This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the
Mish Mash forum, of course.
Ythan
Ythan
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Ythan
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Posts: 14637 Joined: August 11, 2009
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Post #75 (ISO ) » Mon Aug 30, 2021 6:13 pm
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by Ythan » Mon Aug 30, 2021 6:13 pm
I'm gonna stomp the next bald guy I see
Ythan
Ythan
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Ythan
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Post #76 (ISO ) » Mon Aug 30, 2021 7:34 pm
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by Ythan » Mon Aug 30, 2021 7:34 pm
You CAN beat the strength minigame at 5:00 without any time coming off the clock. I wasn't sure! 261
Ythan
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Post #77 (ISO ) » Tue Aug 31, 2021 7:17 pm
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by Ythan » Tue Aug 31, 2021 7:17 pm
Beat most of 1 practicing shoryukens but most of the time that meant accidentally doing hadokens instead. I managed to get hadokens pretty much down ages ago but things feel kinda bleak for the shoryuken in 1 at least.
Ythan
Ythan
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Ythan
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Post #78 (ISO ) » Tue Aug 31, 2021 7:18 pm
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by Ythan » Tue Aug 31, 2021 7:18 pm
Still I did just finish Sagat with one as per canon. Many continues though.
Ythan
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Post #79 (ISO ) » Tue Aug 31, 2021 7:44 pm
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by Ythan » Tue Aug 31, 2021 7:44 pm
I feel like if I could just do this one move on command every time I'd wreck this game.
Ythan
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Post #80 (ISO ) » Wed Sep 01, 2021 6:32 pm
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by Ythan » Wed Sep 01, 2021 6:32 pm
276kg is the highest I've noticed in the strength game I wanna make a note of that somewhere. Another perfect 5:00 too. Second version in case I notice later there's a difference.
Ythan
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Ythan
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Post #81 (ISO ) » Wed Sep 01, 2021 7:36 pm
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by Ythan » Wed Sep 01, 2021 7:36 pm
281 hmmm
Ythan
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Post #82 (ISO ) » Wed Sep 01, 2021 8:36 pm
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by Ythan » Wed Sep 01, 2021 8:36 pm
The game is less frustrating if I just always pretend I'm practicing a special move and not trying to win.
Ythan
Ythan
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Post #83 (ISO ) » Thu Sep 02, 2021 5:52 pm
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by Ythan » Thu Sep 02, 2021 5:52 pm
293!
Ythan
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Post #84 (ISO ) » Thu Sep 02, 2021 7:52 pm
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by Ythan » Thu Sep 02, 2021 7:52 pm
I did it!
Ythan
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Post #85 (ISO ) » Thu Sep 02, 2021 7:53 pm
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by Ythan » Thu Sep 02, 2021 7:53 pm
Didn't break my high score though only 541,300.
Ythan
Ythan
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Post #86 (ISO ) » Thu Sep 02, 2021 7:55 pm
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by Ythan » Thu Sep 02, 2021 7:55 pm
Hurray. Time to turn up the difficulty.
Ythan
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Post #87 (ISO ) » Thu Sep 02, 2021 8:01 pm
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by Ythan » Thu Sep 02, 2021 8:01 pm
Notably, did not learn to perform shoryukens reliably or find any use for tatsumaki senpukyakus.
PJ.
PJ.
Hell in a Cell
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Location: somewhere better than you =*
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Post #88 (ISO ) » Sat Sep 04, 2021 3:16 pm
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by PJ. » Sat Sep 04, 2021 3:16 pm
Motions are harder on the earlier games
Sometimes a sandwich is just a sandwich.
Ythan
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Post #89 (ISO ) » Sat Sep 04, 2021 5:00 pm
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by Ythan » Sat Sep 04, 2021 5:00 pm
Hard as hell in 1 at least. I hear "good scanline routines weren't created until sf2" which sounds plausible to me.
PJ.
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Location: somewhere better than you =*
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Post #90 (ISO ) » Sun Sep 05, 2021 5:08 am
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by PJ. » Sun Sep 05, 2021 5:08 am
5 literally has shortcuts.
Sometimes a sandwich is just a sandwich.
Ythan
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Ythan
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Post #91 (ISO ) » Sun Sep 05, 2021 6:20 am
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by Ythan » Sun Sep 05, 2021 6:20 am
That's great news!
PJ.
PJ.
Hell in a Cell
PJ.
Hell in a Cell Hell in a Cell
Posts: 4601 Joined: January 5, 2007
Location: somewhere better than you =*
Post
Post #92 (ISO ) » Mon Sep 06, 2021 2:20 am
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by PJ. » Mon Sep 06, 2021 2:20 am
323P does dp in 5.
I feel like in 3/4 you can do 6236P for DP. I know that works in kof13 and sf5.
Sometimes a sandwich is just a sandwich.
Ythan
Ythan
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Ythan
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Posts: 14637 Joined: August 11, 2009
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Post #93 (ISO ) » Mon Sep 06, 2021 6:39 am
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by Ythan » Mon Sep 06, 2021 6:39 am
Wow I never realized how similar kof's special inputs are to sf.
Ythan
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Post #94 (ISO ) » Mon Sep 06, 2021 6:47 am
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by Ythan » Mon Sep 06, 2021 6:47 am
For context the other fighting game franchises I have the most experience with would probably be mk, smash, and soul.
Ythan
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Post #95 (ISO ) » Thu Sep 30, 2021 10:06 pm
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by Ythan » Thu Sep 30, 2021 10:06 pm
I see trees of green
VIDEO
Ythan
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Post #96 (ISO ) » Fri Jun 10, 2022 10:38 am
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by Ythan » Fri Jun 10, 2022 10:38 am
Word on the street is 6 is gonna have opponent-specific taunts and I think that's brilliant.
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