Also Reck is the only person talking any sense right now; I too have already decided which room I'm going to tonight. I'll let you know where it is tomorrow.
Immediately trying to get town to divulge all the information scum could possibly want, pushing NE's so they don't have to face any possible pressure, and distracting town away from actual scumhunting with our alternate win condition.
All of this is a favorable game-state for scum, not town. Town should want the locations they have to go to be secret so that scum can't plan where they're going without making reads (outside of circumstances were Town should want to team up with other Town in a hood.) Town should want scum elims for obvious reasons AND to reduce likelihood of the big scary extra kill. Town will still want regular elims for the reasons we always want regular elims. Tasks become distributable anyways when they die and we can push the public tasks to people who are widely TR'd and already going to the same location (which would be a scenario we'd actually want to have people claiming tasks.)
Thank you for coming to my TED talk. Please stop falling for scum ploys to give them a favorable gamestate.
How do YOU know what scum wants? Also we want SCUM to take tasks, not town, so suggesting obvtown take them is a horrible move.
Experience. Educated Guessing. Common Sense. All things that let me figure out what scum would probably want to do.
The scum taking tasks things sounds nice in theory but in reality your essentially hoping you guessed right on alignment with no flip (and if the person who takes them isn't scum and doesn't have a task in the same location as the task your taking your only further tanking efficiency, not increasing it.)
is the townbloc just based around how compliant people have been with your mechanical approach?
Posted: Wed Dec 02, 2020 2:30 am
by Taly
im fine with people knowing where my destinations are.
id love a group joining me, the more the merrier
for no lim, im going where the plist goes, tbh.
the reasons i give will not advance discussion and will probably just create wine.
how about you guys ask me questions?
Posted: Wed Dec 02, 2020 2:39 am
by MURDERCAT
I've landed on, it's good for some people/locations to be outed but not all. People then know where to go to group up, but scum doesn't have all the info. Themewise, grouping up is probably a good strategy so I encourage people who don't want to claim to consider where the people who are claiming go.
In post 134, PookyTheMagicalBear wrote:scum can only use the bonus NK on someone in a room if they are in the room with that person AND there are no other town in that room.
so if there r 2 town in a room, a bonus NK can't happen in that room.
also when someone dies, their tasks become open to be claimed, so that sets us back, hence why I said more alive townies = faster task completion
couldn't scum just not speak and not reveal they're in the room at night
I'd imagine it gets declared in the PT?
In post 438, Alisae wrote:What if scum could move someone from one room to another
that would actually be kinda fucked.
That'd be a cool mechanic kinda blows the plans out of the water though :/
In post 446, MURDERCAT wrote:I agree that it is probably not going to be a good idea to no elim
We definitely will be required to scum hunt
But there is still a possibility of a day 1 no elim being useful. Also in general I prefer to talk these things out. So yeah I get what you are doing and I'm probably on board but also thinking about all of it is still good.
Given the nature of the basic game we're playing here, I'd agree. Pushin a task win would be far too easy without imposters being able to massively sabotage something. (⊹◕ʖ̯◕)
In post 201, Alisae wrote:I think allowing the opportunity for scum to get an extra kill is important
we also shouldn't be sending anyone that's too important if we do try to create opportunities for scum to kill. Town can benefit off of a townie that needs to be sorted dieing.
I'm not sure on this though.
Yeah when I proposed the buddy system I wasn’t factoring in that scum had a vanilla NK too
I think the optimal move would just be towny people with other towny people, and vice versa. Essentially play this like a dance game.
we're getting dance partners?! OwO
*looks at the player list* ... *claims murder gato*
What did I do again? 210 was my game entry and RVS?
In post 486, Gamma Emerald wrote:Flea had the same intent. Why is it deifferent if it comes after? That seems a bit dishonest to push one and not the other.
I forgot what I did... I gotta ISO myself now don't I... nope still dunno what I did.
In post 486, Gamma Emerald wrote:Flea had the same intent. Why is it deifferent if it comes after? That seems a bit dishonest to push one and not the other.
