Smoke-Filled Antechamber [Endgame]


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Post Post #5775 (ISO) » Wed Nov 11, 2020 3:27 pm

Post by DrippingGoofball »

This is the part where both of you troll me and both pretend to be town.
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Post Post #5776 (ISO) » Wed Nov 11, 2020 3:27 pm

Post by PookyTheMagicalBear »

nah I was scum

this was fun

thanks for going along with me to the end Alisae <3
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Post Post #5777 (ISO) » Wed Nov 11, 2020 3:29 pm

Post by DrippingGoofball »

Phewwwwww

I am glad my replacement didn't let everyone down.
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Post Post #5778 (ISO) » Wed Nov 11, 2020 3:31 pm

Post by FakeGod »

VoteCount 7.1


Alisae [1] - PookyTheMagicalBear
PookyTheMagicalBear [2] - Alisae, DrippingGoofball [EXECUTE]


Not Voting [0]
-

With 3 alive it takes 2 votes to be executed.


Countdown to deadline: (expired on 2020-11-18 17:35:31)
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Post Post #5779 (ISO) » Wed Nov 11, 2020 3:31 pm

Post by FakeGod »

PookyTheMagicalBear, who was
Secret Agent Eliza Astor
,
Lizzie
, and
Mafia
Suicidal Bomber
, has been
executed
in
Day 7
.

Town
win condition has been met. Endgame incoming.
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Post Post #5780 (ISO) » Wed Nov 11, 2020 3:32 pm

Post by FakeGod »

Image


“What I've done... cannot be undone. I cannot stop... what I have put in motion.
But perhaps... I can keep it from ever starting. He was my first hope, and now... he is my last."

- Elizabeth from BioShock Infinite


Cabd, fferyllt, midwaybear, SirCakez, Something_Smart, Syryana, Alisae, petapan, DrippingGoofball, The Bulge, Jake The Wolfie, Gamma Emerald, and, Nahdia, aligned with Town, wins the game!
Last edited by FakeGod on Wed Nov 11, 2020 3:42 pm, edited 1 time in total.
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Post Post #5781 (ISO) » Wed Nov 11, 2020 3:35 pm

Post by FakeGod »

PTs


Questionable Balcony - Dethy PT
Heiress's Walk - Miller Sibling PT
Dead PT
Scum Team, please let me know if you wish to release the Scum PT.


Setup


3 Suicide Bombers (Aware that Tayl0r Swift is the Traitor)
- DiamondSentinel, Bell, PookyTheMagicalBear
1 Traitor Rolecop/Neighbor (Unaware of the groupscum's identity)
- Tayl0r Swift

vs

1 (Sane) Cop/Neighbor (Sanity not revealed on death)
-
Tammy
DrippingGoofball
1 (Insane) Cop/Neighbor (Sanity not revealed on death)
- fferyllt
1 (Naive) Cop/Neighbor (Sanity not revealed on death)
- Jake The Wolfie
1 (Paranoid) Cop/Neighbor (Sanity not revealed on death)
- Syryana
1 Miller Sibling
- Cabd
1 1-shot Vigilante Sibling (turns into Miller Sibling after firing)
- Something_Smart
7 Vanilla Townies
- midwaybear, SirCakez, Alisae, petapan, The Bulge, Gamma Emerald, Nahdia



Role PMs


Spoiler: PookyTheMagicalBear
Image

Name -
Secret Agent Eliza Astor

Nickname -
Lizzie

Role -
Suicidal Bomber

Alignment -
Mafia


NeighborhoodNone.

Abilities
Suicide Bomber
- During the night, you may kill yourself and another player.
Factional Kill
,
Factional Chat

Tayl0r Swift
is a
Mafia
Traitor
who is completely unaware of who the
Mafia
consists of.
If
Tayl0r Swift
is the last
Mafia
member remaining alive, then
Tayl0r Swift
will be informed as such, and gain the
Factional Kill
ability.

Mafia Win ConditionYou win the number of living
Mafia
-aligned players is equal or greater than the number of living
Town
-aligned players.

Image

Name -
Secret Agent Eliza Astor

Nickname -
Lizzie

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Image

Spoiler: Bell
Image

Name -
Professional Busker Gustavo Lopez

Nickname -
Paradise Chords

Role -
Suicidal Bomber

Alignment -
Mafia


NeighborhoodNone.

