A Musical Mafia! (Game over)


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Post Post #6475 (ISO) » Sat Jun 04, 2016 4:05 pm

Post by Cerberus v666 »

I need to look back over the game. I'm positive there were a number of people who stated things about how the vig shouldn't claim at some point, I just need to identify who changed their mind and find out why.

If any of you were the ones who changed your minds about the subject, please share. ^^
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Post Post #6476 (ISO) » Sat Jun 04, 2016 4:18 pm

Post by podoboq »

In post 6475, Cerberus v666 wrote:I need to look back over the game. I'm positive there were a number of people who stated things about how the vig shouldn't claim at some point, I just need to identify who changed their mind and find out why.

If any of you were the ones who changed your minds about the subject, please share. ^^
I did. When TPP originally suggested that Cakez was vig, I naysayed it and said that a vig shouldn't counter claim it.

I'm starting to suspect an SK, though, and we're getting down to low enough scum numbers that I think the vig needs to claim.
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Post Post #6477 (ISO) » Sat Jun 04, 2016 5:16 pm

Post by Malakittens »

ill be here latah.~
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #6478 (ISO) » Sat Jun 04, 2016 7:15 pm

Post by The Pied Piper »

In post 6427, Cerberus v666 wrote:Just a reminder to anyone who is considering relying on the vigs shots working: We have a night where they didn't shoot, and cause to suspect 1)ascetics, and/or 2)roleblockers(I'm referring to shotty's lack of results for his investigations). It's not unreasonable for us to assume that scum know exactly who the vig is because they feel like they blocked them on N2.
shotty doesn't have a result on night 2 AND (both, presumably) kills were blocked on night 2.


I looked it up, and if it is Mala, she's still town:
In post 3711, Marquis wrote:
In post 3706, Cerberus v666 wrote:Please confirm the way your results are. Are they innocent/guilty? Town/not town? Mafia/not mafia? The exact nature of your clears is really important, since certain sorts of clears might still be 3p, and others might not be.
the first!

If it's not Mala, then it's an SK.

In post 6462, SirCakez wrote:The double no results are the biggest problem I have with this claim. I don't see scum blocking TO two night in a row over something minor like a flavor cop. It doesn't add up.
TO didn't claim until day 2, either.

In post 6468, Flubbernugget wrote:I haven't said anything in the neighborhood. They're not really my thing
I don't mind if you summarise what happened in the neighbourhood with your predecessor if people are interested.
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Post Post #6479 (ISO) » Sat Jun 04, 2016 9:07 pm

Post by podoboq »

In post 6478, The Pied Piper wrote:
In post 6427, Cerberus v666 wrote:Just a reminder to anyone who is considering relying on the vigs shots working: We have a night where they didn't shoot, and cause to suspect 1)ascetics, and/or 2)roleblockers(I'm referring to shotty's lack of results for his investigations). It's not unreasonable for us to assume that scum know exactly who the vig is because they feel like they blocked them on N2.
shotty doesn't have a result on night 2 AND (both, presumably) kills were blocked on night 2.
For the sake of argument, let's assume TO was actually blocked on n2, and there is an SK. The only things that could have stopped the SK's kill (which have been claimed) are bodyguard, or either bulletproof player. TP, you've stated that you are not alerted to whether or not you have been attacked, is that correct? Flubber, what about you? Is your BP passive or active? Do you know if it's been used up?

itlepip, it might be worth telling us who your targets were at night, specifically n2. Whoever your n2 target was is statistically less likely to be scum or SK. They aren't ruled out, obviously.
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Post Post #6480 (ISO) » Sat Jun 04, 2016 9:54 pm

Post by The Pied Piper »

If a bodyguard targets the person who is nightkilled, the bodyguard dies instead. itlepip being alive means that he hasn't blocked any nightkills.

Nobody has claimed a role that can cause a no kill except for us and Flubber.

We are not informed if we're attacked.
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Post Post #6481 (ISO) » Sat Jun 04, 2016 10:12 pm

Post by podoboq »

In post 6480, The Pied Piper wrote:If a bodyguard targets the person who is nightkilled, the bodyguard dies instead. itlepip being alive means that he hasn't blocked any nightkills.
Ah, that's different from the BG role I've played with in person.

Since it's only the BPs that could have caused that result, then, TPP, do you think scum or SK would have a reason to target you n2? What about vig?
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Post Post #6482 (ISO) » Sat Jun 04, 2016 11:07 pm

Post by The Pied Piper »

I don't think we were a likely vig target on Day 2 because of the role we played in Skybird's lynch. People didn't start getting annoyed with us until Day 3. I think Flubber was a likelier vig target; he was very widely scumread at that point. As for whether an SK would find us threatening, it would depend on who the SK was and what our read on their slot was at the time.

Dram, Mala, and Cakes are the only people who haven't claimed. Dram and Cakes have both claimed not vig. If Mala also claims not vig, then the vig is an SK who has been trying to look like a vig. I am not sure I'd believe another protective role in this setup, but I am not the head that is good at setup spec.
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Post Post #6483 (ISO) » Sat Jun 04, 2016 11:08 pm

Post by The Pied Piper »

How does the bodyguard role work that you've played in person?
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Post Post #6484 (ISO) » Sun Jun 05, 2016 4:42 am

Post by podoboq »

In post 6483, The Pied Piper wrote:How does the bodyguard role work that you've played in person?
They protect a player at night at no cost. They don't die in the place of their target. They just prevent the death.
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Post Post #6485 (ISO) » Sun Jun 05, 2016 4:44 am

Post by itlepip »

so just a doctor.
Predictable, really I suppose. It was an act of purest optimism to have posed the question in the first place.