Flea did a big catchup post, if they really cared about getting the pass from you that much they could have just made that joke before doing it.
... Is this about gamma vented?
In post 491, Alisae wrote:is it just me or is gamma obvtowning it up
In post 486, Gamma Emerald wrote:Flea had the same intent. Why is it deifferent if it comes after? That seems a bit dishonest to push one and not the other.
Flea did a big catchup post, if they really cared about getting the pass from you that much they could have just made that joke before doing it.
That checks out actually. Time would have been of the essence.
You know I just spew my brain with little care for how I'm read anyway
In post 261, Gamma Emerald wrote:Also I think groups of 3 should work for trying to keep scum from killing
Maybe have 2 groups of 2 to deal with the last one tonight?
Honestly this seems like a very solid plan
2/4 scummiest players pair off into 1/2 rooms, the rest go in groups of three. This handles any size amount of people going into a night phase.
Gotta admire the confidence (✿ ♥‿♥)
In post 504, PookyTheMagicalBear wrote:Hot take: The entire scum team hasn’t claimed locations yet because they are waiting to figure out what to do.
In post 504, PookyTheMagicalBear wrote:Hot take: The entire scum team hasn’t claimed locations yet because they are waiting to figure out what to do.
i am literally not claiming locations or tasks today so yeet me or stop blustering
Y E E T
nah this seems town to me. the open defiance
In post 522, Titus wrote:If we go the no elimination route, BM, Gamma and I should take the task of whomever dies. We can split up the tasks so that we can complete them tomorrow night.
towncred attempt with buddying? (ԾεԾ|||)
In post 524, xRECKONERx wrote:i will, under no circumstances, "do what I'm told" lmfao
In post 441, OutWorldER wrote:MC sell me on these reads you had earlier. Also tell me who you want to wagon right now and if you're willing to join me on a Pooky wagon.
It seems like the most relevant one is Pooky, who I think is starting the game more closely to how he did in death curse than in 2170. I'm not gonna like hard commit to anything though
Okay yeah Pooky locktown
Pooky’s early game is like his most readable, but the thing is my methods absolutely will not work even if my current meta line of thought on him is right because of the type of game this is (also fuck off Reck I know you dislike meta but it IS useful and you’re an old crab)
Disagree on the locktown. 2 people have concerns over their plan and both met with heavy resistance.
In post 540, xRECKONERx wrote:
scum absolutely 100% have powers/ways to fuck with room assignments. there are vents to hop between rooms unseen. there are sabotages to force people to specific rooms or we lose the game. etc. tons of mechanics that are THEMATICALLY SPOT-ON that would fuck us with a mass claim. especially once scum know exactly where everybody has to go to complete tasks, they can use their bullshit to fuck with us in a major way
Skeld
Room locks, O2, reactor, comms and lights.
MIRA HQ
O2, reactor, comms and lights sabotage.
Polus
Door locks have to manually undone, lights, comms, seismic stabilisers.
Also Reck is the only person talking any sense right now; I too have already decided which room I'm going to tonight. I'll let you know where it is tomorrow.
TAAAALLLLLYYYYYYYY!
1) How are you?
2) Who is your worst read at the moment?
3) Is there anything so far you disagree with?
4) Why are you upside down? ( ͜。 ͡ʖ ͜。)
Posted: Wed Dec 02, 2020 2:50 am
by SirCakez
In post 528, Gamma Emerald wrote:VOTE: reckoner
Nah, not letting you act like you’re willing to play ball and then try to run away with it when you realize you have to play fair
In post 121, xRECKONERx wrote:oh, not eliminating anyone to give us time to do tasks is pretty smart actually? i think?
How’d you know that came up?
And yeah why the fuck are you okay with the no elim but not the plan portion? VOTE: Reckoner
TGP you had a point about looking at who supported what.
