Robotics Mafia Mini 347 - Game Over
Forum rules
- petroleumjelly
- petroleumjelly
-
petroleumjelly
- Thirteenthly, ...
- Thirteenthly, ...
- Posts: 6219
- Joined: November 27, 2005
- Location: Tacoma, WA
- Contact:
- PookyTheMagicalBear
- PookyTheMagicalBear
-
PookyTheMagicalBear
- Pooky got your back
- Pooky got your back
- Posts: 36318
- Joined: August 17, 2003
I hear there are no cults on my tummy.
Surely that's a safe spot?
Surely that's a safe spot?
Show
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple
- ShadowLurker
- ShadowLurker
-
ShadowLurker
- 9 years old
- 9 years old
- Posts: 3491
- Joined: August 8, 2006
- Location: hot cause he's fly
The cult has heavily neutered, about half in not more, of the people couldn't be recruited, if MoS targeted a recruit they would die... etc etc, not to mention all the investigation roles there were. I still don't have enough time to compile night choices and role pms to post, I also admit to not being a very good in game mod for this one, but I think the set up was reasonably balanced, but the game was lost by town through poor play and poor in game modding detracting from the interest in the game.
- Mastermind of Sin
- Mastermind of Sin
-
Mastermind of Sin
- Cassandra Complex
- Cassandra Complex
- Posts: 15163
- Joined: October 30, 2004
- Location: Sleeping with the Godfather's Daughter
- Contact:
- PookyTheMagicalBear
- PookyTheMagicalBear
-
PookyTheMagicalBear
- Pooky got your back
- Pooky got your back
- Posts: 36318
- Joined: August 17, 2003
how was i holding the game up if my nightchoice was irrelevant?
Show
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple
- Mastermind of Sin
- Mastermind of Sin
-
Mastermind of Sin
- Cassandra Complex
- Cassandra Complex
- Posts: 15163
- Joined: October 30, 2004
- Location: Sleeping with the Godfather's Daughter
- Contact:
- Mastermind of Sin
- Mastermind of Sin
-
Mastermind of Sin
- Cassandra Complex
- Cassandra Complex
- Posts: 15163
- Joined: October 30, 2004
- Location: Sleeping with the Godfather's Daughter
- Contact:
- PlaysWithSquirrels
- PlaysWithSquirrels
-
PlaysWithSquirrels
- Goon
- Goon
- Posts: 500
- Joined: June 22, 2006
- Location: Missouri
- Mastermind of Sin
- Mastermind of Sin
-
Mastermind of Sin
- Cassandra Complex
- Cassandra Complex
- Posts: 15163
- Joined: October 30, 2004
- Location: Sleeping with the Godfather's Daughter
- Contact:
- petroleumjelly
- petroleumjelly
-
petroleumjelly
- Thirteenthly, ...
- Thirteenthly, ...
- Posts: 6219
- Joined: November 27, 2005
- Location: Tacoma, WA
- Contact:
Eh, I think this game can stand alone without much comment.
However, the fact that the Cop could kill cultists by investigating them does not seem entirely relevant here. That basically means the combination of {Cult + Cop} serves as as a Vigilante who can only kill townspeople. The Cult recruits a townsperson, then the Cop investigates them = dead townsperson, who had been converted to the Cult. Either way, the town is basically losing another member, and the difference is that the Cult cannot kill either the Mafia or the Serial Killer in this manner. Considering the town only started with 8 members, each cult recruit (possibly followed by a Cop investigation), SK kill, and mafia kill is likely to only decrease that number very quickly.
However, the fact that the Cop could kill cultists by investigating them does not seem entirely relevant here. That basically means the combination of {Cult + Cop} serves as as a Vigilante who can only kill townspeople. The Cult recruits a townsperson, then the Cop investigates them = dead townsperson, who had been converted to the Cult. Either way, the town is basically losing another member, and the difference is that the Cult cannot kill either the Mafia or the Serial Killer in this manner. Considering the town only started with 8 members, each cult recruit (possibly followed by a Cop investigation), SK kill, and mafia kill is likely to only decrease that number very quickly.
"Logic? I call that flapdoodle."
- Save The Dragons
- Save The Dragons
-
Save The Dragons He/Him
- Protection unnecessary
- Protection unnecessary
- Posts: 14907
- Joined: April 26, 2004
- Pronoun: He/Him
- Location: WA, USA
- Mastermind of Sin
- Mastermind of Sin
-
Mastermind of Sin
- Cassandra Complex
- Cassandra Complex
- Posts: 15163
- Joined: October 30, 2004
- Location: Sleeping with the Godfather's Daughter
- Contact: