Will be busy most of the day to a family function, but when I get back, I want to go through the list of Not Yet Advertised abilities and break down which ones town should be going for. (Also, nope, baldeagle, not claiming what I actually bid on nor what I won.)
Posted: Sun Oct 13, 2013 4:17 am
by Magua
Vote Count 1.7
With 21 alive, it takes 11 to lynch.
Lost Butterfly (4): Pyrotechnics, ProHawk, Lord Mhork, 1baldeagle1
VoidedMafia (4): morph the cat, zMuffinMan, Garuda, Harakiri
Lord Mhork (4): Lost Butterfly, BBmolla, uʍop ǝpısdn, Zdenek
Harakiri (2): Nero Cain, VoidedMafia
Not Voting (7): PeregrineV, Seanald, guille2015, Banakai, Hermy, DoctorPepper, Klick
Deadline for Day 1 is Saturday, October 26th, at 9:30pm EST (site time).
Countdown to deadline:
(expired on 2013-10-26 20:30:00)
New deadline as of 452 is Wednesday, October 16th at 11:30am EST (site time).
Countdown to deadline:
(expired on 2013-10-16 10:30:00)
Posted: Sun Oct 13, 2013 4:24 am
by Magua
Event:
Deadline
has been activated. The deadline has been reduced to 72 hours.
New deadline is Wednesday, October 16th at 11:30am EST (site time).
Countdown to deadline:
(expired on 2013-10-16 10:30:00)
Posted: Sun Oct 13, 2013 4:35 am
by Lost Butterfly
Also, Zdenek is town (both because of the claims and how he seems more gleeful and spontaneous than his more robotic scum meta). Other town reads I'm getting are Pyro, Garuda (although this would be more solid if they'd done more scumhunting, the way they're approaching the strategizing feels like a town PoV), and baldeagle (although his last big post I didn't like as much). I have a weaker one on upside down based solely on tone and them seeming really relaxed. I'll get back to you on scum reads later.
Posted: Sun Oct 13, 2013 4:40 am
by Lost Butterfly
That's actually
great
news. Scum just blew what was one of the most dangerous abilities in the game on D1, so later on, when it's more important to coordinate actions, we can strategize uninterrupted. And this also leaves the door wide open for us to use Wage Freeze.
Posted: Sun Oct 13, 2013 4:43 am
by Lost Butterfly
Also, if anything, a seventy-two hour D1 is more protown than scum, given the posting rate.
Posted: Sun Oct 13, 2013 4:54 am
by morph the cat
Aside from the lynch what else should we try to accomplish? We've talked about sharing what we advertised on N0.
Go forward with that?
Posted: Sun Oct 13, 2013 6:29 am
by Voidedmafia
In post 434, Lost Butterfly wrote:I'm not sure if that's the same as your plan, or if the not-townies are a crucial new element.
Slumberparty had both townies and not-townies involved in transferring, so I think it's pretty much the same. Gather up a good chunk of townies, and have another (not necessarily the same size) chunk of non-townies transfer to them without specifying who. Said townies should probably also not claim just how much they got through transfers unless it's necessary to figure out if scum won an ability during an auction or if.
I may have to reread through the rules again, but I don't think there was something put in place to prevent us from having specific people buy specific things, and I also believe that it would be necessary to at least have cash claims from anyone who's not town (perhaps even from everyone, but like I outlined above it may not be a good idea for the group of townies to say just how much they got so scum don't know how many people transferred to who). I'm not a setup expert, but I think it's possible to have non-townies A.) have a set amount of cash after they claim how much they have be set aside for transfers, then B.) Have another set amount of cash they will use each night to advertise certain PRs. Next, each of these non-townies will be designated to buy certain items with the money they should have from the transfers; no specific amounts, but they should at least give some kind of minimum number ("I have at least $300" "I have at least $500", etc.) to work with. This kind of plan may not necessarily be in place for tonight as no one should really have over $150 unless they did absolutely nothing with their money, but it should work from D2 or D3 onward.
There might be a problem in how transferees can catch scum who give lower amounts than they're supposed to, but idk if that's a good tradeoff for limiting scum's ability to use that wiretap ability.
In post 436, morph the cat wrote:If we can tailor the information so that it doesn't work more to scum advantage than to town, I think it's a good idea. Given the interim results from N0 it's doubtful town players making decisions in a vacuum led to optimal results.
Obviously (and in retrospect I agree that going for extra vote was a bad idea).
In post 437, Pyrotechnics wrote:For instance, Mehdi won neighborizer and made it public that he was neighborizing me night one.
Wait, Mehdi claimed to neighborize you N1? I thought that we only knew who won it and the people she neighborized were kept under wraps until it was necessary to speak?
In post 442, Zdenek wrote:I have both the investigation immunity and the hitman abilities, bitches.
384; ignoring posts where Faraday is trolling/insulting/whatever-ing Tammy, I have liked their thought process; I really did not like you case on them (and the continued push on them), which is gave me a growing townread on them. The fact that you're still trying to push them helps it, too.
In post 456, morph the cat wrote:Aside from the lynch what else should we try to accomplish? We've talked about sharing what we advertised on N0.
Go forward with that?
Agreed. And I don't think every ability bought has been accounted for yet.
news. Scum just blew what was one of the most dangerous abilities in the game on D1, so later on, when it's more important to coordinate actions, we can strategize uninterrupted. And this also leaves the door wide open for us to use Wage Freeze.
