In post 68, nydushermain wrote:I'll post more later when I have a bit more time but something that sticks out the most to me is how passive accountant is being. Accountant has the highest activity it seems and is asking a lot of questions but none of the questions don't really seem to me like someone scum hunting. It gives off a "I'll just ask these questions for the sake of asking them" vibe. I feel like a town that found so many odd things (or at least I imagine accountant's thought process is "oh that seems odd"), they would've at least made a decent set of reads. It's like an offhand attempt to bury people. Really odd to me.
You are correct that I'm asking question without following them up with strong reads. Let me clearly explain why.
Firstly, a lot of these questions are asked not because I want to know the answer, but because I wish to provoke thought about the way the game works in the minds of the people I'm asking the question to. For example, if I ask a question like "given that wagons create pressure and pressure helps to catch scum, don't you think that wagons are a good thing?", that is an attempt to make someone think. It's not because I want to actually know the answer.
Secondly, a lot of these questions are theory related. Because the theory of mafia is consistent across all games, everything to do with discussion of theory is completely null in my mind. A player with a question about theory(or a wrong conception of mafia theory) is just as likely to be town as scum. Therefore it's impossible to read a player based on theory discussions. Given that the past few pages have been mostly me talking about theory so that everyone's on the same page when we start scumhunting, it's definitely impossible for me to come up with strong reads based on that.
Thirdly, a lot of what I am doing right now is trying to get into people's mindset. Ramcius is paranoid. Gamma is enthusiastic. Mewtaph is trying to game-solve. Some of these things are indicative of certain alignments. Some are not, but they help me understand where a player is coming from so it's easier to determine their alignment in the following posts. Scumhunting is not about blindly applying a set of scum tells to a game. Rather, it's about truly understanding players, taking their posts in the context of that understanding and then determining if that context and that kind of posts stems from the mindset of someone who is pushing a scum agenda or a townie who is trying to gamesolve. For this reason, nothing pops up to me as immediately strongly indicative of town or scum(with the exception of Ramcius' post, which I have already pointed out), it's natural for me to try to understand players on a deeper level so that I can more easily determine their alignment when we progress into the later stages of the game. You can think of my questions, therefore, as "setups" to scumhunting.
There are two points in your posts that I wish to refute. Firstly, you claim that I would find many things odd. I'm not sure where you got this impression. This is a very standard start to a newbie game, and nothing has popped out to me as particularly odd or out of place, with the exception of Gamma's over-enthusiasm. Secondly, you claim that I do not have a decent set of reads. Again, I am not sure where you got this impression. I do have quite a few reads - specifically I read Gamma as slightly scummy, Ramcius as town, and Charloux and Mewtaph as moderately townie. Granted, these are not complete or particularly strong, but it's unreasonable to expect very strong reads on page 3.
There's nothing that says that a fake can't beat the real thing.
You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.