2-shot Weak Neighborizer
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Gunsmith
Town Vigilante
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
2-shot Mafia Doctor
Enabled Mafia Roleblocker
Mafia Roleblocker Enabler
Posted: Wed Apr 12, 2017 1:39 pm
by RadiantCowbells
1-shot Roleblocker / Jailkeeper is a really really swingy interaction
Posted: Wed Apr 12, 2017 1:40 pm
by nancy
I just feel like the existence of a goon means that I've fucked up the setup somewhere else.
pedit ok
Posted: Wed Apr 12, 2017 1:40 pm
by nancy
Instead of a 1-shot RB then what?
Posted: Wed Apr 12, 2017 1:42 pm
by RadiantCowbells
idk like I feel like right now the power is at a stage where no one would expect a roleblocker in the setup and a false clear there could just end it for town in a very dissatisfying way
Posted: Wed Apr 12, 2017 1:43 pm
by RadiantCowbells
the second setup feels better to me personally
Posted: Wed Apr 12, 2017 1:43 pm
by RadiantCowbells
but it might still be scumsided
Posted: Wed Apr 12, 2017 1:43 pm
by nancy
Ohhhh I didn't think of that. But that would require the RB being last scum alive and holding their shot until then no?
Posted: Wed Apr 12, 2017 1:44 pm
by nancy
You mean townsided? I could make gunsmith or vig x-shot
Posted: Wed Apr 12, 2017 2:44 pm
by nancy
Was that a typo? :////
Peepul r saying its townsided
Posted: Wed Apr 12, 2017 4:03 pm
by nancy
In post 1, mhsmith0 wrote:One quick note is that all scum roles being one-shot, and all of those being theoretically things that ought to be claimable, is probably something they might end up claiming over the course of the game and being outed for since only scum have 1-shot roles.
I misread this I think the first time btw. You're saying that scum x-shot roles should be claimable as a matter of design?
Posted: Wed Apr 12, 2017 6:30 pm
by RadiantCowbells
Well this comes down to you. Which version of the setup are you more interested in and I'll focus on reviewing that?
Posted: Wed Apr 12, 2017 6:33 pm
by nancy
Cleaning up role PMs.
Spoiler: SCUM ROLE
Hello <player> and welcome to Mini 1XXX!
You are a
SCUM OF SOME VARIETY
. Your partners in crime are ______ and ______, and you'll find them over in the scum PT (<link), where you may talk during pre-game and Night phases.
Abilities:
There may or may not be a time or times when you can do a thingy.
You win when Mafia hold majority voting power or nothing can prevent the same.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: TOWN JAILKEEPER NEIGHBOR
Hello <player> and welcome to Mini 1XXX! You are a
TOWN JAILKEEPER NEIGHBOR
.
Abilities:
You are neighors with _______. You'll find them over in the neighborhood PT (<link).
Each Night, you can target a player to prevent them from taking any action or being killed that Night.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: TOWN DAYTALK ENABLER NEIGHBOR
Hello <player> and welcome to Mini 1XXX! You are a
TOWN DAYTALK ENABLER NEIGHBOR
.
Abilities:
You are neighors with _______. You'll find them over in the neighborhood PT (<link).
As long as you are alive, any PT containing one or more Town-aligned players will not be locked during the Day.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: 2-SHOT WEAK NEIGHBORIZER
Hello <player> and welcome to Mini 1XXX! You are a
2-SHOT WEAK NEIGHBORIZER
.
Abilities:
Twice per game, you can target a player during the Night to form a neighborhood with them. You will die if your target is aligned with the Mafia.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: VT
Hello <player> and welcome to Mini 1XXX! You are a
VANILLA TOWNIE
.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
extra roles
Spoiler: TOWN GUNSMITH
Hello <player> and welcome to Mini 1XXX! You are a
TOWN GUNSMITH
.
