Grand Idea Mafia

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Post Post #4650 (ISO) » Fri Apr 06, 2018 2:59 pm

Post by Ircher »

Town RGB Cop

(Not the same as a version that Smeagol posted.)

Each night, you may target a player to attempt to gain a clue about their alignment.

If they are aligned with the town, you will receive a message written in
green
from the moderator.
If they are a part of a group!scum faction (cult, mafia, werewolves, aliens, etc.), the result message will be written in
red
.
Otherwise, the result message will be written in
blue
.

If your action fails, you will receive a standard, uncolored "No Result" pm.

Pedit: It is a voting weight modifier in the same vein as doublevoters; the elimination threshold is only changed (temporarily) for the player they are currently voting.
Last edited by Ircher on Sat Jun 05, 2021 10:39 am, edited 1 time in total.
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Post Post #4651 (ISO) » Fri Apr 06, 2018 3:25 pm

Post by Ircher »

(Stolen from Callforjudgement):
Alien 1-Shot Faction Merger/Recruiter


Once in the game at night, you can choose a player who is not a member of your faction:
- If that player is town-aligned, they get recruited to your faction, Cult-style. They keep any power role they might currently have, or otherwise become a Goon.
- If that player is third-party, they are given a choice: either they can continue with their current win condition (in which case nothing happens and it'll look like your action was roleblocked/Alarmist'ed), or alternatively they can join your faction as a Goon (losing any special powers they may have and their former win condition). They will be aware of the consequences of their choice, except they won't be told which faction they're joining.
- If that player is a member of another groupscum faction, the two factions will be merged into one large groupscum faction. The factional abilities of the two factions will be removed and replaced with those of a typical Mafia or Werewolf faction (i.e. knowledge of all members of the faction and that they share a win condition, a single combined PT for communication within the faction, and one nightkill per night that kills its target and can be aimed at anyone). Likewise, the win condition of every member of the faction will become a simple "You win if everyone outside your faction is dead (or nothing can prevent this) and at least one member of your faction is alive", even if the faction previously used special win conditions.
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Post Post #4652 (ISO) » Fri Apr 06, 2018 3:58 pm

Post by Ircher »

Town Weak Sane Bloodhound

Each night, you may target a player to learn if they are town/not town. You die if you target any role besides town.

Spoiler: Something to consider
So, I have gone through the process of painstakingly creating a list of roles from my ISO as well as 123456789's ISO. I just got done editting the first 200 roles, and they are as follows:

