Posted: Sat May 30, 2020 6:14 am
@mod: can you clarify on how approving the quiz team works? Do you have to take it into account officially? If so, please do.
There is no discussion to be had: town should always pass the quiz. Period. Please read my long post about it.In post 524, unwnd wrote:Well, If I'm reading into things right I think that the question answers itself. I was thinking about the utility of veto'ing and I'm assuming that if a quiz passes then the people who were involved with that quiz each gain a utility or something beneficial. However if there's a failing then nobody gains anything or maybe even has..consequence? I'll ask about it more. I just don't understand why I personally would ever fail a quiz, if anything if I were in a quiz I'd discuss who I think wants the quiz to go through and who doesn't. Your 5-man is pretty divisive which is why I like it.
So if I'm in a quiz with someone I think is scum I should just bite the bullet and agree to pass the quiz.In post 530, springlullaby wrote:There is no discussion to be had: town should always pass the quiz. Period. Please read my long post about it.In post 524, unwnd wrote:Well, If I'm reading into things right I think that the question answers itself. I was thinking about the utility of veto'ing and I'm assuming that if a quiz passes then the people who were involved with that quiz each gain a utility or something beneficial. However if there's a failing then nobody gains anything or maybe even has..consequence? I'll ask about it more. I just don't understand why I personally would ever fail a quiz, if anything if I were in a quiz I'd discuss who I think wants the quiz to go through and who doesn't. Your 5-man is pretty divisive which is why I like it.
In post 504, springlullaby wrote:Alright, that's my question answered.
So as you know, I'm the chainleader, and I'm also responsible of nominating a quiz team.
Here what I know about the team:
1) The quiz team size for tonight is 5 players.
2) All players on the quiz team get to pass or fail the quiz, by PM to the mod.
3) If the quiz is passed, town gain a unspecified advantage.
4) If the quiz is failed, scum gain a unspecified advantage.
5) All quiz team member must pass the quiz, for the quiz to be passed.
6) If no quiz team can be formed, scum gain an unspecified advantage.
> Given the above, there is zero advantage in veto-ing the quiz team since:
a) scum automatically gain an advantage anyway
b) quiz team failing or passing the quiz serves as PoE.
Bold number 3 and 4 unwnd. I'm not sure what is unclear about this.
A) Quiz team members have the additional task of selecting the next chain leader by vote.
B) The next chain leader can be selected outside of the quiz team.
> Given all of the above, I'd like to take care of forming the quiz team first.
NOMINATE QUIZ TEAM:
1. Springlullaby
2. farside
3. Starbuck
4. Raya
5. Dunnstral
> Also, I will personally vote to nominate beeboy as the next chain leader.
Please vote to approve the quiz team.
I don't see anyone disagreeing given the trajectory of this game. I asked the mod a few questions myself and I can't say based on her response I agree on always passing the quizIn post 535, springlullaby wrote:I'm waiting to see if people are making trouble for the quiz team.
I don't think that impacts who you perceive your top town read to be but I guess that's your call.In post 535, springlullaby wrote:I'm waiting to see if people are making trouble for the quiz team.
Wow that really is a 10 hour video. I didn't listen to it all, maybe 5 minutes but seeing 10 hours pop up when I clicked on the link scared me a lot.In post 522, beeboy wrote:
unwnd wrote:I don't see anyone disagreeing given the trajectory of this game. I asked the mod a few questions myself and I can't say based on her response I agree on always passing the quizIn post 535, springlullaby wrote:I'm waiting to see if people are making trouble for the quiz team.
It's apparently context-specific, meaning the advantage or disadvantage given for the quiz will be explained to the participants.In post 542, farside22 wrote:Wow that really is a 10 hour video. I didn't listen to it all, maybe 5 minutes but seeing 10 hours pop up when I clicked on the link scared me a lot.In post 522, beeboy wrote:
Who has that kind of time?
unwnd wrote:I don't see anyone disagreeing given the trajectory of this game. I asked the mod a few questions myself and I can't say based on her response I agree on always passing the quizIn post 535, springlullaby wrote:I'm waiting to see if people are making trouble for the quiz team.
It's a great way to use some scum hunting in a whole other way.In post 541, Albert B. Rampage wrote:deny it boys this is a bad team
Why is clidd in this game?