Undertale C Open Cooking Show PT
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- Isis
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Isis SheBest in Class
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That is probably the play I would make. I think if you have something as significant as a missing NK you spend at least a little of your misfight budget on speccing it.
Like if I settled on Lavender not being the best person for that juxtaposed with the bussing fine, someone similar where I can craft a narrative.
All the 1v1s that ignore such a dramatic tool is different from how I think I'd play this phase though."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- CantHateAPuppy
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CantHateAPuppy Mafia Scum
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imo when towns have a few mislaunches they should just pick a consistent strategy and work down the list. towns get into trouble when they have too many theories and never commit to any, because this keeps scum options open
So like, if the theory is "puppy didn't want to bus beeboy," they should fight everyone who tried to stop that fight. or if they're more worried about how day 2 ended, they should knock out a few players who look really bad there. but if they fight someone from the first group, and later someone from the second group, they'll be two fights down and still no clearer picture of what really happened for either question- CantHateAPuppy
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- Isis
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I agree, I like the general approach to the game that D1 either mercks a scum in and of itself or provides a roadmap to the game."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- catboi
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My general theory as scum is you always pass the hammer to the player most likely to make the wrong decision and I think the same pretty much applies hereIn post 45, CantHateAPuppy wrote:right now i think the play would be to cop clear the most suspicious players, and get town really paranoid so they have to re-evaluate some clears and would make those mistakes.. but it could change depending on who makes it that far and how. i could give more thoughts whenever isis decides to spoil the thread
You're evil and I love itIn post 46, CantHateAPuppy wrote:gotta say it's immense fun just watching people spec on my motivations for different posts, 95% wrong, the most right guess was some of the spec about why i "had" to bus beeboy day 1. almost everything else was just deliberately sliming some associations to make people paranoid. dont think it changes the game outcome, but its gratifying on a personal level- Isis
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Prism flaked on me"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- CantHateAPuppy
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- Isis
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It was already two slots, Elements-> beeboy and redtea-> lots of things"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Tayl0r Swift
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- Isis
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I know right it's such an easy game"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- CantHateAPuppy
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Deadline scrambles make weird things happen (.﹒︣︿﹒︣.)In post 62, CantHateAPuppy wrote:wow. absolutely not the lynch i expected- Hectic
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Don't you dare.In post 11, Isis wrote:I'm likely to give up on fixing this setup and mod other things from now on. Hectic will be crushed.
I think it's Pooky or Krazy. Pooky for all the reasons prior, but I felt more and more uncertain, especially after seeing his reaction after I died. I still think the interactions on day 1 and the way he interacted will Ele was really strange.
Krazy because he's twice now 180ed on me after hearing I'm suspect of him, implausible Tanner suspicion, and not voting end of day 2. Oh yeah, and all the redtea/Suji stuff that everyone's forgotten about.
I think a lot of Chara's emotion was really genuine and I'd be really impressed if it was scum, I regret what I said EoD )_)
Lavender... Lavender. She's still my third pick, but her tone feels really towny.
If it's somehow sleeper agent Tanner/Prism, please wake me up from this distorted dream.- Hectic
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Isis, will you tell us if the no kill was intentional or not? What is your price?- CantHateAPuppy
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there's definitely a wifom quotient now with the way day 1 played out / scum played overall. iwon't even blame town for it since i tried to encourage it. but imo the "no way puppy switches from elements to hectic" argument was very strong and not taking it is a big mistakeIn post 64, catboi wrote:
Deadline scrambles make weird things happen (.﹒︣︿﹒︣.)In post 62, CantHateAPuppy wrote:wow. absolutely not the lynch i expected- Hectic
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Hey! I'm glad you joined, you played well. I bet it's been fun to watch everyone deeply examine your every word over and over again lol- Isis
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Krazy said to tell Hectic and Puppy that he loves them"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- CantHateAPuppy
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lmao thanks. worst scum game in a long time, tactics were fine but the strategy got wrecked.In post 69, Hectic wrote:Hey! I'm glad you joined, you played well. I bet it's been fun to watch everyone deeply examine your every word over and over again lol
fwiw my plan was just to flip and have people go "oh, this can't be the scumteam because look at those puppy associations". not to be like the deep town master wolf october surprise lolwut flip that would cripple half the game with alcoholism- CantHateAPuppy
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taking this as an ok to spill some thingsIn post 70, Isis wrote:Krazy said to tell Hectic and Puppy that he loves them
the no kill was my suggestion. I got the math wrong, but i argued in scum thread it was worth it even if it added an extra lynch. basically it reduces the power of the cop clears that scum has to give (more uncleared players) and will also make town extremely paranoid (which needs to happen for scum to win)
know its unconventional and looks bad from a standard maf view, no reviewer would ever say "yeah great decision," but for that reason I find it works 7/10 times- Isis
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How dare you"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Isis
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based on the tone in discord Krazy seemed like he was indulging some pessimistic nihilism about the game rather than treating Puppy's thesis as something he'd confidently defend logically.
But I'm pretty sure he wouldn't have no-killed without it being suggested."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?" - Isis
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