#1386 Self Aligned Rebalancer
#1388 Mafia Goon
#1389 Vanilla Townie
#1390 Vanilla Townie
#1394 Mafia Doctor Switch
#1395 Town Doctor Switch
#1396 Serial Killer Master Doctor Switch
#1397 Vanilla Townie
#1400 Self Aligned Peacemaker
#1408 Town 2-Shot Doctor
#1420 Mafia Strongman 2-Shot Vigilante
#1422 Town Private Thread Disruptor
#1423 Town Private Thread Disruptor
#1424 Mafia Weak Cop (Insane)
#1425 Mafia Encryptor
#1426 Town Macho 3-Shot Even Odd Cop (Even Insane Odd Paranoid)
#1429 Mafia D2 D4 Encryptor
#1430 Alien Role Redistributor
#1431 Mafia Weak Conspiracy Theorist
#1432 Alien Compulsive Tracker
#1444 Town Egotist
#1445 Town Compulsive D1 Rolecop D2 Tracker D3 Vigilante D4 Conspiracy Theorist D5 Cop (Insane)
#1449 Alien 5-Shot Day Vigilante
#1451 Werewolf 1-Shot Sensor
#1452 Alien Seraph Knight
#1453 Mafia Non-Consecutive Rolestopper
#1455 Alien Compulsive Random Role 0-499
#1457 Super Vanilla Townie
#1473 Alien 2-Shot Town Eliminator
#1474 Alien 1-Shot Mafia Eliminator
#1479 Town 2-Shot Cop (Sane)
#1483 Mafia Godfather
#1512 Town Neighbor
#1513 Mafia Neighbor
#1514 Serial Killer Neighbor
#1515 Town Flavored Neighbor
#1516 Neutral Survivor 2-Shot Modified Neighborizer
#1517 Werewolf Vanilla Townie Exterminator
#1518 Town Compulsive Modified Desperado
#1519 Mafia Chocolate Goon
#1520 Mafia Lemon Pepper Goon
#1521 Mafia Vanilla Goon
#1543 Town 3-Shot Insanity Doctor
#1544 Diplomat
#1545 Town Sane Cop (Guaranteed sanity)
#1557 Alien Hated Bulletproof Ascetic Triplet Voter Voyeur
#1560 Mafia Doublet Voter
#1561 Jester Restricted Quintuplevoter
#1586 Town 25-Multishot Voyeur
#1587 Mafia 12-Multishot Fruit Vendor
#1588 Mountainous Townie (not a flavored townie)
#1650 Mafia Tower Guard
#1681 Werewolf Setup Normalizer
#1682 Town Jack of All Trades (Bloodhound, Watcher, Neopolitan, Jailkeeper)
#1684 Alien Compulsive Doctor
#1686 Town Bulletproof
#1687 Alien Compulsive Tower Guard
#1711 Orange Townie
#1727 Mafia Neopolitan
#1804 Town Compulsive Weak Loyal Doctor
#1815 Mafia 3-Shot Roleblocker N2 Self-Motivated
#1846 Town D1 Vigilante N1 Vigilante D2 Gunsmith N2 Vanilla Cop D3 Modified Neighborizer N3 Neighborizer D4 Doctor N4 Doctor D5 Roleblocker N5 Roleblocker
#1847 Mafia D1 Vigilante N1 Vigilante D2 Tracker N2 Neopolitan D3 Commuter N3 Bus Driver D4 Doctor N4 Doctor D5 Roleblocker N5 Roleblocker
#1848 Alien D1 Vigilante N1 Poisoner D2 FBI Agent N2 Role Cop D3 Encryptor N3 Fruit Vendor D4 Doctor N4 Rolestopper D5 Roleblocker N5 Jailkeeper
#1849 Werewolf D1 Vigilante N1 Poisoner D2 Cop N2 Vanilla Cop D3 Commuter N3 Fruit Vendor D4 Rolestopper N4 Jailkeeper D5 Roleblocker N5 Roleblocker
#1850 Town Even Odd Bloodhound (Even Sane Odd Insane)
#1851 Neutral Survivor Even Odd Bloodhound (Even Paranoid Odd Naive)
#1852 Werewolf Even Odd Cop (Even Naive Odd Insane)
#1853 Town Even Odd Cop (Even Naive Odd Sane)
#1854 Lyncher Even Odd Cop (Even Sane Odd Naive)
#1855 Town Even Odd Cop (Even Insane Odd Sane)
#1856 Serial Killer Even Odd Cop (Even Paranoid Odd Sane)
#1857 Mafia Sanity Cop (Sane)
#1858 Neutral Survivor Even Odd Cop (Even Sane Odd Paranoid)
#1859 Town Even Odd Cop (Even Insane Odd Naive)
#1860 Werewolf Even Odd Cop (Even Paranoid Odd Insane)
#1861 Serial Killer Even Odd Cop (Even Insane Odd Paranoid)
#1862 Lyncher Even Odd Cop (Even Naive Odd Paranoid)
#1863 Alien Sanity Cop (Sane)
#1864 Town Sanity Cop (Sane)
#1869 Mafia Sanity Cop (Insane)
#1870 Cult 3-Shot Leader D1 N2 D3 N4 D5 Cop (D1 Sane N2 Insane D3 Paranoid N4 Naive D5 Random)
#1871 Jester D1 N2 D3 N4 D5 Cop (D1 Naive N2 Paranoid D3 Insane N4 Sane D5 Random)
#1872 Town D1 N2 D3 N4 D5 Cop (D1 Insane N2 Naive D3 Paranoid N4 Sane D5 Random)
#1873 Town D1 N2 D3 N4 D5 Cop (D1 Paranoid N2 Insane D3 Naive N4 Sane D5 Random)
#1874 Mafia D1 D4 Roleblocker
#1875 Town D1 N2 D3 N4 D5 Cop (D1 Sane D2 Naive D3 Insane N4 Paranoid D5 Random)
#1876 Lyncher
#1877 Town Jack of All Trades (Inventor (Vigilante, Roleblocker, Doctor), Inventor (Fruit Vendor, Bus Driver, Lightning Rod))
#1878 Mafia Jack of All Trades (Inventor (Vigilante, Roleblocker, Doctor), Inventor (Fruit Vendor, Bus Driver, Lightning Rod))
#1879 Town Jack of All Trades (Inventor (Vigilante, Roleblocker, Doctor), Inventor (Fruit Vendor, Bus Driver, Lightning Rod))
#1880 Town Jack of All Trades (Inventor (Vigilante, Roleblocker, Doctor), Inventor (Ascetic Vest, Lynchproof Vest, Bulletproof Vest))
