Page 29 of 49

Posted: Sat Jul 31, 2010 10:29 am
by Kdub
PranaDevil wrote:Balls to it, Bill is still possibly scum, but I agree, we need to get rid of the lurker scums.

unvote; vote: InHim
Nice to know you suddenly want to lynch lurkers in the same post that you hammer one without asking for a claim first. I also haven't forgotten that the JP quicklynch took off right around when you were starting to get some votes. If inHim flips scum on a different team than JP, you are probably inHim's partner.
Fate wrote:
bill1148 wrote:What two, Fate?
Kdub and Bv.

I thought they had lurked all today.

This game GAWD
Huh? I posted less than 24 hours ago, it's not my fault you and Reck are flooding the thread with your constant flip-flopping. Why are you following Reck so much in this game when he barely gives any explanation?

bill is probably town.

quadz's latest posts are looking worse and worse to me. Fence-sitting on bill/Chrono and claiming to want to look into various players, but not actually looking into them.
vezokpiraka wrote:Fate is probably right.
Stop voting for the lurker who hammerred a scum.
Vote bill or glork.
Wait, weren't you saying earlier that you were agreeing with Glork about Prana? Why is Glork suddenly one of your lynch candidates?



Vote Count:

inHimshallibe: 7
(KDub, bv310, Midnight's Sorrow, Fate, vezokpiraka, xRECKONERx, PranaDevil)
bill1148: 2
(Zazier, inHimshallibe)
Midnight's Sorrow: 1
(bill1148)
quadz08: 1
(Chronopie)

Not Voting:

Glork
quadz08

Lynch:

7 votes.

Deadline:

August 11th - 3:00 AM EST

Posted: Sat Jul 31, 2010 10:34 am
by bv310
xRECKONERx wrote:BV310
SHUT THE FUCK UP OR I WILL RAIN ACID DOWN YOUR FUCKING THROAT
<3 you too, Reck.

Posted: Sat Jul 31, 2010 10:42 am
by PranaDevil
Kdub wrote:Nice to know you suddenly want to lynch lurkers in the same post that you hammer one without asking for a claim first. I also haven't forgotten that the JP quicklynch took off right around when you were starting to get some votes. If inHim flips scum on a different team than JP, you are probably inHim's partner.
Yeah, I went and asked my scum mates to kill off JP right around the time I was 25 miles away from home, at my mates house, with no internet connection and thus was V/LA... christ on a bike and the twelve disciples on a twelve seater tandem...

Posted: Sat Jul 31, 2010 1:47 pm
by quadz08
Are we sure that was the hammer? I only have 5 votes on inHim in my count.
We need a votecount
, pronto, since nobody seems to know who the hell anyone is voting for.
Prana wrote:Yeah, I went and asked my scum mates to kill off JP right around the time I was 25 miles away from home, at my mates house, with no internet connection and thus was V/LA... christ on a bike and the twelve disciples on a twelve seater tandem...
Just because you didn't ask for it doesn't mean your hypothetical scumbuddies wouldn't have done it.

Fate: I think you're nuts, asking for a Glork wagon. He's played VERY pro-town, much unlike yourself. (remember the "baseless staments" bit?) I personally see no issue with Glork's play.
KDub wrote: quadz's latest posts are looking worse and worse to me. Fence-sitting on bill/Chrono and claiming to want to look into various players, but not actually looking into them.
After this whole "is that the hammer? Wait, I thought we had a hammer before? No, we haven't hit hammer yet!" situation, AND JP's lynch, you're really trying to say that it's a bad thing that I'm being cautious with my vote? The way this town is throwing votes around is gonna be what loses this game for us. And as to looking into players, I'm looking into their
future
posts. I pretty regularly go back and look at ISOs; when I find something that sticks out, I mention it. I can't find what isn't there, so I'm paying extra attention to those players' posts in the future.

Posted: Sat Jul 31, 2010 3:26 pm
by Chronopie
Whelp. I count 7 too.

inHimshallibe: 7 (KDub, bv310, MS, Reck, Fate, Vez, Prana)

--

So the entire wagon formed on a LAL policy?

When his last post was on 31/7? that's not even two days.

Posted: Sat Jul 31, 2010 5:12 pm
by Kise
Lmao let me look over some things. In case that was a lynch, you guys can still post until I create the write-up.

Posted: Sat Jul 31, 2010 5:44 pm
by Kise
Vote Count:

inHimshallibe: 7
(KDub, bv310, Midnight's Sorrow, Fate, vezokpiraka, xRECKONERx, PranaDevil)

bill1148: 2
(Zazier, inHimshallibe)
Midnight's Sorrow: 1
(bill1148)
quadz08: 1
(Chronopie)

Not Voting:

Glork
quadz08

Posted: Sat Jul 31, 2010 6:40 pm
by Kise
Everyone has finally left the ship, it seems. Vincent stays perched atop an immense stone near the foot of Mt. Gagazet, carefully inspecting those that exit the vessel.

