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Posted: Sat Jan 02, 2021 1:54 pm
by Dunnstral
In post 6024, Flavor Leaf wrote:
In post 6021, mastina wrote:disloyal strong-willed vanilla cop--disloyal
nah, Pichu was Simple, only could get the goons
other game that just ended

Posted: Sat Jan 02, 2021 1:55 pm
by Dunnstral
oh, vanilla works the same

Posted: Sat Jan 02, 2021 1:55 pm
by Noraa
He probably got bell night 1.

Posted: Sat Jan 02, 2021 1:55 pm
by mastina
In post 5844, Alisae wrote:idunno i just got super paranoid that she was scum with the goal of trying to pocket me and norwee because I see that being super realistic coming from scum!mastina especially given how she built it up
Oh as scum I never aim to pocket a specific player. At least, never done it before. What I'll do as scum, depends. But I've never aimed to pocket a specific player before, as far as I can remember. :P
In post 5848, Ircher wrote:I think Supersaint is enough of a surprise that town should have some warning about it. As far as informed townie goes, that role could've definitely been dropped and the setup would be roughly the same.

I do think the setup is overall balanced to a reasonable standard. 13-4 requires quite a bit of town power (as opposed to 10-3), and scum did have some powerful tools. Maybe a full vig is a little bit too much; as Blade Dancer points out, the other roles, especially the cop, were quite gated.
Agreed on this; the informed townie could be dropped, with no true difference in the game. (It was a small contributor to my setup spec later-on, but the game's balance would be mostly the same without it, just slightly harder to pin down the scum role.)

Maybe the vig being ungated wasn't a fit to the other town power roles not being gated, but if it were to be gated then it'd need to be very lightly so, like, 4-shot or something, because I feel like the town did need the vig to be shooting almost every night for the game to be balanced. It's out of place with the other PRs to be entirely ungated, but most gates you'd place on the role would imo leave the town too weak.

Posted: Sat Jan 02, 2021 1:56 pm
by Flavor Leaf
In post 6025, Dunnstral wrote:
In post 6024, Flavor Leaf wrote:
In post 6021, mastina wrote:disloyal strong-willed vanilla cop--disloyal
nah, Pichu was Simple, only could get the goons
other game that just ended
what? I was explaining Mastina's incorrect review because it was based on the fact Spiffeh would be a godfather, but that wasn't possible because Pichu was Simple

Posted: Sat Jan 02, 2021 1:56 pm
by PookyTheMagicalBear
In post 6017, Gloria Cleary wrote:
In post 6008, Noraa wrote:
In post 5985, Gloria Cleary wrote:
In post 5963, Noraa wrote:
In post 5960, PookyTheMagicalBear wrote:
In post 5957, notscience wrote:Pooky why’d you put us in your pool
i put all the hydras in the pool so i would have more people to hang out with.
I thought it was because you loved Queen Noraa and crown princess gloria :(
:(
gloria, Pooky doesn't love us!

Is that true @Pooky? :cry:


Image
this is very untrue

Posted: Sat Jan 02, 2021 2:00 pm
by mastina
In post 5856, Alisae wrote:if you actually claimed the guilty on solstice we kill deb we never trade solstice for deb w/o flipping deb first
^
I was of the opinion DEB was fakeclaiming and was hard-townreading Solstice even without the supersaint enabler claim. While the mechanical claim may have been clearing to Solstice on D5, even lacking it, on their play, I was clearing them. :P

Posted: Sat Jan 02, 2021 2:02 pm
by Flavor Leaf
That was part of why it would have worked.

Posted: Sat Jan 02, 2021 2:03 pm
by Alisae
In post 6023, NorwegianboyEE wrote:Tbf Alisae thought you were scum for some reason prior to death.
i got paranoid over mastina pocketting me and i got paranoid over mastina's d3 and thought if spiffy was town she was scum
it happens honestly

Posted: Sat Jan 02, 2021 2:05 pm
by mastina
In post 5859, Flavor Leaf wrote:I disagree that Solstice wouldn't have gone down in the gamestate at the current time.
And who votes them? Not the masons, per Alisae; not me; other slots were townreading Solstice and scumreading DEB beyond that, so if DEB claimed a guilty on someone outside of the POE, it's DEB who dies D3 rather than Dunn. DEB only lived by claiming a guilty on someone already in the POE.

Posted: Sat Jan 02, 2021 2:06 pm
by mastina
In post 5869, PookyTheMagicalBear wrote:but mostly we won because Hectic/Ydra/Ircher/Mastina/Solstice played their townie hearts out so so hard. <3
<3

Posted: Sat Jan 02, 2021 2:06 pm
by Flavor Leaf
In post 6034, mastina wrote:
In post 5859, Flavor Leaf wrote:I disagree that Solstice wouldn't have gone down in the gamestate at the current time.
And who votes them? Not the masons, per Alisae; not me; other slots were townreading Solstice and scumreading DEB beyond that, so if DEB claimed a guilty on someone outside of the POE, it's DEB who dies D3 rather than Dunn. DEB only lived by claiming a guilty on someone already in the POE.
They wouldn't need to be, we would have had a Supersaint if they werent a Supersaint Enabler.

