Mini 418: Blue Jam. Game over (Mafia win)


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Post Post #675 (ISO) » Wed Sep 05, 2007 8:49 am

Post by Primate »

I saw the two men close on the woman. She began to talk, and as she did so, the two men started to slow in their advance. Simenon dropped to the floor, his legs failing him. The other man took a faltering step forward, but his failing legs dragged into the prone body in front of him. He fell in an arc, arms flailing.

But the falling man was closer than Shanba had intended for him to be, and as he fell forward, one of his waving arms hit Shanba squarely across the chest. She was knocked back, off balance, into the wall. If the wall had been there, that is. Instead there was only a large hole, designed for an elevator, but lacking both the elevator to go in it, and the doors to stop people falling through. Shanba stumbled through it, and, still trying to retain her balance toppled through the opening. An extremely boring scream emerged from the depths, slowly fading until silence.
Shanba, Serial Killer
is lynched Day 7

@Simenon: GJ, you lynched scum today and the game is over!
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Post Post #676 (ISO) » Wed Sep 05, 2007 8:51 am

Post by The Central Scrutinizer »

WOWOWOWOWOW.

Bullet dodged.
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Post Post #677 (ISO) » Wed Sep 05, 2007 8:53 am

Post by Shanba »

Oh, and all your arguments about me being linked to the mafia etc and the setup speculation were horribly frustrating because they were so wrong. Hence me being an SK. I didn't kill until the last nigh, because I thought my ability worked better.

The point about townies not having a dual role was frustrating cause I had a sneaking suspicion it was correct. /shrug. I maintain Sim was more likely to be mafia than me.

BTW, what caused you to vote me in the end?
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #678 (ISO) » Wed Sep 05, 2007 8:53 am

Post by The Central Scrutinizer »

Shanba is a dude, btw. I know it's confusing.
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Post Post #679 (ISO) » Wed Sep 05, 2007 8:54 am

Post by Shanba »

My role was female ^^
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #680 (ISO) » Wed Sep 05, 2007 8:54 am

Post by The Central Scrutinizer »

Shanba wrote:
BTW, what caused you to vote me in the end?
I'm mafia.
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Post Post #681 (ISO) » Wed Sep 05, 2007 8:55 am

Post by Shanba »

I did wonder if maybe I was the last scum after the many no-kills. But Simenon was scummier than TCS anyway, and I figured if there was mafia it had to be him.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #682 (ISO) » Wed Sep 05, 2007 8:55 am

Post by Shanba »

*headdesk*

I betcha if you'd lynched Sim I would have endgamed you. I even voted SIm first in the hopes that if you were mafia you would vote him.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #683 (ISO) » Wed Sep 05, 2007 8:56 am

Post by The Central Scrutinizer »

IDK, the game is over with no mention of my victory, so I guess Simenon is a 1-shot unnightkillable vig. :P
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Post Post #684 (ISO) » Wed Sep 05, 2007 8:57 am

Post by Primate »

Shanba wrote:*headdesk*

I betcha if you'd lynched Sim I would have endgamed you. I even voted SIm first in the hopes that if you were mafia you would vote him.
Would it annoy you if I told you that, yes, you would have endgamed him?
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Post Post #685 (ISO) » Wed Sep 05, 2007 8:57 am

Post by Primate »

The Central Scrutinizer wrote:IDK, the game is over with no mention of my victory, so I guess Simenon is a 1-shot unnightkillable vig. :P
I was just screwing with him in the hope he'd think he'd won. You're fine.
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Post Post #686 (ISO) » Wed Sep 05, 2007 8:58 am

Post by Primate »

The Central Scrutinizer wrote:Shanba is a dude, btw. I know it's confusing.
I will never accept such untruths.
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Post Post #687 (ISO) » Wed Sep 05, 2007 8:58 am

Post by The Central Scrutinizer »

I had to lynch you, you're unnightkillable.