Abilities
Suicide Bomber
- During the night, you may kill yourself and another player.
Factional Kill
,
Factional Chat

Tayl0r Swift
is a
Mafia
Traitor
who is completely unaware of who the
Mafia
consists of.
If
Tayl0r Swift
is the last
Mafia
member remaining alive, then
Tayl0r Swift
will be informed as such, and gain the
Factional Kill
ability.

Mafia Win ConditionYou win the number of living
Mafia
-aligned players is equal or greater than the number of living
Town
-aligned players.

Image

Name -
Professional Busker Gustavo Lopez

Nickname -
Paradise Chords

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Image

Spoiler: DiamondSentinel
Image

Name -
Chief Financial Officer Markus Grundleback

Nickname -
Jeeves

Role -
Suicidal Bomber

Alignment -
Mafia


NeighborhoodNone.

Abilities
Suicide Bomber
- During the night, you may kill yourself and another player.
Factional Kill
,
Factional Chat

Tayl0r Swift
is a
Mafia
Traitor
who is completely unaware of who the
Mafia
consists of.
If
Tayl0r Swift
is the last
Mafia
member remaining alive, then
Tayl0r Swift
will be informed as such, and gain the
Factional Kill
ability.

Mafia Win ConditionYou win the number of living
Mafia
-aligned players is equal or greater than the number of living
Town
-aligned players.

This is a fakeclaim wrote:
Image

Name -
Chief Financial Officer Markus Grundleback

Nickname -
Jeeves

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Image

Spoiler: Tayl0r Swift
Image

Name -
Private Eye Amelia Chan

Nickname -
110%!

Role -
Neighbor/Traitor Rolecop

Alignment -
Mafia


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Rolecop
- During the night, you may target a player and learn their
role
.
- You are aligned with
Mafia
, but you do not have
Factional Kill
or
Factional Chat
. The main
Mafia
group is aware that a
Traitor
exists, but may or may not know who you are.
If you are the last remaining member of the
Mafia
, you will be informed as such, and will gain the
Factional Kill
ability.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.

This is a fakeclaim. wrote:
Image

Name -
Private Eye Amelia Chan

Nickname -
110%!

Role -
Neighbor/Cop of Questionable Sanity

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Cop
- During the night, you may target a player and learn their
alignment
.
Sanity
- You do not know your sanity. Not even dying will reveal your sanity.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Image

Spoiler: Syryana
Image

Name -
Commissioner Omar Alkaide

Nickname -
Not Quite Bald

Role -
Neighbor/Cop of Questionable Sanity

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Cop
- During the night, you may target a player and learn their
alignment
.
Sanity
- You do not know your sanity. Not even dying will reveal your sanity.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Tammy/DrippingGoofball
Image

Name -
Inspector Lorry Stone

Nickname -
Long-Legs

Role -
Neighbor/Cop of Questionable Sanity

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Cop
- During the night, you may target a player and learn their
alignment
.
Sanity
- You do not know your sanity. Not even dying will reveal your sanity.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: fferyllt
Image

Name -
Agent Valexsei D'Auto

Nickname -
Bet it all on black

Role -
Neighbor/Cop of Questionable Sanity

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Cop
- During the night, you may target a player and learn their
alignment
.
Sanity
- You do not know your sanity. Not even dying will reveal your sanity.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Jake The Wolfie
Image

Name -
Detective Enrique Calivan

Nickname -
Dark Horse

Role -
Neighbor/Cop of Questionable Sanity

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of 4
Town
-aligned
Cops of Questionable Sanity
, and 1
Mafia
Traitor Rolecop
.

Abilities
Cop
- During the night, you may target a player and learn their
alignment
.
Sanity
- You do not know your sanity. Not even dying will reveal your sanity.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Cabd
Image

Name -
Heiress Alice Periwinx

Nickname -
In the wrong time, at the wrong place

Role -
Miller Sibling

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of
Alice Periwinx
and
Albert Periwinx
.

Abilities
Miller
- Actions on you resolve as if you were
Mafia
aligned.
Sibling
- You know that
Albert Periwinx
is aligned with
Town
, and if he dies, you immediately die.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Something_Smart
Image

Name -
Traveling Doctor Albert Periwinx

Nickname -
Do no harm

Role -
1-shot Vigilante/Sibling

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of
Alice Periwinx
and
Albert Periwinx
.

Abilities
1-shot Vigilante
- During the night, you may kill a player. (once you have successfully killed a player, your role changes to
Miller Sibling
)
Sibling
- You know that
Alice Periwinx
is aligned with
Town
, and if she dies, you immediately die.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.

