Mini 860: Death Note LABB (GAME)


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Post Post #525 (ISO) » Sun Nov 29, 2009 11:16 am

Post by DeathNote »

ohh snap... i forgot about this game. Is it still going?
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Post Post #526 (ISO) » Sun Nov 29, 2009 1:42 pm

Post by Jebus »

I am busy beyond busy and won't have time to do much for a while.

I'm really sorry for sucking at life and being dead weight in this game, but I'm in crunch time at the moment.

tl;dr -
Please replace me
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Post Post #527 (ISO) » Sun Nov 29, 2009 4:18 pm

Post by Alduskkel »

DeathNote, just hammer Jebus.
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Post Post #528 (ISO) » Mon Nov 30, 2009 3:05 am

Post by zwetschenwasser »

^this
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Post Post #529 (ISO) » Mon Nov 30, 2009 3:36 am

Post by DeathNote »

Vote: Jebus
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Post Post #530 (ISO) » Mon Nov 30, 2009 4:30 pm

Post by zwetschenwasser »

yay
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Post Post #531 (ISO) » Tue Dec 01, 2009 9:17 am

Post by Light-kun »

And with the mafia murder of Beyond Birthday, the story had ended. By some twisted turn of phate, the murderer was killed by Kira before even returning to head quarters. One might wonder if Beyond Birthday would have truly stumped the great detective, L, but in way, he had. L's investigation in the LABB murder cases had been stopped due to the rise of Kira, who's location had been pin pointed to Japan until his death. In fact, this theory is a side note of my own research in the LA area after leaving Whammy House, which is my farewell to the greatest detective this world's ever known. Chew on that, Near; you damn, emotionless child.
~Mello


Jebus, Maleficent Mafiate, has been executed by the city or LA


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Post Post #532 (ISO) » Tue Dec 01, 2009 9:54 am

Post by Light-kun »

malthusis wrote: Beyond Birthday

You are Beyond Birthday. You are the murderer and central figure of the Los Angeles BB murder cases, and you couldn’t be more estatic. L Lawliet, the person you where trained to replace, has taken an interest in you already, and you are going to create a crime even he can’t solve: the perfect murder. Each night, you must kill one player. Additionally, you have Shinigami eyes with which you were born. Thanks to them, you know the real name and role and abilities of e very player in the game. Finally, you may talk to Naomi Misora during the day at the link below. You win the game when two people with the initials “BB” and one person with initials “QQ” are dead.
Non-flavor role:
During the day phase you may talk to Naomi Misora at the following location:
http://www.quicktopic.com/43/H/xWEYRRqQcfL
You must kill someone each night.
You win when you have night-killed 2 people whose initials are BB and 1 person whose initials are QQ.
You know the entire setup, which is given here:
Boxman's PM wrote:

L Lawliet

You are L Lawliet. You are able to investigate each person every night to determine whether or not they are Beyond Birthday. You win the game if either of the following conditions are met:
1. Beyond Birthday is lynched, in which case you will simply leave the game.
2. Beyond Birthday dies at the hands of the mafia, in which case the town must win in order for you to win.
You have decided to enlist Naomi Misora’s assistance in your hunt for Beyond Birthday. You may talk during the day only here:
Link 1 or 2
zwetschenwaseer’s PM wrote:

Mihael Kheel

You are Mihael Kheel. You are telling a story, but your pesky imagination often gets in the way. You are required to keep this in check so that the story may end in the manner it should. As insurance, you are allowed to day kill any one player you wish each day if and only if the previous day/night cycle passed without anyone replacing out. Each night, you are allowed to go out and investigate one person in order to determine if they are a member of the mafia. You win the game if the story ends with the mafia losing.
non-flavor role:
You are a mafia "yes or no" cop.
You are the narrator, and if no one replaces out of the game during the previous day/night cycle, you are allowed to day vig one player by sending in a kill to me via PM. You will be notified of your ability’s activation when each new day starts starting day 2.
You win the game so long as the mafia does not.
a cold starry night’s PM wrote:

Naomi Misora

You are Naomi Misora. You are able to converse with two men each night, each of whom insists that you assist them in solving the recent LA murders. You are able to speak with each of them during the day phase at the following locations, but you do not know who they are:
Link 1
Link 2
You win the game if all threats against Los Angeles are eliminated.
Archon’s PM wrote:

