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Posted: Thu Feb 11, 2021 6:59 am
by Cook
In post 4824, Gypyx wrote:
In post 4823, Cook wrote:I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.
all survivors mafia is a terrible idea and worst thing you could do is add two cult leaders
but not quite that

Posted: Thu Feb 11, 2021 7:00 am
by Gypyx
it was a reference to a game run on here that was all survivors apart from two cult leaders

Posted: Thu Feb 11, 2021 7:07 am
by Cook
In post 4826, Gypyx wrote:it was a reference to a game run on here that was all survivors apart from two cult leaders
oh god

Posted: Thu Feb 11, 2021 7:08 am
by Cook
you might be able to make that work if you did some stuff with x-shots and no ability to see your teammates or talk to them in a pt

shooting blind

Posted: Thu Feb 11, 2021 7:09 am
by brassherald
In post 4824, Gypyx wrote:
In post 4823, Cook wrote:I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.
all survivors mafia is a terrible idea and worst thing you could do is add two cult leaders
You could also just make it so that no one fully understands the rules and then when they all ask to just end the game because no one knows what happens, throwing a hissy fit.

Posted: Thu Feb 11, 2021 7:10 am
by Gypyx
In post 4828, Cook wrote:you might be able to make that work if you did some stuff with x-shots and no ability to see your teammates or talk to them in a pt

shooting blind
there was that i think, but it still didn't work

don't think the game even got completed

pedit : now that seems like my kind of game

Posted: Tue Feb 16, 2021 4:58 am
by Vaxkiller
Didn't the mod leave the site in the middle of the game? I seem to remember this.

Posted: Tue Feb 16, 2021 11:48 am
by Gamma Emerald
In post 4823, Cook wrote:As an actual board game I was working on a The Thing-style game (this was developed before Among Us surged) where 5 players were trying to keep an arctic base running by collecting food and fixing failing stuff, meanwhile an unknown number of infected players would be uninformed and working against the science team. The two unique twists were that since it was modless you had to decide via unanimity of surviving players to end the game when you thought the infected were eradicated or if you were trying to get endgamed as an infected, and the other one was that a scientist (town) could think "I'm going to win this alone" and win it for themselves by killing everyone else.
Long story short on that one, I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.
This sounds like Project Winter actually

Posted: Tue Feb 16, 2021 11:50 am
by Cook
In post 4832, Gamma Emerald wrote:
In post 4823, Cook wrote:As an actual board game I was working on a The Thing-style game (this was developed before Among Us surged) where 5 players were trying to keep an arctic base running by collecting food and fixing failing stuff, meanwhile an unknown number of infected players would be uninformed and working against the science team. The two unique twists were that since it was modless you had to decide via unanimity of surviving players to end the game when you thought the infected were eradicated or if you were trying to get endgamed as an infected, and the other one was that a scientist (town) could think "I'm going to win this alone" and win it for themselves by killing everyone else.
Long story short on that one, I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.
This sounds like Project Winter actually
sort of

I'd still like to see a game where players have to decide unanimously to end it and the town side can win solo

Posted: Fri Feb 26, 2021 8:18 am
by Ythan
What about a mountainous game with x scum and x+1 town where every time town=scum with more than two players scum have to choose one of their own to kill. So the game always goes all the way to 3p lylo but the better scum do the more control they have over which scum make it there.

Posted: Fri Feb 26, 2021 9:09 am
by Not Chara
Perpetual MyLo.

i'd be interested in seeing another run.
link

Posted: Fri Feb 26, 2021 9:15 am
by fferyllt
In post 4835, Not Chara wrote:Perpetual MyLo.

i'd be interested in seeing another run.
link
I'm happy to run this again. will put it in the queue and see what happens.

Posted: Fri Feb 26, 2021 9:24 am
by Ythan
Oh cool! Guess it went well? I'll take a look.

Posted: Fri Feb 26, 2021 9:30 am
by fferyllt
This one is worth a look too: https://forum.mafiascum.net/viewtopic.php?f=54&t=30280

the town won a Scummie.

Posted: Sat Mar 13, 2021 12:49 pm
by kuribo
I've long toyed with doing a series of games in what would be called Chaos Mode.

This would be a bastard style modification, for reasons that will become clear. It will also be extremely swingy and impossible to balance, but it might be fun:

Chaos Mode: The moderator begins with a list of any number of game states or status effects. The player base is not aware of the nature of these status effects. At the start of each day and each night, the moderator rolls a dice and announces the subsequent change to the gamestate. Some examples might be: "Everyone is Loved," "You all get a gun!" "Talk Like a Pirate!" "Explosions!" "A hot potato appears!" "No Night Nuesday!" "WTF now the dead can vote?!" And so on.

Furthermore, the first game I would run with this modification would probably be another I've long dreamed of running: "Oops! All Dreaming Gods." Every player is a dreaming god. Every player gets vague names of ten to twenty abilities. No player knows what their abilities do. Chaos Mode may illuminate their abilities to themselves, to others, to the thread at large, may cause them to swap abilities with other people, and so on.

For obvious reasons, the game would be very swingy and potentially unbalanced. I suppose I wouldn't suggest anyone join unless they hate themselves or just want to putz around in a really weird game.

Would there be interest?

