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Posted: Sun Nov 27, 2016 7:19 pm
by MariaR
dislike para's push on dave more to come

Posted: Sun Nov 27, 2016 8:04 pm
by Parama
In post 73, Dunnstral wrote:
In post 65, Parama wrote:gamma is probably not scum though.
Why not????
if he's a lady and scum it's suicidal to not accept the dance request
guarantees a town death today if he does

Posted: Sun Nov 27, 2016 8:04 pm
by Parama
In post 75, MariaR wrote:dislike para's push on dave more to come
what push?? when did i ever say he was scum? i'm just. incredibly confused and bothered by his play.

Posted: Sun Nov 27, 2016 8:05 pm
by Parama
the hardest part of mafia is parsing whether something is scummy or just really stupid play

Posted: Sun Nov 27, 2016 8:07 pm
by Dunnstral
In post 76, Parama wrote:
In post 73, Dunnstral wrote:
In post 65, Parama wrote:gamma is probably not scum though.
Why not????
if he's a lady and scum it's suicidal to not accept the dance request
guarantees a town death today if he does
But he'd know he'd look bad if he accepted a request right away? And He'd want to look town?

Posted: Sun Nov 27, 2016 8:28 pm
by Parama
why would it be scummy to accept a request right away.

Posted: Sun Nov 27, 2016 8:40 pm
by MariaR
Your tone comes off extremely aggressive and it seems like a push from my few point

Posted: Sun Nov 27, 2016 8:48 pm
by Dunnstral
It at least looks scummy because you're not considering anything in the game and locking in groups early means we may end up with a dumb choice at the end of who's getting lynched

And if it looks scummy scum are going to avoid it

I don't agree that not accepting makes him towny

Posted: Sun Nov 27, 2016 8:50 pm
by Parama
In post 81, MariaR wrote:Your tone comes off extremely aggressive and it seems like a push from my few point
you are going to have to learn to deal with the aggressiveness. that's literally just part of my playstyle

Posted: Sun Nov 27, 2016 8:52 pm
by Parama
maybe i'm just speaking from experience since the last time i played this setup i'd accepted a dance proposal within like 5 posts of daystart and nobody seemed to give a damn about that

Posted: Sun Nov 27, 2016 8:55 pm
by Parama
pondering. scum probably would not make a dance proposal so quickly just in case they need to save their partner later
a 2-scum pairing is better than a 1-scum pairing and a dead, flipped scum that association tells can be wringed out of
so that's some townpoints for dave

Posted: Sun Nov 27, 2016 8:56 pm
by Parama
actually, that's also not true. if one scum plays like crap and the other is playing really well the 2-scum pairing is worse for scum than the scum being flipped and dead because that way they're not dragging the other player down with them

but ehh. i don't think that really discredits the original point

Posted: Sun Nov 27, 2016 9:48 pm
by Dunnstral
ok

Posted: Sun Nov 27, 2016 9:59 pm
by PsychoticDave
Accepting my proposal wouldn't be AI at all.
One of the Ladies is going to die. Accepting it means it wont be you.
Not wanting to die isn't really AI.

Posted: Sun Nov 27, 2016 10:00 pm
by PsychoticDave
Do you guys have the term AI here? Alignment Indicative?

Posted: Sun Nov 27, 2016 10:08 pm
by DIG
Hey guys (and ladies), sorry I'm late to this.

I don't have any super strong reads yet, but I did have some comments on the theory of the setup.

I think the scum pairing up is not necessarily such a bad idea (compared to letting one die). They get more voting power that way, and they also get day talk which could probably be pretty powerful in terms of getting an easy double vote for a final hammer.

As for pairing up, I had an idea. Right now, the mafia have the power to guarantee that the mafia lady is not "lynched" today. the only way we can take this away is by forming some system of semi-randomness. I think that the gentleman should each take a role in picking the partners:

1. one person will form 4 sets of pairings (no two people can be paired in two different pairings) (the empty gentleman slot counts as a person for the pairings).

2. a second person will eliminate two of these possible pairings.

3. a third will choose out of the final two.

4. the last gentleman will be in charge of assigning the other three rolls to the first three gentleman.

The ladies can vote on who gentleman #4 is, but letting the gentleman pick ensures that the ladies aren't trying to manipulate the results so that they get to stay in the game.

This should make sure nobody has too much control over what happens (which is good at this point since only the mafia have perfect information.

I'd love feedback on the system.

My one (not so strong) read is that in 70, Dave talks about the role pm being "in a lightish blue text rather than green." I realize the pm's were all available, but I like to think that scum has higher standards than trying to win off of faking a town slip. I realize I'm not really accustomed to the meta of the site, but that doesn't really seem like a fun way to play to me.

Posted: Sun Nov 27, 2016 10:16 pm
by Vedith
I'm late, I was getting my hair done!
4 guys and 5 girls... If Dunn pays extra, he might get me and Gamma.

Posted: Sun Nov 27, 2016 10:17 pm
by PsychoticDave
Alright, so...
How are doing this?
Like...
PsychoticDave + Human Sequencer
PsychoticDave + Vedith
PsychoticDave + Gamma Emerald
PsychoticDave + Parama?

What about the fifth Lady?

Make an example, because I'm kind of confused by what you mean.

Posted: Sun Nov 27, 2016 10:17 pm
by MariaR
yeah I think Dave's extremely genuine

Posted: Sun Nov 27, 2016 10:19 pm
by MariaR
i think we should all agree on a strong gentleman townread and a lady tr and pair them so scum don't get with a strong tr and when they don't take someone good with them

Posted: Sun Nov 27, 2016 10:20 pm
by PsychoticDave
In post 94, MariaR wrote:i think we should all agree on a strong gentleman townread and a lady tr and pair them so scum don't get with a strong tr and when they don't take someone good with them
I kind of like this idea.
We could start with this, then do the other thing.

Posted: Sun Nov 27, 2016 10:26 pm
by DIG
So my plan was for the 5 ladies to vote for one gentleman who will assign roles to the other 3.

The first role will be forming 4 sets of pairs. The sets of pairs will look like:

1. (sickofit + human sequencer), (Dunnstral + Vedith), (Dave + Gamma), (DIG + Parama), (_____ + Maria)
2. .....
3. .....
4. .....

where 2, 3, and 4 are 3 more sets, like the first except everyone needs a new partner.

The second role will be choosing 2 of those sets.

The third role will be choosing out of the final 2.

wait never mind. I'm realizing that if any of the three rolls are scum, they can guarantee that the lady mafia gets a partner. this does the opposite of what we want. does anybody have a fix?

Posted: Sun Nov 27, 2016 10:27 pm
by MariaR
I think we should just focas on my idea and get 1 solid group first and then focus on the rest

Posted: Sun Nov 27, 2016 10:32 pm
by Vedith
Para is town btw.
Which saddens me as that's 1 step closer to being the ugly girl.

Posted: Sun Nov 27, 2016 10:32 pm
by MariaR
In post 98, Vedith wrote:Para is town btw.
Which saddens me as that's 1 step closer to being the ugly girl.
dam it Vedith...