MonkeyMan576 wrote:Okay, Gorrad has said twice that someone who knows they are town should "accept" being executed, and that a townie execution is better than "chaos". If this isn't scummy I don't know what is.
A town execution might in some cases be acceptable, since it is at the moment of executing uncertain if this player really is a townie. Besides, the one who gets executed is the one who is suspected the most, so you might just end up executing the same player next round. Which is just wasting time. Executing a townie now, could also offer great insights in who is scum, and who isnt, which might actually be more usefull then the townie being alive.
So im someone who always goes for a execution, no matter how uncertain you are. The odds of catching a maffia if executing the most suspicious one or it being usefull in some other way are just too good to ignore (by going for a no-execution).
I do agree on your execution acception point though. For both town and scum it would obviously be wise to do everything to stop getting executed (town because it wastes a execution, and scum because they need all the members). This is as true for townys, as it is for scum. So I cant really see much of a difference between them here. A towny might be more inclined to try reasoning before overthrowing, but well you tried it, and you were at 4 votes when overthrowing.. Which would cause your death if I would come online. So thats not a bad time to take your chances.