Maleficent Mafiate

You are the mafia godfather. However, you lack any powers other than having the final say in who is the kill each night. Each night, you may kill one person of your choice. You win when all living players are members of the mafia or nothing can prevent the same.
Mafia Members: Mafia Maid (Paradoxombie), Minor Mafiaoso (lewarcher82)
Mafia Night talk:
Link 3
Paradoxombie’s PM wrote:

Mafia Maid

You are the Mafia Janitor. As a one-time ability, you are able to hide the role reveal of a person who was killed that same night from the town so that you alone are told that role's name. You win when all living players are members of the mafia or nothing can prevent the same.
Mafia Members: Maleficent Mafiate (Archon), Minor mafiaoso (lewarcher82)
Mafia Night talk:
Link 3
lewarcher82's PM wrote:

Minor Mafioso

You are a mafioso. You are able to kill one person in collaboration with your fellow mafia members each night. You win when all living players are members of the mafia or nothing can prevent the same.
Mafia Members: Maleficent Mafia (Archon), Mafia Maid (Paradoxombie)
Mafia night talk:
Link 3


All other players have the following PM:
Town PM wrote:
[NAME]
You are a townie. You win the game if all threats to Los Angeles are eliminated.

Username - Role Name
Looker - Backyard Bottomslash
Starbuck - Believe Bridesmaid
DeathNote - Blackwater Bullock
Sironigous - Quarter Queen
ChiboSempai - Quill Quimble

*Note:
You must send in a night action, but you may not use my post to claim you have or don't have a night action.
Game Theory Odds of winning to lowest
Beyond Birthday:
1/12+1/8.5+1/7+1/5.25+1/4 = Odds of dying (L is removed. Odds are affected negligbly.)
84.38%=Odds of dying before night 3; odds of winning=15.62% With knowledge of full setup.

Town's chance of winning:
About 40% based on simple math. Increases decently as BB chooses to help Naomi Misora.
L's odds of winning is the same as the towns+1/4+1/7_1/12, which are the odds that BB is lynched (See above). His win odds are about 85% (the exact inverse of BB's winning odds, which is logical, non?), making him one of the most likely character to win! His winning ability decreases to 40% when BB is night killed by the mafia, but later in the game, town may have already gained info from BB, increasing his odds with the town.

Mafia
Swingy. Anywhere from 35-65%. If BB is closed to the town/Naomi, mafia has a strong chance of winning. If BB helps as a cop, Mafia severely loses their advantage.One could assume that since BB is essentially omniscient that he'd only make best plays. By assuming this, mafia win is reduced to about 37-42%, only looking good after* BB dies. Essentially, BB's odds of winning tax heavily on mafia's odds of winning the game with a single cop with sub vigilante abilities. This would be about 60-15=45!

*NOTE: Mafia were screwed this game and could have won had Jebus been more active. No offense to Jebus, but I could see a mafia win after an active semi town Jebus which would lead town to play lynch DN (inactive), night kill zwet, and then go for a win with only three players left.

Mello
Mello wins if the mafia lose, and has the highest, most consistent chanace to win the game. He is a cop and vigilante, so he has almost no draw backs except the lack of super buff that L Lawliet has from BB's chance of being lynched. His odds are essentially 100%-~45%=~65%
Around 65% win chance from the get go is decently high.

The game was a lot of fun to host, and despite the remarkably high chance at L's ability to win and the swinginess of the game based on play by a signle character (who the game was themed after, mind you), I do believe things went well. Inactivity killed the game for mafia because successful lurk was, perhaps, too successful.

Thank you guys so much for playing, and Paradoxombie, sorry you feel the game was unbalanced. I hope the above explains things for you and for all. Thanks so much for playing, come again!

It's official; Game over.
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Post Post #533 (ISO) » Tue Dec 01, 2009 3:04 pm

Post by Alduskkel »

The game was too dependent on what Beyond Birthday did. Even if it was centered around him.
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Post Post #534 (ISO) » Tue Dec 01, 2009 3:05 pm

Post by Alduskkel »

FYI though it was a distinct possibility that I wouldn't have believed Kast in which case the Town's chances would have taken a big hit. Just look at the topic, I quizzed him on everything and its mother. In that way I think the game was balanced.