Posted: Sat Mar 13, 2021 2:47 pm
by Gypyx
that sounds utterly unbalanced

/in

Posted: Sat Mar 13, 2021 2:54 pm
by Korina
In post 4839, kuribo wrote:I've long toyed with doing a series of games in what would be called Chaos Mode.

This would be a bastard style modification, for reasons that will become clear. It will also be extremely swingy and impossible to balance, but it might be fun:

Chaos Mode: The moderator begins with a list of any number of game states or status effects. The player base is not aware of the nature of these status effects. At the start of each day and each night, the moderator rolls a dice and announces the subsequent change to the gamestate. Some examples might be: "Everyone is Loved," "You all get a gun!" "Talk Like a Pirate!" "Explosions!" "A hot potato appears!" "No Night Nuesday!" "WTF now the dead can vote?!" And so on.

Furthermore, the first game I would run with this modification would probably be another I've long dreamed of running: "Oops! All Dreaming Gods." Every player is a dreaming god. Every player gets vague names of ten to twenty abilities. No player knows what their abilities do. Chaos Mode may illuminate their abilities to themselves, to others, to the thread at large, may cause them to swap abilities with other people, and so on.

For obvious reasons, the game would be very swingy and potentially unbalanced. I suppose I wouldn't suggest anyone join unless they hate themselves or just want to putz around in a really weird game.

Would there be interest?
Uh, yes. I would be down to play that.

Posted: Tue Mar 16, 2021 2:45 am
by Flea The Magician
In post 4839, kuribo wrote:I've long toyed with doing a series of games in what would be called Chaos Mode.

This would be a bastard style modification, for reasons that will become clear. It will also be extremely swingy and impossible to balance, but it might be fun:

Chaos Mode: The moderator begins with a list of any number of game states or status effects. The player base is not aware of the nature of these status effects. At the start of each day and each night, the moderator rolls a dice and announces the subsequent change to the gamestate. Some examples might be: "Everyone is Loved," "You all get a gun!" "Talk Like a Pirate!" "Explosions!" "A hot potato appears!" "No Night Nuesday!" "WTF now the dead can vote?!" And so on.

Furthermore, the first game I would run with this modification would probably be another I've long dreamed of running: "Oops! All Dreaming Gods." Every player is a dreaming god. Every player gets vague names of ten to twenty abilities. No player knows what their abilities do. Chaos Mode may illuminate their abilities to themselves, to others, to the thread at large, may cause them to swap abilities with other people, and so on.

For obvious reasons, the game would be very swingy and potentially unbalanced. I suppose I wouldn't suggest anyone join unless they hate themselves or just want to putz around in a really weird game.

Would there be interest?
OK If I
DONT
pre-in for this theres going to be a lot of questions asked :P

Posted: Tue Mar 16, 2021 3:08 am
by Cook
I'd be willing to be the votecounter and manual laborer that peeks behind the curtain I mean novice mod on this

otherwise yeah that sounds entertaining

Posted: Fri Mar 19, 2021 4:32 pm
by VP Baltar
In post 4840, Gypyx wrote:that sounds utterly unbalanced

/in
^this

Posted: Fri Mar 19, 2021 10:12 pm
by Nancy Drew 39
In post 4839, kuribo wrote:I've long toyed with doing a series of games in what would be called Chaos Mode.

This would be a bastard style modification, for reasons that will become clear. It will also be extremely swingy and impossible to balance, but it might be fun:

Chaos Mode: The moderator begins with a list of any number of game states or status effects. The player base is not aware of the nature of these status effects. At the start of each day and each night, the moderator rolls a dice and announces the subsequent change to the gamestate. Some examples might be: "Everyone is Loved," "You all get a gun!" "Talk Like a Pirate!" "Explosions!" "A hot potato appears!" "No Night Nuesday!" "WTF now the dead can vote?!" And so on.

Furthermore, the first game I would run with this modification would probably be another I've long dreamed of running: "Oops! All Dreaming Gods." Every player is a dreaming god. Every player gets vague names of ten to twenty abilities. No player knows what their abilities do. Chaos Mode may illuminate their abilities to themselves, to others, to the thread at large, may cause them to swap abilities with other people, and so on.

For obvious reasons, the game would be very swingy and potentially unbalanced. I suppose I wouldn't suggest anyone join unless they hate themselves or just want to putz around in a really weird game.

Would there be interest?
If hydras are permitted, a very probable yes.

Posted: Mon Mar 22, 2021 6:12 am
by TheFuzzylogic99
thinking about doing 80s mixtape mafia.... thoughts

Posted: Tue Mar 30, 2021 12:40 am
by Maruchan
would there be any interest in a new grand idea upick?
Exampels:
https://forum.mafiascum.net/viewtopic.php?f=84&t=76258
https://forum.mafiascum.net/viewtopic.php?f=84&t=67652

haven't hosted in a few years and these were always the most fun to me

Posted: Tue Mar 30, 2021 12:53 am
by Gypyx
there's one that's starting just now actually lol

Posted: Wed Apr 07, 2021 9:43 am
by Vaxkiller
In post 4847, Maruchan wrote:would there be any interest in a new grand idea upick?
Exampels:
https://forum.mafiascum.net/viewtopic.php?f=84&t=76258
https://forum.mafiascum.net/viewtopic.php?f=84&t=67652

haven't hosted in a few years and these were always the most fun to me
Probably. Especially since your games seem to allow the especially bastard roles (unlimited dayvig Jester, lol!)