Posted: Wed May 29, 2019 6:50 pm
Mod notes:
This is my major problem with this. I don’t believe for one second, an experienced player like Mbaki, seriously didn’t realize how extremely anti-town, vengeful truly was. He had to know that with anymore than 1 scum in the game, venge is blatantly pro-scum.In post 5795, NanceFloor wrote:In post 2548, mbaki wrote:Dance / Vengeful accomplish the sameish things, so I'm putting them together. I think this is the best choice for today, probably.Now, here's why this whole conversation is stupid and Vengeful eclipses Dance. If we pick Dance, the benefit is we get to pick two players to kill. The most likely result is we lynch 2 LHF, one of the scum probably ends up with TMCK who ya'll have publicly declared immune to lynch, and generally scum get to control the narrative. It does let us kill two players without a night kill, which basically makes it close to straight up better than Veto at this stage in the game, so there's that. However, let's look at Vengeful.
Vengeful, if we lynch town, we/they get to pick a second shot. Essentially, still two dead people with control of town and no night kill, just like 8ball but actually safer. So it accomplishes the same as Dance, with the benefit that we control the two people we kill, scum doesn't. Dance is narrative building from scum, they hold the cards, whereas with Vengeful we do. Keep in mind 3 scum 12 lynchable town (there's an IC) makes it mathematically not likely to hit scum, so the most probable outcome is 1-2 dead town. If we lynch scum, they kill TMCK. I don't get why you're all acting like that's a bad thing. If we lynch scum, that means we have now killed. Quiz is free at that point as it makes another IC; scum literally do not have the numbers to put up a scum to get the 3 night kills. I illustrated this above. So, we create another IC (this time with bulletproof!) along with a lynch, and then there's still coalition / veto to clean up coalition / 1of4 to find the last scum / reveal to create2 scum and only 1 town. Its literally fucking 12:2, *and* we still have a bunch of cool shitanotherIC / etc. If we lynch scum today we close to auto win in this setup. Ank said this is the same as a lynch if we hit scum; yes, it is, and lynching scum auto wins with these numbers in this setup with even a *little* bit of skill. Lynching scum withDance accomplishes the same thing, which is why I still think its the second best option, but vengeful's utility eclipses it.
Does that make sense? If eli7 wasn't good enough I can eli5 it.Vengeful:
If a majority is not achieved by deadline, the power is forfeited, and the Mafia may kill that Night.
If a town player is eliminated and the Mafia control 50% of the votes, the Mafia immediately win and the eliminated townie does not get a vengekill.
In post 3228, Titus wrote:In post 3227, themilkcartonkid wrote:No, because the game could be as easy as oka bef or ank clem or chem creature, that's why lynching a lhf is better than no lynchingIn post 3225, Titus wrote:That's why NL is optimal.Why would any competent scumteam pair themselves?
Titus, what changed for you between 3228 and 5796?In post 5796, Titus wrote:I think a deep wolf is pretty likely.In post 5792, NanceFloor wrote:You don’t seriously believe that scum decided to pair 2 scumslots together, do you?
That is extremely unlikely unless one of them is a deep wolf and I don’t see either Creature or Chemist qualifying for that, in this game
Thing I’d note is that it’s not a direct contradictionIn post 5802, NanceFloor wrote:In post 3228, Titus wrote:In post 3227, themilkcartonkid wrote:No, because the game could be as easy as oka bef or ank clem or chem creature, that's why lynching a lhf is better than no lynchingIn post 3225, Titus wrote:That's why NL is optimal.Why would any competent scumteam pair themselves?Titus, what changed for you between 3228 and 5796?In post 5796, Titus wrote:I think a deep wolf is pretty likely.In post 5792, NanceFloor wrote:You don’t seriously believe that scum decided to pair 2 scumslots together, do you?
That is extremely unlikely unless one of them is a deep wolf and I don’t see either Creature or Chemist qualifying for that, in this game
because finals weekIn post 5804, NanceFloor wrote:chemist why haven't you attempted one of your coolio catch up thingies
- dann
+1In post 5803, Chemist1422 wrote:Thing I’d note is that it’s not a direct contradictionIn post 5802, NanceFloor wrote:In post 3228, Titus wrote:In post 3227, themilkcartonkid wrote:No, because the game could be as easy as oka bef or ank clem or chem creature, that's why lynching a lhf is better than no lynchingIn post 3225, Titus wrote:That's why NL is optimal.Why would any competent scumteam pair themselves?Titus, what changed for you between 3228 and 5796?In post 5796, Titus wrote:I think a deep wolf is pretty likely.In post 5792, NanceFloor wrote:You don’t seriously believe that scum decided to pair 2 scumslots together, do you?
