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Post Post #50225 (ISO) » Sat May 07, 2016 6:31 am

Post by JasonWazza »

Just so we are clear, gosu also says that it's not balanced.

And vayne being the basically only viable ADC is kinda just sad.
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Post Post #50226 (ISO) » Sat May 07, 2016 6:49 am

Post by KaleiÐoscøpe »

Adcs should farm early, push turrets midgame and fight lategame.

Even then, champs like lucian, blue ezreal and jihn are still obnoxious to play against
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Post Post #50227 (ISO) » Sat May 07, 2016 7:26 am

Post by hiplop »

Yall are overestimating these mages
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Post Post #50228 (ISO) » Sat May 07, 2016 7:40 am

Post by animorpherv1 »

hiplop's right. As of now, there are 3 mages involved in the update with a winrate over 51% - Annie, Fiddlesticks, and Malzahar. Anivia, Brand, and Zyra are hovering around 50 - 51%, and everything else is under. That's 6 of 16 updated mages with a 50% or better winrate.
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Post Post #50229 (ISO) » Sat May 07, 2016 7:41 am

Post by hiplop »

^ really no different lol. It might have an effect on lcs, Nome of us will notice a major difference
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Post Post #50230 (ISO) » Sat May 07, 2016 7:43 am

Post by Psyche »

even ziggs is still down...
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Post Post #50231 (ISO) » Sat May 07, 2016 8:04 am

Post by hiplop »

Adcs are doomed!!! Brand has a 51% winrate!! Impossible to play the role!
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Post Post #50232 (ISO) » Sat May 07, 2016 8:27 am

Post by SleepyKrew »

I just want to make sure my opinion is differentiated from the crazies
I don't think adcs are over, I just think viable and competitive comps without them are more viable and competitive and I kinda really want to see a pro game without an adc (I missed out on the morde stuff season 5 unfortunately)
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Post Post #50233 (ISO) » Sat May 07, 2016 8:52 am

Post by hiplop »

Thing is that mages still rely on rather long cooldowns/mana/often hitting skillshots

and magic resist is way stronger than armor
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Post Post #50234 (ISO) » Sat May 07, 2016 9:08 am

Post by SleepyKrew »

I just wanna see a botlane ryze :(
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Post Post #50235 (ISO) » Sat May 07, 2016 9:15 am

Post by mykonian »

In post 50224, Ankamius wrote:Where's everyone else? They either abuse Guinsoos and so can still be okay, but everyone else either has fallen to the wayside or just get play for their utility more than their damage before lategame.
I feel you are describing as much that adc's have become more different between them as an issue with this post. That makes that there simply are fewer IE builders in the pool compared to before. The supportive ones are doing fine. Ashe, MF are IE builders. I used to make the "mistake" of getting it on sivir, still don't know if it makes that much of a difference at 2 items. Jinx is beating Jhin for winrate, and is comfortably winning more than losing. And she's more or less the postergirl of anything you are arguing doesn't exist, a hypercarry IE builder that starts going off at 3 items. They are all doing better than the lucians and vaynes of this world.

Now this doesn't say much since with winrate they are just competing with other adc's really, but shouldn't the introduction of the 1300 last whisper have made it easier to deal with a toplaner that is ahead while you are as well? It's very effective for it's cost the moment someone stacks armor against you. At 2.5 items, adc's already feel terrifying that way.
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Post Post #50236 (ISO) » Sat May 07, 2016 9:38 am

Post by mykonian »

In post 50227, hiplop wrote:Yall are overestimating these mages
In post 50228, animorpherv1 wrote:hiplop's right. As of now, there are 3 mages involved in the update with a winrate over 51% - Annie, Fiddlesticks, and Malzahar. Anivia, Brand, and Zyra are hovering around 50 - 51%, and everything else is under. That's 6 of 16 updated mages with a 50% or better winrate.
Ok, I think this might be premature. Quite a couple of these mages were made mechanically harder, or have to be relearned.

Brand got potentially more damage, at the cost of making it less accessable. If you were a mediocre brand before, and only hit one spell, you'd still get a full duration 8% health burn. Now you get 2. You'd get 16 in a burst if you managed to hit 3, but suppose you suck because you are having to change up your play accordingly. 2 days in, his winrate hasn't changed. One wonders what one who masters him gets to do with it then.

Same with velkoz. His lazyer potentially hurts a lot more, but the setup has changed, and doesn't hurts as much as it used to if you just got a mediocre situation. Further, more power got shifted to his passive. Hitting one spell doesn't do as much. Hitting 3 gets you even or ahead again (I didn't actually do the math). His winrate dropped.

