Page 175 of 272
Posted: Sat Jan 29, 2022 7:54 am
by Save The Dragons
if anyone wants me to say anything more than "i disagree with everything presented here" to roden's case on me let me know!
Posted: Sat Jan 29, 2022 7:54 am
by Andante
whelp. ceph, do we just do dunn first I guess? make people happy?
Posted: Sat Jan 29, 2022 7:54 am
by NorwegianboyEE
Mush it’s an typical fallacy to be like: "Omg ur pushing an slot that does nothing or is muldy scummy, that must mean they are low hangibg fruit and YOU are scum!"
Yeah i don’t really buy that. I actually liked that Ceph went through ISO’s and seemed to actually think about the game these recent pages. Cus even if i didn’t voice it, i did suspect he could be scum that Mastina caught day 1, and acting awkward about it.
Posted: Sat Jan 29, 2022 7:55 am
by Cephrir
There is a reason the calm and reasonable town leaders died
Posted: Sat Jan 29, 2022 7:56 am
by Cephrir
Tbh bears are prob town just by virtue of the fact that scum want them to run the game
Idk andante. I'm probably going to try to focus on something else with my day at this point.
Posted: Sat Jan 29, 2022 7:58 am
by The Three Bears
oh roden also gets thrown on the table when dunn is on the table. how is this not a literal SCREENSHOT of the round ircher left?
the town elimination was so fucking united. but think about what happened irchers round. now look at what is happening right now.
-noraa
Posted: Sat Jan 29, 2022 7:59 am
by NorwegianboyEE
I think Tictac could be an good push for later, but Noraa gonna throw another temper tantrum if we don’t do Dunn today.
Posted: Sat Jan 29, 2022 7:59 am
by The Three Bears
Grendel and thewayitends, pressure consistent throughout the day. barely any counter wagons. basically just get flashwagoned.
ircher: ten different wagons get brought up. lots of resistance
Dunn: wall cases on five different people, ten counter wagons
-noraa
Posted: Sat Jan 29, 2022 8:00 am
by Save The Dragons
fine
VOTE: dunn
Posted: Sat Jan 29, 2022 8:00 am
by MUSHSHAGANA
In post 4352, NorwegianboyEE wrote:Mush it’s an typical fallacy to be like: "Omg ur pushing an slot that does nothing or is muldy scummy, that must mean they are low hangibg fruit and YOU are scum!"
Yeah i don’t really buy that. I actually liked that Ceph went through ISO’s and seemed to actually think about the game these recent pages. Cus even if i didn’t voice it, i did suspect he could be scum that Mastina caught day 1, and acting awkward about it.
????? where did i say that omg. i scumread these players independent of w/e there reads are n i kinda said that p clearly STOP making things up.
anyway ceph was first pushed by lld n curse. like literally the slots who (cept for dragons) caught ircher d1. n then questioned by tet. who died n3. n like. the iso LOOKS LIKE SCUM
literally all im sayin abt the pushes on nothin slots is theyre crap n unlikely 2 hit scum by comparison n no efforts bein put in 2 makin em look like scum wagons. STOP making things up
Posted: Sat Jan 29, 2022 8:01 am
by The Three Bears
i honestly have a lot of paranoia surrounding the dunn wagon but i have looked at his iso so many times and failed to see it as town every time. i genuinely dont think dunn is town and i cant get it out of my head.
-noraa
Posted: Sat Jan 29, 2022 8:03 am
by Cephrir
In post 4357, The Three Bears wrote:Grendel and thewayitends, pressure consistent throughout the day. barely any counter wagons. basically just get flashwagoned.
ircher: ten different wagons get brought up. lots of resistance
Dunn: wall cases on five different people, ten counter wagons
-noraa
This implies that you feel scum pushed grendel and twie. So when and how? Was dunn pushing them (I dont remember)? Sell me on your perspective
Posted: Sat Jan 29, 2022 8:03 am
by NorwegianboyEE
You said Tictac is an nothing slot, and that it was an boneless push from Ceph.
I thought it was an attempt at looking at slots in the game with low attention and solve. Which is an townie thing to do.
