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Posted: Tue Apr 23, 2013 5:02 pm
by fuzzybutternut
Lol Mollie/Mala, that's just em tradition. It should be implemented on the home page.

Posted: Tue Apr 23, 2013 5:05 pm
by Piratecat
Didn't know that as I don't play Em.

Either way - if I was ever a vig - I wouldn't shoot N1. Only expection would be the Donner party setup here or a scum flip D1. >.>

Posted: Tue Apr 23, 2013 5:10 pm
by fuzzybutternut
Pretty much. ^.^
Avi is cute BTW.
I think there is scum in Bubba/rm

Deleted double post ~ Mod

Posted: Tue Apr 23, 2013 5:12 pm
by fuzzybutternut
VOTE: no lynch

Posted: Tue Apr 23, 2013 5:13 pm
by RichardGHP
Vote Count 1.3
With 9 alive, it takes 5 to lynch. Deadline is in (expired on 2013-05-03 17:57:30).

Posted: Tue Apr 23, 2013 5:14 pm
by fuzzybutternut
Good mod is good.

Posted: Tue Apr 23, 2013 5:18 pm
by GuyInFreezer
@Mod: how are you gonna handle traitor in this game? Because in EM, 1 traitor/1 scum/2 towns won't end the game.

Posted: Tue Apr 23, 2013 5:19 pm
by rmpeacoc
um Fuzzy might I ask WHY you are voting to No Lynch when there is a mislynch? We're not going to no lynch today.

@GIF Still L-2 is more dangerous than L-3 and I think L-3 is good enough for reactions tbh.

Posted: Tue Apr 23, 2013 5:20 pm
by rmpeacoc
In post 81, GuyInFreezer wrote:
@Mod: how are you gonna handle traitor in this game? Because in EM, 1 traitor/1 scum/2 towns won't end the game.
Good question... I had just assumed that traitor was just like EM

Posted: Tue Apr 23, 2013 5:22 pm
by fuzzybutternut
No Lynch is best because a fool may be present. I believe I recall one in this setup.

Posted: Tue Apr 23, 2013 5:23 pm
by GuyInFreezer
Erm this is traitor training. Not fool training. No jester in this setup.

Posted: Tue Apr 23, 2013 5:23 pm
by rmpeacoc
Did you not read? There is no fool. It is Traitor.

3 VT, Cop, Doc, Vig, Traitor, Stalker, Hooker

Posted: Tue Apr 23, 2013 5:25 pm
by rmpeacoc
I'm sorry but that is too big of a dumbtell for me. You don't read what the mod says, you get my vote.

VOTE: fuzzybutternut

Posted: Tue Apr 23, 2013 5:28 pm
by RichardGHP
In post 81, GuyInFreezer wrote:
@Mod: how are you gonna handle traitor in this game? Because in EM, 1 traitor/1 scum/2 towns won't end the game.
The technical win condition for traitor is "only wins if mafia wins", which does not mean that it is counted as a member of the mafia for balance purposes. If the game reaches a point where there is one mafia, one traitor, and two townies, the mafia does not automatically win because they do not have sufficient factional power to do so.

Posted: Tue Apr 23, 2013 5:29 pm
by GuyInFreezer
Ok. Same as EM then.

Posted: Tue Apr 23, 2013 5:30 pm
by fuzzybutternut
Oh, it's that setup. I didn't read that, I was just going off memory. *shrug*

Posted: Tue Apr 23, 2013 5:38 pm
by BBmolla
In post 41, rmpeacoc wrote:You're voting me cause I said this, or for RVS? A quote isn't a reason, so unless it really was random (which it wasn't or you would have just randomly voted and not used a quote) I'd like a real reason.
Well I have one, but now that you're reacting all scummy to it I'm not going to tell you.

Posted: Tue Apr 23, 2013 5:40 pm
by BBmolla
In post 52, rmpeacoc wrote:You don't put someone at L-2 in RVS.
Why not

Posted: Tue Apr 23, 2013 5:41 pm
by BBmolla
Actually Bubba might be scum buddying town-ridiculous-peacoc.

Posted: Tue Apr 23, 2013 5:41 pm
by BBmolla
Yeah I'm just gonna assume Peacoc is an over reactive player and move on from there

UNVOTE:
VOTE: Bubba

Posted: Tue Apr 23, 2013 5:47 pm
by BBmolla
In post 60, rmpeacoc wrote:Think if someone had been dumb enough to put a dumb town at L-1
Image

Posted: Tue Apr 23, 2013 5:48 pm
by BBmolla
In post 61, rmpeacoc wrote:BBMolla states no reason only a quote that is perfectly true and not at all scummy and only relating to the actual setup.
You don't seem particularly happy about us having an extra mislynch.

Posted: Tue Apr 23, 2013 5:50 pm
by BBmolla
In post 74, GuyInFreezer wrote:
In post 70, rmpeacoc wrote:
In post 63, GuyInFreezer wrote:L-2 is actually pretty common for RVS wagon, because it builds enough pressure without the risk of lolderphammer.

Also, I'm terrible at reading sarcasm.
Well I don't like it for the reason I stated above. I'll say it again:

If some idiot was dumb enough to put an idiot town at L-1, that idiot town might actually claim.

Again, I'm not an idiot and thus I will not be claiming without an intent to hammer.
If we're following this logic, L-3 is scummy and dangerous too because someone might put an idiot town at L-2, which can lead to someone putting an idiot town at L-1, and idiot town might actually claim.
<_<
Let's just not post, because posting might lead to voting, and then all that happens and you might lynch an idiot.

Best if we just stay silent imo

Posted: Tue Apr 23, 2013 5:51 pm
by BBmolla
In post 81, GuyInFreezer wrote:
@Mod: how are you gonna handle traitor in this game? Because in EM, 1 traitor/1 scum/2 towns won't end the game.
The game shouldn't end. But knowing there is a traitor he just claims and gets lynched, mafia kills a town, mafia win. Something along those lines.

Posted: Tue Apr 23, 2013 5:51 pm
by BBmolla
IMO, I don't use traitors all that much though.