Mini 1476: Dewey Decimal Mafia (Game Over)


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Post Post #750 (ISO) » Sun Aug 04, 2013 6:52 am

Post by gorckat »

Because im at a con, have court tomorrow and now kid is at l-1.

If i had a good shot at hving a lot of time today/tomorrow to post from pc i might push more for notsci, but i dont think there is a lot more to say. I think hiss ' so confused' post re claim is shitty but w/e.
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Post Post #751 (ISO) » Sun Aug 04, 2013 8:10 am

Post by Sundy »

vote: notscience


Kid A has two decent cases to his name.
In post 587, Darox wrote:I THINK KID A IS TOWN.
NOTSCIENCE, NOT SO MUCH.
@darox, explain your logic on both. who else do you think is scum?
Town: 7-4
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Post Post #752 (ISO) » Sun Aug 04, 2013 8:19 am

Post by gorckat »

Sundy- did kid jave those cases when you gave intent?
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Post Post #753 (ISO) » Sun Aug 04, 2013 8:25 am

Post by Amrun »

Sundy, what do you think about kid a's claim?
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Post Post #754 (ISO) » Sun Aug 04, 2013 8:27 am

Post by Sundy »

In post 752, gorckat wrote:Sundy- did kid jave those cases when you gave intent?
Yes he did. However, the game wasn't going anywhere until he claimed.

@gorckat, what do you think of the kida/ns choice now?
Town: 7-4
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Post Post #755 (ISO) » Sun Aug 04, 2013 8:28 am

Post by Amrun »

Why did you skip my question?
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Post Post #756 (ISO) » Sun Aug 04, 2013 8:30 am

Post by Sundy »

In post 753, Amrun wrote:Sundy, what do you think about kid a's claim?
I don't see why a role cop is alignment-neutral as you and flay have suggested. I agree that it might be useless NOW, given what already happened with darox's RC, but i don't see the cop role as inherently scummy

i was also wrong the last time i disbelieved someone's claim :?
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Post Post #757 (ISO) » Sun Aug 04, 2013 8:33 am

Post by Sundy »

In post 755, Amrun wrote:Why did you skip my question?
I didn't.

What do you see as the difference between a cop that divines roles and a cop that divines alignments?
@ Flay, also want to know your view on this since you made the same argument amrun did
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Post Post #758 (ISO) » Sun Aug 04, 2013 8:52 am

Post by notscience »

Why does his claim change anything and give credence to his cases before then?
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Post Post #759 (ISO) » Sun Aug 04, 2013 8:53 am

Post by Sundy »

His claim has nothing to do with my opinion of his cases.
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Post Post #760 (ISO) » Sun Aug 04, 2013 8:59 am

Post by notscience »

In post 640, Sundy wrote:notscience: participates a lot, but in very short posts. some useful ones mixed in there. main piece i liked was the TIP controversy when everyone was up in arms about a policy lynch.

KidA: i don't understand a lot of his logic in how he's switching reads in the beginning of the game. however he improves significantly. townie posts include #420 and #547, where he makes detailed cases on mr flay and notscience. indicates thought. only possibly scummy thing is that he's doing it after pressure's on him.
Here they are

You did in fact give credence, which was my bad because I forgot that. But, what made you all of a sudden decide to follow those cases when you didn;t even take a side on me before? All you said you were doing was following the cases, but why follow them now instead of then? Seems oppurtunistic as fuck.
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Post Post #761 (ISO) » Sun Aug 04, 2013 9:12 am

Post by Sundy »

In post 760, notscience wrote:
In post 640, Sundy wrote:notscience: participates a lot, but in very short posts. some useful ones mixed in there. main piece i liked was the TIP controversy when everyone was up in arms about a policy lynch.

