Page 175 of 342

Posted: Tue Apr 02, 2019 8:12 pm
by Liger_Zero
I guess I could see Rei more likely than Eagle actually.

Posted: Tue Apr 02, 2019 8:12 pm
by Dannflor
In post 4347, Liger_Zero wrote:I am leaning heavily that scum are in the "townblock". Gonna be fun to have my head chewed of for that. That is a good explanation for why no ignition at least, not sure why you want to have so many people around that people see as locktown other than to rely on the paranoia that festers when you have less people you can lynch to work with.
I guess mechanically igniting early is sub-optimal, additionally it serves to withhold information and increase paranoia like this, so that's also an explanation.

Last night only 3 players could have been ignited. Even if scum takes out Ank/EE/Prince, that still leaves a fair amount of consensus town reads and such kills would only reinforce the idea that we're on the right track with the townblock and PoE.

Posted: Tue Apr 02, 2019 8:14 pm
by Liger_Zero
In post 4351, Dannflor wrote:
In post 4347, Liger_Zero wrote:I am leaning heavily that scum are in the "townblock". Gonna be fun to have my head chewed of for that. That is a good explanation for why no ignition at least, not sure why you want to have so many people around that people see as locktown other than to rely on the paranoia that festers when you have less people you can lynch to work with.
I guess mechanically igniting early is sub-optimal, additionally it serves to withhold information and increase paranoia like this, so that's also an explanation.

Last night only 3 players could have been ignited. Even if scum takes out Ank/EE/Prince, that still leaves a fair amount of consensus town reads and such kills would only reinforce the idea that we're on the right track with the townblock and PoE.
mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.

Posted: Tue Apr 02, 2019 8:16 pm
by Liger_Zero
If i was in the locktown group and i was scum I would 100% be delaying the ignition for as long as possible to prevent any suspicions cast on me when i am not killed on the ignition, but obviously i could do it for a different reason in that i believe that locktown are useless and i can win using them instead of killing them.

Posted: Tue Apr 02, 2019 8:18 pm
by Liger_Zero
and if 2 locktown are actually scum (unlikely probably), we are kind of fucked with current game state.

Posted: Tue Apr 02, 2019 8:19 pm
by Liger_Zero
I almost think we should lynch players that we think the scum would douse because that lessens the amount that they can potentially kill and we can potentially get a scum that was able to hide themselves very well.

I don't know if that is brilliant or moronic but it can stall out a scum win instead of potential mislynching players that scum have no interest in dousing.

Posted: Tue Apr 02, 2019 8:21 pm
by Dannflor
In post 4352, Liger_Zero wrote:mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.
Because it reduces the lynch pool. Even if you take out the core town block, the next day more players from the town block will just take their place. RAS/Karm/Rei or something would be the new core. So now you have a new untouchable core but less slots to lynch from, which means a greater chance of hitting scum. The more slots there are, the better scum have a chance at hiding and actually disrupting the town block due to paranoia. The longer mafia waits to ignite, the better game state they can create.

And, obviously, by yesterday's lynch, supposedly consensus town reads aren't untouchable.

Posted: Tue Apr 02, 2019 8:21 pm
by Liger_Zero
VOTE: Reiuji Utsuho

I would assume this person is doused if they aren't scum and seem the most like scum in the townblock.

Posted: Tue Apr 02, 2019 8:21 pm
by Extrapolated Eagle
In post 4355, Liger_Zero wrote:I almost think we should lynch players that we think the scum would douse because that lessens the amount that they can potentially kill and we can potentially get a scum that was able to hide themselves very well.