Abilities:
Each Night, you can target a player to learn whether or not they possess a gun.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: TOWN VIGILANTE
Hello <player> and welcome to Mini 1XXX! You are a
TOWN VIGILANTE
.
Abilities:
Each Night, you can target a player to shoot to death.
You win when all threats to Town are eliminated and at least one Town-aligned player remains to tell the tale.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: X-SHOT MAFIA DOCTOR
Hello <player> and welcome to Mini 1XXX! You are a
X-SHOT MAFIA DOCTOR
. Your partners in crime are ______ and ______, and you'll find them over in the scum PT (<link), where you may talk during pre-game and Night phases.
Abilities:
X per game, you can target a player to prevent them from being killed that Night.
You win when Mafia hold majority voting power or nothing can prevent the same.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: ENABLED MAFIA ROLEBLOCKER
Hello <player> and welcome to Mini 1XXX! You are an
ENABLED MAFIA ROLEBLOCKER
. Your partners in crime are ______ and ______, and you'll find them over in the scum PT (<link), where you may talk during pre-game and Night phases.
Abilities:
Each Night, as long as you are Enabled, you can target a player to prevent them from taking any action that Night.
You win when Mafia hold majority voting power or nothing can prevent the same.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: MAFIA ROLEBLOCKER ENABLER
Hello <player> and welcome to Mini 1XXX! You are an
MAFIA ROLEBLOCKER ENABLER
. Your partners in crime are ______ and ______, and you'll find them over in the scum PT (<link), where you may talk during pre-game and Night phases.
Abilities:
As long as you are alive, the Mafia Roleblocker is enabled to use their ability.
You win when Mafia hold majority voting power or nothing can prevent the same.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Spoiler: X-SHOT MAFIA NEAPOLITAN
Hello <player> and welcome to Mini 1XXX! You are a
X-SHOT MAFIA NEAPOLITAN
. Your partners in crime are ______ and ______, and you'll find them over in the scum PT (<link), where you may talk during pre-game and Night phases.
Abilities:
X per game, you can target a player to learn whether or not they are a Vanilla Townie.
You win when Mafia hold majority voting power or nothing can prevent the same.
Game thread (<link). Please confirm via PM with role name and alignment before posting in thread.
Have fun!
Posted: Wed Apr 12, 2017 6:34 pm
by nancy
In post 63, RadiantCowbells wrote:Well this comes down to you. Which version of the setup are you more interested in and I'll focus on reviewing that?
Gunsmith/Vig/Maf Doc version.
Posted: Wed Apr 12, 2017 6:39 pm
by nancy
I'm worried that it's too swingy with all of scum power focused in the roleblocker and 1 good vig shot potentially undoing that in 2/3 scum.
Posted: Wed Apr 12, 2017 6:40 pm
by nancy
And like I said, if it proves too fickle to balance, I'm not opposed to just ditching the gunsmith.
Posted: Wed Apr 12, 2017 6:42 pm
by nancy
Tell me what my setup needs and doesn't need and I'll change it accordingly if I don't think it compromises the basic idea of the setup.
Posted: Wed Apr 12, 2017 6:43 pm
by nancy
I can forget my dislike of Goons.
Posted: Wed Apr 12, 2017 6:49 pm
by RadiantCowbells
2-shot Weak Neighborizer
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Gunsmith
Town Vigilante
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
2-shot Mafia Doctor
Enabled Mafia Roleblocker
Mafia Roleblocker Enabler
Posted: Wed Apr 12, 2017 6:54 pm
by RadiantCowbells
If anything I'd remove the vig tbh
Posted: Wed Apr 12, 2017 6:54 pm
by RadiantCowbells
Vig has SO much potential to fuck up town in this setup between the mason recruits which will be targeted at scummy people and the fact that they might not even kill scum they shoot
Posted: Wed Apr 12, 2017 6:57 pm
by nancy
This was an earlier version that I liked fwiw. Seemed a bit swingy though.
2-shot Weak Neighborizer
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Elite Bodyguard
Town Desperado