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Posted: Mon Dec 17, 2012 8:03 am
by absta101
who'd you protect N1?
Posted: Mon Dec 17, 2012 8:08 am
by absta101
So if Bacde is town, Ice dies by way of scum kill anyway.
Scum JK Bacde and kill Ice.
@Ice - You said you were gonna die at night (anyway). If your role 'confirms' Bacde scum, why did you need to claim?
Posted: Mon Dec 17, 2012 8:37 am
by ICEninja
I protected Jabber. I bread crumbed this at some place as well.
I claimed to better influence today's lynch, as now that we're reasonably assured of Bacde's guilt people will be able to look for more associative tells.
Anyways I can't imagine a setup with both a doctor and a bodyguard being balanced without something in their role PMs preventing them from protecting each other (for example a macho bodyguard or something). If the JK/RB on scum's team was killed on the first day or two, then scum is hopeless to kill those players should they protect each other, which is blatantly imbalanced.
Posted: Mon Dec 17, 2012 9:10 am
by Bacde
If we aren't going to lynch ICENinja I'll literally hammer whoever ICENinja is voting for because he's scum and I want to see his reaction to me saying this.
Posted: Mon Dec 17, 2012 9:14 am
by Bacde
Even melmond, who is very likely town.
Posted: Mon Dec 17, 2012 9:15 am
by Bacde
What is the case on melmond again? He wasn't sure about Shamrock and isn't good enough at scumhunting?
Please
, tons of people are terrible at mafia, myself included.
Posted: Mon Dec 17, 2012 9:25 am
by absta101
Good point Ice. I'm for a lynch of Bacde as of now.
Posted: Mon Dec 17, 2012 9:29 am
by absta101
ICE's point increases the probability of him being town. His point means that one of Ice or Bacde is scum. If Bacde was town, Ice-scum would die.
VOTE: Bacde
Posted: Mon Dec 17, 2012 9:35 am
by Rob14
Wanted to see how Bacde reacted when I voted Melmond. More WIFOM. If he had laid off of it as soon as I jumped on, then I would be inclined to think that Melmond was scum. Didn't happen.
If we lynch Bacde now, then he either flips scum OR flips town and we lynch Ice-scum the next day (so, so unlikely). Why are we not lynching Bacde today now that there's essentially a counter-claim?
Unvote
Vote Bacde
Posted: Mon Dec 17, 2012 9:43 am
by absta101
L-4 (for reference).
Posted: Mon Dec 17, 2012 11:51 am
by Jabberwock
Tierce-head has realized that she was going at this the wrong way, and with Empire's blessing, let's play musical
chairs
lynches.
Bacde has pretty much claimed scum. He has no way out of this, so what he's doing now is just WIFOMing it up. We can try to hit his partner Today, or we can take Bacde out and at least eliminate the scum's ability to bounce ideas off each other. His inane defense of Melmond after being outed can't be analyzed, nor can anything that he has said since ICEninja's claim, since at that point Bacde knew he was well and truly doomed and the only thing he could do was hope Town would fail lynch after lynch where it came to his buddy.
So, let's take the rotten ketchup out of the equation and add another scum pelt to everyone's walls. We'll worry about the last scum Tomorrow, and with luck Bacde might even be a scum PR.
UNVOTE: Melmond
VOTE: Bacde
Posted: Mon Dec 17, 2012 11:55 am
by absta101
@Jabb - What do you think of iam?
Posted: Mon Dec 17, 2012 11:56 am
by Nachomamma8
Posted: Mon Dec 17, 2012 11:59 am
by Cheery Dog
@bacde; do you have any actual reasoning for ice to be the scum claim over you? I have a much bigger town read on him than I had of you, so just starting the default defense and attack onto the other protective role claim just won't cut it.
UNVOTE:
VOTE: bacde
also l-1 now I think.
Posted: Mon Dec 17, 2012 12:00 pm
by Jabberwock
↑ absta101 wrote:@Jabb - What do you think of iam?
Unless Empire has a flash of brilliance, we're done talking Today. It's time to quicklynch scum.
