them for highly suspect reasons, which is a maneuver i've seen her use before as scum. it doesn't really make a lot of sense that the supposed "slip" gets brought up to save s_s from pressure because it's not like could plan on ircher making a post like that and pushing it strategically so it's kind of ridiculous. but she's also been calling ircher frozen lock scum so if she thinks he's scum why should that possibly mean anything for s_s?
lolIn post 392, Vivax wrote:How I draw lines is the subject of many questions, but having a semi-eidetic memory helps.
VOTE: petapan
For weird flails and misjudging vibes and cause by now Ircher seems too obvious to be scum.
while most of my reads are weak vibes i'd already bet the game on penguin being townIn post 432, Roden wrote:I think I agree with Penguin 100% here about set up balances. Feels kinda weird, I'm usually neutral at best with him.
lmfao
I changed my mind, if town he'd be dead. I just got triggered by seeing that list while out.In post 437, Uncrowned wrote:so now he's too obvious to be scum but still worth putting up for hammer? or is he not anymore? this feels off
You can't hammer Ircher? The title of too obvious to be skum would go to you instead, probablyIn post 438, petapan wrote:she's trying to set up two players as containing scum between them for highly suspect reasons, which is a maneuver i've seen her use before as scum. it doesn't really make a lot of sense that the supposed "slip" gets brought up to save s_s from pressure because it's not like could plan on ircher making a post like that and pushing it strategically so it's kind of ridiculous. but she's also been calling ircher frozen lock scum so if she thinks he's scum why should that possibly mean anything for s_s?
and i get that feeling with most of titus's posts, just "i don't believe this is real"
(i also think s_s is probably the townies he can get for day 1 of a game. i know that kind of contradicts a post i made earlier and i don't care)
lolIn post 392, Vivax wrote:How I draw lines is the subject of many questions, but having a semi-eidetic memory helps.
VOTE: petapan
For weird flails and misjudging vibes and cause by now Ircher seems too obvious to be scum.
where am i flailing
I understand your point here but the post was made and made very early into the game at that so couldn't it still be used? or am i missing something?In post 438, petapan wrote:it doesn't really make a lot of sense that the supposed "slip" gets brought up to save s_s from pressure because it's not like could plan on ircher making a post like that and pushing it strategically so it's kind of ridiculous
you got triggered by seeing your name in a list of scumreads without explanation posted within 24 hours of the game opening? and why are the other names "reasonable" people?In post 441, Vivax wrote:I just got triggered by seeing that list while out.
Not really a reason to delve into that makes anyone SkumIn post 443, petapan wrote:you got triggered by seeing your name in a list of scumreads without explanation posted within 24 hours of the game opening? and why are the other names "reasonable" people?In post 441, Vivax wrote:I just got triggered by seeing that list while out.
Not the presidential trumpetIn post 445, Uncrowned wrote:who has experience playing with Mr vivax
In post 439, petapan wrote:while most of my reads are weak vibes i'd already bet the game on penguin being townIn post 432, Roden wrote:I think I agree with Penguin 100% here about set up balances. Feels kinda weird, I'm usually neutral at best with him.
i mean just the idea that it was being brought up strategically to take pressure off a buddy, i really don't buy that being a thing someone (even titus) actually thinks about. stuff like that almost always gets found organically.In post 442, Uncrowned wrote:I understand your point here but the post was made and made very early into the game at that so couldn't it still be used? or am i missing something?In post 438, petapan wrote:it doesn't really make a lot of sense that the supposed "slip" gets brought up to save s_s from pressure because it's not like could plan on ircher making a post like that and pushing it strategically so it's kind of ridiculous
i mean technically i have one game on MU but it was a large novelty game so not applicable to this one in a useful wayUncrowned wrote:who has experience playing with Mr vivax