Posted: Fri Dec 06, 2019 10:53 am
I did realize another difference between mimes and town. Mimes have to die to win. Town does not.
Have you read the setup?In post 47, Gyro Zeppeli wrote:Wait why the fuck do we wanna lynch townies if thats the case.
Im mime pls
In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.
What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
There's a difference between me having a gut town read on Farkran, and there being a logical reason his post is AI or not.In post 48, Venmar wrote:this is basically just you disagreeing with how im reading the game. you think farkran's post wasn't AI, which is dumb, whereas i think it was. pushing a playstyle/tactic while trying to imply that such an action would be AI, should tell you something about the player.In post 38, Enter wrote:I think you're either just attracted to one playstyle over another when we definitely need both, or you're intentionally trying to twist Farkran's NAI play into something AI. There is nothing in this post that makes Farkran's post look scummier (although you trying to push a post that's NAI certainly makes it look like you're trying to do so).
not to mention that you clearly think farkran is townie, so you thinking his first post being NAI doesn't make much sense, otherwise why would you vote him?
i've also already specified im focusing on the context behind the playstyle, not the playstyle or action itself. if you want to be dumb, then go for it.
I see...this was actually poor wording by me, i apologize, but my intention was to point out that farkran had only made one post by the time gyro made his "townie" post. i was trying to gleam if you thought farkran's one singular post at the time was still townier than the gyro post you heralded as probably town.In post 38, Enter wrote: Well, considering Gyro hadn't posted when I voted Farkran, yes.
Why would it suck to be me? I'm doing great.In post 49, Venmar wrote:lol it sucks to be you huhIn post 39, Enter wrote:Venmar is making a terrible first impression.
At the end of the game in a town win, there will be the same number of town and mime, thus at least one town will not have to die. And as long as we make sure we always lynch then mimes will have to die. And by limiting the number of valid lynch options we make it more likely we'll get a lynch.In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
im assuming the day ends in a no lynch if no majority is reached?In post 53, Pyrrha Nikos wrote:What do you seriously think is the likelihood of that even happening once, let alone twice?
Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
Well hopefully that won’t ever happen.In post 60, Farkran wrote:Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
If everyone goes V/LA like you are, it certainly isn't happening. I wish all games were as active as this oneIn post 62, Pyrrha Nikos wrote:Well hopefully that won’t ever happen.In post 60, Farkran wrote:Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
In post 57, Venmar wrote:im assuming the day ends in a no lynch if no majority is reached?In post 53, Pyrrha Nikos wrote:What do you seriously think is the likelihood of that even happening once, let alone twice?
Possibilty /= to likelihood.In post 58, Venmar wrote:(which with short says and town apathy is very possible)
actually i never said that farkran's post was "mechanically" AI. if you read my posts you'd know i'm specifically focusing on the context since i don't think his post is "mechanically" ai. i specifically conceded from the beginning that i think the idea of voting for yourself as a strategy isn't AI because both town and mime have motive to want to do that, but since farkran initially thought it was, and based on how he initially approached it, gave me a sus ping, that you interestingly were interested in.In post 56, Enter wrote:I'm not disagreeing with how you're reading the game, BTW, I'm disagreeing with how you're presenting the game. You're implying that Farkran's post is mechanically AI, and it isn't. You're trying to frame Farkran as scummy with no reason other than you twisting the context.
eh i'd lean notIn post 61, Farkran wrote:@Venmar do you think Enter is town?
I did that because I wasn’t feeling well and wanted to avoid prods. I should probably change that.In post 63, Farkran wrote:If everyone goes V/LA like you are, it certainly isn't happening. I wish all games were as active as this oneIn post 62, Pyrrha Nikos wrote:Well hopefully that won’t ever happen.In post 60, Farkran wrote:Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.
Why? Before your post 65 i was having the feeling that you were scumreading Enter because of his townread of me, with which you disagreed - this would have meant you already had two scumreads in like 3 pages, which is what i have been referring as awkward earlier.In post 66, Venmar wrote:eh i'd lean notIn post 61, Farkran wrote:@Venmar do you think Enter is town?
Yes, count me inIn post 70, Rautherdir wrote:So, the group is Me, Enter, Venmar and I think Farkran volunteered?
That would leave two more slots to volunteer, and the vig still needs to claim when they show up.
In post 65, Venmar wrote:actually i never said that farkran's post was "mechanically" AI. if you read my posts you'd know i'm specifically focusing on the context since i don't think his post is "mechanically" ai. i specifically conceded from the beginning that i think the idea of voting for yourself as a strategy isn't AI because both town and mime have motive to want to do that, but since farkran initially thought it was, and based on how he initially approached it, gave me a sus ping, that you interestingly were interested in.In post 56, Enter wrote:I'm not disagreeing with how you're reading the game, BTW, I'm disagreeing with how you're presenting the game. You're implying that Farkran's post is mechanically AI, and it isn't. You're trying to frame Farkran as scummy with no reason other than you twisting the context.
i'm curious as to what you would consider "mechanically ai" in this game though. conceding that both town and mime want to get lynched and have the same goals here, aside from advocating for a no-lynch, what would you consider mechanically ai when the motives of the two alignment are almost inseparable? the reason i am focusing on the context here is because i believe, in this setup, it's what we have when the two alignments have the same goal. if you disagree with me that the two alignments will fundamentally act almost the same due to having the same goal, then yes, we are just disagreeing with how we're reading the game.
for the record, i just think you blew my farkran read out of proportion. i actually do think that his recent posting has been good, and like yourself, i think your reaction and interest in it is interesting too.
He did seem really convinced on Fakran being town. I don’t think it’s a horrible read but I don’t thinks he’s really done anything to be obvtown yet.In post 66, Venmar wrote:eh i'd lean notIn post 61, Farkran wrote:@Venmar do you think Enter is town?
for the record i don't actually mind volunteering to being part of the no-lynch group as long as enter is in it.