But it was swingy.
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Post Post #535 (ISO) » Tue Dec 01, 2009 3:08 pm

Post by Paradoxombie »

It was lewarcher who called it unbalanced. I feel he was being a bit unfair. Both the mafia and the sk failed to pick out the investigators, and the investigators successfully picked out mafia. I don't see how that's the mod's fault.

Mod could you give us the night discussion links and night actions?
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Post Post #536 (ISO) » Tue Dec 01, 2009 3:18 pm

Post by Kast »

GG.

Wtf mafia on killing me. I can only imagine they didn't realize how obvscum lewarcher was and assumed my strong push against him was due to an investigation (it wasn't, those were exactly what I said, my notes from catching up before I got a role PM).

I'm perplexed why mafia didn't kill either the claimed cop, the claimed cop claimer, or the claimed vig.

If Alduskkel had IDed Jebus OR Paradoxombie for the lynch, would mafia still have killed me?

Even though lewarcher was obvscum, the fact that town let him get away with his scummy behavior made it okay, so I definitely want to congratulate him on how he handled that town blunder. I thought Paradoxombie also did a great job as mafia.

@Alduskkel-
Very swingy game. Without BB's help, town really NEEDS Mello to help them win. If BB and Mello don't help the town (ie. there are replacements and BB works with mafia), then town is pretty screwed.

Also, I did lie slightly, I actually needed to kill two people with BB name and 1 with QQ name. It works identically with what I claimed to you, but I had slipped a claim and so just stuck with it. I figured any attempt to correct that mistake would make you think I was just making things up.

If Boxman didn't lurk/replace, then things might be different. I thought it was a huge mistake for Malthusis to reveal his identity to you.
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Post Post #537 (ISO) » Tue Dec 01, 2009 3:51 pm

Post by Paradoxombie »

Oh I didn't see that one of the discussion links is there. Mod could you post the others please?

Now that I've read that discussion, it clears up a lot.
Kast wrote: Wtf mafia on killing me. I can only imagine they didn't realize how obvscum lewarcher was and assumed my strong push against him was due to an investigation (it wasn't, those were exactly what I said, my notes from catching up before I got a role PM).

I'm perplexed why mafia didn't kill either the claimed cop, the claimed cop claimer, or the claimed vig.

If Alduskkel had IDed Jebus OR Paradoxombie for the lynch, would mafia still have killed me?
Why would we NK someone who wasn't there to put in an investigation? Ald had already suggested Boxman was an SK and I thought there wouldn't be a second NK if that was true. If that had happened he would've been an easy lynch. I didn't care if Ald could talk to someone who wasn't there, and I didn't know you had given him the whole setup.

I neglected zwet because 1. I really do think vigs are worse for the town and 2. I didn't predict he would hide as much about his role as he did. Why didn't you NK him?

You looked dangerous because you had nailed Lew pretty well and were looking at jebus. I really thought you were town and wanted to use your role name in the case of a massclaim.

anyway, this should clear things up:

Mafia Night talk:
http://www.quicktopic.com/43/H/rCZKBczGsQNHV
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Post Post #538 (ISO) » Tue Dec 01, 2009 7:16 pm

Post by Light-kun »

Paradoxombie wrote:It was lewarcher who called it unbalanced. I feel he was being a bit unfair. Both the mafia and the sk failed to pick out the investigators, and the investigators successfully picked out mafia. I don't see how that's the mod's fault.

Mod could you give us the night discussion links and night actions?
Sure, my apologies on not doing it sooner:
http://www.quicktopic.com/43/H/rCZKBczGsQNHV

http://www.quicktopic.com/43/H/xWEYRRqQcfL

http://www.quicktopic.com/43/H/rX6HaQd2RApG
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Post Post #539 (ISO) » Tue Dec 01, 2009 7:19 pm

Post by Light-kun »

Alduskkel wrote:FYI though it was a distinct possibility that I wouldn't have believed Kast in which case the Town's chances would have taken a big hit. Just look at the topic, I quizzed him on everything and its mother. In that way I think the game was balanced.