#1881 Mafia Nonconsecutive Jailkeeper Even Night Rolestopper (Will perform all applicable actions at once)
#1884 Town Barricader
#1912 Serial Killer 3-Shot Second Chance
#1917 Town Odd Day Gunsmith Odd Night Compulsive Fruit Vendor Even Day Alignment Cop Even Night Compulsive Vigilante
#1926 Mafia Encryptor
#1927 Town Neighbor
#1928 Cult Leader Weak Neighbor
#1941 Town Motion Detector
#1948 Town Conditional Bulletproof (bulletproof until the player is replaced)
#1964 Mafia Restricted Jack of All Trades (Tracker, Watcher, Follower, Voyeur, Motion Detector, Role Cop, Alignment Cop)
#1971 Town 2-Shot Fight Stopper
#1981 Town Inventor (Tracker, Watcher, Follower, Voyeur, Motion Detector)
#1990 Mafia 2-Shot Fight Stopper
#2000 Neutral Millenial
#2005 Vanilla Townie
#2019 Self Aligned Energy Collector
#2034 Town Musician
#2156 Vanilla Townie
#2161 Town Doublevoter
#2162 Mafia Quadruplet Voter
#2165 Serial Killer Quadruplet Voter
#2166 Town Quadruplet Voter
#2167 Tropical Townie
#2169 Town D1 D2 DayTalk Enabler
#2170 Town Octuplet Voter
#2171 Town Doublet Voter
#2172 Werewolf Doublet Voter 2-Shot Vote Amplifier
#2173 Werewolf Octuplet Voter
#2175 Random Alignment Triplet Voter
#2179 Random Alignment Random Role
#2181 Vanilla Townie
#2181 Random Alignment Random Role
#2185 Golden Alien (Named variant; otherwise, vanilla)
#2186 Random Alignment Random Role
#2201 Diplomat
#2202 Random Alignment Random Modifier Random Role
#2206 Random Alignment Random Modifier Random Role
#2209 Random Alignment Random Modifier Random Role
#2211 Neutral Survivor Post-Restricted Self-Watcher
#2214 Mafia Day Goon (Performs kills during the day rather than at night)
#2215 Town 3-Shot Bulletproof Odd Night Compulsive Reflexive Friendly Neighbor
#2217 Werewolf
#2218 Mafia Reflexive Lyncherizer
#2219 Mafia Deathproof Lover (Note: Must assign lover)
#2222 Town Compulsive Vigilante Reflexive Cop (Paranoid)
#2252 Town 1-Shot Dawn Vigilante (Shoots during pre-game)
#2258 Mafia Post-Restricted Goon
#2259 Town Hated Reflexive Roleblocker Reflexive Modified Friendly Neighborizer
#2260 Werewolf Traitor
#2262 Mafia Reflexive Hostile Neighbor
#2267 Town Public Messenger
#2270 Town Compulsive D1 D3 Vigilante
#2275 Town Best Friends
#2326 Mafia Voteless Post-Restricted 2-Shot Day Vigilante
#2327 Town 2-Shot Friendly Neighborizer
#2336 Mafia Ascetic Voteless Strongman Ninja Loyal Rolestopper
#2338 Werewolf Quadruplet Voter
#2400 Mafia Goon
#2414 Self Aligned Arsonist
#2419 Town Voteless Loyal Doctor
#2423 Town (1-Shot) Vigilizer (i.e.: the vigilizer is 1-shot)
#2426 Mafia Quintuplet Voter
#2439 Alien Doctor Poison Doctor Fire Fighter
#2444 Mafia (Non-Consectutive Even Night) 3x Strong-Willed Roleblocker
#2518 Semi-Town Jester Democracy Enabler
#2519 Town Beloved Loved Supersaint Conditional Treestump
#2557 Vanilla Townie
#2563 Cult Leader
#2568 Cherry Townie
#2575 Town Deflector
#2579 Mafia Encryptor
#2580 Town Double Doublet Voter
#2581 Lyncher 1-Shot Day Vigilante
#2582 Town 1-Shot Dawn Vigilante (Shoots during pre-game)
#2583 Mafia 1-Shot Twilight Vigilante
#2584 Werewolf 1-Shot Vigilante
#2585 Mafia Traitor
#2587 Mafia Post-Restricted Troll (Flavored mafioso with a post restriction)
#2589 Pink Mafia Goon
#2590 Alien Odd Night Deflector Even Night Redirector
#2598 Town Doctor
#2602 Town DayTalk Disabler
#2606 Vanilla Townie
#2609 Town Vote Locker
#2612 Mafia Vanilla Townie Exterminator
#2627 Alien Global Roleblocker
#2646 Alien 3-Shot Sensor
#2661 Self Aligned Lyncher Variant (Must get moderator "lynched")
#2664 The MM
#2665 Town Even Odd Cop (Even Sane Odd Naive)
#2666 Diplomat
#2667 Town 12-Multishot Fruit Vendor
#2668 Town Hacker
#2676 Town 3-Shot Multiple User Personality (1% Suicide, 49% Doctor, 35% Vigilante, 15% Roleblocker)
#2677 Alien Reflexive Multiple User Personality (75% Watcher, 20% Roleblocker, 5% Vigilante)
#2688 Town Untargetable Deathproof Strong-Willed Strongman Townie
#2689 Mafia Modified Treestump Triplet Voter
#2690 Alien Modified Treestump Double Triplet Voter
#2694 Town Dawn Compulsive Self-Motivated Self-Loverizer (Chooses during pre-game)
#2695 Theta Werewolf
#2697 Town Triplet Voter
#2699 Cherry Jester
#2700 Lemon Lyncher
#2701 Town Named Exterminator
#2722 Town Voteless Hurter (Can use the Hurt tag up to 7 times a day to deal 1 damage to a player; each player begins with 10 health, and if their health reaches zero, they die)
#2723 Mafia Post-Restricted Goon
#2733 Town 1-Shot Roleblocker

