Looking at all 3 setups you've designed, I think your modmeta is such that a vanilla cop is the same thing as a neapolitan in your setups. Which is maybe more town power than ideal, here, actually..
well, it's a little different because the vanilla cop wont know the vanilla's are cleared still, so it can be fought against still
Posted: Thu Feb 04, 2021 10:28 am
by Isis
Yeah, the punch line is that gypyx has never put a mafia goon in a single setup, so a particularly sharp speculator would rule out mafia goon.
Its.. just another angle for wanting some more simplicity from gypyx's designs.
Posted: Thu Feb 04, 2021 10:29 am
by Gypyx
i'm sensing a theme around simplifying here
and to be fair i had one mafia goon once !
...
ok fine i'll simplify, will probably try to tweak the setup around a bit more tbh
Posted: Thu Feb 04, 2021 10:30 am
by Flavor Leaf
Ah, yeah, that could come out, which could be good play on a townie's part.
I do like Goons in setup, I almost think scum are put in a better place because of a Goon on the team.
Posted: Thu Feb 04, 2021 10:31 am
by Flavor Leaf
it's getting close, though, i was almost ready to pass it. sorry i've been mia for a minute.
Posted: Thu Feb 04, 2021 10:32 am
by Flavor Leaf
I kinda think you could do well modding a theme game, if you haven't already, with the same type of mentality that you bring to the normal games, just don't have to limit for normalcy (should still go for balance of course)
Posted: Thu Feb 04, 2021 10:36 am
by Gypyx
In post 55, Flavor Leaf wrote:I kinda think you could do well modding a theme game, if you haven't already, with the same type of mentality that you bring to the normal games, just don't have to limit for normalcy (should still go for balance of course)
eh idk, like, i don't feel like that style of setup is what the theme queue is for, and i already have something in that queue yeah
alright so, goons, rework the Vcop, anything more?
Posted: Thu Feb 04, 2021 10:44 am
by Gypyx
Town Vengeful Combined Babysitter Vigilante
Town Odd-night PT Cop
Town Macho Rolestopper
Town Informed * 2 (you know that both you and *player* are town informed, who are informed of each other being aligned with the town)
Town 2-shot Announcing Voyeur
VT*7
Mafia Goon * 2
Mafia Babysitter Enabler
Mafia Informed Compulsive Jailkeeper(all babysitters in this game are Combined Vigilante Babysitters. All vigilantes in this game are Combined Vigilante Babysitters)
(a)
###
think that this is a good sidestep from the problematic aspects, although quite big, does this seem good? (testing around)
Posted: Thu Feb 04, 2021 12:11 pm
by Isis
I think you'd fit pretty well in the theme queue
Posted: Thu Feb 04, 2021 6:08 pm
by Gypyx
yeah but idk, i really like this style of games, and i don't think it fits in the theme queue
sorry for making y'all go through this lol
Posted: Mon Feb 08, 2021 1:28 pm
by Isis
The wording on the town informed is awkward. What if they both had mailman so they could do the awkward wording part for you N1. "Masons that can't talk" has an official name is a theme role, can't remember what it's called. I think I like the rest of the setup.
Posted: Mon Feb 08, 2021 1:29 pm
by Isis
The innocent pair is a finnicky thing and Flavor Leaf is the primary so his taste with it is going to matter much more. It's not crazy to say it's good as is although "I know you know and know you know you know you know" is kind of spirally
Posted: Mon Feb 08, 2021 1:31 pm
by Flavor Leaf
isnt that just Best Friends? (Masons without the PT)
"You know blank is town, and that they know you are town."
Posted: Mon Feb 08, 2021 1:32 pm
by Flavor Leaf
i kinda like it, i'd pass it
Posted: Mon Feb 08, 2021 1:35 pm
by Isis
yeah I think that's the name of the theme role.
Posted: Mon Feb 08, 2021 6:48 pm
by Gypyx
yep best friends, thought it was okay, like, it's a named role, very similar to a normal one, plus speechless masons went well with gunless goon i felt
is balance okay though? i have some worries and idk how powerful masons really are, so it's hard to evaluate
plus, way weirder shit has been passed before imo, so unless you are trying to make the normal queue more "normal" (which is fine, and i'm ready to adapt to that) all this is pretty acceptable
Posted: Mon Feb 08, 2021 6:54 pm
by Flavor Leaf
yeah, i think it's good. if I were scum there, i'd be able to abuse that informed knowledge very well to scum's major benefit in a way i'd really have to be on my game to do, though, and that's kinda what i like about it. town has the potential to do VERY well, but scum typically should be able to do some work in this one
Posted: Mon Feb 08, 2021 6:56 pm
by Flavor Leaf
none of the roles scream have to be town besides the vengeful and the best friends, so yeah, id say it's good. a little bit of swing in certain places, but it's a good on the more complex end of a normal game.
Yeah, let's see the role pm's for em, i guess
Posted: Mon Feb 08, 2021 6:57 pm
by Gypyx
alright cool, i'll do the roles PM when i can then (do you also approve isis btw?)
Posted: Mon Feb 08, 2021 9:22 pm
by Gypyx
*PLAYER* has access to a private topic
*PLAYER* doesn't have access to a private topic
you didn't receive any result, your action failed
The following type of actions have been performed on your target *LIST OF ACTIONS*
no other action has been performed on your target
you have been targeted by a Voyeur ability
Posted: Tue Feb 09, 2021 4:51 am
by Isis
Only the primary has to approve. Sticking to the primary secondary model developed in 2018 or whenever is key for review pace and minimizing reviewer burnout imo
Im happy anyways though
Posted: Tue Feb 09, 2021 5:05 am
by Gypyx
alright cool, how does role PMs look?
Posted: Tue Feb 09, 2021 1:03 pm
by Isis
If the babysitter is shot and the babysitter targets the player the mafia JKed, then that's two kill attempts and the babysat player still does, right?
Posted: Tue Feb 09, 2021 1:12 pm
by Flavor Leaf
that would count as 2 shots, i would imagine, yeah.