Posted: Fri Nov 19, 2021 9:42 am
vote count 1.03
with 9 votes in play, it takes 5 to make a decision. day 1 ends in (expired on 2021-11-28 00:30:00).
In post 76, StrangeMatter wrote:Daisti
I meant how accurate do you feel the read about nervousness is.In post 76, StrangeMatter wrote:Damn you Daisti.
marcistar can you give an estimate of how accurate you think that is? Or, I'd kind of like to see where that idea comes from, so can you provide an example?
In post 80, Datisi wrote:please do not colour in your votes like this, because for some reason they break the vote counter.
I don't think itIn post 59, Meuh wrote:What makes you think 43 is counterintuitive?In post 53, Cape90 wrote:Funny how you all are suggesting MegAzumarill when I was thinking the same thing. Just feels like they have been putting off doing anything useful this game at all and are using 36 as a sort of cover (even if this isn't the case, I still dislike this post).
The other person is Mueh because fundamentally 43 seems counter intuitive in, well, trying to solve the game, at least early on.
Though I sort of like 34 from Mueh as I find it at the very least a good post so they can stay.
VOTE: MegAzumarill
While it doesn’t further too much regarding those who have spoken, getting people who haven’t to talk is productive
55 - At least 1 scum has spoken by this point and that is a fact. And that last line scares me and justifies my vote on you, thanks!In post 64, MegAzumarill wrote:I agree it's probably objectively bad for town but as a player I typically do 1 of 2 things.In post 60, Meuh wrote:Well that’s the thing, us discussing is how we create things we can then discuss and read each other off of. I don’t think we should start wagons until all have spoken, but there’s no reason not to throw in some smaller scale reads and create the basic playing field we need to obtain to become productive as a townIn post 55, MegAzumarill wrote:It's a personal policy to not start scumhunting till we are certain there are actually scum playing
Nothing that has happened so far has really warranted anything yet though
1 Form reads slowly but have confidence in them
2 Jump on someone that I think is scummy early and death tunnel them forever (ask Greeting)
More interestingly I would like to know why Greeting/Cape think my behavior is AI.
In post 51, Greeting wrote:Then again, there is one RVS at MegAzumarill right now. With me and you counted in, he will be put at E-2 immediately. Are you sure about that?
mm yeah, putting people at e-2 isnt too bad of a thing i think..? as long as we would make it obv. we could always unvote if it looks like some people are setting up for a quick hammer as well.In post 54, Greeting wrote:I actually misread the vote tally. It’s MegAzumarill who is voting Meuh, not the opposite. Which makes this even safer as even with three votes they will still only be at E-2, not E-1.
"you all" it was just me suggesting it LOLIn post 53, Cape90 wrote:Funny how you all are suggesting MegAzumarill when I was thinking the same thing. Just feels like they have been putting off doing anything useful this game at all and are using 36 as a sort of cover (even if this isn't the case, I still dislike this post).
i also didnt like 43, but im not paying too much attention to it cuz its just boils down to i have a different viewpoint than her.In post 53, Cape90 wrote:The other person is Mueh because fundamentally 43 seems counter intuitive in, well, trying to solve the game, at least early on.
Though I sort of like 34 from Mueh as I find it at the very least a good post so they can stay.
can u expand on this more?In post 54, Greeting wrote:I’ve been townreading you, Cape90.
In post 65, Meuh wrote:On that note I’d like to know why Marci threw your name out there in the first place?
i haven't actually voted them, i just threw their name there and dipped lolIn post 69, Meuh wrote:(I'm aware Marci voiced why she voted Meg already, but I'd just like elaboration basically)
hi, hru, got any thoughts?In post 74, StrangeMatter wrote:Oh and I forgot to do this again.
VOTE: marcistar
Time to start with people I absolutely don't think I know.
it depends on experience i think, though its not too damning since theres other reasons why someone could be nervous.In post 78, StrangeMatter wrote:I meant how accurate do you feel the read about nervousness is.In post 76, StrangeMatter wrote:marcistar can you give an estimate of how accurate you think that is? Or, I'd kind of like to see where that idea comes from, so can you provide an example?
In post 89, marcistar wrote:In post 51, Greeting wrote:Then again, there is one RVS at MegAzumarill right now. With me and you counted in, he will be put at E-2 immediately. Are you sure about that?mm yeah, putting people at e-2 isnt too bad of a thing i think..? as long as we would make it obv. we could always unvote if it looks like some people are setting up for a quick hammer as well.In post 54, Greeting wrote:I actually misread the vote tally. It’s MegAzumarill who is voting Meuh, not the opposite. Which makes this even safer as even with three votes they will still only be at E-2, not E-1.
i agree with (i forgot who said this, but them ), why are u so worried about numbers..? e-1 is where we should be sweating, but if u scumread someone or think somethings helpful, whats bad about putting them to e-2..?
