"Flavourless Mafia," Mini 1548!


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Post Post #475 (ISO) » Thu Feb 27, 2014 11:47 am

Post by Flames of Disaster »

Good game all, I believed the scum and Domo all underestimated me, which could have been avoided if you have given me a quick meta dive.
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Post Post #476 (ISO) » Thu Feb 27, 2014 12:03 pm

Post by Uite »

Flames is still scummy as hell.

VOTE: Flames of Disaster
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Post Post #477 (ISO) » Thu Feb 27, 2014 12:06 pm

Post by Kazekirimaru »

VOTE: flames[/post]

VOTE: flames[/post]

I was a post-game doublevoter this whole time.
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Post Post #478 (ISO) » Thu Feb 27, 2014 12:07 pm

Post by Kazekirimaru »

My ability is activated by borking tags twice in a post.
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Post Post #479 (ISO) » Thu Feb 27, 2014 12:22 pm

Post by hiplop »

btw, TSO i got an extra vote on the last day so i would have been able to end lylo immediately
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Post Post #480 (ISO) » Thu Feb 27, 2014 1:00 pm

Post by LeMidget »

Welp. I should've made myself look scummier but since I'm
always
targeted as newbscum I was just happy that wasn't the case.
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Post Post #481 (ISO) » Thu Feb 27, 2014 4:03 pm

Post by Whiskers »

In post 472, T S O wrote:I'm sorry I'm sounding so bitter guys, I just feel we were essentially done on luck. It's like I replaced into a game Whiskers modded and someone said that usually scum replace out of Whiskers' games, therefore I'm scum.
In post 473, Kazekirimaru wrote:Yep, I'm not keen on losing games based on factors other than my team's play quality, but them's the breaks when you /in for a bastard game.
The worst part of it was, it was something they got
wrong
, too. So via incorrect PoE (VCA), they nailed the scumteam. Not even the fault of the bastard mod!

I'll say, I was rooting for the town (especially after that cop lynch Day 1), so I was pretty excited to see Katarina figure out the scum. Even so, I really itched to clear up that the Hammerer was non-standard and that no, of course they couldn't use that to find the scumteam!

There is no dead-QT because I don't make them... usually. I like to keep my dead townies around, so they can replace back into the game later-- luckily, that wasn't really an issue here, except for DisCode, who actually legit had something going on where he couldn't be playing.

Sounds like y'all had fun, or at least more fun than it seemed like you were having during the game. Sorry for mod AFK. How balanced was the setup? I was really aiming for balance here, but it's an aspect that I tend to suck at. Would you play in another Mini (or, hell, even a smallish Large Theme) I design, or should I stick to Opens? And if the former, Cult-like mechanics, or Jester-like mechanics?
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Post Post #482 (ISO) » Thu Feb 27, 2014 4:08 pm

Post by Whiskers »

In post 480, LeMidget wrote:Welp. I should've made myself look scummier but since I'm
always
targeted as newbscum I was just happy that wasn't the case.
TBH I'd hoped you'd try to draw the nightkill, or just out-and-out claim that you wanted to be lynched.
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Post Post #483 (ISO) » Thu Feb 27, 2014 4:09 pm

Post by hiplop »

id play again

it was fun
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Post Post #484 (ISO) » Thu Feb 27, 2014 5:05 pm

Post by DOMO »

In post 448, Katarina LeBlanc wrote:
DOMO #1 MVP
lol only just noticed this.

hiplop got caught by me by pure luck, and TSO I was leaning town with until he posted just before thread was locked, so I didn't play nearly as well as it looks at first glance.

I accidentally steered town in the right direction. I suppose I'm MVP for that by the strict definition, but it's kind of awkward! I have nothing to brag about though, which is a shame because I like gloating.
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Post Post #485 (ISO) » Thu Feb 27, 2014 5:12 pm

Post by DOMO »

I'd have also seen to it that flames got mislynched had I not got a boner over the hammerer, so I'm lucky to not emerge from this game looking like a fool. I was really struggling to see his posts from a town mindset.

And flames - I didn't underestimate you, or anyone. I simply was observing the game state as I saw it... I found it very strange that kat was being wagonned after kaze flipped scum, which gave me the impression that town was in a mess. I hope you don't take my "bad town" comments personally, everyone is capable of playing poorly, and I'm certainly no exception. I didn't play well here, it just looks like I did. I have no superiority complex over anyone, I can assure you.
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Post Post #486 (ISO) » Thu Feb 27, 2014 8:10 pm

Post by Windblown »

lmao

Would have been nice to have played for more than 6 hours (I went to sleep when I saw L-1) but good game???
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Post Post #487 (ISO) » Thu Feb 27, 2014 11:11 pm

Post by Lady Lambdadelta »

huh.
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Post Post #488 (ISO) » Sat Mar 01, 2014 4:37 am

Post by T S O »

Looking back neutrally, it's actually incredible DOMO managed to pull that.