Posted: Mon Dec 17, 2012 12:10 pm
by Rob14
↑ absta101 wrote:@Jabb - What do you think of iam?
Why did you choose now to ask this?
Posted: Mon Dec 17, 2012 12:18 pm
by Melmond
======[]
VOTE: bacde
Posted: Mon Dec 17, 2012 12:36 pm
by Alduskkel
Final Vote Count (#23)
Bacde (6) - absta101, Rob13, Jabberwock, Nachomamma8, Cheery Dog, Melmond
Melmond (1) - ICEninja
absta101 (1) - Nachomamma8
jmo16mla (1) - iamausername
ICEninja (1) - Bacde
iamausername (1) - Cheery Dog
Not Voting (2) - jmo16mla, Mirhawk
Deadline is in:
(expired on 2013-01-01 16:30:00)
11 alive, 6 to lynch.
Posted: Mon Dec 17, 2012 12:39 pm
by Alduskkel
Bacde,
Mafia Goon
, was lynched Day 2.
Leftover time from Day 2 was 15 days, which will be cut down to 7 bonus days for Day 3's deadline.
Night 2 begins now. Deadline is set for December 20th, at 4:00 P.M. PST.
Countdown Clock: (expired on 2012-12-20 17:00:00)
Posted: Thu Dec 20, 2012 1:17 pm
by Alduskkel
welp
ICEninja,
Doctor
, was killed Night 2.
...
iamausername,
Mafia Vigilante Enabler
, was killed Night 2.
Day 3 starts with 8 alive. It is 5 to lynch.
No, I'm just kidding. The Town, consisting of Melmond, Rob13, Jabberwock, Mirhawk, ICEninja, Cheery Dog, Nachomamma8, absta101, Disturbed_One, and jmo16mla have won!
Posted: Thu Dec 20, 2012 1:18 pm
by Nachomamma8
DAMN SON
Posted: Thu Dec 20, 2012 1:20 pm
by Nachomamma8
good work absta
sorry for suspecting you
Posted: Thu Dec 20, 2012 1:21 pm
by Jabberwock
Victoire!
Posted: Thu Dec 20, 2012 1:22 pm
by Alduskkel
The Setup
2 Mafia Goons - Shamrock and Bacde
1 Mafia Vigilante Enabler - iamausername
1 Doctor - ICEninja
1 Vigilante - absta101
1 Innocent Child - Mirhawk
7 Vanilla Townies - everyone else
Links:
The Review Thread - contains the discussion about this game's setup while it was still being reviewed. My introductory moderator notes from there are:
Moderator Notes:
Even though the Mafia have to choose who is making the kill, it does not actually matter.
Mafia are allowed to kill one of their own members if they so choose -- there may be some instances where killing the Vigilante Enabler themselves is a valid strategy.
Kills are indistinct from one another.
The purpose of this setup is to incorporate a vigilante into a setup without creating a setup where the Town can win even if they never lynch a single Mafia member. Although you could argue that in every setup with a Vigilante the Mafia can always just kill the Vigilante, that didn't seem good enough to me. Therefore, the Mafia have a slight boost in their power so that the odds of the Vigilante killing every single one of them (assuming perfect aim) is only 33% due to the chance of hitting the Vigilante Enabler.
It's my understanding that the Doctor only protecting against one kill is standard. On the other hand, it would be an extremely minor boost to town power if the Doctor could protect against all kills.
If this setup has a balance problem then I think it would be that it is biased towards the Mafia. Doctors are not especially powerful, and Vigilantes are swingy. I don't see an obvious solution, though. Reducing the Mafia size would be too much. Increasing the town size is not possible as it is already at 13 players. Adding another town PR would also probably be too much, when you take into account the presence of a Doctor. Anyway, this can be discussed with the reviewers.
Mafia Quicktopic
Dead People Quicktopic - not a whole lot in here
Posted: Thu Dec 20, 2012 1:23 pm
by Tierce
Now THAT was a curbstomp. (\(^w^)(^w^)/)