But it was swingy.
Exactly the point of the game.
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Post Post #540 (ISO) » Wed Dec 02, 2009 10:09 am

Post by Kast »

@Paradoxombie-
-I actually wanted to claim I was not suspicious of Jebus, but I just couldn't see any "townie" justification for that. I was banking on my claimed high trust in you as a reason to keep me around.

-It seems pretty dangerous to leave a claimed investigator. Maybe you thought he wouldn't take actions, but if he got replaced, mafia could have been pretty screwed at that point since lew's death demonstrated that L/Alduskkel had some legit info.

-If I had come out as BB in thread and propositioned to work with the mafia, how would you guys have reacted?
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Post Post #541 (ISO) » Wed Dec 02, 2009 4:16 pm

Post by Paradoxombie »

I just saw no point in killing someone who wasn't actually there. The most he would have been able to get off would be one more investigation before we'd NK him. I hadn't the slightest clue that someone had the whole setup. I don't see how we were taking any greater risk than you, considering that you didn't kill L.

Idk how I'd respond to your claim. I'd probably concentrate on how I responded in thread more than through NKs, and I'm just assuming you'd end up lynched for it.
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Post Post #542 (ISO) » Wed Dec 02, 2009 4:29 pm

Post by Alduskkel »

Light-kun wrote:
Alduskkel wrote:FYI though it was a distinct possibility that I wouldn't have believed Kast in which case the Town's chances would have taken a big hit. Just look at the topic, I quizzed him on everything and its mother. In that way I think the game was balanced.

But it was swingy.
Exactly the point of the game.
The point was swinginess? *cough*
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Post Post #543 (ISO) » Thu Dec 03, 2009 6:41 am

Post by Light-kun »

Yes, in the sense the swinginess was relevant to BB's actions.

Paradox: Ideal moves by BB were not taken, but it should be feeding Naomi L-esque hints (who's mafia, this persons not BB, etc). Night kills should be: QQ, BB, himself.

This maximizes BB's chance to win and not lurking but trying to not piss off the mafia is a good move. (insight, but not really attacking them. I disagree with Kast's move to join the mafia hunt on lewarcher, though he did successfully get his lynch.)
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Post Post #544 (ISO) » Thu Dec 03, 2009 7:19 am

Post by Kast »

@Mod-
I was pretty crippled in what I could do since Malthusis claimed who he was right from the get go.

If I did anything to upset Alduskkel, I was almost definitely on the chopping block. I would have claimed L's win con and the end of the game, but I'm guessing mafia and town would have disbelieved it and only L+Mello would win.

If Alduskkel went with my plan to actually lynch Paradoxombie instead of lewarcher, then things would have been fine for me.
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Post Post #545 (ISO) » Thu Dec 03, 2009 11:32 am

Post by zwetschenwasser »

Yay win
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Post Post #546 (ISO) » Thu Dec 03, 2009 5:47 pm

Post by hewitt »

lol i didn't even get a chance to post before it was over. and i can't even tell if i "won" or not.
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RECORD

Town-Win- 2
Town-NightKilled-Loss- 3
Town-Loss- 4
Mafia-Win- 1
Mafia-Loss- 3

Team Win Percentage- 23.08%
Basically...my teams usually lose. How fun is that!
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Post Post #547 (ISO) » Fri Dec 04, 2009 10:12 am

Post by Kast »

Did the sanity level mean anything?
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Post Post #548 (ISO) » Fri Dec 11, 2009 7:15 am

Post by Starbuck »

Someone said in the mafia QT that they think I am the worst player that they have ever seen. If you think this way, what can I do better?

I was just a VT. When I'm a VT, I really don't care because I know my death will protect our town PRs for another day.
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Post Post #549 (ISO) » Fri Dec 11, 2009 10:04 am

Post by Paradoxombie »

Starbuck wrote:Someone said in the mafia QT that they think I am the worst player that they have ever seen. If you think this way, what can I do better?

I was just a VT. When I'm a VT, I really don't care because I know my death will protect our town PRs for another day.
Yeah idk why he said that. The only real criticism I could give of your play is that you seemed to get too caught up in your argument so much that there was little focus on finding scum or getting a good lynch together, that it seemed more about just winning the argument before long. That's iirc. But I feel like that's pretty common issue, inherent in mafia. Your play didn't seem unusually bad to me, even if it didn't turn out great.
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