Someone get this man a medal.
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Post Post #489 (ISO) » Sat Mar 01, 2014 5:19 am

Post by DOMO »

A lucky bastard medal?

I think the only way scum can dodge that bullet (other than relying on town ignorance) is to work on the basis that town will assume the hammerer is as described in the wiki, and ensure that a VCA, however flawed it might be, does not fuck the scum. But seriously, what scum team thinks of that? No way would I consider that. But had that thought process crept in, you might have been able to get the two required mislynches based on a flawed VCA, which would've been a very sick tactical victory.

It's actually a shame I got so lucky!
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Post Post #490 (ISO) » Sat Mar 01, 2014 5:27 am

Post by Uite »

And considering that you KNEW the role wasn't actually as described in the wiki, you could have pushed that angle pretty convincingly, I'd think.
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Post Post #491 (ISO) » Sat Mar 01, 2014 5:27 am

Post by DOMO »

I mean you got screwed because you managed to dodge all the lynch wagons. That should make you look good in a VCA, but it did the opposite, and it wasn't even sound logic because the hammerer role was no as described in the wiki.

It's probably the unluckiest scum defeat I've seen. Before I considered the hammerer, I'd narrowed down both of you in a pool of four, but flames was my #1 scumread so I probably get him mislynched and then get NK'ed, leaving town at lylo with lemidget and kat both possible mislynches.

I think you win if I ignore the hammerer wiki page.
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Post Post #492 (ISO) » Sat Mar 01, 2014 5:29 am

Post by DOMO »

In post 490, Uite wrote:And considering that you KNEW the role wasn't actually as described in the wiki, you could have pushed that angle pretty convincingly, I'd think.
It seems to me that TSO saw what I did too late to respond, I mean hiplop was already lynched and TSO knew he wouldn't flip hammerer, so TSO must've been pretty damn dejected to open up the thread and see the direction we'd taken. He didn't have the opportunity to react.
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Post Post #493 (ISO) » Sat Mar 01, 2014 5:30 am

Post by Uite »

True. This game just moved so damn fast. I think it spent more time in Nights than Days...
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Post Post #494 (ISO) » Sat Mar 01, 2014 7:33 am

Post by hiplop »

ya i think everyone thought i was town before that :(
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Post Post #495 (ISO) » Sat Mar 01, 2014 10:29 am

Post by T S O »

In post 490, Uite wrote:And considering that you KNEW the role wasn't actually as described in the wiki, you could have pushed that angle pretty convincingly, I'd think.
But what could I have said, Uite? "What if the role that's doing the hammering isn't a Hammerer as described! How do I know this? Call it a hunch..."

It would have been an incredibly hard angle to push anyway, but with everyone semi-hunting for our blood at that stage...
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Post Post #496 (ISO) » Sat Mar 01, 2014 5:42 pm

Post by Whiskers »

In post 495, T S O wrote:
In post 490, Uite wrote:And considering that you KNEW the role wasn't actually as described in the wiki, you could have pushed that angle pretty convincingly, I'd think.
But what could I have said, Uite? "What if the role that's doing the hammering isn't a Hammerer as described! How do I know this? Call it a hunch..."

It would have been an incredibly hard angle to push anyway, but with everyone semi-hunting for our blood at that stage...

Sort of odd that you didn't anticipate it, though.
I mean, I didn't design the role in order to thwart wiki-hunters. But if you're familiar with the role, you could have safely been on all of those mislynch wagons, and nobody would have been able to PoE the Hammerer, that was the nature of the role. I
did
design it with
that
in mind; I thought it was stupid that the hammerer could be found out by VCA. That's game-breaking and means you can get totally legitimately caught from mechanics out of your, or anyone else's, control. So I changed it.

So it was odd that you did stay off all of the mislynch wagons. Oh, that's great for VCA in, say, a mountainous game. But it's difficult to do and more trouble to stay off than just to vote town. And the role I gave you made it just as safe as usual...!
That's all.
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Post Post #497 (ISO) » Sat Mar 01, 2014 5:43 pm

Post by Whiskers »

Oh right:
I mean, It's odd you didn't anticipate it and hop on the mislynches, then later go, "Ah, ah, but I
couldn't
be the Hammerer: I was on the mislynch wagon already!"
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Post Post #498 (ISO) » Sun Mar 02, 2014 12:59 am

Post by Katarina LeBlanc »

The game would've been a lot longer/confusing/fun if the hammerer didn't hammer on scum.
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Post Post #499 (ISO) » Mon Mar 03, 2014 1:14 am

Post by Whiskers »

In post 498, Katarina LeBlanc wrote:The game would've been a lot longer/confusing/fun if the hammerer didn't hammer on scum.
Ok.

(Wouldn't it have been obviou, though? Or at least, "He's the hammerer, as he wasn't hammered!")
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