I also targeted Ecto last night, for the record. I no-killed nights 4 and 5. IIRC we had StallingChamp do all of the other killing.
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Post Post #688 (ISO) » Wed Sep 05, 2007 8:59 am

Post by Shanba »

Primate wrote:
Shanba wrote:*headdesk*

I betcha if you'd lynched Sim I would have endgamed you. I even voted SIm first in the hopes that if you were mafia you would vote him.
Would it annoy you if I told you that, yes, you would have endgamed him?
Yes. Very much. Especially after SC's and CESc's appalling play (Seriously. He cleared an SK :D)

TCS, OTOH, played fabulously. I will never underestimate him again.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #689 (ISO) » Wed Sep 05, 2007 9:00 am

Post by Shanba »

The Central Scrutinizer wrote:I had to lynch you, you're unnightkillable.

I also targeted Ecto last night, for the record. I no-killed nights 4 and 5. IIRC we had StallingChamp do all of the other killing.
Heh. I figured that maybe if there was another scum he would do that. I also figured that Ecto would actually shoot last night and I woulda won from there.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #690 (ISO) » Wed Sep 05, 2007 9:00 am

Post by The Central Scrutinizer »

Man, five killing roles in the same game. The really shocking thing is that we made it to Day 7!
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Post Post #691 (ISO) » Wed Sep 05, 2007 9:01 am

Post by The Central Scrutinizer »

Fun setup, by the way. I thought Shanba was townie until the very end. But he had the role name cop thing too? Good times.
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Post Post #692 (ISO) » Wed Sep 05, 2007 9:03 am

Post by Shanba »

Mmm yeah. I was really hoping for my first SK win. I wasnt happy about claiming unkillable but I figured Ecto was goign to target me and that would need an explanation in the morning anyway. I did consider killing him but I needed to target Albert in order to prove my ability.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #693 (ISO) » Wed Sep 05, 2007 9:04 am

Post by Shanba »

I can quote my role pm if you want, but it's massive XD
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Post Post #694 (ISO) » Wed Sep 05, 2007 9:22 am

Post by Primate »

Kills fairly obviously relate to roles, Ecto was fairly obviously Garotted
and
pushed down an elevator, and TCS had a role from a sketch in which a bunch of people die by falling down an elevator.

And no-one even tried to put the flavour together, even ask about it, when I thought it was fairly obvious two separate people killed ecto. Why? Image
Man, five killing roles in the same game. The really shocking thing is that we made it to Day 7!
Didn't really get why Shanba was no killing so often.

EDIT: Probly would have been ok up until night...4? 5 and 6 were definitely mistakes, to my mind.
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Post Post #695 (ISO) » Wed Sep 05, 2007 9:26 am

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DUMPPPPPPPPPPPPPPP
Dagger, you are Maria, from "Maria the Six-year old Mafia Framer". -
Cop


There will be a bunch of killing here, you can feel it. That's why you're here. Stay here, wait till all the killings over, then just clear it all away.

Image

Abilities: Even in your limited time on this earth, you are able to know the smell of crime. You may investigate someone at night. You will receive an innocent/guilty result.

Also, you are Masons with "Brewski, Creampuffeater, Trestian and Converge" You may communicate with them at night.

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.


Win Condition: You win when all the scum are dead and a townie still stands.
_Converge, You are Lucy Tiseman, from the sketch "Lucy Tiseman". -
Serial Killer


In the sketch, you reveal your plan. You are so utterly boring, that people never want to talk to you. So you develop a plan. when people are in trouble, they always want to talk to someone. Putting Glue on the handles of car doors, putting wire across roads to trip up cyclists, asking you for help is still talking, right? Visiting your newfound friends in the hospital, you always seem to have friends now. After Confessing your crimes to a policeman, just to extend the conversation, you are forced into police custody, though are eventually let go, because the police despise talking to you that much. You continue with your ways, and are eventually able to 'help' many people, all of whom are unaware of your crimes. They just drift away after a while, though, bored by you, so you must carry on, you must make do.

Image

Ability: You may incapacitate someone every night. As well as allowing you to make friends with that person, it will also remove them from the game. (effectively you just kill them). Instead of committing your kill, you may instead drum up a conversation with someone. It'll only last long enough to get past the preliminary introductions, but you will learn their name, at least.

You are also in three separate mason groups.

#1: Dagger, Trestian, creampuffeater and Brewski
#2: Bird1111 and Cogito ergo scum.
#3: Deanwinchester, Trestian, Remussaidow, Cogito ergo scum.