Once you kill someone... wrote:
Image

Name -
Traveling Doctor Albert Periwinx

Nickname -
Do no harm

Role -
Miller Sibling

Alignment -
Town


NeighborhoodYou have access to the . This neighborhood is comprised of
Alice Periwinx
and
Albert Periwinx
.

Abilities
Miller
- Actions on you resolve as if you were
Mafia
aligned.
Sibling
- You know that
Alice Periwinx
is aligned with
Town
, and if she dies, you immediately die.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Image

Spoiler: midwaybear
Image

Name -
District Judge Kent Canesworth

Nickname -
Madmuffin

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: SirCakez
Image

Name -
Street Preacher Munjab Sahib

Nickname -
Guru

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Alisae
Image

Name -
English Teacher Lara Dulney

Nickname -
Zoom teach

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: petapan
Image

Name -
Retail Cashier & Dishwasher William Harper

Nickname -
Two-jobs

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: The Bulge
Image

Name -
Grad Student Caroline Scape

Nickname -
Drunken rampage

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Gamma Emerald
Image

Name -
Airplane Cargo Handler Pedro Sauriel

Nickname -
Cargo Monkey

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image

Spoiler: Nahdia
Image

Name -
Steel Welder Lowe Mamet

Nickname -
Giant

Role -
Vanilla Townie

Alignment -
Town


NeighborhoodNone.

AbilitiesNone.

Town Win ConditionYou win when all
Mafia
-aligned players are
dead
, and there is at least one
Town
-aligned player
alive
.


Image
Last edited by FakeGod on Wed Nov 11, 2020 3:41 pm, edited 1 time in total.
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Post Post #5782 (ISO) » Wed Nov 11, 2020 3:35 pm

Post by FakeGod »

“The imagination is a weapon. Those who don't use it die first.” - Kumo Kagyu


I would like to thank each one of you for the game. I would like to congratulate the town for their superb display of scum-hunting (out of first three executes, two out of three landed on scum, and drove one scum to suicide), and I would like to thank the scum team for not giving up despite the massive setback very early in the game. As fferyllt pointed out at the start of the game, this game drew inspirations from 4nxiety's Death's Diner. I loved the concept of the dethy mini-game in a larger scope of the Large Theme, and finally decided to implement the idea. The notable feature of dethy is that the cop sanity aren't flipped upon death, which makes calibration very difficult if the dethy loses members early on. It's generally a good idea to add additional killing mechanics to speed up the game in Larges, so I included a Miller Lover Masons with a vig shot. I had debated between giving groupscum a single 1-shot vigilante and triple suicide bombers, and ultimately decided on the latter, as I believed that it would offer more flexibility in hands of a skilled scum team with finesse in fakeclaiming. (As Bell said in the scum PT, a good use of a Suicidal Bomber role would be to fakeclaim a guilty of some kind on a town player, then exploding in the night) To aid the fakeclaims, I had left all other town slots as VTs to open up the possible PR claim-space to prevent PR fakeclaims from accidentally doubling up.

There is an old saying among the mods in this site that says that the most important role of the setup is always the first to be killed. The traitor rolecop of the Questionable Balcony is certainly the crucial setpiece of this setup. Not only you're sitting on a ticking time bomb of getting eventual POE'd, forcing your every post with the knowledge that they will be re-analyzed by town players once you flip, but you have to come up with a way to communicate what's happening in the dethy to the groupscum without getting caught. It's a slot that demands a very high level of skill and execution from its player, and I was very sad to see that slot go day 1. The town members of the dethy takes a huge risk lynching one of their own during day 1, as it: reveals the existence and the full player composition of the dethy to the scum team, loss of a potentially confirmed town player, and loss of possibly valuable investigative results by losing one of the cops. (It was known that the flips will not include sanity.) I am very proud of fferyllt and Syryana for deciding to pull the trigger and not letting Tayl0r get away with crumbing traitor in their 2nd post of the game. Executing within the dethy in day 1 takes a lot of guts to do so since the penalty is massive, and ffery and Syr must have been absolutely sure about their call. The payoff for such a high-risk high reward was huge, and Town managed to create a 4 men mason-group containing at least two useful cops going into Night 1.