Don't like these votes at all
Titus wagon feels scum driven
Posted: Wed Dec 02, 2020 3:00 am
by Taly
murderkitties
, i like your 563 but i feel like your 365 went a bit hard onto a slot relatively early for the games pace
how has your
cakez
read progressed?
In post 565, Flea The Magician wrote:
TAAAALLLLLYYYYYYYY!
1) How are you?
2) Who is your worst read at the moment?
3) Is there anything so far you disagree with?
4) Why are you upside down? ( ͜。 ͡ʖ ͜。)
1)
good, bout to get to college work, need to stop letting mafia distract haha
2)
no particular scumreads... need to reread
TGP
because they did not pass the vibe check.
alisae
passed the vibe check but not yet the deepwolf check. i think you are quite fluffy even with your wall, tbh - i want more concrete statements from you.
pooky
feels agenda-y but that doesnt ping me by itself.
i think the amount of times
reck
comes into this thread only to say
"i wont read and i denounce the threads mentality"
is genuine BUT is being used deflectively.
actually did not care for this readslist from
BM
In post 287, Battle Mage wrote:i think it's most likely that Alisae is town and Titus is scum. Akarin town, Pooky town, Cakez town.
felt very early to make reads on these players, at least mostly town-ones.
id rather
BM
just explain these reads. i think
OWER
prodded them at some point but if they replied, the answer wasnt noticeable enough for me to see it.
(maybe OWER prodded murderkitties instead)
3)
disagreement is not the correct word... more cautiously inquisitive. this town did not have a very cohesive start with everything considered.
4)
why i am upside down you ask?
my nails are lavender D:< not as red as my role PM or as green as what id want to brag they be.
In post 528, Gamma Emerald wrote:VOTE: reckoner
Nah, not letting you act like you’re willing to play ball and then try to run away with it when you realize you have to play fair
, i like your 563 but i feel like your 365 went a bit hard onto a slot relatively early for the games pace
how has your
cakez
read progressed?
In post 565, Flea The Magician wrote:
TAAAALLLLLYYYYYYYY!
1) How are you?
2) Who is your worst read at the moment?
3) Is there anything so far you disagree with?
4) Why are you upside down? ( ͜。 ͡ʖ ͜。)
1)
good, bout to get to college work, need to stop letting mafia distract haha
2)
no particular scumreads... need to reread
TGP
because they did not pass the vibe check.
alisae
passed the vibe check but not yet the deepwolf check. i think you are quite fluffy even with your wall, tbh - i want more concrete statements from you.
pooky
feels agenda-y but that doesnt ping me by itself.
i think the amount of times
reck
comes into this thread only to say
"i wont read and i denounce the threads mentality"
is genuine BUT is being used deflectively.
actually did not care for this readslist from
BM
In post 287, Battle Mage wrote:i think it's most likely that Alisae is town and Titus is scum. Akarin town, Pooky town, Cakez town.
felt very early to make reads on these players, at least mostly town-ones.
id rather
BM
just explain these reads. i think
OWER
prodded them at some point but if they replied, the answer wasnt noticeable enough for me to see it.
(maybe OWER prodded murderkitties instead)
3)
disagreement is not the correct word... more cautiously inquisitive. this town did not have a very cohesive start with everything considered.
4)
why i am upside down you ask?
my nails are lavender D:< not as red as my role PM or as green as what id want to brag they be.
Congratz you passed my vibe check ╭( ・ㅂ・)و ̑̑
Posted: Wed Dec 02, 2020 3:18 am
by Taly
actually you know what
unless
the scumteam or most of the scumteam is
{pooky/ali/BM/OWER}
, this game does not seem hard.
by extension, i think this group of 4 players are either majority-town or majority-scum
(3:1) (1:3) or (4:0)
probably will get to ISOing somewhere about that at some point.
Posted: Wed Dec 02, 2020 3:22 am
by MURDERCAT
Can you explain that a bit more, why those 4 in particular
In post 528, Gamma Emerald wrote:VOTE: reckoner
Nah, not letting you act like you’re willing to play ball and then try to run away with it when you realize you have to play fair