That is extremely unlikely unless one of them is a deep wolf and I don’t see either Creature or Chemist qualifying for that, in this game
I asked her specifically what changed for her, I never said it was a contradiction.In post 5803, Chemist1422 wrote:Thing I’d note is that it’s not a direct contradictionIn post 5802, NanceFloor wrote:In post 3228, Titus wrote:In post 3227, themilkcartonkid wrote:No, because the game could be as easy as oka bef or ank clem or chem creature, that's why lynching a lhf is better than no lynchingIn post 3225, Titus wrote:That's why NL is optimal.Why would any competent scumteam pair themselves?Titus, what changed for you between 3228 and 5796?In post 5796, Titus wrote:I think a deep wolf is pretty likely.In post 5792, NanceFloor wrote:You don’t seriously believe that scum decided to pair 2 scumslots together, do you?
That is extremely unlikely unless one of them is a deep wolf and I don’t see either Creature or Chemist qualifying for that, in this game
This isn’t helpful at all since I was asking you a serious question. I wanted to know how you got to “no competent scumteam would” to Creature/Chemist could be SvS because of “deep wolf”, because I’m trying to understand what made you change your mind on that.In post 5806, Titus wrote:+1In post 5803, Chemist1422 wrote:Thing I’d note is that it’s not a direct contradictionIn post 5802, NanceFloor wrote:In post 3228, Titus wrote:In post 3227, themilkcartonkid wrote:No, because the game could be as easy as oka bef or ank clem or chem creature, that's why lynching a lhf is better than no lynchingIn post 3225, Titus wrote:That's why NL is optimal.Why would any competent scumteam pair themselves?Titus, what changed for you between 3228 and 5796?In post 5796, Titus wrote:I think a deep wolf is pretty likely.In post 5792, NanceFloor wrote:You don’t seriously believe that scum decided to pair 2 scumslots together, do you?
That is extremely unlikely unless one of them is a deep wolf and I don’t see either Creature or Chemist qualifying for that, in this game
In post 2551, RadiantCowbells wrote:vengeful is overpowered in lylo situations. we're not blowing it now for an incremental advantage over dance.
In post 2552, RadiantCowbells wrote:i'm also fairly sure town you isn't stupid enough to realize how much equity it gives us to leave vengeful in the pool for endgame situations
This is why RC is locktown ftr.In post 2553, RadiantCowbells wrote:trying to push vengeful here should be seen as a scumclaim for the record.
In post 5809, Nancy Drew 39 wrote:In post 2551, RadiantCowbells wrote:vengeful is overpowered in lylo situations. we're not blowing it now for an incremental advantage over dance.In post 2552, RadiantCowbells wrote:i'm also fairly sure town you isn't stupid enough to realize how much equity it gives us to leave vengeful in the pool for endgame situationsThis is why RC is locktown ftr.In post 2553, RadiantCowbells wrote:trying to push vengeful here should be seen as a scumclaim for the record.
Town cannot use venge in lylo. That's part of why RC isn't lock clear.In post 5810, NanceFloor wrote:In post 5809, Nancy Drew 39 wrote:In post 2551, RadiantCowbells wrote:vengeful is overpowered in lylo situations. we're not blowing it now for an incremental advantage over dance.In post 2552, RadiantCowbells wrote:i'm also fairly sure town you isn't stupid enough to realize how much equity it gives us to leave vengeful in the pool for endgame situationsThis is why RC is locktown ftr.In post 2553, RadiantCowbells wrote:trying to push vengeful here should be seen as a scumclaim for the record.
I can see a world where RC scum does things and just diverts from the pair. I don't think it's likely, even assume RC scum. RC may not even be scum.In post 5811, NanceFloor wrote:To reiterate: what’s confusing me about this is if no competent scumteam would pair two scums together, then doesn’t it make it far less likely thatbothChemist/Creature could be scum here?
That I am very likely right and Titus’ theory about all 3 scum being in failed coalition, is highly improbable.
I also can’t see a world where either RC or Sky is ever scum here and I know I’m not. Especially now, that I’m having great trouble understanding how town!Maki ever hardpushes a power that could win scum the game in a single day.