But why would they blow it
now
? What's so dangerous today that they need to stop any talks right now rather than prevent things later?
Posted: Sun Oct 13, 2013 6:31 am
by 1baldeagle1
Lol, whoever did that is probably scum. Which sucks, because we still have a few people who haven't post at all. But, the good advantage is, we get waaaaaay more money, so scum is practically giving us money.
I didn't advertise on N0. What we really need, is people to start talking.
P-Edit: So LB is town because I'm pushing for his lynch? I think he's scummy. Yeah, I don't like that read for calling him town.
Posted: Sun Oct 13, 2013 7:16 am
by Klick
What the hell.
So, the game is already 19 pages long, and I only have three days to read it?
Is there anything in particular that I need to know?
So, the game is already 19 pages long, and I only have three days to read it?
Is there anything in particular that I need to know?
You have to read it.
I left around page 6 and came back at page 18. So I had to read 12 pages to catch up. I did it anyway, and so should you.
Posted: Sun Oct 13, 2013 7:21 am
by Lord Mhork
This length and time limit makes me sad. I'll go back over what I missed after I take a shower and start laundry.
PEDIT:
Hi, Klick. You can skip most of the neighborizer stuff as its mostly mafia theory, and then there's a lot of stuff about me being scum you can skip to because it's bullshit.
In post 437, Pyrotechnics wrote:For instance, Mehdi won neighborizer and made it public that he was neighborizing me night one.
Wait, Mehdi claimed to neighborize you N1? I thought that we only knew who won it and the people she neighborized were kept under wraps until it was necessary to speak?
I corrected myself in the next post. He kept quiet about neighborizer D1 and neighborized empirefan, but he claimed it day two and made it public that he would neighborize me. It was also made public that I was buying the neighborizer that night as scum had advertised it. After that we kept quiet who we neighborized and noone asked who was in there. But it was made public.
In post 437, Pyrotechnics wrote:For instance, Mehdi won neighborizer and made it public that he was neighborizing me night one.
Wait, Mehdi claimed to neighborize you N1? I thought that we only knew who won it and the people she neighborized were kept under wraps until it was necessary to speak?
I corrected myself in the next post. He kept quiet about neighborizer D1 and neighborized empirefan, but he claimed it day two and made it public that he would neighborize me. It was also made public that I was buying the neighborizer that night as scum had advertised it. After that we kept quiet who we neighborized and noone asked who was in there. But it was made public.
That didn't take long.
Posted: Sun Oct 13, 2013 7:57 am
by Pyrotechnics
In post 458, 1baldeagle1 wrote:Lol, whoever did that is probably scum. Which sucks, because we still have a few people who haven't post at all. But, the good advantage is, we get waaaaaay more money, so scum is practically giving us money.
I didn't advertise on N0. What we really need, is people to start talking.
P-Edit: So LB is town because I'm pushing for his lynch? I think he's scummy. Yeah, I don't like that read for calling him town.
I don't think we get more money though. We only get more money if we lynch before deadline, since the deadline was moved up, we're not lynching early.
news. Scum just blew what was one of the most dangerous abilities in the game on D1, so later on, when it's more important to coordinate actions, we can strategize uninterrupted. And this also leaves the door wide open for us to use Wage Freeze.
They'll still be able to advertise it again in a couple days.
Posted: Sun Oct 13, 2013 8:25 am
by BBmolla
Let's lynch Mhork
Can I just say, in Always on, I was part of the main scumteam and we had a cop ability and were still unable to find our traitor nacho, despite being able to technically "neighborize" everyone. For scum to have neighborize and it be effective, they have to:
A: Get a cop report on other scum
B: Neighborize them
C: Convince them they aren't town fucking with them
Which is a whole hell of a lot easier said than done.
Posted: Sun Oct 13, 2013 8:46 am
by Garuda
unbelievably hungover
AMURIKA
Posted: Sun Oct 13, 2013 8:50 am
by BBmolla
Vote: Overthrow Marketplace, Convert to Capitalism
In post 109, 1baldeagle1 wrote:Oh, sorry for not analyzing everyone's post in the first hour of the game.
Town!
In post 147, Harakiri wrote:Well, I assumed neighborizer wasn't popular, so we advertised it and went all-in on getting it. Sadly, 90 was not enough. Who would have thought Neighborizer so popular...
And I don't care if we be past it, VOTE: Harakiri on principle.
This was awkward. Why didn't you just vote for yourself in your first post?
i'm not happy w/morph yet.
i'm not scumreading them either, i think.
Vote: Lord Mhrok
Posted: Sun Oct 13, 2013 9:28 am
by morph the cat
Then you will never be happy with morph.
But, that's ok. Because I'm ecstatic with morph.
Posted: Sun Oct 13, 2013 9:34 am
by Garuda
i'll never be happy with cabd*
Posted: Sun Oct 13, 2013 9:37 am
by morph the cat
Heh. I'm comforted to know precisely what his win condition is.
Is this just a knee-jerk reaction/entrance, or do you actually have a reason for voting me?
In post 457, Voidedmafia wrote:But why would they blow it now? What's so dangerous today that they need to stop any talks right now rather than prevent things later?
And I just realized why the would use it now. Derp.
In post 466, Pyrotechnics wrote:They'll still be able to advertise it again in a couple days.
Then that's a few days that we can spend not worrying about this happening, and when it does come up I'm sure we'll have people with enough money to keep it out of scum's hands.