Most of the pack separates into small groups of 5 or 6 people; Sazh of course taking his son with him. Balthier prides himself in leading his group through the landscape, being one of the first to abandon the dangerous environment. Rather than do as the others, Vincent decides to stay posted as he awaits the creature's appearance, expecting it to leave the airship soon enough.

Half a mile away, Balthier's group encounters a few feral fiends here and there. Distracted, the sky pirate doesn't notice one of his own members raising their weapon behind him - a large man with a uniquely crafted axe. After defeating the fiend, Balthier blows the smoke from his gun, putting on a cheeky smile as he just about turns around.

"Ergh!"

With that... the "traitor" slumps down - the result of someone striking him from behind with a fatal blow. Balthier thanks his lucky stars that he was saved, quickly pointing his firearm down at the large man to make sure he can anticipate any more hostility. Looking at the man who saved him, Balthier speaks:

"Thanks for that one, Rush. I'm not sure what this guy's deal is.. or was.."

Rush and Balthier gaze down at the large man, noticing his skin loses color and suddenly fades into a pale gray. The group are unsure what to make of the traitor's changing appearance, but their thoughts are interupted as, back at the site of the crash, Vincent fires a shot...




inHimshallibe -
Balbagan
(Mitochondrial Executioner)
- Voted Out Day 3

Image



Night 3 will last for the next 96 hours.
If you wish to communicate with your Party, do so now.
Also: night actions.

Posted: Sat Jul 31, 2010 7:09 pm
by Kise
*deleted*

Posted: Sat Jul 31, 2010 7:12 pm
by Kise
Ah hell, that hurt my eyes

Posted: Sat Jul 31, 2010 7:12 pm
by Kise
@Colored Factions: Can we change your colors real quick?

._.

Posted: Sat Jul 31, 2010 7:13 pm
by Kise
I don't mean to be racist when I use the term "colored" just so you know.

Posted: Mon Aug 02, 2010 4:07 pm
by Kise
I have
changed colors now
. Go check. Any problems reading the new colors, PM me please.

Posted: Mon Aug 02, 2010 4:55 pm
by Kise
Nice avy, Midnight.

Posted: Tue Aug 03, 2010 4:28 pm
by Kise
Working their way up the mountain still, the group rarely encounter any more stray fiends. Rush and Balthier seem to be buddying up rather nicely on the trail. The two see a cave not too far ahead. They want to enter, but one of their party members begins to convulse directly behind them.

"What's going on, big fella?," asks Balthier. He looks a bit closer, remembering that he's seen this "big fella" earlier on the ship. "Hey.. you were the one who pushed me down-"

While trying to utter another word, Balthier sees the big, furry "fella" explode right before his very eyes - Definitely not the prettiest sight. Balthier takes a few steps forward to examine the body, unnoticing of the scene behind him now. Rush gets snatched up and put in a headlock. Whoever has him knows some good choking maneuvers - Rush is silenced!

With a blue face and limp body, Rush is far beyond dead by the time Balthier finishes rambling on about the combusted body. Turning around while muttering a bit (speculating), Balthier is met with a stiff set of knuckles across his jaw. Woozily, he attempts to regain his composure while the attacker hovers over him...

A shot rings out...

Balthier's skin is saved once more - this time by Vincent. In pursuit of the attacker, Vincent doesn't chase him too far; stopping right by Balthier to help him up. The aggressor runs into an entrance to the caverns, hiding out there until he is inevitably hunted down. He's got some time to run further, with Vincent more occupied as he observes the two slain heroes.




Fate -
Umaro
(Mason Juggernaut)
- Spontaneously combusted Night 3

Image

Chronopie -
Rush Sykes
(Mason Leader)
- Strangled Night 3

Image



Day 4: With 10 alive, it takes 6 to lynch.


2. KDub
5. xRECKONERx
6. bv310
7. Midnight's Sorrow
11. PranaDevil
13. Zazier
14. vezokpiraka
15. quadz08
17. Glork
18. bill1148

Posted: Tue Aug 03, 2010 4:31 pm
by Fate
FUCK YOU CHRONO.

FUCK YOU.

Posted: Tue Aug 03, 2010 4:55 pm
by xRECKONERx
FUCKING KNEW IT.
THANKS CHRONO
THANKS FOR NOT TELLING OUR QT WHO THE OTHER MASONS ARE
ARE YOU SHITTING ME?

Vote: quadz

Posted: Tue Aug 03, 2010 5:00 pm
by Midnight's Sorrow
Such a smexy pic :(

But mines even smexier~

Why are you voting quads reck?

Posted: Tue Aug 03, 2010 5:07 pm
by Chronopie
Holy fuck.

Two masons in a single night.

Go town.

Posted: Tue Aug 03, 2010 6:41 pm
by quadz08
I look forward to the prospect of a QT consisting of only Reck and I.

Sounds like fun, no?

Posted: Tue Aug 03, 2010 6:45 pm
by xRECKONERx
Sounds like me + scum actually.

Posted: Tue Aug 03, 2010 6:52 pm
by Midnight's Sorrow
Midnight's Sorrow wrote:
Why are you voting quads reck?