It would be nice if someone could give me an idea of the alignment distribution of these first 200 roles.)
Last edited by Ircher on Tue Jun 18, 2019 5:19 am, edited 1 time in total.
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Post Post #4653 (ISO) » Sat Apr 07, 2018 12:36 am

Post by callforjudgement »

Town Vote Artist


You may choose which colour your votes appear as in vote counts, by PMing the moderator. (You can change the color at any time, but this will only affect future votecounts, not ones that have already been posted.)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4654 (ISO) » Tue Apr 10, 2018 10:25 am

Post by callforjudgement »

Town Copy Cop


Each night, choose a player. You will learn whether or not that player has the exact same role as another player in the setup. (For example, you will get a result of "copy" if you scan a Vanilla Townie and there are at least two VTs in the setup, or if you scan a Mafia Goon and the Mafia have another Goon, etc., but not if you scan a Mafia Rolecop and the only other Rolecop is a Town Rolecop.)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4655 (ISO) » Tue Apr 10, 2018 10:26 am

Post by callforjudgement »

Mafia Alarmist


Each night, choose a player. That player's win condition cannot change that night.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4656 (ISO) » Fri Apr 13, 2018 2:01 pm

Post by callforjudgement »

Town 2/1 Voter


You have 3 votes. Two of them must always be on the same player as each other. The third must be on someone different. (So at any given time, you have 2 votes on one player and 1 vote on a second player, or else no votes on anyone.) You must move all three votes simultaneously for the votes to count (i.e. you need three VOTE: tags in a post where you change your vote). An unvote removes all three votes.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4657 (ISO) » Fri Apr 13, 2018 2:17 pm