KidA: i don't understand a lot of his logic in how he's switching reads in the beginning of the game. however he improves significantly. townie posts include #420 and #547, where he makes detailed cases on mr flay and notscience. indicates thought. only possibly scummy thing is that he's doing it after pressure's on him.
Here they are

You did in fact give credence, which was my bad because I forgot that. But, what made you all of a sudden decide to follow those cases when you didn;t even take a side on me before? All you said you were doing was following the cases, but why follow them now instead of then? Seems oppurtunistic as fuck.
compared to you, kid a seems like a worse lynch.

1. he had two good cases whereas you haven't even voted in like ten days (on a player not even in the game anymore)

2. i don't like the wagon on Kid A (which is mainly repeating that he's not answering questions whereas i found his answers satisfactory). i don't like how Flay misrepresented him by saying he hasn't mentioned darox since unvoting him (which is untrue), nor do i like gorckat's song and dance atm

@NS who are your scum-reads and why?
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Post Post #762 (ISO) » Sun Aug 04, 2013 9:20 am

Post by Amrun »

In post 757, Sundy wrote:
In post 755, Amrun wrote:Why did you skip my question?
I didn't.

What do you see as the difference between a cop that divines roles and a cop that divines alignments?
@ Flay, also want to know your view on this since you made the same argument amrun did
The literal definition of rolecop is that it doesn't divine alignments. The type of rolecop that divines alignments is a variant that only is played in multiscum games and which kid A has already said it's not that variant.

Do you think this role is more likely to be in the hands of scum or town?
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Post Post #763 (ISO) » Sun Aug 04, 2013 9:25 am

Post by Sundy »

In post 762, Amrun wrote:
In post 757, Sundy wrote:
In post 755, Amrun wrote:Why did you skip my question?
I didn't.

What do you see as the difference between a cop that divines roles and a cop that divines alignments?
@ Flay, also want to know your view on this since you made the same argument amrun did
The literal definition of rolecop is that it doesn't divine alignments. The type of rolecop that divines alignments is a variant that only is played in multiscum games and which kid A has already said it's not that variant.

Do you think this role is more likely to be in the hands of scum or town?
to be honest i do not know. i have not played that many games on this site with complex PR dynamics and in general i am more comfortable using traditional scum-hunting tactics than PR speculation
Town: 7-4
Scum: 2-2
TBD: 3
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Post Post #764 (ISO) » Sun Aug 04, 2013 9:35 am

Post by notscience »

I'm still forumulating my townbloc, which you'd know if you actually read what I type.

atm I have Flay Jake Gorckat all as town

Null area is Kid A and Darox because that meta bit is bugging me from kid A and Darox might just be scum claiming his ability for towncred

You were null but that opportunistic bit put you in my scumpile

Amrun's there too.

Mostly it's PoE because how I was trying to do it before wasn't working
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Post Post #765 (ISO) » Sun Aug 04, 2013 9:38 am

Post by Sundy »

In post 764, notscience wrote:I'm still forumulating my townbloc, which you'd know if you actually read what I type.

atm I have Flay Jake Gorckat all as town

Null area is Kid A and Darox because that meta bit is bugging me from kid A and Darox might just be scum claiming his ability for towncred

You were null but that opportunistic bit put you in my scumpile

Amrun's there too.

Mostly it's PoE because how I was trying to do it before wasn't working
I thought you wanted to take a second look at gorkcat?

Why is flay town?
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Post Post #766 (ISO) » Sun Aug 04, 2013 9:48 am

Post by notscience »

Because his role pm says so (for Flay) But seriously, he's playing pretty similar to how he did when he was town in a game we were both in recently.

I did, and I was kinda like meh with it all. He's got some decent points that I can't really refute. It was more OMGUS than anything. (for Gorck)
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Post Post #767 (ISO) » Sun Aug 04, 2013 11:21 am

Post by Amrun »

In post 763, Sundy wrote:
In post 762, Amrun wrote:
In post 757, Sundy wrote:
In post 755, Amrun wrote:Why did you skip my question?
I didn't.