"you all" it was just me suggesting it LOLIn post 53, Cape90 wrote:Funny how you all are suggesting MegAzumarill when I was thinking the same thing. Just feels like they have been putting off doing anything useful this game at all and are using 36 as a sort of cover (even if this isn't the case, I still dislike this post).
its true they've been putting off doing anything useful, while i do see the points about this just being their general playstyle.. it also isn't really that helpful? it would be tricky to find out if theyre scum or not if they just keep going "yeah thats my playstyle" its a good place to pressure at least, but i wouldn't condemn them so early for it.
i also didnt like 43, but im not paying too much attention to it cuz its just boils down to i have a different viewpoint than her.In post 53, Cape90 wrote:The other person is Mueh because fundamentally 43 seems counter intuitive in, well, trying to solve the game, at least early on.
Though I sort of like 34 from Mueh as I find it at the very least a good post so they can stay.
can u expand on this more?In post 54, Greeting wrote:I’ve been townreading you, Cape90.
In post 65, Meuh wrote:On that note I’d like to know why Marci threw your name out there in the first place?In post 69, Meuh wrote:(I'm aware Marci voiced why she voted Meg already, but I'd just like elaboration basically)i haven't actually voted them, i just threw their name there and dipped lol
the reason i threw their name out there, was partly because i felt like if we were to pressure them, we would get a good response, and hopefully make it easier for others as they join the game to get a few reads. i also felt as if they might be a bit harder for me to read as the game progresses, but like this is backed up on nothing except pure vibes.
69 is good soup.
hi, hru, got any thoughts?In post 74, StrangeMatter wrote:Oh and I forgot to do this again.
VOTE: marcistar
Time to start with people I absolutely don't think I know.
it depends on experience i think, though its not too damning since theres other reasons why someone could be nervous.In post 78, StrangeMatter wrote:I meant how accurate do you feel the read about nervousness is.In post 76, StrangeMatter wrote:marcistar can you give an estimate of how accurate you think that is? Or, I'd kind of like to see where that idea comes from, so can you provide an example?
the easiest example i could think of rn is an offsite example so sadly u wouldn't see the actual proof. i dont go scouring thru random games, but im sure it happens here too.
In post 64, MegAzumarill wrote:I agree it's probably objectively bad for town but as a player I typically do 1 of 2 things.In post 60, Meuh wrote:Well that’s the thing, us discussing is how we create things we can then discuss and read each other off of. I don’t think we should start wagons until all have spoken, but there’s no reason not to throw in some smaller scale reads and create the basic playing field we need to obtain to become productive as a townIn post 55, MegAzumarill wrote:It's a personal policy to not start scumhunting till we are certain there are actually scum playing
Nothing that has happened so far has really warranted anything yet though
1 Form reads slowly but have confidence in them
2 Jump on someone that I think is scummy early and death tunnel them forever (ask Greeting)
More interestingly I would like to know why Greeting/Cape think my behavior is AI.
I wouldn't say that I find you suspicious so far. As to why my vote is where it is, I'm... testing stuff. This will be pretty vague but let me just say that if I truly wanted this wagon to succeed and had definite thoughts that you were scum, I wouldn't be worrying about you reaching E-2 or E-1.In post 70, MegAzumarill wrote:I would also reiterate I want to hear Greeting's reasons for suspecting me so far. I think it's an important point
Why am I worried about putting someone at E-2? Because we have two scums who can easily jump on a wagon and seal it. Also, I'm not having someone eliminated without proof or at least a feeling. Wagons can also be used for other purposes than actually voting someone out and that's what I want to do.marcistar wrote: mm yeah, putting people at e-2 isnt too bad of a thing i think..? as long as we would make it obv. we could always unvote if it looks like some people are setting up for a quick hammer as well.
i agree with (i forgot who said this, but them ), why are u so worried about numbers..? e-1 is where we should be sweating, but if u scumread someone or think somethings helpful, whats bad about putting them to e-2..?
I can see this applying to a generalized userbase, but leveraging your personal knowledge of marcistar-do you think she makes such an attempt as scum?In post 34, Meuh wrote:The [marcistar's] invitation just feels like fake confidence and like I said, they never said they scumread you, so it came out of nowhere. I can easily see scum make that post in an attempt to posture as a confident townie willing to die, yknow?
