Team Mafia 2015 Winners: Young and Beautiful

For Team Mafia 2015 Games and Information
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Post Post #50 (ISO) » Thu Mar 05, 2015 1:17 am

Post by Tammy »

Trojan Horse wrote:
Zachrulez wrote:Are the captains in?


To the best of my knowledge, yes. We don't yet have a 4th, though.


Yep and yep. The fourth is something we need to figure out eventually.
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Post Post #51 (ISO) » Thu Mar 05, 2015 2:23 am

Post by Nachomamma8 »

Albert B. Rampage wrote:
Alchemist21 wrote:I'm willing to team up with anyone who needs a member. Otherwise I'll just hope for singles signups.


how does this work?

In order to sign up for Team Mafia, you need a four person team. There are no formal ways to form a team: just PM people you want to see as teammates and gauge their response. Once you have a team and team mafia starts, you assign yourselves different roles in different games: you all share a private topic and can talk about all games privately amongst yourselves.
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #52 (ISO) » Thu Mar 05, 2015 2:50 am

Post by zoraster »


THIS SPREADSHEET IS NOT THE SIGN UPS


Just a little spreadsheet to help individuals and incomplete teams find teams. This is just for convenience. You'll need to PM members on the list to form your team.
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Post Post #53 (ISO) » Thu Mar 05, 2015 3:10 am

Post by zoraster »

ooops forgot to share. now you should be able to edit
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Post Post #54 (ISO) » Thu Mar 05, 2015 3:32 am

Post by EspeciallyTheLies »

ego
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Post Post #55 (ISO) » Thu Mar 05, 2015 3:35 am

Post by Cogito Ergo Sum »

Zor, 3 questions:
1) Is it public information how each team spends its tokens?
2) If not, are you allowed to talk about how you spend your tokens?
3) Are team members allowed to talk face-to-face?
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Post Post #56 (ISO) » Thu Mar 05, 2015 3:37 am

Post by copper223 »

Alchemist21 wrote:I'm willing to team up with anyone who needs a member. Otherwise I'll just hope for singles signups.

Ditto, would be happy to play with you if you are trying to form a team Alchemist.
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Post Post #57 (ISO) » Thu Mar 05, 2015 3:44 am

Post by zoraster »

Cogito Ergo Sum wrote:Zor, 3 questions:
1) Is it public information how each team spends its tokens?
2) If not, are you allowed to talk about how you spend your tokens?
3) Are team members allowed to talk face-to-face?


1. No
2. Yes
3. I can't really regulate it, but I'd prefer communication happen where it can bring the whole team into the conversation.
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Post Post #58 (ISO) » Thu Mar 05, 2015 3:45 am

Post by zoraster »

Guys, please don't abuse the spreadsheet. It's intended to be helpful. It's not really funny to put names of other people.
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Post Post #59 (ISO) » Thu Mar 05, 2015 6:16 am

Post by Zachrulez »

zoraster wrote:3. During the side selection phase, each team may place the up to 5 remaning tokens on the games they are in, selecting which side they'd prefer. Each team is automatically entered into each side once, and each token will enter them in for the side of preference one more time.


Took two things from this. Both sides automatically get one town and one scum draw, and the tokens influence the likelihood of the other two draws?
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Post Post #60 (ISO) » Thu Mar 05, 2015 6:24 am

Post by zoraster »

Yeah, that's actually sort of a temporary placeholder for the actual mathematical way I'll do it (since actually having equal numbers of tokens on each side doesn't work out), but the essence is that you get to influence which side your individual players get but don't get to decide it, and it's connected to both stages.

Previous versions had a ton of outright guessing based on team compositions since you got all the role pms at once and decided who was taking what role (so if you're in a game with Mina who thinks she can't play scum, you can be reasonably confident that she would have made her teammates give her town). This way there's a little of that, but really no sure things. That's particularly true if everyone tries to get town in a certain game, for example.
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Post Post #61 (ISO) » Thu Mar 05, 2015 6:31 am

Post by Zachrulez »

zoraster wrote:Yeah, that's actually sort of a temporary placeholder for the actual mathematical way I'll do it (since actually having equal numbers of tokens on each side doesn't work out), but the essence is that you get to influence which side your individual players get but don't get to decide it, and it's connected to both stages.

Previous versions had a ton of outright guessing based on team compositions since you got all the role pms at once and decided who was taking what role (so if you're in a game with Mina who thinks she can't play scum, you can be reasonably confident that she would have made her teammates give her town). This way there's a little of that, but really no sure things. That's particularly true if everyone tries to get town in a certain game, for example.


You mentioned in that each side is automatically chosen once. Does that guarantee a town and a scum draw then or am I just not reading that right?
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Post Post #62 (ISO) » Thu Mar 05, 2015 6:36 am

Post by zoraster »

no, absolutely not.