The Supersaint was negative utility for us with a Supersaint Enabler and Full Vig.

Posted: Sat Jan 02, 2021 2:07 pm
by Flavor Leaf
Especially because the gamestate at the time wasn't as stable as you guys thought, and DT's thinking of Mastina as possible scum proves it.

Posted: Sat Jan 02, 2021 2:09 pm
by NorwegianboyEE
Requesting a supersaint but town get’s supersaint enabler is a real bruh moment tho.

Posted: Sat Jan 02, 2021 2:09 pm
by Alisae
man its like
i know i should have been reading mastina town non-stop throughout this whole game but the paranoia man it was eating me ALIVE

Posted: Sat Jan 02, 2021 2:10 pm
by mastina
In post 5872, Spiffeh wrote:Like Toog, Solstice, mastina, Ircher were the ones we needed to get 2 mislims within and they all towned it up so hard
For the record, I do feel like the scum could
theoretically
still have won, because the counter to town towning it up is for scum to town it up hard and if everyone looks town even the scum, it can lead to the town being eliminated. Theoretically. If the scum towning it up could look more town than the town towning it up.

But, given how difficult it'd be in practice (the strategy may be theoretically a way to make the game winnable, but making that theory become reality is a whole different thing), I do sympathize with the difficulty. :P

Posted: Sat Jan 02, 2021 2:11 pm
by Flavor Leaf
In post 6038, NorwegianboyEE wrote:Requesting a supersaint but town get’s supersaint enabler is a real bruh moment tho.
I was even asked specifically if I wanted Supersaint or Vengeful, and said Supersaint because I'm trying to keep low low power, but then town has like 8 roles. We had PR deaths every night, DEB became negative utility.

I'm not saying it wasn't possible, and the game was specifically advertised as possibly not balanced, so it's fine, but like...bruh. We had to specifically have DEB self hammer as a Supersaint.

We even had a solid block kill, and 2 PR deaths at night early.

Posted: Sat Jan 02, 2021 2:14 pm
by Flavor Leaf
Like it's not the most broken game I've played by any means, but it was already leaning a little town without the Supersaint Enabler.

The double detective gambit should have gotten 2 for 2, then setup an additional night kill/day phase.

Posted: Sat Jan 02, 2021 2:19 pm
by Flavor Leaf
In post 6038, NorwegianboyEE wrote:Requesting a supersaint but town get’s supersaint enabler is a real bruh moment tho.
I wouldn't have minded it if I had other PR's instead of Goons, but I don't typically like stacked games like that anyways, so it was the fact it was staying low power relatively besides the 2 roles.

If it wasn't specifically stated as balanced not assured, then I'd be more upset.

I think the entire scum team just basically understood what the Supersaint Enabler did.

Masons played really well. Mastina and Ircher played really well, not taking anything against play by any means.

Posted: Sat Jan 02, 2021 2:21 pm
by mastina
In post 5929, Flavor Leaf wrote:Mastina made a draft pick going over what she would do Day 1, and it was exactly what I did, but she pushed it as it would be different.
I did no such thing tho. I have never outlined what I'd do as a scum mastermind (nor do I have any desire to be a scum mastermind--if I was asked, I wouldn't say no, but I've no desire to ever be one especially due to the overall atrophying of my scum skills since I fully expect that if I were the scum mastermind the game would be a roflstomp from the town), but I did heavy speculation as to what you'd do versus what Pine would do.

In some areas, I actually got close! Like, when I said "I'd expect this list to have 3 scum"...it had three scum. :P

Posted: Sat Jan 02, 2021 2:22 pm
by notscience
Flavor why’d you guys kill me and Brian n1

Posted: Sat Jan 02, 2021 2:31 pm
by Noraa
In post 6045, notscience wrote:Flavor why’d you guys kill me and Brian n1
too widely TRed.

Posted: Sat Jan 02, 2021 2:31 pm
by Gloria Cleary
In post 6027, Noraa wrote:He probably got bell night 1.
Yeah I think that’s obvious post flip because he was that certain on Bell!scum.

Posted: Sat Jan 02, 2021 2:31 pm
by Noraa
gloria and I are telepathic confirmed.

Posted: Sat Jan 02, 2021 2:33 pm
by Brian Skies
In post 6046, Noraa wrote:
In post 6045, notscience wrote:Flavor why’d you guys kill me and Brian n1
too widely TRed.
Lol