Page 251 of 454
Posted: Thu May 23, 2019 3:52 pm
by Ircher
Mafia Roleblocker
Each night you may target a player and attempt to prevent them from acting that night.
Posted: Thu May 23, 2019 3:53 pm
by Ircher
Werewolf Roleblocker
Each night you may target a player and attempt to prevent them from acting that night.
Posted: Thu May 23, 2019 4:00 pm
by Ircher
Serial Killer Combined Vanillaizer
Each night you may choose to target a player. You will attempt to shoot them and vanillaize them. If the former fails, but the latter succeeds, the targeted player will be informed of their loss of their role.
----
Is there a better name for this role?
Posted: Thu May 23, 2019 7:24 pm
by Spangled
Compulsive Jack-of-all-Trades
Posted: Fri May 24, 2019 6:02 am
by Aster11345
Comedian
You must only talk in puns and cannot treat accusations against you seriously.
Can be mafia or town.
Posted: Fri May 24, 2019 6:08 am
by Aster11345
Lobster Boy
If Mafia aligned cannot be tracked
If Townie aligned cannot be investigated by a cop
Both get 'no result'
Posted: Fri May 24, 2019 6:13 am
by Aster11345
Loquacious Latvian
Types long detailed thoughts but they must be broken up into several posts.
Can be Town or Mafia
Posted: Fri May 24, 2019 6:18 am
by Aster11345
One-Shot Jokester
Once per game you can tell someone a joke. For the rest of the day phase every single post from them must have some form of 'hahahaha' in it.
Posted: Fri May 24, 2019 4:46 pm
by Ircher
Town 1-Shot Vigilante
Once per game, you may attempt to shoot and kill someone.
Posted: Fri May 24, 2019 7:37 pm
by TemporalLich
Compulsively visits every player each night.
Posted: Fri May 24, 2019 8:02 pm
by Cheery Dog
Posted: Fri May 24, 2019 8:08 pm
by BNL
In post 5061, BNL wrote:Town zoologist
Target one person each night. Will return if that person is a non-human animal or not (up to Mods discretion, but should be obvious)
Town Zoologist
Adding a clarification: Werewolves are positive
Posted: Fri May 24, 2019 8:08 pm
by BNL
Posted: Fri May 24, 2019 8:11 pm
by BNL
Vulture (3rd party)
Targets a player every Night. Wins when they have targeted 3 players who died that Night
Posted: Fri May 24, 2019 8:15 pm
by BNL
Escapist (Groupscum)
Starting from Night 2, one Escapist may escape every Night. The escaping player will be immune to all actions that Night, including kills, but may not perform any other actions that Night, just like a commuter.
The escapists win when all of them have escaped. They lose immediately if one of them leaves the game other than by escaping.
Setup: If this is the first escapist to be rolled, the next roll is turned into an Escapist.
Posted: Fri May 24, 2019 8:15 pm
by BNL
Posted: Fri May 24, 2019 8:16 pm
by BNL
Posted: Fri May 24, 2019 8:16 pm
by BNL
Escapist 1-shot Vigilante
Posted: Fri May 24, 2019 8:18 pm
by Kaiveran
Can of Chef Boyardee's Whoopassios
Hider with no auto-death conditions + Investigation Immune (appears to be VT) +
Can Of Whoopass
Remember me? Yeah ya do.
Posted: Fri May 24, 2019 8:43 pm
by BNL
Town 1-shot Watcher
Test:
28,
91,
733,
1295,
1382,
1873,
2063,
2167,
3095,
3392,
3652,
4454,
4554
Posted: Fri May 24, 2019 8:56 pm
by BNL
Town Mafia-Bulletproof Werewolf-Macho
A townie, but all Mafia kills on this player will fail, while werewolf kills will succeed.
Another test:
343,
1162,
1266,
2440,
2708,
3424,
3505,
4325,
4451,
4729,
5438,
5479,
6127
Posted: Sat May 25, 2019 5:14 am
by Irrelephant11
Alien Goon
Both of those setups looks surprisingly playable!
Posted: Sat May 25, 2019 9:22 am
by funkybike1
Posted: Sat May 25, 2019 5:48 pm
by TemporalLich
Mafia 1-shot Role Reroller
Once during the Night, you may target a player. That player's role but not alignment will be rerolled.
Posted: Sat May 25, 2019 6:01 pm
by TemporalLich
Werewolf Combined Neighborizer Lawyer
Each Night, you may target a player. That player will be added to a neighborhood with you and will show up as Innocent to all investigations that Night.