@Mod: how are you gonna handle traitor in this game? Because in EM, 1 traitor/1 scum/2 towns won't end the game.
The technical win condition for traitor is "only wins if mafia wins", which does not mean that it is counted as a member of the mafia for balance purposes. If the game reaches a point where there is one mafia, one traitor, and two townies, the mafia does not automatically win because they do not have sufficient factional power to do so.
Posted: Tue Apr 23, 2013 5:29 pm
by GuyInFreezer
Ok. Same as EM then.
Posted: Tue Apr 23, 2013 5:30 pm
by fuzzybutternut
Oh, it's that setup. I didn't read that, I was just going off memory. *shrug*
Posted: Tue Apr 23, 2013 5:38 pm
by BBmolla
In post 41, rmpeacoc wrote:You're voting me cause I said this, or for RVS? A quote isn't a reason, so unless it really was random (which it wasn't or you would have just randomly voted and not used a quote) I'd like a real reason.
Well I have one, but now that you're reacting all scummy to it I'm not going to tell you.
In post 63, GuyInFreezer wrote:L-2 is actually pretty common for RVS wagon, because it builds enough pressure without the risk of lolderphammer.
Also, I'm terrible at reading sarcasm.
Well I don't like it for the reason I stated above. I'll say it again:
If some idiot was dumb enough to put an idiot town at L-1, that idiot town might actually claim.
Again, I'm not an idiot and thus I will not be claiming without an intent to hammer.
If we're following this logic, L-3 is scummy and dangerous too because someone might put an idiot town at L-2, which can lead to someone putting an idiot town at L-1, and idiot town might actually claim.
<_<
Let's just not post, because posting might lead to voting, and then all that happens and you might lynch an idiot.