Sorry if I've been terse today. I thought today was going to be a straightforward, lynch-the-obvious-liar day. I see that I'm mistaken. Sorry for the wallpost forthcoming.
Boonskiies lied yesterday about being a Tracker, lied about having tracked Jake from State Farm and got him lynched, and now today is lying about being the Cop. He told a lie yesterday to get a townie lynched, then has the audacity to make an
even bigger lie
that no, he's really the Cop (
with no actual information
), not a Tracker, and sorry he lied about being a Tracker, but really he's the cop and we should believe him this time. Don't fall for it.
He has been apologizing for lying about being a Tracker, but makes no excuses for
lying about a guilty investigation on an innocent. Town players don't do this.
I can cite some examples here and here:
Lynch All Liars (wiki)
A Handy FAQ on Faking Guilty Investigation Results as Town
There are good reasons why town don't do it. First and most obviously, you could be wrong, and lead the town to two wrong lynches (the other players, and your own). Second, you could out power roles before it's the ideal time to do so.
In fact, these two reasons are the prime reasons that scum fake guilty investigations on other players.
Even more so
, if you are
actually
an information role, you have an incentive to stay alive, so it makes
even less sense
to fake a guilty investigation.
It makes a lot of sense to do as scum. It makes
zero
sense to do as an investigative role that can actually get legitimate results.
But why would he claim Tracker if he was scum, you ask? Wouldn't he be counterclaimed?
First, it was stated by several people (myself
and the lynch-target-player
included) that the power role should
not
counter-claim yesterday, precisely because scum were trying to out the power roles. The risk of counter-claiming yesterday was low, and really only happens if a power role had hit his partner. (Given that the partner is one of Brian Skies/Honey Bee, two of the players with the lowest amount of suspicion,
that
risk was even lower.) Second, look how today has gone. There
has
been a counter-claim (after he's already claimed
another
role), and it's
still
apparently up in the air. Obviously, even if there was a counterclaim yesterday, it's not at all apparent that he gets lynched.
But why would scum claim to be the Cop today, after claiming to be the Tracker who got a guilty on a townie yesterday?
What the heck else is he going to say today? "Oops, my bad!"? Instead, he's screwing around, and figures that
by telling an even more egregious lie today, we'll just think he's crazy rather than a liar
. It's designed to make us think he's a loose cannon rather than someone actively working against the town. I mean really, what else has he got to lose? All he needs is a mislynch today, relying on us overlooking the "guilty" result he got yesterday, and he wins, all smug on how he outwitted us with his antics.
You could argue that claiming Tracker on D2 was a risky play that scum wouldn't make. It's a slight risk, but I think there's considerably less risk in the play than is immediately apparent (and the play has significant upside for scum), and
it's significantly less crazy of a play than if he was a friggin' cop claiming a guilty result on someone
. It has
no
upside for a town player unless Jake from State Farm happened to be town.
I think there's a compelling narrative in that Day 1, Boonskiies was screwing around not doing anything useful. Night 1, his partner kicks him in the butt and tells him to get his act together. He decides to open Day 2 swinging, make something happen, and claim a guilty result on someone. (In fact, the switch to a Cop claim coming into Day 3 makes sense if the Mafia have a roleblocker, and Boonskiies partner reminds him that the Tracker claim is
prima facie
bad if the Doc claims and is believed, so he switches his claim first thing on Day 3 to a Cop.)
There's no good reason to believe Boonskiies. There is
every
reason here to lynch a known liar who's continuing to yank our chains.