With such a massive Town-lead going into day 2, I wasn't sure how much fight the scum team is going to put up. Cabd and Something_Smart decided to fast play their cards and claim on the second day, as this would draw night kills away from the cops as well as increase the Day 2 execute accuracy by confirming more players as town. Cabd played his role with bravado, and with the resulting 6 men mason-group, this would have driven many scum team into panic. Claiming a full vigilante all but ensured that Cabd + S_S will not survive the night, which was exactly what Cabd and S_S wanted since they judged the dethy to be more valuable than themselves. Also notably, during day 2, Pooky also made a powerful gambit with her mason-lover fakeclaim with town-Alisae. Him prepping the claim with crumbs from day 1 and playing the role just right under interrogation was stellar. Bell was, by his account, floundering, but he still managed to push off his attackers enough to safely make it to Night 2. DiamondSentinel took more of an obtuse take on the gamestate coupled with his obstinate setup speculations, and this solidified his towncred enough for the scum team to dodge an execute (and an incoming vig-shot).

During the night 2, scum team had a real decision to make regarding suicidal shots. After the first flip of the suicidal bomber, the town may not let the scum get away with more outlandish claims, so it was important to make it count. Bell decided to sacrifice himself, which turned out to be a fantastic move as he was being targeted by dethy and would have been guilty'd. The dethy was not able to salvage a single useful investigation from Night 2, except to affirm Tammy's sanity. (Sane) This was an excellent move by Bell, and it was potentially the most tempo-gaining move possible during Night 2 from the scum team.

Rest of the days panned out as fairly expected. DiamondSentinel went down quickly, and with the remaining scum behind a mason claim, town was forced to execute a string of town players. If I were personally in the Pooky's position, I would have shot Alisae, to "prove" that the scum didn't know that the doc-lover claim was fake, and try to use that knowledge to survive the remaining game rounds while killing off the rest of the cops. Otherwise, you get penned in to an impossible situation of being unable to shoot the remaining cop as long as you were alive. (This situation also does not arise IF Tammy the last remaining cop was Paranoid or Naive, so this was a stroke of luck for town) I wonder if playing up the godfather angle would have worked? (this is something the endgame players can answer) Either way, Pooky ran out of room to maneuver and was eventually executed for the town win. Congratulations to DrippingGoofball for replacing in and making the game-winning execute for town! Thanks for playing it out to the end, Pooky!
Last edited by FakeGod on Wed Nov 11, 2020 3:39 pm, edited 2 times in total.
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Post Post #5783 (ISO) » Wed Nov 11, 2020 3:35 pm

Post by SirCakez »

bless this mess
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I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #5784 (ISO) » Wed Nov 11, 2020 3:36 pm

Post by Alisae »

I had a lot of fun this was great
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Post Post #5785 (ISO) » Wed Nov 11, 2020 3:36 pm

Post by Alisae »

I also feel really happy with this W except for like 1 thing
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Post Post #5786 (ISO) » Wed Nov 11, 2020 3:37 pm

Post by fferyllt »

Grats town!

Thanks DGB!

Well played, Pooky.
Amid the pressure of great events, a general principle gives no help.

On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologist
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Post Post #5787 (ISO) » Wed Nov 11, 2020 3:37 pm

Post by Syryana »

Yeah. Well done DGB, and thanks for repping in on a Day 6 200+ page mess.

Pooky, hell of a game you played mate.
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Post Post #5788 (ISO) » Wed Nov 11, 2020 3:37 pm

Post by Alisae »

@Tammy
I feel like I should apologize for my D6 if you're reading this.
tbh, I kinda don't really know where I went wrong, and I honestly feel like that is really not good
I just know that I was really out of line in how I acted and I shouldn't have acted like that.
I'm sorry.
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Post Post #5789 (ISO) » Wed Nov 11, 2020 3:38 pm

Post by Alisae »

Pooky played well ya
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Post Post #5790 (ISO) » Wed Nov 11, 2020 3:38 pm

Post by SirCakez »

DGB is some kind of scumhunting god
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I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #5791 (ISO) » Wed Nov 11, 2020 3:38 pm

Post by Tammy »

Subject: Questionable Balcony
DrippingGoofball wrote:Tammy I hope I won't be letting you down.
<3

You couldn’t have let me down no matter which way you went. Thank you!
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Post Post #5792 (ISO) » Wed Nov 11, 2020 3:39 pm

Post by midwaybear »

GG everyone!
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Post Post #5793 (ISO) » Wed Nov 11, 2020 3:39 pm

Post by fferyllt »

In post 5731, DrippingGoofball wrote:
In post 5730, Alisae wrote:
In post 5729, DrippingGoofball wrote:
In post 5721, Alisae wrote:Hey DGB, what do you think of this? Do you think this is a strong enough reason for a villager who only has the information in their role pm that they are town, to fakeclaim mason lovers with another villager?
Well

