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Posted: Wed May 22, 2013 12:42 pm
by Cabd
Esquire, by the way, had we gone on, I was gonna call you out for yelling at me for hammering early when you did the same day one. Any reason you didn't give it the extra three hours when I stated I was gonna be able to do so?

Posted: Wed May 22, 2013 12:43 pm
by Cabd
JMO, any arguments about releasing the wolf QT?

@dead folsk, was there a dead QT?

Posted: Wed May 22, 2013 12:46 pm
by TheEsquire
Couple of reasons:

I didn't think it was going to make a difference with how much Jebus was posting, I was already late and I don't like not being a man of my word, and I didn't want to risk a no-lynch on someone else when I couldn't be around that night to ensure it happened myself.

Also, I'll take the time to point out that now 3 hours != 7 days :P

Posted: Wed May 22, 2013 12:57 pm
by Klazam
In post 467, Cabd wrote:Hey klaz, why did you give up on the mara case? I was kinda hoping you'd post it tbh.
cause you were pushing for it. if my number one scumread pushed for a case on a scum buddy... lolno.

I'm sorry for becoming frustated with this game. Irish really pissed me off here.

Posted: Wed May 22, 2013 12:59 pm
by Cabd
Yeah, Irish's "who is your parnter" stuff was so bad even I wanted him to stop.

Posted: Wed May 22, 2013 1:00 pm
by Cabd
To be honest our day two plan was gonna be to have JMO rail on Esquire while I fished elsewhere, but then town turned on you and I couldn't resist.

Posted: Wed May 22, 2013 1:06 pm
by Ms Marangal
Oh wait, it's Neighbors, not masons... Masons would have swung the set-up to a town sided one. 5 scum in a 20p game is pretty good, and the fact that scum only had one PR while Town had several made the set-up more


anywho...

C, you did play a pretty perfect scum game IMO. you were aggressive, and took control of town really early on which is a really good thing to be able to do as scum and you were able to shut down those who had any suspicions on you fairly easily. I do think that keeping me alive was a mistake, in that the ones you guys chose to kill weren't low threat kills. Towards the end of the second day, and at the beginning of the third you did a bit of WIFOMY action that should have alarmed me but, again, you masked it quite well. You had a whole lot of trust in me, but it was justified well enough for me to not be suspicious of it

Posted: Wed May 22, 2013 1:11 pm
by Ms Marangal
Shadi:

I really got the feeling that you were genuinely trying to get your thoughts out in game, which came out to be distinctively townie to me. you easily pegged scum D1 and you need to have the confidence to pursue your read. You were fence-sitty, unable to take a real stance in anything which really harmed you, take a stronger stance behind what you believe in and you will do amazingly. It's already apparent that you don't always look on the surface for scumminess which is a really good thing to do, and something alot of players on this site lack so that on it's own already makes you that much stronger of a player. Be more confident and trust your reads over others unless they make sense to you.

You also have the amazing ability to work with town well with people so once you are able to form strong town reads, and are able to work with them you can be an unstoppable force

Posted: Wed May 22, 2013 1:15 pm
by Cabd
In post 481, Ms Marangal wrote:Oh wait, it's Neighbors, not masons... Masons would have swung the set-up to a town sided one. 5 scum in a 20p game is pretty good, and the fact that scum only had one PR while Town had several made the set-up more


anywho...

C, you did play a pretty perfect scum game IMO. you were aggressive, and took control of town really early on which is a really good thing to be able to do as scum and you were able to shut down those who had any suspicions on you fairly easily. I do think that keeping me alive was a mistake, in that the ones you guys chose to kill weren't low threat kills. Towards the end of the second day, and at the beginning of the third you did a bit of WIFOMY action that should have alarmed me but, again, you masked it quite well. You had a whole lot of trust in me, but it was justified well enough for me to not be suspicious of it
Main reasons you didn't die were:
A: You trusted me, I trusted you to keep it that way
B: We weren't sure if there was a doc or not, and the town-read IC is always a popular doc choice.

Speaking of

@mod, night actions list please?

Posted: Wed May 22, 2013 1:18 pm
by Ms Marangal
Esquire:

you and Shadi are in the same boat I think, you need to take a stance behind what you believe and not be so easily pushed around. You also need to figure out how to apply pressure. Like Shadi, you don't look at the surface for reasons to why people are scummy, which is amazing. You just need to sort yourself out better, and take time to try and figure out why you really do think people are scummy. You have this great ability to keep an open mind, but often times it makes you look fency and unsure of yourself, though I felt like you were waiting for things to respond to rather than generating responses yourself, you can't always wait for others to move the thread. take the initiative yourself and don't be afraid to put yourself out there. Take a stronger stance behind those you think are scummy, you lacked opinion in the game and you essentially did alot of IIoA which is why it was so easy for Cabd to paint you as scum.

Pedit: Hmmm...

I shouldn't have been transparent :T oh well.

Posted: Wed May 22, 2013 1:27 pm
by Ms Marangal
TIP:

you did well I think, you were one of my strongest town reads in game and I could very, very easily see the thought process behind your opinions, thoughts and words. Your tunneling was a major problem, which is funny because you think it's a scum-tell :P You need to trust yourself more, and try to look past the surface of things. All your reasons were superficial and you depended on others to make your decisions for you. Your scum-tells are artificial, and not all that effective. What you need to understand is that Scum-tells are circumstantial and not absolute. they depend more on context than anything. you need to keep a more open mind on things, and be a little bit more conscientious about what you're doing. try not to fall into that trap of thinking that someone is scum to the point where you never see anything they do coming from a town perspective.

