Page 222 of 224
Posted: Tue Nov 24, 2020 5:01 pm
by Glitch
I appreciate it. This was my first mod on MS and on any forums. I'll probably take a break before modding another. But when I do I'll invite you all back!
Posted: Tue Nov 24, 2020 5:02 pm
by Glitch
Posted: Tue Nov 24, 2020 5:04 pm
by Gamma Emerald
Because the spam got me super out-of-sorts. I was glad I got NKed mostly because I didn’t have to read this stupid mess of a game anymore. Honestly that’s the only thing sparing you from the deepest echelons of my contempt.
Posted: Tue Nov 24, 2020 5:09 pm
by DkKoba
well uh
idk like filter me out?
use ISOs?
when istarted out in forum mafia on epicmafia i played with ppl who averaged 100 posts per IRL day. its not easy, but like one thing i learned with spammier players is ISOing is key.
when you're reading as town you really just need to get an idea of gamestate, key posts, etc.
like i said i mainly spammed more d1 just to obscure my current partners. if you notice i did slightly slow down d2 once i had new partners.
Posted: Tue Nov 24, 2020 5:39 pm
by DrippingGoofball
Posted: Tue Nov 24, 2020 5:41 pm
by Gamma Emerald
I can’t really filter you out mentally very well, and third party tools are banned now
Posted: Tue Nov 24, 2020 5:54 pm
by DkKoba
Posted: Tue Nov 24, 2020 5:57 pm
by Gamma Emerald
That doesn’t let me read the game as well as I’d like.
Posted: Tue Nov 24, 2020 6:47 pm
by Gypyx
In post 5418, Glitch wrote:HUGE THANKS to Gypyx for backup modding for me! You saved my ass a few times and I am thankful for your willingness to jump in and help while I was away.
You're welcome !
Posted: Tue Nov 24, 2020 6:59 pm
by JacksonVirgo
Third-party tools are banned? Wdym?
Posted: Tue Nov 24, 2020 7:24 pm
by DkKoba
u cant CLAIM to block a users posts
Posted: Tue Nov 24, 2020 9:39 pm
by Marky Mark
Thanks for the game all and WP the scumteam.
DGB, I'm sorry for spending a fair slice of the game tunneling you. If it makes you feel any better, I was SRing A50 for coasting too and I was right about him so my methods aren't
completely
flawed
Posted: Tue Nov 24, 2020 9:44 pm
by Marky Mark
It felt like we kinda threw the game away D3 somewhat. I'm open to ideas of what I could've done differently in that 1v1 scenario - the wagon on me just seemed to get rushed through so quickly before I'd had time to have any meaningful back and forth with DK
We could also probs have done better collectively at spotting townflails after two townies got fake hammered and we still subsequently elimed them
Posted: Tue Nov 24, 2020 9:47 pm
by geraintm
this was a game I am glad I got eliminated from. I would have been so out of my depth trying to keep up with it all.
Posted: Tue Nov 24, 2020 10:00 pm
by Infinity 324
Relatable
Posted: Wed Nov 25, 2020 1:15 am
by Glitch
The activity level this game really was intense. I honestly didn't tear 2 everything. I expected it to slow down a lot after each night like most games do, but no. This crazy high activity was maintained to the very end. It was like day 1 activity forever. Lol. Impressive.
Posted: Wed Nov 25, 2020 1:45 am
by DrippingGoofball
In post 5536, Marky Mark wrote:Thanks for the game all and WP the scumteam.
DGB, I'm sorry for spending a fair slice of the game tunneling you. If it makes you feel any better, I was SRing A50 for coasting too and I was right about him so my methods aren't
completely
flawed
That's the kind of mafia misadventure that makes memories we can laugh at later.
I am sorry I was rude to you.
I hope to play with you again... and don't let the scum play me like a violin the whole game next time!
Posted: Wed Nov 25, 2020 1:46 am
by DrippingGoofball
I meant won't not don't oops
Posted: Wed Nov 25, 2020 3:43 am
by VP Baltar
In post 5540, Glitch wrote:The activity level this game really was intense. I honestly didn't tear 2 everything. I expected it to slow down a lot after each night like most games do, but no. This crazy high activity was maintained to the very end. It was like day 1 activity forever. Lol. Impressive.
Seriously! I had to really not let myself fall behind in this game or it would have been an even bigger disaster
Posted: Wed Nov 25, 2020 4:00 am
by Almost50
I loved posts
6,
7,
8 &
9 so much I may put them all in my sig.
Posted: Wed Nov 25, 2020 6:47 am
by DkKoba
In post 5540, Glitch wrote:The activity level this game really was intense. I honestly didn't tear 2 everything. I expected it to slow down a lot after each night like most games do, but no. This crazy high activity was maintained to the very end. It was like day 1 activity forever. Lol. Impressive.
call it the koba effect :3
Posted: Wed Nov 25, 2020 7:14 am
by Gamma Emerald
Yeah that was something I’d meant to post in my 2170 neighborhood
Posted: Wed Nov 25, 2020 8:10 am
by callforjudgement
@Glitch (and Gypyx): I'd like to chime in with the voices who are thanking you for the modding. This Normal randomly turned out a lot more complex than most of the Normals I create, so when I created it (without knowing who the mod would be) I was a little worried about how the mod would handle it, but everything went very smoothly.
I hope everyone enjoyed the setup! As usual, if anyone wants to complain about it or has balance feedback, feel free.
Posted: Wed Nov 25, 2020 8:12 am
by DkKoba
In post 5547, callforjudgement wrote:@Glitch (and Gypyx): I'd like to chime in with the voices who are thanking you for the modding. This Normal randomly turned out a lot more complex than most of the Normals I create, so when I created it (without knowing who the mod would be) I was a little worried about how the mod would handle it, but everything went very smoothly.
I hope everyone enjoyed the setup! As usual, if anyone wants to complain about it or has balance feedback, feel free.
Just a mailman????
>:(
Posted: Wed Nov 25, 2020 8:25 am
by Gypyx
In post 5547, callforjudgement wrote:@Glitch (and Gypyx): I'd like to chime in with the voices who are thanking you for the modding. This Normal randomly turned out a lot more complex than most of the Normals I create, so when I created it (without knowing who the mod would be) I was a little worried about how the mod would handle it, but everything went very smoothly.
I hope everyone enjoyed the setup! As usual, if anyone wants to complain about it or has balance feedback, feel free.
I think the normal wasn't really that complex don't worry, like imo it's pretty easy to follow
On balance i think it was fine, like the role watcher was kinda questionable (idk what was it's point) , but the rest of the setup was interesting