Mini 502: Basically Communist Mafia- Game Over. Who won?


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Post Post #575 (ISO) » Sat Nov 10, 2007 1:15 pm

Post by JDodge »

Open 28, pro-town, not particularly proud of it, but probably more representative of my current play.

Mini 454, anti-town, showing if anything a more contenful posting style.
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Post Post #576 (ISO) » Sat Nov 10, 2007 1:16 pm

Post by JDodge »

pdcakes wrote:adel: i mainly just wanted to check my sanity. And as I said before I really thought Jack was scum and i wanted to check to see that it wasnt my sanity that caused him to come up town.

and while i do suspect jdodge to be scum i am going to hold off voting him for now.
Did you think Max was scum too?
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Post Post #577 (ISO) » Sat Nov 10, 2007 1:16 pm

Post by JDodge »

Also,
Vote: Adel


Lack of a hammer from pdcakes = he's not scum
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Post Post #578 (ISO) » Sat Nov 10, 2007 1:21 pm

Post by Adel »

JDodge wrote:
Adel wrote:many words, little information
You do realize that said signal:noise is normal for me, right? Let me find you some examples.
i'm sure there are many examples, spare us the links please. change your ratio and i'll change my vote
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Post Post #579 (ISO) » Sat Nov 10, 2007 1:22 pm

Post by Adel »

you know what, nevermind. pdcakes just skipped a chance to hammer. my vote stays.
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Post Post #580 (ISO) » Sun Nov 11, 2007 2:38 pm

Post by Adel »

post to avoid prod
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Post Post #581 (ISO) » Sun Nov 11, 2007 2:55 pm

Post by JDodge »

theopor_COD wrote:Yep JDodge is innocent "presumably" but I feel it's a better move to protect the person we investigate.
Why is there any reason on day 2 to try to paint me as having investigation immunity?

and that's all i've got at the moment
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Post Post #582 (ISO) » Sun Nov 11, 2007 3:51 pm

Post by pdcakes »

ok here is what i am thinking right now:

my gut is telling me to vote jdodge because of the reasons listed earlier.

HOWEVER:
Adel replaced theo. And for awhile now i have suspected that theo was mafia and figured out i was the cop and thats why he kept trying so hard to get me lynched.

so im gonna go do some post analysis.
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Post Post #583 (ISO) » Sun Nov 11, 2007 6:01 pm

Post by Adel »

JDodge wrote:
theopor_COD wrote:Yep JDodge is innocent "presumably" but I feel it's a better move to protect the person we investigate.
Why is there any reason on day 2 to try to paint me as having investigation immunity?

and that's all i've got at the moment
"always assume there is a godfather" and "never thrust a cop's sanity until he gets a guilty and an innocent and one is proven correct."

theopor_COD is a good player. my scumgroup killed him N1 in another game, even though he wasn't one of the claimed powerroles.
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Post Post #584 (ISO) » Tue Nov 13, 2007 7:18 am

Post by Adel »

hmmm.
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Post Post #585 (ISO) » Tue Nov 13, 2007 7:44 am

Post by pdcakes »

i think i have made my decision.

And after thinking about it I just can't get past the fact that there was no night kill by the mafia on night 2.
And if i were mafia i would have targeted jdodge.

and so i think he is an sk with investigation and night kill immunity.

Vote: Jdodge
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Post Post #586 (ISO) » Tue Nov 13, 2007 7:45 am

Post by Adel »

thank god! good choice!
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Post Post #587 (ISO) » Tue Nov 13, 2007 7:46 am

Post by pdcakes »

wait are you town or scum?
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Post Post #588 (ISO) » Tue Nov 13, 2007 7:46 am

Post by JDodge »

Damn, so close :(
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Post Post #589 (ISO) » Tue Nov 13, 2007 8:10 am

Post by Adel »

pdcakes: i am town, so that means we won, or you won in endgame. congrats.
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Post Post #590 (ISO) » Tue Nov 13, 2007 2:14 pm

Post by Simenon »

Vote Count

For a lynch:
Jdodge (2)- Adel, pdcakes

For an investigation
For a protection

Jdodge, serial killer, was lynched day five.
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Post Post #591 (ISO) » Tue Nov 13, 2007 2:14 pm

Post by Simenon »

Game Over; Town Wins. Roles, Status, and Full Nightchoices Below.