Posted: Wed May 22, 2013 1:29 pm
by jmo16mla
I loved keeping Mara alive. It was like sleeping on the edge of a cliff.

Posted: Wed May 22, 2013 1:34 pm
by Cabd
In post 486, jmo16mla wrote:I loved keeping Mara alive. It was like sleeping on the edge of a cliff.
Lolyeah.

Posted: Wed May 22, 2013 1:40 pm
by Cabd
In post 476, Cabd wrote:JMO, any arguments about releasing the wolf QT?

Posted: Wed May 22, 2013 1:43 pm
by TheIrishPope
Thanks Mara :P

Posted: Wed May 22, 2013 1:46 pm
by Cabd
In post 489, TheIrishPope wrote:Thanks Mara :P
By the way Irish, railing on klaz like you did at the end of day two, with the multiple instances of "who is your partner" is a scumtell for me, and had I been town you'd have been voted for instantly D3.

Posted: Wed May 22, 2013 1:48 pm
by TheEsquire
In post 484, Ms Marangal wrote:Esquire:

you and Shadi are in the same boat I think, you need to take a stance behind what you believe and not be so easily pushed around. You also need to figure out how to apply pressure. Like Shadi, you don't look at the surface for reasons to why people are scummy, which is amazing. You just need to sort yourself out better, and take time to try and figure out why you really do think people are scummy. You have this great ability to keep an open mind, but often times it makes you look fency and unsure of yourself, though I felt like you were waiting for things to respond to rather than generating responses yourself, you can't always wait for others to move the thread. take the initiative yourself and don't be afraid to put yourself out there. Take a stronger stance behind those you think are scummy, you lacked opinion in the game and you essentially did alot of IIoA which is why it was so easy for Cabd to paint you as scum.

Pedit: Hmmm...

I shouldn't have been transparent :T oh well.
Thanks for the advice. I'm never really sure where information ends and analysis begins, and am of the belief that you need information first. Unfortunately, I usually get picked apart for this. It's something I know I'm terrible for. I'll try to improve for my next game :)

Posted: Wed May 22, 2013 1:49 pm
by Ms Marangal
Laz:

Your thought process were transparent, and I could see where you were coming from and I could sense the confidence behind your reads, though you didn't do anything to convince us of your reads. Your good at finding town, and making a good town core but you could push your reads alot more. The fact that you didn't take the easy way out in pushing people made it easier for me to believe that you were town, though you were pretty fency. The confidence that was sensed was never transferred into your post. The vibe was hard to catch, and it could have been channeled better. more activity, would be nice as well. you were a fairly easy person to forget which is good for scum, but extremely sub-optimal for town

Posted: Wed May 22, 2013 1:55 pm
by Ms Marangal
Esquire:

yes, you do need information, but you don't always need to post the information before you make the analysis. take what you learned, and explain why you think certain things mean what they mean.

post 48 had hints of analysis, but it left me wanting more. Why was C's aggression townish, why was his jumpiness giving you doubts on that read?

What of Shadi's reason did you like? things like that

Posted: Wed May 22, 2013 2:02 pm
by Cabd
BTW if I end up playing with any of you all again, I play aggro as town too. I just like posting, let's say.

Posted: Wed May 22, 2013 2:06 pm
by TheEsquire
In post 493, Ms Marangal wrote:Esquire:

yes, you do need information, but you don't always need to post the information before you make the analysis. take what you learned, and explain why you think certain things mean what they mean.

post 48 had hints of analysis, but it left me wanting more. Why was C's aggression townish, why was his jumpiness giving you doubts on that read?

What of Shadi's reason did you like? things like that
See, I always post it here so people can observe my findings for themselves and use it how they see fit, thinking I'm helping, and then I get called Scum for IIoA. Next time I'm just going to have notepad files for all of my games and leave everything there. :P

You have a good point though. Explaining myself is never been a strong point of mine. Really needs work :(

Posted: Wed May 22, 2013 2:15 pm
by Cabd
^do what I do. Keep a word doc or something with ongoing notes as town.

Also, if you guys plan on playing a lot and are newbie slots. Keep a meta binder document. Record after a game is over how a player played, and what their role was. It helps you in future games to gauge their current play.

Posted: Wed May 22, 2013 2:23 pm
by Maestro
In post 483, Cabd wrote:
@mod, night actions list please?
Night 1

Lazurial
PROTECT
Cabd, resolved
jmo16mla
ROLECOP
Klazam, receives result of "Vanilla"
Cabd
KILL
Shadi1337, resolved

Night 2

Lazurial
PROTECT
Ms Marangal, resolved
jmo16mla
ROLECOP
Ms Marangal, receives result of "Vanilla"
jmo16mla
KILL
Lazurial, resolved

Posted: Wed May 22, 2013 2:27 pm
by Cabd
CALLED IT. Knew Marangal wasn't a safe NK target. Thanks for finding me townie, Laz. Thanking Arceus you weren't a Jail keep tho.

Posted: Wed May 22, 2013 2:29 pm
by Cabd
I was so worried this was gonna be a JK/cop setup you guys have no idea.

Also @mod, dead guys QT Y/N?