In post 92, Korts wrote:I'll collect a list of names and come up with a way forward this weekend, probs.
If you are taking names and numbers ...
I am old/geriatric and you may not be
my generation (neither am I, yet) but i am young at heart. Plan to die that way, eventually.
just not in diapers.
In post 40, Korts wrote:It's unfortunate that this is taken as bullying, when the intention is for
everyone
to be able to play in an enjoyable way. Some playstyles are incompatible with others, and that cannot be changed - what can be done, however, is for people to avoid signups with conflicting playstyles.
(emph mine)
That is an issue i have struggled with. I have long been considering starting modding, and modding games... with a WOTM... with a possibly 'longish' (aka >>1) list.
The games were going to try and self select people whod like to play "that" way.
I was even considering being a vig centric mod. (how many vigs would evolve over time, until hopefully they were not needed)
There used to be risk that if you played in a way, that was incompatible with town cohesion you would just die. n1. getting vigged n1, is not good for scum. If every player had the issue of trying not to be the one that died to a town bullet n1.
That would tilt the evolution table, esp if on average the games i modded started off with the "right" population. (a tilted sample)(tilted by a WOTM list and by the clear intention to make it approach moutainous. << aimed to attract people who want to play on a team. (not play the hero) )
Limited roles, lots of VT. Approaching mountainous as balance. <<<< hence requiring town play to be towny or lose.
Balance which decides however badly town plays , balance must continually chase it making setups more and more town favored in setup, to allow for the ever less towny towns
is what is known in math/evolution as a
red queen race. It imo ends badly.
Re this:
In post 40, Korts wrote:Gamma Emerald has been struck from the list in accordance with post 28. Thanks for the willingness to slow down
and me saying
with a WOTM... with a possibly 'longish' (not 1) list.
yeah that part has given me the most grief.
(hence I strongly suggest it is worth people think about the social consequences of what they want.)
especially since I think I once read mith 'rule' about invitationals that >seemed to me<basically discouraged them(put hurdles in the way) because they are IMO bad(ish)(risky). (can generate a bad social vibe)
MY WOTM list is MY WOTM list absolutely not public.
Things you can do to be pretty sure you get on it, replace out of games (esp tritely), post zero content. spam yadda yadda. bore me to tears as mod I have to read the game.
However.... if had a pool of players who were going to play... and someone town very probably had a gun. Adding a smaller number of players I'd been iffy about wouldn't spoil the pot.
other things you could do to make me go :\ shoot >badly<. badly is play the hero not solve towns problems. On n1 town can have the problem player X looks like they may never be readable.
Yeah Ive checked if I can run the game id want to run I suspect doesn't meet (cant be squeezed into) the normal criteria wouldn't fit in normal as the are zero 'strict' vts. The closest I can get is
(the game in effect has one compulsive unaware vig)(trust me it happens...)
(every "vt" has an item, a gun they must compulsively fire night 1)(only one (or two?) guns have a bullet that works)(mod knows who in advance)(its not a claimable role XXX)
(optionally they must all fire night two as well if I want the possibility, but maybe not the actuality of two extra town controlled kills)
There may or may not be other "normal" roles in the game, there may or may not be bullets, in chambers for d3 d4 or d5 of the game)
Scum have guns too (and maybe normal scum roles too), theirs are reloadable and every gun they have works. Their problem is bullets, they only get one per day.) (AKA scum have 1 normal night kill.)
Intended Result: players play mafia not, rely on, or game the setup. Balance is known to be such that town cant afford a lot of wasted ego epeen based mislynches. The vig shot cant be used to confirm shooter as town (as even the shooter wont know until post game whose gun shot) It is thus a much more reliably an unreadable by play trash taking out weapon, not so much a hero play weapon or reason not to play towny(like a VT). So Id have to run a "normal" mini first so I could run that as a theme.
But if anyone else with the geriatric WOTM list wants to run one be my guest. 13P I am thinking 1 vig + protective/jk. 2x1 vig. 1vig + something. (1 compulsive vig + nothing is worse than mountainous) (14p 10p + 1 bare vig is more town favored than mountainous)