Roles and Status:

Alive:
pdcakes, cop, wins
Adel (replacing theopor_COD (replacing Rhakith), townie, wins


Dead:
Kate, mafia goon, Lynched day one

undo, townie, Shot night one

Kilroy8679305, townie, Stabbed night one

Jennar, townie, Lynched day two (replacing Green Day)

White, townie, Stabbed night two.

gorckat (replacing SilverPhoenix), mafia goon, stabbed night three

Max, townie, shot night three

The Fonz (replaced Snow pregame), mafia goon, lynched day four

Nocmen (replacing Qman), doctor, stabbed night four

JDodge (replacing Jack), kill and investigation immune serial killer, lynched day five.


Investigations and Protections:
Jdodge investigated night one.
Jdodge protected night one.
Max investigated night two.
Max protected night two.
pdcakes investigated night three.
pdcakes protected night three.
Adel investigated night four
pdcakes protected night four

Game in Full:
Kate, mafia goon, lynched day one.

Night one:
pdcakes, cop, investigates Jdodge (fails)
Nocmen, doctor, protects Jdodge (useless)
Jdodge, serial killer, kills Kilroy
Gorckat, mafia goon, kills undo

Jennar, townie, lynched day two.

Night Two:
pdcakes investigates Max (town)
Nocmen protects Max.
Jdodge kills White
TheFonz kills Jdodge (fails)

No lynch day three.

Night three:
pdcakes investigates pdcakes (town)
Nocmen protects pdcakes
Jdodge kills gorckat
gorckat kills Max.

TheFonz, mafia goon, lynched day four.

Night Four:
pdcakes investigates adel (town)
Nocmen protects pdcakes.
Jdodge kills Nocmen.

Jdodge, serial killer, lynched day five.
Last edited by Simenon on Tue Nov 13, 2007 2:23 pm, edited 2 times in total.
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Post Post #592 (ISO) » Tue Nov 13, 2007 2:14 pm

Post by Simenon »

Comments:
No criticisms for the town: they did very well considering the number of replacements.

I think all the scum did fine as well and I was puzzled by the gorck lynch.

The setup was in the favor of any scum, I know. In the future I would take out a scum or kill the sk's immunity. I liked the sk because it added dimension and surprise to the game without sacrificing elegance, but the setup was too slanted.

I am very pleased with those who stuck with it and very, very grateful for all of the replacement support. Thanks for making this a fun game!
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Post Post #593 (ISO) » Tue Nov 13, 2007 2:39 pm

Post by Adel »

woot! it was
really
hard for me not to write pages of text inditing JDodge in the endgame. I think me arguing for a JDodge lynch would've resulted in my lynch, and a town loss. I'm very proud of myself for not typing!


I liked the flavor, and the mechanic. I think all of those extra votes for the investigation and the protect really helped my analysis.
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Post Post #594 (ISO) » Tue Nov 13, 2007 3:11 pm

Post by gorckat »

Good game, town!

If Fonz and I hadn't bussed Kate Day 1, I think we'd have been much better off.
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Post Post #595 (ISO) » Tue Nov 13, 2007 3:58 pm

Post by Nocmen »

wow, i think i made some sloppy play, but nice to see a town win against the overwhelming odds it seemed.
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Post Post #596 (ISO) » Tue Nov 13, 2007 4:00 pm

Post by Simenon »

I do wish the town had analyzed the protections and investigations more- while it did give power into the hands of the scum, it also provided three times the usual ammount of information.
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Post Post #597 (ISO) » Tue Nov 13, 2007 4:13 pm

Post by Adel »

thanks for modding, btw, and I don't think the over-powered SK was a mistake.
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Post Post #598 (ISO) » Tue Nov 13, 2007 4:32 pm

Post by pdcakes »

adel. i wished you had made a case against jdodge. It was bothering me that neither of you werent really making a case for the other one.
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Post Post #599 (ISO) » Tue Nov 13, 2007 5:24 pm

Post by Adel »

...don't be so sure. My cases often have a habit of backfiring on me (look at how many times I've been lynched) and I suspected that Jdodge would be able to twist my words beter than I could unwist them. The one exchange we had didn't go so well for me. So I posted enough to show that I was following the game and involved, and I deleted at least 80% of what I wrote before I hit "submit".
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