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Posted: Sun Apr 29, 2018 10:54 am
by the worst
Hells yeah
VOTE: Invisibility
Posted: Sun Apr 29, 2018 12:39 pm
by Invisibility
if the 20 variant takes off would we continue to add locations to increase variety between games?
Posted: Sun Apr 29, 2018 1:12 pm
by the worst
I for one will randomise the list in
our opening post here and use the first 20 in the list.
Actually pretty keen to see what SS thinks.
Posted: Sun Apr 29, 2018 6:59 pm
by BuJaber
We can try it first.
Also we might try keeping everything the same and if spy guesses game ends as usual but uf they are wrong they can 1 extra time.
This would probably even allow adding locations lol, and I figure this way if town work harder to be vague the spy won't have an easy time even with 2 guesses. Especially that they have to be 2 guesses in a row with no additional info in between.
We have to test either way.
How many locations are there currently? I'm curious how we landed on "20" locations as the compromise. How much smaller is that?
Posted: Sun Apr 29, 2018 8:26 pm
by Iconeum
/in
Posted: Sun Apr 29, 2018 8:41 pm
by the worst
In post 78, BuJaber wrote:We can try it first.
Also we might try keeping everything the same and if spy guesses game ends as usual but uf they are wrong they can 1 extra time.
This would probably even allow adding locations lol, and I figure this way if town work harder to be vague the spy won't have an easy time even with 2 guesses. Especially that they have to be 2 guesses in a row with no additional info in between.
We have to test either way.
How many locations are there currently? I'm curious how we landed on "20" locations as the compromise. How much smaller is that?
I'll do some maths tonight if I remember. Maybe 1/7 or something?
Posted: Wed May 02, 2018 12:42 pm
by Invisibility
if 20 locations makes it too easy would we considering doing games with different amounts of locations?
Posted: Wed May 02, 2018 1:26 pm
by Inferno390
I'll /in for next
Posted: Wed May 02, 2018 1:34 pm
by Invisibility
yay
Posted: Thu May 03, 2018 12:45 am
by the worst
ok that's hammer
these games are getting a little slow, so to spice things up I'll be posting scary gifs every now and then to incentivise people to post more
Posted: Thu May 03, 2018 2:32 am
by Iconeum
oh no
Posted: Fri May 04, 2018 10:15 am
by James Brafin
/in for next.
Posted: Fri May 04, 2018 9:18 pm
by NeenieKit
/in for next
Posted: Fri May 04, 2018 9:30 pm
by the worst
You're in NeenieKit!! (and welcome
)
Posted: Sat May 05, 2018 1:25 am
by NeenieKit
Yay!
The first post mentioned the game is being played elsewhere. Where is that actually?
Posted: Sat May 05, 2018 1:27 am
by the worst
In The Whole Sort of Gsneral Mish Mash up the top you'll see "Frogstar World B"-- in there.
I'll send you a private message when the game starts, too!
Posted: Sat May 05, 2018 1:33 am
by NeenieKit
Thanks. I expected a message, but I was curious and only satisfaction brings me back from death.
Posted: Mon May 07, 2018 9:34 am
by Invisibility
/in for next
Posted: Mon May 07, 2018 4:31 pm
by Inferno390
/in
Posted: Mon May 07, 2018 7:19 pm
by Iconeum
/in for next.
Please don't do a closed list for spy, instead maybe extend it back to 30-40?
Posted: Mon May 07, 2018 8:44 pm
by BuJaber
I mean if we're doing this already...
/in please for next
Posted: Mon May 07, 2018 8:54 pm
by the worst
I'd be pretty interested in trialling something like what RC suggested postgame in Game #6.
Basically rarher than use a prescribed location list (which is probably scumsided when small and very boring when large)--the spy would be given a clue about the location (e.g. it is 7 letters long). It may be or may not be on the prescribed location list.
This very much changes the nature of the spy's game from PoE and deduction to creative thinking and critical analysis of town's posts.
Thoughts ppl? If half+ the player list are willing to give it a go we'll try it. Sorry for all the chaos the last few games. I'm pretty keen on finding a workable balanced and fun format for forum play that doesn't get old too quickly.
Posted: Mon May 07, 2018 9:03 pm
by BuJaber
My gut says it won't work as well as a list (key is finding the right size).
BUT I am willing to try any variation to find the best one for this format.
Posted: Mon May 07, 2018 11:40 pm
by NeenieKit
I've never played Spyfall before, so I'm up for either way. As long as I'm not the spy of course. Being scum is hard, and not having a list does sound potentially harder. I think I'm good at creative thinking though.
Posted: Mon May 07, 2018 11:54 pm
by Iconeum
I'd still rather experiment with the size rather then no list at all, but like Bujaber, i'm down either way.