Posted: Tue Aug 03, 2010 7:21 pm
by quadz08
Midnight's Sorrow wrote:
Midnight's Sorrow wrote:
Why are you voting quads reck?
Please and thank you.

Posted: Tue Aug 03, 2010 7:26 pm
by Glork
Okay, first to answer Vezo from our QT:
The reason I said that scums would not want to crosskill last night is extremely simple -- it's the numbers game. In three days, the town had lynched two scums. Even with two nightkills one night, that put us well head in the numbers game. Crosskilling last night would only have put the scums in an even DEEPER hole, because not only would scums be dead by lynch, but they'd be killing each other off while we just chilled the fuck out and picked out the last ones.

As things stand now, even with two protown deaths, there are probably 2 Geostigma, 2 Mitochondrial, and 6 town. 2 members of your own faction is not very much. But if you can get the town working on lynching one group while killing off spare townies, a scumgroup could feasibly win in two days, EVEN IF WE LYNCH SCUMS TODAY AND TOMORROW. (Incidentally, that's why I hate 2-scumgroup setups. Most of them are entirely too dependent upon when/if/howmany crosskills there are. No town should ever lynch four scums in 5 days and still lose.)



Now, wagon analysisisisisis.

First big wagon was on Quadz. It capped out at around 7 votes, I believe:
Fate
,
inHimshallibe
,
Nautilius
, bv310,
Devotress
, xRECKONERx, Midnight's Sorrow

This wagon is surprisingly town-driven, though inHim falls in at that key #3 spot (Reck was actually second on the wagon, but unvoted and revoted). BV, whose alignment is unknown (but who has basically skated by so far) is in at #5. Reck is probably protown, and Midnight... I'm not sure. I keep getting mixed signals from Midnight.

After that, we got hit with a Dram counterwagon. Prana was in a key position on this, as was BV. Possible Quadz/Prana or Quadz/BV connections noted. PRana/BV were #3 and #4 on the Dramwagon. Quick triplevote on BV from {Devo, Midnight, Fate} went nowhere, before Dram picked up steam again (courtesy of Fate and gandalf/Vezo).

Fate/Reck/Midnight/Chrono all move to Quadz, putting him ahead of Dram 7-4.

Zazie in for Blaze, and immediately goes after Dram. Then Midnight back to Dram (oh god the flipfloppery), Fate to Dram, Prana to Reck (because Reck was anti-Quadz and pro-Dram... VERY weird Post 293, Bill to Quadz. BV to Dram, inHim sheeps Zazie onto Dram (*major alarms*).


My own posting D1 was pretty shitty, except that I was right about a massive Chrono/Fate connection. Unfortunately, Fate was being retarded, and Chrono wasn't much better so I took it and ran in the COMPLETELY WRONG DIRECTION. :/
I will, however, readily answer any

Bill jumps from Quadz to Chrono.... then deadline approaches, and Dram takes the fall.

So, Quadz is kind of a questionmark in that he may very well be scum... but the end-of-day rival wagons were both on protown players. If Quadz is scum, then his scumbuddies will be found largely off-wagon (or in a late busing position) but readily willing to switch to Dram and/or Chrono. But I'm still not that convinced that Quadz is scum. IDK, I'd have to isolate his posts or something.

IF
Quadz is scum, then he's almost certainly on the OTHER team from inHim. inHim was in a prime "scum pile onto wagon" position. I could see any one of a few people being Quadz' scumbuddy, but Zazie stands out most. After a very reasonable entrance into the game, Zazie has been SUPERDUPERLURKERSCUM. Regardless of Quadz' alignment, I'd like to see buttloads of pressure on Zazie today.
Also, I could definitely see BV being scum (probably buddies with inHim) after D1. Bad place on the Quadzwagon, bad move onto Reck, and jumped to Chrono without a care in the world.


D2 coming up in just a bit.

Posted: Tue Aug 03, 2010 7:34 pm
by Glork
Not much to say about D2.

Vezo tries to vote JP but fails miserably at reading/spelling comprehension
Reck onto JP
Glork supports JP pressure, but votes Fate
Bill onto BV
Nero and Quadz onto Fate. (Note that if Quadz is scum, it would almost certainly be buddies with JP... possible connection here.)
Glork, Reck, BV onto Prana (but Reck didn't unvote, so he's still on JP)
Chrono to Midngith, Fate to Quadz, Zazie to Bill
Vezo ACTUALLY votes JP.
inHim votes JP, uses execution, JP is lynched


UGH. There's almost NOTHING we can get out of here. Nobody on JP's group knew that he would be lynched so quickly, because inHim (OTHER scumgroup) was the Executioner. The only connection I could feasibly see would be that Quadz piled onto Fate after JP got some early pressure in the day. *MAYBE* BV following Glork/Reck onto Prana... but there's not much here. It's *POSSIBLE* that Vezo an inHim block-voted JP to get the quicklynch, but I highly doubt it (partly because it's a hideously obvious tactic, and partly because of Vezo's claimed role ability).