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Posted: Sun Aug 17, 2008 10:43 am
by forbiddanlight
Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer
forbiddan<3Jex
Clockwork Ruse <3 Potates

Leaves us with three chains. Is there any possiblity of loose ends creating multiple chains?

Posted: Sun Aug 17, 2008 11:57 am
by ClockworkRuse
forbiddanlight wrote:Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer
forbiddan<3Jex
Clockwork Ruse <3 Potates

Leaves us with three chains. Is there any possiblity of loose ends creating multiple chains?
If so, shouldn't we have everyone just be on a separate chain? I'm trying really hard to understand this game.

Mod: Is the reaction only good for when someone is lynched? Or for when someone is killed altogether?

Posted: Sun Aug 17, 2008 12:10 pm
by Crazy
I was under the impression that we need exactly one chain.

Now I looked at the math, and it seems that this game really favors town, unless if I'm missing something.

The game ends when we lynch, and a whole chain reaction kablooey thing happens. And then, whichever side is completely wiped out first loses.

Now, say the chain was this. All chains will work with the same exact math.

Town
Town
Scum
Town (town loses if this person is lynched)
Town
Town
Town
Scum
Town (town loses if this person is lynched)
Town
Town

There are only two people, if they were lynched, that would cause a scum win. If any but those two are lynched, then we win.

Now, once we get a chain, we roll a die to get a random person, and then lynch that person. With that,
we have a 9/11 chance of winning
.

I think this works. If it doesn't, someone correct me.

Posted: Sun Aug 17, 2008 12:16 pm
by forbiddanlight

Now, once we get a chain, we roll a die to get a random person, and then lynch that person. With that, we have a 9/11 chance of winning.
Hey! You know what happened LAST time something significant involved 9/11!

Posted: Sun Aug 17, 2008 12:17 pm
by forbiddanlight
ClockworkRuse wrote:
forbiddanlight wrote:Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer
forbiddan<3Jex
Clockwork Ruse <3 Potates

Leaves us with three chains. Is there any possiblity of loose ends creating multiple chains?
If so, shouldn't we have everyone just be on a separate chain? I'm trying really hard to understand this game.

Mod: Is the reaction only good for when someone is lynched? Or for when someone is killed altogether?
But, as Crazy says, a single chain is actually best. Not seperate chains for everyone (that'd be impossible anyway unless you can love back :S)

Mod: Can you love back?

Posted: Sun Aug 17, 2008 12:26 pm
by Jex
love clockworkruse
. I think that helps the chain along if I read everything right.

Posted: Sun Aug 17, 2008 2:13 pm
by forbiddanlight
It puts it back to two chains anyway. Zombie and malthusis' loving of me didn't count because I can't have 2 suitors apparently.


Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer
forbiddan<3Jex<3Clockwork Ruse <3 Potates

Speaking of which, I do believe those are the only two left.

Posted: Sun Aug 17, 2008 2:17 pm
by malthusis
okay, so reading your post correctly, this should finish the chain.
Love:Mustafa

Posted: Sun Aug 17, 2008 2:18 pm
by malthusis
EBWOP: Oops, I forgot potatoes.

Posted: Sun Aug 17, 2008 2:26 pm
by forbiddanlight

Malthusis<3Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer
forbiddan<3Jex<3Clockwork Ruse <3 Potates
Actually, ZombieSlayer as well. I forgot potates as well. Zombieslayer will have to love me again basically, and potates has to love you (due to the no double loving rule)

Posted: Sun Aug 17, 2008 5:01 pm
by ZombieSlayer54
Love Forbiddan

Does that work? I think?

Posted: Mon Aug 18, 2008 4:20 am
by forbiddanlight
Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer<3forbiddan<3Jex<3Clockwork Ruse <3 Potates

Potates needs to show up and loop it back around. If anyone is changing their mind about who they love this is their last chance.
Love Forbiddan
Does that work? I think?
Yep. No one is trying to love me again.

Posted: Mon Aug 18, 2008 7:09 am
by slayer645
Orgy....

lol sorry random post

Posted: Tue Aug 19, 2008 1:51 am
by ZombieSlayer54
Mod, can we get a potato prod?

Posted: Tue Aug 19, 2008 6:55 am
by Max
indeed you may,
Prod: Potato
(this is not a player, does not compute does not compute (explodes)

Instead I may prefer to Prod Potates ;)

Posted: Thu Aug 21, 2008 9:29 am
by forbiddanlight
Potates needs to be replaced, doesn't he?

Posted: Thu Aug 21, 2008 10:13 am
by Crazy
Max just posted on the Replacement Thread.

Posted: Thu Aug 21, 2008 11:48 am
by slayer645
oh darnit, and I was going to suggest we fry potatoes...

Posted: Fri Aug 22, 2008 2:59 am
by TDC
Hi, I'm the replacement.

I need to
Love: malthusis
, right?

What's up with the unanimous town vote in the lynch phase?
Doesn't that guarantee that we start with lynching scum (since a townie will never self-vote)? (And wouldn't that mean auto-win unless the other scum is one or two steps before the lynched scum?)

Posted: Fri Aug 22, 2008 3:05 am
by forbiddanlight
malthusis<3Mustafa<3Tovarish<3Dynamo<3Crazy<3Slayer<3ZombieSlayer<3forbiddan<3Jex<3Clockwork Ruse <3 Potates<3malthusis

Yes, that's precisely it.

If the scum is one step behind the lynched scum, yes, they win. And they probably did just that in case of what you said. I personally think we need to discuss and find the most townish person...and lynch the person after them in the chain, allowing us to be almost certain a townie is left standing.

Posted: Fri Aug 22, 2008 3:10 am
by TDC
Hm, do we win if the second scum is second to last? (i.e. when temporarily one scum and one townie are alive?)
I'd think that not, and hence we'd need to find
two
townies in a row?

Posted: Fri Aug 22, 2008 3:26 am
by forbiddanlight
Hm, do we win if the second scum is second to last? (i.e. when temporarily one scum and one townie are alive?)
I'd think that not, and hence we'd need to find two townies in a row?
Maybe. I think that's a question left to the mod.

Mod, do we win if before the chain ends there is one scum and one townie?

Posted: Fri Aug 22, 2008 1:12 pm
by Jex
That's a good question. Normally the scum win if they make up at least half of the alive population, but this game is weird so I don't know if it would be normal or not.

Posted: Sat Aug 23, 2008 3:04 am
by Crazy
Max said that the game ends once either all town or all scum are dead. I assume if it gets to 1 scum and 1 town, then the next person on the chain will die. If the last standing person is town, then we win. If it's scum, then they win.

And I don't support your idea of finding the most pro-town person, forbiddan, because that gives the scum ability to manipulate us. And I believe since we have an 82% chance of winning just by rolling a die, I think we should do that.

I'm tempted to roll the die now, but I don't want people seeing that I'm fighting to lynch whomever the die lands on.

Posted: Sat Aug 23, 2008 4:15 am
by forbiddanlight

And I don't support your idea of finding the most pro-town person, forbiddan, because that gives the scum ability to manipulate us. And I believe since we have an 82% chance of winning just by rolling a die, I think we should do that.
Dice can be fixed. They can even be fixed in a way that doesn't show evidence. Do you want to play mafia or craps? Part of the game is seperating who is truly town and who's play acting. I would most assuredly prefer our chances of using our minds to find someone who is pro town rather than trust dice.