Town for scum is a good trade. End. Of.
It doesn't matter if you think you're a gr9 player and everyone should sheep you, or if you think that your 50% clears and 50% chance of detecting scum are so valuable that you simply cannot sacrifice yourself. If cop claims here, we get a HUGE advantage. It allows scum to die BEFORE we get our chance to (probably) lynch multiple times d2. In fact we could slaughter a scumteam before d2's dawn. If cop doesn't claim here, scum WILL be treated as conftown, we will probably go and lynch town today, and when you attempt to CC later you will get lynched.
pedit: Actually I wasn't really joking at all
Posted: Fri Jun 02, 2017 9:41 am
by Tenshii
In post 566, MarioManiac4 wrote:Because Kawso is town and hawk/fitz/beeboy haven't rly done Productive Things at all.
Actually... even if Seer and Cop check same person... 2/6 scum are COMPLETELY immune to investigation and 2/6 scum are the very docs that would protect the investigative from the other team as the other investigative will find and have lynched. So any guilty checks I find are a 50/50 mafia goon/doc. Keeping me alive can essentially remove Mafia's Doc from play if I were to find them for the Wolves and vice versa.
I mean keeping me alive, removes any and all protection from the Seer if I find Mafia Doc before Seer finds either Wolf Goon or Doc.
Posted: Fri Jun 02, 2017 9:46 am
by CommKnight
I cannot clear anyone, I can only say they aren't Mafia goon/doc. If the wolves let me die tonight, they leave a Seer out there who can out two of them to the mafia, town and vigilante. So by allowing me to die, leaves them open to being caught by a Seer who the mafia could protect.
Posted: Fri Jun 02, 2017 9:46 am
by Balki B
In post 572, GameNBurger wrote:Okay i figured out the broken chain in your thinking, I see why you're confused now
Cop just sees whether a person is mafian or not, seer just sees (heh) whether someone is wolf or not
Without clears from both no town is ever cleared by a cop read alone
So yeah it literally beneficial to keep him alive with no downsides.
Hey,
thanks so much for figuring out the broken chain in my thinking
. I knew that, and yet I am thinking these juvenile-ridiculous-shut-the-fuck-up thoughts anyway. So I didn't miss a premise. I know the rules, and I actually think this.
I have a gift for you, which is that I've figured out the broken chain in your thinking:
"So yeah it literally beneficial to keep him alive with no downsides."
This is absurd. Here are two downsides. (1) Wolf Doc may protect one person. Using Wolf Doc on Cop means Wolf Doc can't protect a Wolf from Vig and Mafia Kills. Wouldn't you call that a downside? (2) Wolves are playing against the town too. It is so much easier as town to lynch if we have a Town Clear to rely on instead of a free-for-all with 6 scum manipulating us away. This is a second clear downside to Wolves dedicating their Doc, day-after-day, to saving Town's clear.
Posted: Fri Jun 02, 2017 9:48 am
by MarioManiac4
literally everything kawso said feels genuine
i can completely understand where he is coming from and i buy his explanations for everything. it just fits.
Posted: Fri Jun 02, 2017 9:57 am
by podoboq
Posted: Fri Jun 02, 2017 10:01 am
by GameNBurger
Alright I give up Balki just waste your vote on a the cop
No downsides is a hyperbole sure but It has way less downsides then taking a chance that the UNCC'd cop is actually scum and the cop is scared that the wolves are too stupid to do the win win scenario of protecting the cop
ALso mario said it better than i ever could
Posted: Fri Jun 02, 2017 10:07 am
by GameNBurger
In post 578, CommKnight wrote:Actually... even if Seer and Cop check same person... 2/6 scum are COMPLETELY immune to investigation and 2/6 scum are the very docs that would protect the investigative from the other team as the other investigative will find and have lynched. So any guilty checks I find are a 50/50 mafia goon/doc. Keeping me alive can essentially remove Mafia's Doc from play if I were to find them for the Wolves and vice versa.