Post by callforjudgement »

Neutral Punisher


Twice each night, choose a player and a role (not including alignment, i.e. "Doctor", "Cop", "Vanilla", etc.).
If the chosen player has the chosen role, they will die. (You don't have to be exactly right, just "close enough", e.g. a guess of "Cop" would work against a 1-shot Cop. If you don't know what the role's called, you can describe it.) If you kill two players this way (on the same night or across multiple nights), you win.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4658 (ISO) » Fri Apr 13, 2018 9:54 pm

Post by callforjudgement »

Town Twilight Dayvig


You're a full dayvig (i.e. 1 shot per day), but can only shoot in twilight. This won't change any lynch that might already have been achieved.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4659 (ISO) » Fri Apr 13, 2018 9:55 pm

Post by callforjudgement »

Werewolf Goon
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4660 (ISO) » Fri Apr 13, 2018 9:57 pm

Post by callforjudgement »

Town Universal Backup
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4661 (ISO) » Fri Apr 13, 2018 10:00 pm

Post by callforjudgement »

Reroll with alignment reversed
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4662 (ISO) » Fri Apr 13, 2018 10:00 pm

Post by callforjudgement »

Reroll ten times, combine all the results into a single (very complex) Town-aligned role
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4663 (ISO) » Fri Apr 13, 2018 10:09 pm

Post by callforjudgement »

Town Godfather


You're town, but investigate to Cops as town (even if someone tries to Frame you) and to Rolecops as a Godfather.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4664 (ISO) » Fri Apr 13, 2018 10:14 pm

Post by callforjudgement »

Temporarily Vanillaising Cult Leader


Each night, you may recruit a player. Their alignment changes to match yours. Their role becomes Vanilla.
If you die, the role of each of your recruits reverts to its original role, but their alignment remains Cult.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4665 (ISO) » Fri Apr 13, 2018 10:16 pm

Post by callforjudgement »

Mafia 1-shot Fakeclaim Tester


Once in the game, day or night, you may send the moderator a description of a role. They'll let you know what the most similar role to your suggestion is that actually exists in the setup (thus allowing you a chance to check for duplicated roles, not that Grand Idea Mafia tends to avoid those).
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4666 (ISO) » Fri Apr 13, 2018 10:24 pm

Post by callforjudgement »

Townie with an impossible post restriction


At an arbitrary time during Day 1, the moderator will accuse you of having broken your post restriction (even though you don't have one) and apply a bizarre punishment that doesn't make much game-mechanical sense as a punishment and is easily worked around (e.g. causing all your votes to target the player above them on the player list).

The moderator may or may not repeat this on future days, depending on how much inspiration they have for bizarre punishments.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4667 (ISO) » Fri Apr 13, 2018 10:26 pm

Post by callforjudgement »

Flying Werewolf


You have
flying
(you can be targeted only by other players with
flying
).
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4668 (ISO) » Fri Apr 13, 2018 10:30 pm

Post by callforjudgement »

Attention-Seeking Neutral


You win and leave the game if, during some Day, every other player in the game has voted you at some point that Day. (You lose if this becomes no longer possible, e.g. because you were lynched but some player consistently stayed off your wagon that Day.)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4669 (ISO) » Fri Apr 13, 2018 10:30 pm

Post by callforjudgement »

Reroll until you get a role with an active non-factional Night action; it's now a Day action
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4670 (ISO) » Fri Apr 13, 2018 10:33 pm

Post by callforjudgement »

Alien Strong Weakener


Each night, you may choose a player. If that player targets a player who investigates as scum that night, they will die. This ability cannot be blocked or redirected.