What do you see as the difference between a cop that divines roles and a cop that divines alignments?
@ Flay, also want to know your view on this since you made the same argument amrun did
The literal definition of rolecop is that it doesn't divine alignments. The type of rolecop that divines alignments is a variant that only is played in multiscum games and which kid A has already said it's not that variant.

Do you think this role is more likely to be in the hands of scum or town?
to be honest i do not know. i have not played that many games on this site with complex PR dynamics and in general i am more comfortable using traditional scum-hunting tactics than PR speculation
What utility does that role have as town? If you got that role as town, what would you think?
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Post Post #768 (ISO) » Sun Aug 04, 2013 11:44 am

Post by Sundy »

In post 767, Amrun wrote:
In post 763, Sundy wrote:
In post 762, Amrun wrote:
In post 757, Sundy wrote:
In post 755, Amrun wrote:Why did you skip my question?
I didn't.

What do you see as the difference between a cop that divines roles and a cop that divines alignments?
@ Flay, also want to know your view on this since you made the same argument amrun did
The literal definition of rolecop is that it doesn't divine alignments. The type of rolecop that divines alignments is a variant that only is played in multiscum games and which kid A has already said it's not that variant.

Do you think this role is more likely to be in the hands of scum or town?
to be honest i do not know. i have not played that many games on this site with complex PR dynamics and in general i am more comfortable using traditional scum-hunting tactics than PR speculation
What utility does that role have as town? If you got that role as town, what would you think?
That it would allow me to verify claims to gain more information
Town: 7-4
Scum: 2-2
TBD: 3
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Post Post #769 (ISO) » Sun Aug 04, 2013 12:12 pm

Post by Jake from State Farm »

but what if scum role is something that can be either town or scum sided? how does this help town?

If we assume everyone has an actual role, any role could technically be scum or town sided.

scum day killer has been seen so has town
scum role cop has been seen so has town
tracker, watcher, role blocker, jail keeper, etc are all roles I have seen on mafia scum as town and scum

in this situation where everyone is town, it's more likely to be a scum role so they can figure out who to kill.

If each player has a role, unless the role is OBVIOUS scum role like Godfather, I don't see why scum would ever have to lie about their role.
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2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #770 (ISO) » Sun Aug 04, 2013 12:14 pm

Post by Amrun »

Yeah -- I am with jake on this one. We already know everyone has a role in this game.
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Post Post #771 (ISO) » Sun Aug 04, 2013 12:19 pm

Post by Darox »

Gorkcat, NOTSCIENCE, Jake: The scums

I don't really like Kid A's roleclaim but I still like him more than the scums.
In post 751, Sundy wrote:
vote: notscience


Kid A has two decent cases to his name.
In post 587, Darox wrote:I THINK KID A IS TOWN.
NOTSCIENCE, NOT SO MUCH.
@darox, explain your logic on both. who else do you think is scum?
Well the most recent example of notsciencescum has been his town bloc: People on the other lead wagon are town, counterwagon & claimed powerrole who is voting him are 'neutral', new wagon joiner is scum.

Kid A is town cause I like him and stuff. He spent a bunch of time doing not much early except watching but he eventually pulled through to the 'get something out it' stage. Basically the entire 'wagon Darox he's 100% scum ok now I'm done with Darox don't care about elaborating my suspicions on him' - The well known WDHHPSONIDWDDCAEMYSON maneuvure - is null at worse and his posts since then have been pretty town.
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Post Post #772 (ISO) » Sun Aug 04, 2013 12:22 pm

Post by Jake from State Farm »

In post 771, Darox wrote:Kid A is town cause I like him and stuff.
oh well damn that convinced me....
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Post Post #773 (ISO) » Sun Aug 04, 2013 12:24 pm

Post by Amrun »

Darox just do the h. If you do it, I promise to vote notscience tomorrow.
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Post Post #774 (ISO) » Sun Aug 04, 2013 12:25 pm

Post by Darox »

But I abhor compromise lynches. They only ever kill town.
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