I don't know if that is brilliant or moronic but it can stall out a scum win instead of potential mislynching players that scum have no interest in dousing.
Fascinating change in attitude from this:
In post 3990, Liger_Zero wrote:Why are you playing this game planning out day 9. This is the current day. Lynch your scumreads. This isn't some game of RISK where we need to get all our pieces in the right position.
In post 3993, Liger_Zero wrote:
In post 3992, Ankamius wrote:
In post 3990, Liger_Zero wrote:Why are you playing this game planning out day 9. This is the current day. Lynch your scumreads. This isn't some game of RISK where we need to get all our pieces in the right position.
I would like to redirect you to the third line of my signature
You don't lynch final scum by playing RISK.
In post 4039, Liger_Zero wrote:
In post 4037, DrDolittle wrote:There's nothing worse than an apathy scattered no lynch, and this game is damn close going to be like this if it keeps going on
VOTE YOUR SCUMREADS.

Posted: Tue Apr 02, 2019 8:22 pm
by Prince of Renais
"let's lynch towny players so that we get more mislynches"

Posted: Tue Apr 02, 2019 8:22 pm
by Liger_Zero
I know its brilliant, right?

Posted: Tue Apr 02, 2019 8:23 pm
by Liger_Zero
In post 4358, Extrapolated Eagle wrote:Fascinating change in attitude from this:
I am pretty fascinating.

Posted: Tue Apr 02, 2019 8:24 pm
by Liger_Zero
In post 4356, Dannflor wrote:
In post 4352, Liger_Zero wrote:mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.
Because it reduces the lynch pool. Even if you take out the core town block, the next day more players from the town block will just take their place. RAS/Karm/Rei or something would be the new core. So now you have a new untouchable core but less slots to lynch from, which means a greater chance of hitting scum. The more slots there are, the better scum have a chance at hiding and actually disrupting the town block due to paranoia. The longer mafia waits to ignite, the better game state they can create.

And, obviously, by yesterday's lynch, supposedly consensus town reads aren't untouchable.
I don't think a new townblock would form that easily, but that is kind of speculation that i am not sure is true or not.

Posted: Tue Apr 02, 2019 8:25 pm
by Dannflor
In post 4362, Liger_Zero wrote:I don't think a new townblock would form that easily, but that is kind of speculation that i am not sure is true or not.
I think by killing part of the town block, you basically confirm that their reads are on the right track.

Posted: Tue Apr 02, 2019 8:27 pm
by Dannflor
In post 4359, Prince of Renais wrote:"let's lynch towny players so that we get more mislynches"
I thought you were going to bed :lol:

Posted: Tue Apr 02, 2019 8:28 pm
by Liger_Zero
if we lynch all the townread players than scum can't douse and therefore, we win.
Right? Thats how this works, right?

Posted: Tue Apr 02, 2019 8:28 pm
by Extrapolated Eagle
In post 4365, Liger_Zero wrote:if we lynch all the townread players than scum can't douse and therefore, we win.
Right? Thats how this works, right?
You say this ironically but your actions are sincere.

Posted: Tue Apr 02, 2019 8:29 pm
by Liger_Zero
In post 4366, Extrapolated Eagle wrote:
In post 4365, Liger_Zero wrote:if we lynch all the townread players than scum can't douse and therefore, we win.
Right? Thats how this works, right?
You say this ironically but your actions are sincere.
Because i find it funny at the same time i think its a good idea, thinking it probably is stupid when you think about it.

I am playing 4d chess right now making moves randomly.

Posted: Tue Apr 02, 2019 8:34 pm
by Liger_Zero
If Reiuji is town here, what chances do you think exist where they are doused?

Posted: Tue Apr 02, 2019 8:37 pm
by Dannflor
I think Prince and EE are doused and the third could be a number of people tbh.

Posted: Tue Apr 02, 2019 8:37 pm
by Dannflor
In post 4369, Dannflor wrote:I think Prince and EE are doused
and no we're not lynching here

Posted: Tue Apr 02, 2019 8:38 pm
by Liger_Zero
not even for a scooby snack?

Posted: Tue Apr 02, 2019 9:42 pm
by Vedith
I'm not convinced on McQueen. Someone explain it for me?

Posted: Tue Apr 02, 2019 9:57 pm
by Liger_Zero
What are you convinced by?

Posted: Tue Apr 02, 2019 9:57 pm
by Vedith
Good reasoning.