(Aliens are a groupscum faction whose factional kill can only be used once.)
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· scam · seam · team · term · tern · torn ·
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Post Post #4671 (ISO) » Fri Apr 13, 2018 11:45 pm

Post by Not Known 15 »

Town Balancer

You know how many town are alive. This is not affected by Millers, Godfathers, or any other decieving ability.
In addition to your role, you gain powers depending on the starting amount of town and non-town members:
100% Town: Pregame-RNG-converter: You automatically convert 2 other people into Mafia Goons, randomly, before the game starts.(you don't know whom). Then you gain additional powers as if the game had started with these two mafia.
More than 90% and less than100%/1 non-town: Night 1 Suicidal Pre-game Global Vannalizer: You die on Night 1. All other people are turned into the vanilla variant of their role(alignment town=VT,mafia=Mafia Goon,third party=Serial Killer)
At least 2 non-town, 90%-80% town: Pre-game Global Vannalizer:All other people are turned into the vanilla variant of their role(alignment town=VT,mafia=Mafia Goon,third party=Serial Killer)
At least 2 non-town, less than 80% but more than 70% town: No additional abilities.
70%-60% town: Vigilante: You may kill one player per night.
Less than 60% but at least 50% town: 1-shot Bulletproof Juggernaut: You may kill one player per night. Your kills cannot be stopped(except by commuting). You survive the first kill(not lynch) directed at you.
Less than 50%; more than 25% town:2-shot Bulletproof Doublekilling Juggernaut: You may kill two players per night. Your kills cannot be stopped(except by commuting). You survive the first two kills(not lynches) directed at you.
25% or less town, at least 2 town:Bulletproof Doublekilling Juggernaut: You may kill two players per night. Your kills cannot be stopped(except by commuting). You survive all kills(not lynches) directed at you.
1 town:Conditional Deathproof All-knowing Last Stand 1-shot Day-Juggernaut: You know all roles and alignments, including hidden parts, and who has those roles and alignments. You cannot die(execution included) if no faction controls more than 50% of the vote. You lose if you are not the only one alive after your daykill. You may kill someone at day once, this cannot be stopped.
Last edited by Not Known 15 on Tue Oct 13, 2020 3:59 am, edited 1 time in total.
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Post Post #4672 (ISO) » Sat Apr 14, 2018 9:17 pm

Post by MoonyMcGee »

Exodia the Forbidden One


When this role is rolled, it is announced the beginning of D1 that the game is taking place in the Shadow Realm. In the Shadow Realm, when someone dies by a role's active ability, their killer gets their soul. When anyone collects at least three souls, the person with the souls wins, and everyone else loses, regardless of anyone's win conditions.

When someone is lynched you gain their obtained souls (but not their own soul), if any. When you are attacked, you are night immune as long as you have at least one soul, and you lose all your souls to protect yourself. The only way you can win is by collecting three souls. If you are attacked or the night ends when it is night three or greater, you gain a day vig shot. Just like any other killing abilities, you gain your victim's soul (but not their obtained souls).

If you die, the game leaves the shadow realm, all souls that are still in the game are converted to day vig shots, and the people those souls originally belonged to will be revived.

This role cannot be rerolled or removed from the rolelist after it is rolled.
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Post Post #4673 (ISO) » Sat Apr 14, 2018 9:19 pm

Post by MoonyMcGee »

Exodia the Forbidden One


When this role is rolled, it is announced the beginning of D1 that the game is taking place in the Shadow Realm. In the Shadow Realm, when someone dies by a role's active ability, their killer gets their soul. When anyone collects at least three souls, the person with the souls wins, and everyone else loses, regardless of anyone's win conditions.

When someone is lynched you gain their obtained souls (but not their own soul), if any. When you are attacked, you are night immune as long as you have at least one soul, and you lose all your souls to protect yourself. The only way you can win is by collecting three souls. If you are attacked or the night ends when it is night three or greater, you gain a day vig shot. Just like any other killing abilities, you gain your victim's soul (but not their obtained souls).

If you die, the game leaves the shadow realm, all souls that are still in the game are converted to day vig shots, and the people those souls originally belonged to will be revived.

This role cannot be rerolled or removed from the rolelist after it is rolled.
Last edited by MoonyMcGee on Sat May 12, 2018 8:10 am, edited 1 time in total.
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Post Post #4674 (ISO) » Sat Apr 14, 2018 9:24 pm

Post by MoonyMcGee »

Rolecaller Goon/Werewolf


You are either aligned with the Mafia or with the Werewolves.

You are a regular goon, except you know every role currently in play in the game at all times. You don't know who's who, you simply know the roles.

You will receive an updated list at the beginning and end of day and night phases.
Last edited by MoonyMcGee on Mon May 14, 2018 5:57 pm, edited 1 time in total.
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