I would put this game as an example of why you never put in a full vigilante into the game but lol it's to amazing to see vigilante shooting all Mafia.
Posted: Mon Oct 03, 2016 5:42 pm
by Firebringer
In post 4856, Aristophanes wrote:Fire, you did your best! You gave us a fighting chance and that alone was wonderful!
Yeah if you read the Mafia PT I knew there was no way I wasn't getting shot lol
In post 4856, Aristophanes wrote:Fire, you did your best! You gave us a fighting chance and that alone was wonderful!
Yeah if you read the Mafia PT I knew there was no way I wasn't getting shot lol
I was actually considering shooting Grib. You really almost salvaged that scum team.
Posted: Mon Oct 03, 2016 5:53 pm
by Gammagooey
Yeah, figured that was how it was gonna go since mid-yesterday
gg! Transcend carried literally the entire game on his back and I expect him to be nominated for a scummy before I wake up tomorrow and recheck the thread.
I don't think the scumteam did particularly well here, I was trying to drag Aris into the thread for pretty much all of day 3 to post any sort of content and Fire bussing me day 3 and being the catalyst for my wagon actually forming really, really hurt us when we were in an otherwise good position, and I knew I was screwed eventually as soon as I got counterclaimed and didn't post as much as I should have (especially in the mafia QT night 3, I thought it was possible MoI could target himself but didn't have any ideas on who was actually killable aside from people we needed to keep around to mislynch.) Didn't help that I had very very little free time for that night phase but I still should have put a little more effort into it.
Aside from Transcend, MoI and Grib were the only other two players that should get a bit of credit for the win - MoI targeting Grib was a good move, and targeting yourself every other night with that role is I think exactly how it should be played, and doing so made it much more powerful than if he had just used it as a straight doc. (I'd also say that him having used the role in that way pushed the setup to being slightly town-sided, but if most other players had gotten the role and played it a bit more typically that advantage wouldn't have existed.) I also don't think tracker was the right PR to give the mafia given that, since if MoI hadn't claimed we had tracked him the night before to Grib and were still planning on trying to kill him, and a mafia tracker seeing him commuterize someone would pretty naturally try to kill him the night after and fuck themselves over. Grib just looked really town for the whole game, got protected, helped to put suspicion on me, and was town enough to not get shot over the last scum.
Setup was good overall, playing in it was a chore with every day being a tunnel on town and it feeling like there was no way to do anything with that. and also being scum sux.
Posted: Mon Oct 03, 2016 5:54 pm
by Transcend
BTW I read the dead thread. My main account is on my wiki page. It hasn't posted since 2012.
Gotta give credit where it's due, MoI blocked two scum kills. Kudos to you, my dude.
Posted: Mon Oct 03, 2016 5:55 pm
by Spiffeh
gj Transcend
Posted: Mon Oct 03, 2016 5:57 pm
by Transcend
Apologies to Spiffeh, I really just misread you there and I got into quite a quarrel with you. Hope forgiveness can be found there.
I don't think lynching Ceph was the best course of action either because he was insanely obvious town.
Sorry to SnowStorm and BRO as well.
PEDIT: Thanks
Posted: Mon Oct 03, 2016 5:58 pm
by Firebringer
i didn't want ceph lynched
Posted: Mon Oct 03, 2016 6:00 pm
by Spiffeh
I will gladly be vigged if it means the vig subsequently shoots ever scum player itg