Cass was always hard, and now you have to adjust to her e on top. A powerful effect in theory, but who knows how to abuse it? Nobody atm. She plummeted.

Vlad got a 3 hit power thing with his q, actually has to manage his health now without the spellvamp, so the fact that he got CC in his kit now doesn't matter at all. He's become way more difficult. Also dropped harshly.

Swain, is simply a hard champ. Always had a big difference between casual and main players. Used to be that few owned him, many tried him in free week, and I don't know how much of that's true nowadays, but with this attention, I'd expect swain's winrate to drop anyway. And it has.

Only one champ was really made easier (malz) and we see what happens there. The rest of the champs I don't think see too much difference in their actual play patterns, of which ziggs, syndra and anivia are the only ones who's winrate has dropped.
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Post Post #50237 (ISO) » Sat May 07, 2016 9:44 am

Post by Psyche »

(annie was also made easier)
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Post Post #50238 (ISO) » Sat May 07, 2016 9:53 am

Post by Psyche »

Champion.gg Is Updated And It's Worse Than You Thought
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Post Post #50239 (ISO) » Sat May 07, 2016 9:54 am

Post by Psyche »

holy hell how did karthus get the third highest winrate of all midlaners
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Post Post #50240 (ISO) » Sat May 07, 2016 9:55 am

Post by hiplop »

Vlad heals way more than he did before myko. Have to manage health a LOT less

pedit: catalyst is op, of course gonna help karth. Also a very small play percentage
Last edited by hiplop on Sat May 07, 2016 9:55 am, edited 1 time in total.
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Post Post #50241 (ISO) » Sat May 07, 2016 9:55 am

Post by Psyche »

it seems like all the RoA users benefitted from the item rework
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Post Post #50242 (ISO) » Sat May 07, 2016 9:56 am

Post by SleepyKrew »

In post 50239, Psyche wrote:holy hell how did karthus get the third highest winrate of all midlaners
less than 1% play rate
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Post Post #50243 (ISO) » Sat May 07, 2016 9:58 am

Post by hiplop »

(also, champ.gg sucks)
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Post Post #50244 (ISO) » Sat May 07, 2016 9:59 am

Post by Psyche »

In post 50242, SleepyKrew wrote:
In post 50239, Psyche wrote:holy hell how did karthus get the third highest winrate of all midlaners
less than 1% play rate
his play rate's always been low
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Post Post #50245 (ISO) » Sat May 07, 2016 10:00 am

Post by hiplop »

his winrate moving around doesn't mean much then. Could be the people playing him miraculously got better, could be lots of things!

And honestly if you're not in plat theres no reason to use champ.gg to make decisions unless its something truly obnoxious.
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Post Post #50246 (ISO) » Sat May 07, 2016 10:07 am

Post by Psyche »

you're right that there are lots of possible explanations but i'd bet that the mage update is a more plausible explanation for the bump than miraculous broad-based improvement in karthus play

his winrate does fall a lot when including stats below plat though
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Post Post #50247 (ISO) » Sat May 07, 2016 10:46 am

Post by KaleiÐoscøpe »

Zilean in one for all is broken aa shit alol. You can basically have a 9 stun combo haha
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Post Post #50248 (ISO) » Sat May 07, 2016 10:59 am

Post by animorpherv1 »

In post 50236, mykonian wrote:[snip]
Let's look at these mages one by one, then.

Brand - Brand always has been and always will be a combo mage. If you're playing him and constantly missing his skillshots than you're missing over half of Brand's damage before the rework. Missing any ability in his kit was crucial.

Vel'Koz - Vel'Koz's entire identity shifted from "AOE teamfight mage" to single target long-range assassin. Your ult does much less damage than it used to if you didn't hit your entire combo on your intended target, and he also lost his waveclear.

Cass - Cassio's currently got a ton of feel bad problems on the rework, so I'm not sure how this'll work out, but dedicated Cassio mains have been calling her clunky as shit.

Swain - Swain's getting hotfix buffs and I've seen him once, so I don't know what his issues are.

Vlad - Honestly I think vlad is sleeper OP, and people are just constantly constantly using max charge E and dieing to that.
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Post Post #50249 (ISO) » Sat May 07, 2016 11:16 am

Post by Dwlee99 »

Every single mage has to play against the other mages, that is why their win rates are stable.
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