Win Condition: You will carry on making friends until there is no-one left to do it with. you win when you are the only person left in the game.
Dean Winchester, You are The Woman from the "Acupuncture with Nine inch Nails" sketch. -
Doc


In the Sketch, you try to combat serious diseases using acupuncture. working on the model that the diseases are more serious, you use begin to use increasingly big needles, culminating in the nails you use now. One through each hand, one through each foot, and two through the chest, then hand them from a board for 24 hours. It must cure them, right? I mean, you leave them out the back, and they're normally gone by morning.

Image

Ability: You may use your medical skills to protect someone against a single nightkill attempt against them.

You are also in a masonry with Cogito Ergo Scum, Remussaidow, _Converge and Trestian

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.

Win Condition: You win when all the scum are dead and a townie still stands.
Trestian, You are the Man from the "Shop Hold up" Sketch in episode 2. -
Doc


In the sketch, you go into a shop with a gun and buy some cigarettes, using your gun to make sure he gets the change right. The shop owner tells you that with the gun you could have just stolen the cigarettes. It takes you a while to come to terms with this, but you eventually realise that you can get free things simply by going into shops, pointing the gun at them and telling them what you want. You later turn this to great use by getting a lighter.

Basically, you were never a great thief, just a stupid man who had an enlightenment about the wrong thing.

Image

Ability: You are a kind man at heart, and you never wanted anyone to get hurt. You may, at night, protect someone from a nightkill that targets them.

You are also in two masonries

#1: Dagger, _Converge, creampuffeater, Brewski
#2: DeanWinchester, _Converge, Remussaidow, Cogito Ergo Scum

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.

Win Condition: You win when all the scum are dead and a townie still stands.
Ectomancer, You are the man from the "Gun Stomach" sketch. -
Vig


A professional thief, you have managed to insert a revolver in your stomach, allowing you to be much more inconspicuous whilst holding up shops. Aiming is a bit tricky, what with having to do it using your stomach lining, but it's not that bad as you can't try.

Image

Abilities: Each night you may shoot someone. They will die.

Win Condition: You win when all the scum are dead and a townie still stands.
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Post Post #696 (ISO) » Wed Sep 05, 2007 9:32 am

Post by Primate »

Bird 1111, you are Louise, from the "Thick People Agency" Sketch. -
RoleBlocker


The Thick People Agency provides employment for especially stupid people in the areas of occupations that are particularly suited for them. Winning arguments, for example. Thick People are very good at winning arguments, simply because they don't realise that they've lost. You are one of their most prized workers, and are so incredibly thick, that you have never lost an argument yet, even the most stubborn people eventually come round to realising that you are so utterly stupid that there isn't a single force on earth that could convince you that, say, you actually have to pay for that sandwich.

Image

Ability: You may get into an argument with someone. They will be unable to make you go away, and they will be unable to commit any action that night.

You are also Masons with Cogito Ergo Scum and _Converge.

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.

Win Condition: You win when all scum are dead and a townie still stands.
You are Mr Lizard, from the "Mr Lizard" sketch. -
Vanilla Townie


Your name is Mr Lizard. Your bosses name is Mr Lizard. His Bosses name is Mr Lizard. You sell things with surprise Lizards in them.

Image

Ability: None. However, when you die, all the Lizards you own will escape. This will not be good for the town, so try and stay alive.

You are also in a masonry with Deanwinchester, Trestian, _Converge, and Cogito Ergo Scum.
Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.

Win condition: You win when all the scum are dead and a townie still stands.
You are Mr Lizard, from the "Mr Lizard" sketch. -
Vanilla Townie

You are the Outside Farmer, from the "Farmer who lives outside" Sketch. -
Vanilla townie
.

You are a farmer who lives outside. Despite the protestations of your loving wife, you live outside, forcing yourself not to think about the benefits of not being near that warm fire, and the wonders of a well stocked kitchen. Thoughts like that are dangerously persuasive. Better to just sleep in a ditch and occasionally try and pick off a blackbird. Thoughts about home might take all that away. You'll probably be picked off by the next chill of winter, but this is a small price for happiness.

Image

Abilities - None.

You are, however, in a masonry with Dagger, _Converge, Trestian and Brewski.

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.
Win Condition: You win when all scum are dead and a townie still stands.
Brewski, you are the Doctor, from the "Doctor" series of Sketches -
Mafia Godfather


You are medically completely incompetent. Whether it's prescribing a kilo of heroin to a four-year old girl with a stomach upset, or wetting yourself to prove to a small boy that it really isn't
that
strange to wet your bed, you are completely unfit for your position.