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Post Post #6486 (ISO) » Sun Jun 05, 2016 4:55 am

Post by SirCakez »

In post 6484, podoboq wrote:
In post 6483, The Pied Piper wrote:How does the bodyguard role work that you've played in person?
They protect a player at night at no cost. They don't die in the place of their target. They just prevent the death.
This isn't how Bodyguard works here....

Shotty should target either Mala or myself tonight.
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Post Post #6487 (ISO) » Sun Jun 05, 2016 4:58 am

Post by drmyshottyizsik »

Body guards die instead....
#freeShotty
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Post Post #6488 (ISO) » Sun Jun 05, 2016 5:07 am

Post by podoboq »

In post 6486, SirCakez wrote:This isn't how Bodyguard works here....
In post 6487, drmyshottyizsik wrote:Body guards die instead....
So I've gathered.
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Post Post #6489 (ISO) » Sun Jun 05, 2016 5:08 am

Post by podoboq »

In post 6486, SirCakez wrote:Shotty should target either Mala or myself tonight.
Why should the BG target you? We have conf town (and basically confirmed), and you aren't one of them.
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Post Post #6490 (ISO) » Sun Jun 05, 2016 5:10 am

Post by podoboq »

In post 6489, podoboq wrote:
In post 6486, SirCakez wrote:Shotty should target either Mala or myself tonight.
Why should the BG target you? We have conf town (and basically confirmed), and you aren't one of them.
Nevermind. Forget shotty was the rolecop, not the bg.
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Post Post #6491 (ISO) » Sun Jun 05, 2016 5:12 am

Post by drmyshottyizsik »

In post 6490, podoboq wrote:
In post 6489, podoboq wrote:
In post 6486, SirCakez wrote:Shotty should target either Mala or myself tonight.
Why should the BG target you? We have conf town (and basically confirmed), and you aren't one of them.
Nevermind. Forget shotty was the rolecop, not the bg.
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Post Post #6492 (ISO) » Sun Jun 05, 2016 5:13 am

Post by podoboq »

In post 6490, podoboq wrote:
In post 6489, podoboq wrote:
In post 6486, SirCakez wrote:Shotty should target either Mala or myself tonight.
Why should the BG target you? We have conf town (and basically confirmed), and you aren't one of them.
Nevermind. Forget shotty was the rolecop, not the bg.
flavorcop*
I need to get some coffee in me, sorry peeps.
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Post Post #6493 (ISO) » Sun Jun 05, 2016 6:03 am

Post by Cerberus v666 »

In post 6482, The Pied Piper wrote:I don't think we were a likely vig target on Day 2 because of the role we played in Skybird's lynch. People didn't start getting annoyed with us until Day 3. I think Flubber was a likelier vig target; he was very widely scumread at that point. As for whether an SK would find us threatening, it would depend on who the SK was and what our read on their slot was at the time.

Dram, Mala, and Cakes are the only people who haven't claimed. Dram and Cakes have both claimed not vig. If Mala also claims not vig, then the vig is an SK who has been trying to look like a vig. I am not sure I'd believe another protective role in this setup, but I am not the head that is good at setup spec.
I also haven't claimed.

In addition(and I mentioned this forever ago, like, back on D2 when the no kill night happened), non-consecutive and limited shots are common vigilante variants. I've also seem similarly restricted SK's(although generally in games more complex than this one, with a higher power level on the SK overall).

The lack of kills could easily mean less than everyone is believing it means.

For the record, I'm currently inclined to believe there is a jailkeeper in the game, and one of the bulletproof claims is scum. It seems the most probable explanation for shotty receiving a no result two nights in a row, one of which occurred on the same night no kills happened. Feels extremely probable a town jailkeeper protected shotty, denying him his investigation, and protecting him from the kill. BP scum also fits in with my expectation that there is a vigilante rather than a SK in this game, AND spec wise, jailkeeper+BG meshes nicely because the two don't actually interact in any sort of positive reinforcing fashion. If the jailkeeper protects the BG, it results in no protection, unlikely if a doctor protects the bodyguard, where it protects everyone.

So, TPP or Flubber are scum.

Damnit dram, you may have been right. :-/
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Post Post #6494 (ISO) » Sun Jun 05, 2016 6:06 am

Post by Cerberus v666 »

Oh, AND the lack of protection on shotty/his success occurred when he replaced into the slot, and there was no longer someone extremely obvtown and attempting to solve the game there.
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Post Post #6495 (ISO) » Sun Jun 05, 2016 6:07 am

Post by SirCakez »

Wait who's the other bulletproof claim aside from TPP?
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Post Post #6496 (ISO) » Sun Jun 05, 2016 6:09 am

Post by Cerberus v666 »

In post 6495, SirCakez wrote:Wait who's the other bulletproof claim aside from TPP?
Flubbernugget is a JOAT, BP/Neighborize/investigative(claimed as a tracker, but hasn't been used yet). They claimed to have used the BP on N2. Well, TPP claimed they used it on N2, and they did not deny TPP's claim.
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Post Post #6497 (ISO) » Sun Jun 05, 2016 6:11 am

Post by Cerberus v666 »

*sigh* if TPP is scum I'll be really fucking sad, but it makes so much fucking sense.

Except for getting Dwlee lynched. That doesn't make sense.

It's a super strong play to auto win the game though? Dwlee's role was damaging enough when lynched that bussing him is suicidal, but they were super close to dead when they suggested it so that could simply be distancing from their flip.

:-/
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Post Post #6498 (ISO) » Sun Jun 05, 2016 6:11 am

Post by SirCakez »

Oh ok, I think Flubber is scum anyway.
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Post Post #6499 (ISO) » Sun Jun 05, 2016 6:12 am

Post by dramonic »

CERB
THE LIGHT
LET IT WAAAAAAAAAAAASH OVER YOU
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