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Posted: Tue May 25, 2021 2:31 am
by Anastasia
In post 6144, Vasex wrote:Finally i voted 2 scums (t3 and bloodhail), and i told you the whole first day we should elim kitty.
Im not so bad.
you are the best! :)

Posted: Tue May 25, 2021 2:33 am
by Nero Cain
enchant was pretty obvious scum. I was rather worried early game b/c I thought there was a good chance they could be flipped.

Posted: Tue May 25, 2021 2:33 am
by The Bulge
Mod PT ::

Posted: Tue May 25, 2021 2:34 am
by Andresvmb
In post 6151, Nero Cain wrote:enchant was pretty obvious scum. I was rather worried early game b/c I thought there was a good chance they could be flipped.
You were obvious Scum and we didn’t flip you.

Posted: Tue May 25, 2021 2:37 am
by bloodhail
In post 6151, Nero Cain wrote:enchant was pretty obvious scum. I was rather worried early game b/c I thought there was a good chance they could be flipped.
was fairly stunned at the reads on him, my goal in the later days was to be a big loud distraction so people wouldn't look in his direction

Posted: Tue May 25, 2021 2:39 am
by samantha97
enchant was bussing t3 and kitty, and t3 was bussing enchant, + gunsmith clear on nero after a flipped traitor...

mafia played well plus the way events shook out we were mechanically screwed on top of it

Posted: Tue May 25, 2021 2:41 am
by Nero Cain
In post 6140, Enchant wrote:I have no redactions.

Posted: Tue May 25, 2021 2:42 am
by Andresvmb
In post 6155, samantha97 wrote:enchant was bussing t3 and kitty, and t3 was bussing enchant, + gunsmith clear on nero after a flipped traitor...

mafia played well plus the way events shook out we were mechanically screwed on top of it
You are defending terrible play to make yourself feel better. If we lose to KittyTacky towards the end there fine. We executed Vasex over bloodhail who was screaming Scum, for no good reason at all. And we also ran through two counter wagons of Town. The mechanical solve was just bad luck, but I am still shocked at how bad we played here.

Posted: Tue May 25, 2021 2:42 am
by DrippingGoofball
Thank you Bulger, and good game scum team!

Posted: Tue May 25, 2021 2:42 am
by Dunnstral
In post 6156, Nero Cain wrote:
In post 6140, Enchant wrote:I have no redactions.

Posted: Tue May 25, 2021 2:43 am
by bloodhail
actually the d1 was kind of a disaster lmao everyone was getting run up, t3's first vote was on his teammate for absolutely no good reason, i just went with the flow and tried to recover afterwards

Posted: Tue May 25, 2021 2:44 am
by Andresvmb
Scum Team played well not to execute the Traitors, but beyond that the Town did the job for them. I just... I don’t know I need to stop getting so emotionally invested.

Posted: Tue May 25, 2021 2:44 am
by Nero Cain
In post 6160, bloodhail wrote:3's first vote was on his teammate for absolutely no good reason
distancing

Posted: Tue May 25, 2021 2:45 am
by The Bulge
Neighbourhood ::

Posted: Tue May 25, 2021 2:45 am
by Andresvmb
In post 6160, bloodhail wrote:actually the d1 was kind of a disaster lmao everyone was getting run up, t3's first vote was on his teammate for absolutely no good reason, i just went with the flow and tried to recover afterwards
I highlighted that the game was on a good course towards the beginning. But D3 onwards was a demonstration on how to completely shit the bed from a winning position.

Posted: Tue May 25, 2021 2:45 am
by bloodhail
In post 249, T3 wrote:
In post 235, Etine wrote:
In post 231, Save The Dragons wrote:
In post 216, Etine wrote:I have about 4 scumreads
who
(T3, Nero Cain, Rathe, deep-city-lights)

Deep-city-lights weakest of the bunch
You scumread DCL after 3 RVS posts?
VOTE: Etine
In post 1506, T3 wrote:
In post 1503, DrippingGoofball wrote:VOTE: deep-city-lights
Explajn?
T3 also blatantly chainsaw defended my slot lmao

thank god the game was a massive spamfest so no one actually reread

Posted: Tue May 25, 2021 2:47 am
by Kerset
So this setup had
Miller with no corresponding town cop
Only one TI - half Gunsmith, who had two false innos and one false guilty.
Neighborhood with only scum in it - almost bastard mechanic

Idk who thought that town may win this.

Posted: Tue May 25, 2021 2:48 am
by Andresvmb
In post 6166, Kerset wrote:Neighborhood with only scum in it - almost bastard mechanic
This has been used multiple times in different games. It’s definitely not bastard.

Posted: Tue May 25, 2021 2:49 am
by Kerset
and this is large where vig is not insta confirmed bc of SK possibility

Posted: Tue May 25, 2021 2:50 am
by bloodhail
In post 6164, Andresvmb wrote:
In post 6160, bloodhail wrote:actually the d1 was kind of a disaster lmao everyone was getting run up, t3's first vote was on his teammate for absolutely no good reason, i just went with the flow and tried to recover afterwards
I highlighted that the game was on a good course towards the beginning. But D3 onwards was a demonstration on how to completely shit the bed from a winning position.
ye mass claim was completely unnecessary and antitown, maybe we kill rathe anyway that night but he guaranteed his death 100% with no second report for not much gain

Posted: Tue May 25, 2021 2:50 am
by Nero Cain
I mean a 3 shot vig could theoretically wreck the scum team. It's like a super aggressive cop that shoots b4 it gets a result.

Posted: Tue May 25, 2021 2:52 am
by Andresvmb
I don’t know there are games were I really feel the mechanics screwed us. I really don’t see that here. We need to be more self-critical. We incorrectly cleared Enchant and that started becoming transparent as the game progressed and we did nothing about it. KittyTacky was Scum and Vasex’s head was probably exploding pushing for that slot as Scum which we also incorrectly cleared. And it’s funny because it was literally a PR Claim I’ve seen Scum make. And the rest just played Scummy I mean we at different times named all of them as Scum.

What did we do instead? We blew through consecutive Town players we really shouldn’t have and we kept listening to Scum for I don’t know what reason.

Posted: Tue May 25, 2021 2:53 am
by Anastasia
pretty sure we lost this on day play alone :3

Posted: Tue May 25, 2021 2:55 am
by The Bulge
In post 6166, Kerset wrote:So this setup had
Miller with no corresponding town cop
Only one TI - half Gunsmith, who had two false innos and one false guilty.
Neighborhood with only scum in it - almost bastard mechanic

Idk who thought that town may win this.
Town also had up to 4 night kills and 2 protectives + bulletproof. The traitors could also have been nightkilled by either side.
Simple Fruit Vendor is a town investigative. Babysitter and Jailkeeper both have quasi-investigative potential.
Plus the Universal Backup.
The miller messes with the Mafia Cop.
There is nothing bastard about having 2 traitors. There is nothing bastard about putting 2 players of any alignment together in a neighbourhood. There is nothing that states that multiple traitors should be aware of each others identities. Which, mind you, is another innate advantage for the town—not only was the scumteam disjointed due to the traitor, but doubly so due to the traitors' own dilemma.
The setup is balanced.

Posted: Tue May 25, 2021 2:57 am
by Nero Cain
most ppl were town reading me early on. I know you'll disagree but I really feel like the only reason you really really thought I was scum b/c I was fake pushing on you.