In post 724, popsofctown wrote:I'll fix my program tomorrow and then it will have fresh results
which will have been produced by the beautiful language of C
which is beautiful due to its imperfections not in spite of them
NodeJS engine was built on top of C++. Does that count?
Posted: Mon Oct 14, 2019 7:46 pm
by popsofctown
I actually didn't know that.
That might have to count.
Posted: Mon Oct 14, 2019 11:31 pm
by Not_Mafia
VOTE: Reflect list through a prism shard
Posted: Tue Oct 15, 2019 5:03 am
by popsofctown
Yeah the program was right the first time I just had to reuse the old function.
New table:
Hectic Dunnstral: impossible
N_m dunnstral: impossible
MariaR dunnstral: skip/pair
N_M MariaR: pair reverse half, but pair half half to kill MariaR directly
N_M Hectic: half reverse then pair if you want to
MariaR Hectic: reverse half reverse, can't be reordwred.
Apparently Dunnstral can't be killed alongside someone I find scummy, and he's not total obvscum that makes me willing to kill MariaR or a hard townread with the splash damage.
I'm in favor of N_M Hectic now, which violates my pairings thesis but it turns out two of the pairings that align with my reads are impossible so my choices are limited.
Posted: Tue Oct 15, 2019 5:04 am
by popsofctown
Based on last VC it looks like DDL or Nymph would have to support Hectic +N_M lynch for us to hammer it
Posted: Tue Oct 15, 2019 5:14 am
by DrDolittle
can do hectic nm
Posted: Tue Oct 15, 2019 5:26 am
by popsofctown
VOTE: half
Posted: Tue Oct 15, 2019 5:30 am
by DrDolittle
can you post the whole positioning with your planning pops
I like the first one better because if scum want to kill someone yet pass up on killing Nymph MariaR is the one who has the kind of towngame someone might be afraid of.
Posted: Tue Oct 15, 2019 6:54 am
by popsofctown
Replacements in the list are for people who got replaced obv
too much work to rewrite my the names when someone gets replaced
and mental overhead converting from the data dump sheet is taxing
Posted: Tue Oct 15, 2019 6:55 am
by DrDolittle
tbh i pref second but we can talk about it later
Posted: Tue Oct 15, 2019 8:06 am
by Nymph
Okay, I'll bite.
VOTE: Half
Posted: Tue Oct 15, 2019 12:23 pm
by DrDolittle
VOTE: half
Posted: Tue Oct 15, 2019 12:24 pm
by DrDolittle
ok now its definitely hammered. next reverse...
Posted: Tue Oct 15, 2019 12:26 pm
by Dunnstral
In post 728, popsofctown wrote:Apparently Dunnstral can't be killed alongside someone I find scummy
All a part of my master plan
Posted: Tue Oct 15, 2019 12:35 pm
by DrDolittle
In post 734, popsofctown wrote:Half reverse skip is [Locke Hectic dunnstral MariaR popsofctown Azuresky Nymph]
Half reverse pair is [Hectic Locke MariaR Dunnstral Azuresky popsofctown Nymph]
dunn which of these two do you prefer
Posted: Tue Oct 15, 2019 12:36 pm
by Dunnstral
Which of those makes pops unkillable?
Posted: Tue Oct 15, 2019 12:38 pm
by DrDolittle
the first one I think
Posted: Tue Oct 15, 2019 12:38 pm
by DrDolittle
no the second one, places him in postion 6
Posted: Tue Oct 15, 2019 12:39 pm
by Dunnstral
Then let's do the second one
I think pops is most likely to be targeted by maf if town