Image

Abilities: Due the veneer of respectability you maintain, you will be investigated innocent to cops. You may also, if you wish, send someone to a clinic, which will effectively remove their ability to talk to any people they would otherwise be able to talk to during the night, and remove other peoples ability to talk to them. To do this, send a PM during the day with the name of the person you are targetting. I will remove that persons ability during the lynch scene. (I phrased this kind of badly. If you don't get it, or just have questions, PM me and I will answer them)

You are in a masonry with Dagger, _Converge, Trestian and creampuffeater

You are also in the mafia with Cogito Ergo Scum, Watcher, and AKA ApokalypseKid9, Day-Communicator

As a Mafia, you may nightkill someone every night. Send me a PM with the name of the person commiting the kill and the person being killed. In the Case of multiple choices being sent in, I will default to the godfather, and then the watcher.

Win Condition: You win when every player left alive is mafia, or when this is inevitable.
Cogito ergo scum, you are the Gush, from the Sketch "The Gush". -
Mafia Goon


You are one of the most feared things within the Porn industry. Someone gets a little carried away, the body reacts in a bad way, and before you know it, they've ejaculated out their own intestines. Terrible way to die. Once it starts, the person will die, and it's simply a case of either bringing out the gun for a mercy clipping, or just waiting till the spunk turns red. There's special agents within the industry, who

Image
(This is a man being effected by the gush, not actually the gush, obviously)

Ability: You may watch someone and find out who targets them during the night.

You are in two masonries

#1: Converge, bird1111,
#2: DeanWinchester, Trestian, Converge, Remussaidow

Feel free to talk to them at night. You do not know whether your masonbuddies are innocent, guilty or whatever.

You are also in the Mafia with Brewski, Godfather, and AKA Apokalypsekid9, Day-Communicator.

As a Mafia, you may nightkill someone every night. Send me a PM with the name of the person commiting the kill and the person being killed. In the Case of multiple choices being sent in, I will default to the godfather, and then the watcher.

Win Condition: You win when every player left alive is mafia, or when this is inevitable.
Apokalypsekid, you are Albert, from the "Failed Lift Warnings" Sketch. -
Mafia Day Communiator


You're not really evil, just a really unlucky person. When you're around, people seem to have these unfortunate accidents...

In the sketch, you, as a security guard, are that hampered by your shy personality that you are unable to stop several people falling to their deaths down a lift shaft.

Image

Abilities: You are security guard, and have this lovely desk with all these toys. Including a phone. You may, during the day, send me a PM with the name of another person in the game. You and that person will then be able to communicate anonymously by pm during the day.

You are also in the mafia with Brewski, Godfather, and Cogito Ergo Scum, Watcher.

As a Mafia, you may nightkill someone every night. Send me a PM with the name of the person commiting the kill and the person being killed. In the Case of multiple choices being sent in, I will default to the godfather, and then the watcher.

Win Condition: You win when every player left alive is mafia, or when this is inevitable.
The Admiral, you are the Information Man from the "Mr Bentham" series of sketches.

In the Sketches, Mr Bentham comes to see you for advice regarding his own life. The things he needs advice for are things like "What should I do tonight", "I've lost my wallet", and "My top lip is warm". You then give him some small piece of common sense advice, and he goes away happy.

Image

Ability: You can dispense advice to someone who needs it, allowing them to pick the optimum person for their nightchoice. Due to the dreamy nature of the place you work, they will forget they ever talked to you, but you will retain the knowledge of who that person targetted (You're a tracker, basically). If, however, you target a member of the mafia, that person will be informed that he was tracked last night. He will also be informed that townies do not recieve this notification.