Once in a hydra with kuribo... we fakeclaimed mason with dramonic... we were town and so was he!
Link?
https://forum.mafiascum.net/search.php? ... 1&start=75
I loled.
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Post Post #5794 (ISO) » Wed Nov 11, 2020 3:40 pm

Post by Alisae »

I think playing the traitor in this setup is super fun
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Post Post #5795 (ISO) » Wed Nov 11, 2020 3:42 pm

Post by Alisae »

I honestly feel like Cabd might have overplayed his hand a bit too early but I mean it worked
it got Pooky to make a really big mistake which is the doctor claim.
The way he maintained that claim and kept the doctor part unchanged kinda sticks out like a sore thumb
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Post Post #5796 (ISO) » Wed Nov 11, 2020 3:44 pm

Post by Alisae »

In post 5782, FakeGod wrote:I wonder if playing up the godfather angle would have worked?
I genuinely think that the godfather angle wouldn't matter in F3.
The decider in F3 needs to be able to justify who they think is most likely going to be scum given the events that happened in the game.
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Post Post #5797 (ISO) » Wed Nov 11, 2020 3:44 pm

Post by PookyTheMagicalBear »

In post 5782, FakeGod wrote:Rest of the days panned out as fairly expected. DiamondSentinel went down quickly, and with the remaining scum behind a mason claim, town was forced to execute a string of town players. If I were personally in the Pooky's position, I would have shot Alisae, to "prove" that the scum didn't know that the doc-lover claim was fake, and try to use that knowledge to survive the remaining game rounds while killing off the rest of the cops. Otherwise, you get penned in to an impossible situation of being unable to shoot the remaining cop as long as you were alive. (This situation also does not arise IF Tammy the last remaining cop was Paranoid or Naive, so this was a stroke of luck for town) I wonder if playing up the godfather angle would have worked? (this is something the endgame players can answer) Either way, Pooky ran out of room to maneuver and was eventually executed for the town win. Congratulations to DrippingGoofball for replacing in and making the game-winning execute for town! Thanks for playing it out to the end, Pooky!

I was considering killing Alisae but Tammy's distaste for "fake-claims" made it unlikely I would survive such a move.

I kept Alisae alive for two reasons, Alisae probably thought I was more town than anybody else in the remaining player group and I felt Alisae/Tammy/Pooky was a more winnable F3 than anything else.

DGB has more experience with me than others and was right to suspect that I was up to no good :3 by the time she replaced in I could not change course. :)

Overall this was an exhilarating game and a very fun dance - thanks to Alisae and the rest of the players =]

Esp to FakeGod who kept convincing me to never give up when things looked hopeless and lost and being a fantastic mod :)
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Post Post #5798 (ISO) » Wed Nov 11, 2020 3:46 pm

Post by Nahdia »

god save the DGB
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Post Post #5799 (ISO) » Wed Nov 11, 2020 3:46 pm

Post by Syryana »

In post 5797, PookyTheMagicalBear wrote:
In post 5782, FakeGod wrote:Rest of the days panned out as fairly expected. DiamondSentinel went down quickly, and with the remaining scum behind a mason claim, town was forced to execute a string of town players. If I were personally in the Pooky's position, I would have shot Alisae, to "prove" that the scum didn't know that the doc-lover claim was fake, and try to use that knowledge to survive the remaining game rounds while killing off the rest of the cops. Otherwise, you get penned in to an impossible situation of being unable to shoot the remaining cop as long as you were alive. (This situation also does not arise IF Tammy the last remaining cop was Paranoid or Naive, so this was a stroke of luck for town) I wonder if playing up the godfather angle would have worked? (this is something the endgame players can answer) Either way, Pooky ran out of room to maneuver and was eventually executed for the town win. Congratulations to DrippingGoofball for replacing in and making the game-winning execute for town! Thanks for playing it out to the end, Pooky!

I was considering killing Alisae but Tammy's distaste for "fake-claims" made it unlikely I would survive such a move.

I kept Alisae alive for two reasons, Alisae probably thought I was more town than anybody else in the remaining player group and I felt Alisae/Tammy/Pooky was a more winnable F3 than anything else.

DGB has more experience with me than others and was right to suspect that I was up to no good :3 by the time she replaced in I could not change course. :)

Overall this was an exhilarating game and a very fun dance - thanks to Alisae and the rest of the players =]

Esp to FakeGod who kept convincing me to never give up when things looked hopeless and lost and being a fantastic mod :)
Dude, you played one hell of a game. The doc game wasn't bad at the time but you held it together and made it solo for what, three day phases? Would play again with you anytime <3
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