Can you elaborate on why for both of these statements?In post 49, marcistar wrote:prob meg, since I wanna solve them and I feel like it might be more benefical to do it earlier on.In post 46, Greeting wrote: Let's say I do. Who is your choice and why?
My response was just a player intro, completely lacking in game commentary and a vote. I just replaced in so of course I would post eventually-it's the game content you should be waiting for.
I was curious if anything came of this.In post 40, ProHawk wrote:Seems like we've escaped the random voting scene so I need to take a few moments to digest the scene which I haven't had enough time to do properly yet.
Man I feel old when new terms come into play that are new to me... when did "locktown" become a thing... haha
Anyhow, I'd love to get a feel for the experience of our newer players if you'd like to intro that a bit for those of you who haven't, that would be great.
I'm really more concerned with the why you got here than the actual result itself.In post 91, Greeting wrote:In post 64, MegAzumarill wrote:I agree it's probably objectively bad for town but as a player I typically do 1 of 2 things.In post 60, Meuh wrote:Well that’s the thing, us discussing is how we create things we can then discuss and read each other off of. I don’t think we should start wagons until all have spoken, but there’s no reason not to throw in some smaller scale reads and create the basic playing field we need to obtain to become productive as a townIn post 55, MegAzumarill wrote:It's a personal policy to not start scumhunting till we are certain there are actually scum playing
Nothing that has happened so far has really warranted anything yet though
1 Form reads slowly but have confidence in them
2 Jump on someone that I think is scummy early and death tunnel them forever (ask Greeting)
More interestingly I would like to know why Greeting/Cape think my behavior is AI.I wouldn't say that I find you suspicious so far. As to why my vote is where it is, I'm... testing stuff. This will be pretty vague but let me just say that if I truly wanted this wagon to succeed and had definite thoughts that you were scum, I wouldn't be worrying about you reaching E-2 or E-1.In post 70, MegAzumarill wrote:I would also reiterate I want to hear Greeting's reasons for suspecting me so far. I think it's an important point
Why am I worried about putting someone at E-2? Because we have two scums who can easily jump on a wagon and seal it. Also, I'm not having someone eliminated without proof or at least a feeling. Wagons can also be used for other purposes than actually voting someone out and that's what I want to do.marcistar wrote: mm yeah, putting people at e-2 isnt too bad of a thing i think..? as long as we would make it obv. we could always unvote if it looks like some people are setting up for a quick hammer as well.
i agree with (i forgot who said this, but them ), why are u so worried about numbers..? e-1 is where we should be sweating, but if u scumread someone or think somethings helpful, whats bad about putting them to e-2..?
In post 93, Prism wrote:Scattered commentary/questions I had:In post 34, Meuh wrote:The [marcistar's] invitation just feels like fake confidence and like I said, they never said they scumread you, so it came out of nowhere. I can easily see scum make that post in an attempt to posture as a confident townie willing to die, yknow?I can see this applying to a generalized userbase, but leveraging your personal knowledge of marcistar-do you think she makes such an attempt as scum?In post 49, marcistar wrote:prob meg, since I wanna solve them and I feel like it might be more benefical to do it earlier on.In post 46, Greeting wrote: Let's say I do. Who is your choice and why?Can you elaborate on why for both of these statements?My response was just a player intro, completely lacking in game commentary and a vote. I just replaced in so of course I would post eventually-it's the game content you should be waiting for.
In post 89, marcistar wrote:In post 65, Meuh wrote:On that note I’d like to know why Marci threw your name out there in the first place?i haven't actually voted them, i just threw their name there and dipped lolIn post 69, Meuh wrote:(I'm aware Marci voiced why she voted Meg already, but I'd just like elaboration basically)
the reason i threw their name out there, was partly because i felt like if we were to pressure them, we would get a good response, and hopefully make it easier for others as they join the game to get a few reads. i also felt as if they might be a bit harder for me to read as the game progresses, but like this is backed up on nothing except pure vibes.
Also a fair point, my first real scum game on this website has me playing pretty nervously despite not really showing it and not talking much.In post 97, Prism wrote:For StrangeMatter, I think the nervousness idea is very intuitive. Most of us remember the nervous trepidation of being scum for the first time. It's the first barrier to overcome, which also makes it quite common.
I don't find it strong, but I see exactly why marcistar keyed in on it. It is also obvious in one of her scumgames, Tarot, which I would link were I not on my phone, that she also struggled with it.
What do you think of marci's entrance on a mission?