Win condition: You win when all the scum are dead and a townie still stands.
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Post Post #697 (ISO) » Wed Sep 05, 2007 9:34 am

Post by Primate »

Jam NightChoices

StallingChamp - Kill Bird.
C.E.Scum - Watch FaerieLord

Shanba - Rolecop FL

Ectomancer - Kill FL (shot)
Dagger - Investigate FL
Bird - Roleblock FL
TheAdmiral - Track FL
FL - QuackDoc

---

Bird (misdiagnosed), FaerieLord(shot) die.
Dagger gets result of (dead)
Shanba gets result of (man from
TheAdmiral gets (targetted no-one)
C.E.Scum gets result of (Shanba, TheAdmiral, Bird, Dagger, Ectomancer)

//////////////////////////////////

Shanba - Rolecops C.E.S
C.E.S - Watches Dagger
Thadmiral - Tracks Simenon
Stallingchamp - Kills Dagger
Ectomancer - Kills Stallingchamp
Dagger - investigates C.E.S

-------

Stalligchamp (Shot) Dagger (misdaignosed), die.
Thadmiral gets (targetted no-one)
C.E.S gets (Stallingchamp)
Shanba gets (the Gush)
(After, things stopped happening, really, so I just dealt with them. The next notable action is ecto's no-kill night 6).
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Post Post #698 (ISO) » Wed Sep 05, 2007 9:57 am

Post by Primate »

Noteswise, Simenon was actually a Cop Switch, ThAdmiral obviously didn't know he was a miller. For a while I was paranoid about the relative strengths of the three factions, but in hindsight, I'm fairly happy with what I did. Right until I sent out the roles, I was debating whether to give the mafia faction a one-shot roleblock across the board, but I obviously underestimated the power of simply consisting of more than one person. If I had given the mafia that RB, then they would have likely saved the life of a member and won even sooner, so I'm glad I didn't do that, and I thought it was fairly locked between the mafia and Sk right until the end. Town suffered from some bad luck in terms of getting the quack/doc conflict hit so early, but also didn't play that well in general, either, with the CPE lynch being for very poor reasons (ThAdmiral was too, but I suspect that's my knowledge in who the scum are talking), and general misuse of non-vig nightactions, with RB/Cop/Tracker all getting jack of any use. I absolutely loved the role of mafia watcher and will likely use it again as soon as I can. It's confirmable enough that you get scum confirming their ability quickly, it's an information role, so townies are paranoid about lynching it, and it's actually genuinely useful in scum hands, but not too good. Even assuming they don't hit the jackpot like C.E.S did night one (revealing all other targeters bar the mafia kill), they can still find info roles by themselves as well as doc-find (and SK-find) with relative ease. The communication aspect within the masons was sufficently underused that it's probly my biggest dissapointment with the game. I guess it could be because, out of the last 4 players, 3 of them were non-masongroupers, which is a fair coincidence, and stymied that bit, but in honesty, I believe it's because it simply wasn't inherently as interesting as I had hoped it was. I was also, for quite a while, a fairly inattentive and absent mod, and I take full responsibility for a lot of the dying of activity towards the middle. Picking such an obscure flavour that didn't immediately relate to mafia was also maybe a mistake, but that I was fully aware of that when I decided to mod this theme, and I thought I provided enough information in the first post to make it that, if anyone
did
want to look into the theme, it'd be easy to see how it all relates to the game.

What else...oh yeah. I hugely regretted giving the images I used in the PMs such generic names. It meant that you could technically confirm or disprove roleclaims by url shenanigans, so I tried to keep them out in the hope people wouldn't realise this.
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Post Post #699 (ISO) » Wed Sep 05, 2007 10:05 am

Post by Simenon »

Goddamnit. Maybe it would help if I explained my reasoning.

At first, I thought TCS had to be the scum. My reasons were as follows:

1). TCS wanted Ecto dead. TCS concluded that Ecto was the serial killer. I have already said this before, but TCS attempting to kill the serial killer only made sense to me if TCS was extremely misguided or mafia. And I doubted whether TCS was extremely misguided.
2). Shanba didn't die n3/n4/whatever it was. Ecto was not mafia.
3) I believe Primate said something in scumchat like "simenon usually knows what's goin on". At that time, I was vote TCS, so that made me think TCS = scum.

Here's where I went wrong:
1). The lack of kill made no sense. I doubted TCS had kill immunity, and I certainly didn't. That pointed to TCS town and Shanba scum.
2). The overpowered setup. Turns out, I was right about that, but right in the wrong way.
3). Shanba seemed to set on me to be town. yes, this is omgussy, but I didn't really come to terms with this.

So:
I hate Ecto, I hate TCS, and I <3 <3 hate shanba.

hi.
SEND THE VECTOIDS
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