This is the updated token side selection:

Side Selection

If unaltered by tokens, each player in the game has a random number generated between 500 and 600. The lowest X numbers are Mafia (where X is the number of Mafia in the game).
Each token put on Mafia on the game lowers the lower bound by 100. Each token put on Town on the game raises the upper bound by 80.

Numbers are definitely subject to change.
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Post Post #63 (ISO) » Thu Mar 05, 2015 6:39 am

Post by Cogito Ergo Sum »

zoraster wrote:
Cogito Ergo Sum wrote:Zor, 3 questions:
1) Is it public information how each team spends its tokens?
2) If not, are you allowed to talk about how you spend your tokens?
3) Are team members allowed to talk face-to-face?


1. No
2. Yes
3. I can't really regulate it, but I'd prefer communication happen where it can bring the whole team into the conversation.

So you can say e.g. that your team used all its tokens to try and get one of your team mates a scum alignment?
Scumchat is awesome. Yarr!

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Post Post #64 (ISO) » Thu Mar 05, 2015 6:41 am

Post by zoraster »

You can, but still must follow this:

Your Teammates are Always Innocent Until Proven Guilty
1. You may at no time say, indicate, insinuate, etc. that your Team Mafia teammates are or might be anything other than town. This includes in any hypothetical situation.
2. Exception: You may talk about your teammates being scum if they have flipped scum in another game (i.e. are dead).
3. If a player is NOT on your team and is still alive in another game, you must follow the rules in the Talking About Other Games thread. In other words, you may not speculate on a player's alignment in another game.
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Post Post #65 (ISO) » Thu Mar 05, 2015 6:43 am

Post by ZZZX »

zoraster wrote:3. If a player is NOT on your team and is still alive in another game, you must follow the rules in the Talking About Other Games thread. In other words, you may not speculate on a player's alignment in another game.

so you cant help your team mate in scum hunting etc??
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Post Post #66 (ISO) » Thu Mar 05, 2015 6:45 am

Post by Zachrulez »

zoraster wrote:no, absolutely not.

This is the updated token side selection:

Side Selection

If unaltered by tokens, each player in the game has a random number generated between 500 and 600. The lowest X numbers are Mafia (where X is the number of Mafia in the game).
Each token put on Mafia on the game lowers the lower bound by 100. Each token put on Town on the game raises the upper bound by 80.

Numbers are definitely subject to change.


Sounds interesting. I'm still confused as to how the numbers will work, but I imagine that will get more clear as we get closer to the games and if not we can just ask outright about it in out PTs.

I will say it's definitely an improvement that alignment selection is happening after the game choices.
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Post Post #67 (ISO) » Thu Mar 05, 2015 6:46 am

Post by zoraster »

ZZZX wrote:
zoraster wrote:3. If a player is NOT on your team and is still alive in another game, you must follow the rules in the Talking About Other Games thread. In other words, you may not speculate on a player's alignment in another game.

so you cant help your team mate in scum hunting etc??


This refers to another section. Please read section.
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Post Post #68 (ISO) » Thu Mar 05, 2015 6:46 am

Post by Fenchurch »

ZZZX wrote:so you cant help your team mate in scum hunting etc??

Pretty sure that you can do that all you like in your team's private topic, you just can't do it 'publicly' in the thread for the game that you're in.
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Post Post #69 (ISO) » Thu Mar 05, 2015 6:50 am

Post by ZZZX »

Fenchurch wrote:
ZZZX wrote:so you cant help your team mate in scum hunting etc??

Pretty sure that you can do that all you like in your team's private topic, you just can't do it 'publicly' in the thread for the game that you're in.

Oh thats what it ment. Thanks.
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Post Post #70 (ISO) » Thu Mar 05, 2015 7:15 am

Post by BlueBloodedToffee »

/ego

Would be up for this if anyone wants me.
Meta this. Meta that. Meta Everything. Meta is not a good scum-hunting tool. PEOPLE CAN MANIPULATE THEIR META. Stop it. Stop. It. Now.
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Post Post #71 (ISO) » Thu Mar 05, 2015 7:16 am

Post by Zachrulez »

So ummm, I tried to bookmark this topic and it's not showing up in my bookmarks. The option to remove it is below as it should be. Weird.
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Post Post #72 (ISO) » Thu Mar 05, 2015 7:17 am

Post by SleepyKrew »

Can't bookmark global announcements.
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Post Post #73 (ISO) » Thu Mar 05, 2015 7:19 am

Post by Zachrulez »

Apparently you can, they just don't show up in your bookmarks.
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Post Post #74 (ISO) » Thu Mar 05, 2015 7:45 am

Post by Aeronaut »

I just subscribed to it
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