I mean keeping me alive, removes any and all protection from the Seer if I find Mafia Doc before Seer finds either Wolf Goon or Doc.
Which is troubling, espescially if the seer ever claims and the two of you start working together
So alone you guys put the other one in danger if you find someone whos not town alligned
And even if you guys worked together theres some serious Fairy Godfather in play with two godfathers in play
So itd take 3 days of keeping both alive and coordinated in order to finally get a pool of possibly confirmed town
As long as you found both tho we could both lynch and then vig shoot since doctors cant target themselves from what i remember reading
Hm okay there are a lot of implications with having an outted cop during multiball
This is interesting
Posted: Fri Jun 02, 2017 10:09 am
by MarioManiac4
How about we don't help scum work out what their best move is here?
Posted: Fri Jun 02, 2017 10:26 am
by GameNBurger
In post 585, MarioManiac4 wrote:How about we don't help scum work out what their best move is here?
Sorry my bad
I guess If anything I'm wondering if its best if seer comes forward as well so we can atleast be able to flush people out effectively, espescially since neither scum group has a roleblocker
Idk I'm not suggesting it should happen but I'm more wondering what your guys thoughts on this is
Posted: Fri Jun 02, 2017 10:28 am
by MarioManiac4
sounds like an objectively bad strategy tbh
Posted: Fri Jun 02, 2017 10:45 am
by Gamma Emerald
I say seer comes out d2
Posted: Fri Jun 02, 2017 10:47 am
by MarioManiac4
I say we stop discussing theory and start flashwagoning Delta
Posted: Fri Jun 02, 2017 10:48 am
by Gamma Emerald
Why Delta
iirc he seems to get scumread quite a bit as Town
I can vote Delta
Game seems to not be really scumhunting honestly imo
Posted: Fri Jun 02, 2017 10:52 am
by MarioManiac4
I get the opposite impression. He seems to be scumhunting genuinely.
Posted: Fri Jun 02, 2017 10:56 am
by Gamma Emerald
Eh I think my feelings on Game are getting cold VOTE: Delta but will likely revisit GNB
Posted: Fri Jun 02, 2017 11:35 am
by Almost50
In post 483, Balki B wrote:@Ali, I knew what you were doing! (even though I'm a dumb noob).
@Game, explain why scum Doggo does that. And then explain why scum Doggo retracts.
@Town, the moment Comm claimed Cop, his (lowish) odds of being Town went down a lot. Now we can be pretty sure that he's one of the 6 scumslots or Cop. 1/7 Town. If he's Cop, it would be bad to lose Cop, but not such a big deal to lose outed Cop. Given the groundswell of vigor behind the Comm wagon, And his general flailing, I think that a scum-aligned survivalist/PR fishing motivation is very likely.
VOTE: Balki B
THIS IS SCUM!
Like, I did explain that if he was Cop there's a GOOD chance that the WW Doctor should protect him for the WWs own benefit.
And I also explained how he could be VT playing (the claim came prematurely out of nowhere, and in a SPOILER)
Plus, there's no good reason for a WW to claim Cop (only makes them a prime target for the Mafia NK)m so even that bit is manipulative. The fact is Comm could be Cop, Mafia or a VT, and I'm VERY MUCH leaning the latter.
But, NO. Balki wants to lynch him for fear he might be the Cop still. There is absolutely NO TOWN MOTIVATION behind this proposition.
No STRONG TRs
Town Leans on: CommKnight, Kawso, Flubbernugget
Null/Town: beeboy, Balki B
Null: Bellaphant, Tenshii, MarioManiac4, GameNBurger, EchoVision
Scum Leans: Gamma Emerald, Sesq, Hawk, havingfitz, Siblings Pet Doggo, DeltaW
Can lynch any of the bottom six
Explain most of these please
Especially your scumreads
Not willing to explain any Town reads/Leans at the moment, as it defies my whole scum hunting process in this game.