Where does it state that?In post 5812, Titus wrote:Town cannot use venge in lylo. That's part of why RC isn't lock clear.In post 5810, NanceFloor wrote:In post 5809, Nancy Drew 39 wrote:In post 2551, RadiantCowbells wrote:vengeful is overpowered in lylo situations. we're not blowing it now for an incremental advantage over dance.In post 2552, RadiantCowbells wrote:i'm also fairly sure town you isn't stupid enough to realize how much equity it gives us to leave vengeful in the pool for endgame situationsThis is why RC is locktown ftr.In post 2553, RadiantCowbells wrote:trying to push vengeful here should be seen as a scumclaim for the record.
Why haven’t YOU answered my question yet about your change of heart about scum being in the same pairing?In post 5813, Titus wrote:I can see a world where RC scum does things and just diverts from the pair. I don't think it's likely, even assume RC scum. RC may not even be scum.In post 5811, NanceFloor wrote:To reiterate: what’s confusing me about this is if no competent scumteam would pair two scums together, then doesn’t it make it far less likely thatbothChemist/Creature could be scum here?
That I am very likely right and Titus’ theory about all 3 scum being in failed coalition, is highly improbable.
I also can’t see a world where either RC or Sky is ever scum here and I know I’m not. Especially now, that I’m having great trouble understanding how town!Maki ever hardpushes a power that could win scum the game in a single day.
Right now, you really feel like the person who protests to much and does strawmen.
If you gave nothing to hide, why not sheep my coalition?
It's not. I never changed my read. I just don't lock town the same people you do.In post 5815, NanceFloor wrote:Why haven’t YOU answered my question yet about your change of heart about scum being in the same pairing?
The answer should be blatantly obvious to you.
I obviously don’t think it highly likely and neither did you earlier so again, I want to know what made you change your mind on that?
Why aren’t you answering, considering how extremely relevant that is to your theory about 3 scum in failed coalition?
No, I mean why I’m not sheeping your coalition, because I don’t believe 3 scum in failed coalition, which is why I’m trying to understand why any competent scumteam would pair Chemist/Creature scum together.In post 5817, Titus wrote:It's not. I never changed my read. I just don't lock town the same people you do.In post 5815, NanceFloor wrote:Why haven’t YOU answered my question yet about your change of heart about scum being in the same pairing?
The answer should be blatantly obvious to you.
I obviously don’t think it highly likely and neither did you earlier so again, I want to know what made you change your mind on that?
Why aren’t you answering, considering how extremely relevant that is to your theory about 3 scum in failed coalition?
It's easy to create multiple viable teams with assuming matching.
In post 5819, Nancy Drew 39 wrote:No, I mean why I’m not sheeping your coalition, because I don’t believe 3 scum in failed coalition, which is why I’m trying to understand why any competent scumteam would pair Chemist/Creature scum together.In post 5817, Titus wrote:It's not. I never changed my read. I just don't lock town the same people you do.In post 5815, NanceFloor wrote:Why haven’t YOU answered my question yet about your change of heart about scum being in the same pairing?
The answer should be blatantly obvious to you.
I obviously don’t think it highly likely and neither did you earlier so again, I want to know what made you change your mind on that?
Why aren’t you answering, considering how extremely relevant that is to your theory about 3 scum in failed coalition?
It's easy to create multiple viable teams with assuming matching.
They could have easily been lynched over Oka/BEF and your theory would imply that scum would have taken that risk despite that.
Also, Moon is super enthusiastic about it - too enthusiastic, which definitely concerns me as well.
Merely trying to paint Moongrass as scummy for agreeing with logic makes no sense. Why would scum moongrass want to confirm scum over here?In post 5818, Titus wrote:If you have nothing to hide, why not prove scum exist outside the first coalition? Is it because you know outside is clean?
100% nope to the former and I don’t understand the latter.In post 5822, Titus wrote:The truth is, NanceFloor is probably just scum or captured. Too tired to sort which.
No, because I strongly suspect it isn’t. I think your coalition is doomed to fail, because I think at least 1 but more likely 2/3 remaning scums are on it, so I would rather not waste it strongly believing it will fail, rather than using it to actually try to win.In post 5818, Titus wrote:If you have nothing to hide, why not prove scum exist outside the first coalition? Is it because you know outside is clean?