Basically i disagree with you, don’t feel like i made anything up.
Posted: Sat Jan 29, 2022 8:04 am
by Cephrir
Case it then. This is meaningless. "Vibes" have gotten us mislims this game.
Posted: Sat Jan 29, 2022 8:04 am
by The Three Bears
im constantly like what if dunn's lack of engagement is because of me? but i dont think it is. just look at his responses to my recent questions. they were extremely simple and the fact that he even replied mean that he was not disengaged to the point where I would be scum reading silence.
he basically just avoided all of the questions i asked and answered with a summary of the gamestate. that's not town behavior. town would be pretty annoyed with me and not sound that indifferent. I know town hates when I tunnel them but the reactions just dont look like that
-noraa
Posted: Sat Jan 29, 2022 8:06 am
by MUSHSHAGANA
In post 4352, NorwegianboyEE wrote:Mush it’s an typical fallacy to be like: "Omg ur pushing an slot that does nothing or is muldy scummy, that must mean they are low hangibg fruit and YOU are scum!"
bs norwegian look at what u urself wrote LOL ur accusin me of makin a fallacious if/then judgement THAT IS NOT THERE read what i said
u LITERALLY made that up cuz u wrote that n it aint in what i said
Posted: Sat Jan 29, 2022 8:06 am
by The Three Bears
In post 4361, Cephrir wrote: In post 4357, The Three Bears wrote:Grendel and thewayitends, pressure consistent throughout the day. barely any counter wagons. basically just get flashwagoned.
ircher: ten different wagons get brought up. lots of resistance
Dunn: wall cases on five different people, ten counter wagons
-noraa
This implies that you feel scum pushed grendel and twie. So when and how? Was dunn pushing them (I dont remember)? Sell me on your perspective
uhhhh i wasn't paying attention. i just know both wagons went through in like a hot 2 days whereas irchers stalled multiple times. the overall gamestate tells us that town flashwagons have been very easy. even if no scum were on the wagon, it still says something because for the most part, town is always easier to elim simply because town is less concerned with survival.
-noraa
Posted: Sat Jan 29, 2022 8:07 am
by NorwegianboyEE
Ok maybe i interpreted it wrong, but that’s what it looked like to me.
Posted: Sat Jan 29, 2022 8:08 am
by MUSHSHAGANA
like im not even sayin those r town slots there NOTHIN slots theres nothin 2 them. n i prefer 2 hit red slot not ??? slot
Posted: Sat Jan 29, 2022 8:08 am
by Cephrir
VOTE: dunn
Whatever
Posted: Sat Jan 29, 2022 8:09 am
by The Three Bears
its quite likely though that scum have dug their hands into the gamestate in this game given how drastically different town and scum wagons have been. im not willing to analyze that quite yet.
-noraa
Posted: Sat Jan 29, 2022 8:10 am
by NorwegianboyEE
I don’t think Tictac’s ISO is an nothing slot. And even if they are, an push there might help solve them.
Of course Dunnstral is one of those slots that nrver get easier to solve, so i’m not gonna apply the same logic there. But in general that’s how it works. So Ceph’s push there seems good and intended to help bring the game forward, ergo. Not an scummy thing, but townie thing to do.
Posted: Sat Jan 29, 2022 8:19 am
by MUSHSHAGANA
idk. i dont think tictac gets easier cuz i remember a few pushes on that slot at various times n tictac jus was not there or outright ignored the push
Posted: Sat Jan 29, 2022 8:22 am
by The Three Bears
this is such a good post cephrir. why did LLD die? how about you tell me why.
-noraa
Posted: Sat Jan 29, 2022 8:24 am
by The Three Bears
Lets take a little dive into LLD's reads. The top, most confident read was cephrir scum. Did LLD die for being reasonable? LLD was barely here for a good half of the time she was alive in the game.
Why was LLD killed? Was she even a town leader? Yeah she led the Ircher wagon but her post frequency was quite low.
Why did LLD die?
Well here are her reads:
roden town, bell nullscum, cephrir scum, mush town, fenrir nullscum, catboi town, tet town, ircher scum
-noraa